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RoboCup Rescue Simulation Barış Eker April 2005

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Page 1: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

RoboCup Rescue Simulation

Barış EkerApril 2005

Page 2: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

CONTENT

Robocup Rescue RoboAKUT 2005 Discussion

Page 3: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

RoboCup Rescue

Rescue League– Disaster environment is simulated in real world– Real robots are used– Final aim is to search&rescue– First step is searching and finding important

points in disaster environment, civilians, fires, etc.

Page 4: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

What is RoboCup Rescue?

Rescue Simulation League– Disaster environment is simulated in computer– Aims to simulate large urban areas– 2D simulation (Although simulation is in 2D,

3D viewer is now available)– Agent programs are written to run on this

environment– Aim is to both search&rescue

Page 5: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Rescue Simulation League

Multi-agent approach, heterogeneous agents, rescue strategies are tested

Seven different types of agent– Ambulance, fire fighter, police agents and control

center agents for each of them, and civilians Cooperation is needed among agents

– Most cases, individual agents are insufficient to deal with problems

– Communication is limited

Page 6: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Structure of the Simulation Environment

Real-time distributed simulation system– Several modules that connect to a network– Each module can run on a different computer to

reduce the computational load– Each phenomenon is simulated by different

simulators• E.g. collapse of buildings, fire, etc.

– GIS provides initial condition of disaster space– Viewer makes the visualization

Page 7: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Progress of RCRSS

The kernel sends individual vision info to each RCR agent

Each agent submits an action to kernel The kernel sends these commands to sub-

simulators Sub-simulators submit the updated states to kernel Kernel integrates the received states and send it to

viewer The kernel advances simulator clock

Page 8: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Progress of RCRSS

One cycle in simulation corresponds to one minute in disaster space

The kernel waits half a second for command/state submissions at steps 2 and 4, so a cycle takes a second

It occasionally takes a few seconds according to scale of the simulation and machine specs

All RCR agents must decide in half a second

Page 9: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

RoboCupRescue Agents

An RCR agent controls act of an object in the disaster space

Seven classes– Civilian, AmbulanceTeam, FireBrigade, PoliceForce,

AmbulanceCenter, FireStation and PoliceOffice Platoon agents: Ambulance Team, Fire Brigade and Police

Forces Center agents: Ambulance center, Fire Station and Police

Office Rescue agents: Platoon agents + Center agents OR All

agents – Civilian agents

Page 10: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

RoboAkut

Reinforcement learning used in previous years This year, all team is written from scratch Task-based multiagent approach Tasks are assigned from centers, however the

agents can also act autonomously Platoon agents collect the sensory information and

send necessary ones to their centers

Page 11: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Ambulance Team

Start with exploring buildings assigned by center

If any civilian found, they are reported to center and the one that has the highest priority is started to be saved– Rescue agents has highest priority– Among civilians, having less estimated

life(hp/damage) has more priority

Page 12: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Ambulance Team

Center opens auction for reported buried civilians and platoon agents respond by bidding

The bid values are determined by the distance from target, however this may be improved

Agents are assigned roles– Owner role : deals with job until it finished (with success

or failure)– Helper role : deals with job until job finishes or owner

role for another job is assigned– By that way, more than one agent is assigned to job when

available, this increases efficiency

Page 13: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Ambulance Center

At the beginning, divides the disaster space into regions and assigns to platoons

Holds list of reported civilians and open auctions for them– Waits for two clock tick

– Concludes the auction and inform the winners (owner and helper)

– If owner does not send confirmation message, auction is re-opened for the civilian

Page 14: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Ambulance Center

Civilians are hold in a priority list– Reported by ambulance teams and from other centers– Priority is determined by

• Estimated remaining life– Having less life, has more priority

• Estimated rescue time– Having less rescue time, has more priority

• At first, we want to save the ones that has minimum life and easiest to save

– What can be done ?• Better remaining life estimation can be done via learning• Better metrics can be proposed• By that way, we may increase the overall efficiency of the team

Page 15: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Fire Brigades

Fire brigades also works with auction mechanism, but auction is not opened for each building– Fires should be extinguished in early stages,

otherwise it becomes much harder– Therefore, quicker response required– Auction is opened for representative building

for a region

Page 16: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Fire Brigades All firebrigades assigned to a region deals with

representative building at first– When fieryness property becomes 2, fires start spreading– In that case, helper firebrigades start extinguishing

neighbour fires, because they can be extinguished more easily and by that way spreading can be prevented

– Owner deals with representative building until it is extinguished or completely burned

Helpers are assigned index from center– The agent having index 1, deals with most recent fire, the

agent having index 2, deals with next most recent

Page 17: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Fire Center

Holds the list of known fires Fires represent regions

– If a new fire is reported, it is checked whether it is in one of the known regions

After center assign a region to firebrigades, it sends clear region command to police center

Page 18: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Police Agents

Deals with the job assigned by their center– Clear region : If a region is assigned, all roads in this region are

cleared

– Clear road : If a road is assigned, it is reached and cleared

Report their position in each clock tick Sends confirmation message when “clear region” message

is taken Informs center, when “clear region” job is finished While path planning, other agents do not use blocked

roads, but police agents use them and clear while passing

Page 19: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Police Center

Collect “clear road” and “clear region” messages from other centers

Assigns jobs to nearest polices For “clear region” waits for confirmation

message, if not taken, re-assignes the region

Page 20: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Communication

We used a common mechanism for message sending Each agent has a “Message Sender” “Message Sender” collects the messages in different

queues according to their priority “Message Sender” controls the maximum number of

sendable messages in each clock tick Unsent messages remain to be sent in next clock tick, by

that way no message remains unsent Each agent gives the message type while sending,

“Message Sender” knows the priority of messages and puts them into related list

Page 21: RoboCup Rescue Simulation Barış Eker April 2005. CONTENT  Robocup Rescue  RoboAKUT 2005  Discussion

Problems

Need a better life estimator for ambulances Need a better priority metrics for ambulance center,

the rescue order of civilians is very important Can auction or cost mechanism be improved? Need a better way to extinguish boundary fires Traffic jam What if centers fail?

– Communication between heterogeneous agents fail– Are platoon agents autonomous enough?