rockman no constancy

2
Rockman no Constancy Master Codes (Enable the use of Pro Action Replay codes in-game) Code 1: GGUKOVLK Master Code Code 2: LZVSSZYZ Master Code Basic Codes Code 1: 06C0-1C Infinite Health Code 2: APNAOZGA Mega Jump Code 3: 004B-02 Invincible Code 4: 00AC-FF Proto-Charged Code 5: 00A7-03 Infinite E-Tanks Code 6: 00A8-04 Infinite Lives Code 7: PASPIZ Have All Weapons Weapon Codes Code 1: DA6D-23 Rock Buster (Available from start) It can fire three bullets of highly compressed solar energy at a time that can pass through walls. Gives larger explosions on contact. Code 2: 009F-30 Proto Charge (From Heatman, Airman’s weakness) A MM5-styled Mega Buster. Weaker than Atomic Fire, but faster charging. Code 3: 00A0-1C Delay Flame (From Quickman, Woodman’s weakness) As the name implies, a weapon that fires forwards quickly after a short delay. Code 4: 009F-1C Spin Wheel (From Bubbleman, Metalman’s weakness) A weapon that arcs upwards, and shoots forward at high speed when it touches the ground. Code 5: 009D-1C Wind Slicer (From Airman, Flashman’s weakness) An arcing, slow firing but powerful weapon with a random spread. If Rockman can land all Rockman r shots this is rewarding, but each shot leaves Rockman open. Code 6: 00A3-30 Rumbling Bang (From Crashman, Bubbleman’s weakness) Drops a small explosive that creates a wave of low powered, fast traveling shockwaves in a star-shaped formation. Code 7: 009E-1C Ice Circle (From Woodman, Heatman’s weakness) A shield with the reflective abilities of Leaf Shield and the offensive capabilities of Star Crash. However, Rockman are forced to stay still whilst using this shield. Use it as an ambusher.

Upload: jainh2

Post on 15-Jul-2016

57 views

Category:

Documents


1 download

DESCRIPTION

Rockman No Constancy Cheat Codes

TRANSCRIPT

Page 1: Rockman No Constancy

Rockman no ConstancyMaster Codes (Enable the use of Pro Action Replay codes in-game)

Code 1: GGUKOVLK Master CodeCode 2: LZVSSZYZ Master Code

Basic CodesCode 1: 06C0-1C Infinite HealthCode 2: APNAOZGA Mega JumpCode 3: 004B-02 InvincibleCode 4: 00AC-FF Proto-ChargedCode 5: 00A7-03 Infinite E-TanksCode 6: 00A8-04 Infinite LivesCode 7: PASPIZ Have All Weapons

Weapon CodesCode 1: DA6D-23 Rock Buster (Available from start)It can fire three bullets of highly compressed solar energy at a time that can pass through walls. Gives larger explosions on contact.Code 2: 009F-30 Proto Charge (From Heatman, Airman’s weakness)A MM5-styled Mega Buster. Weaker than Atomic Fire, but faster charging.Code 3: 00A0-1C  Delay Flame (From Quickman, Woodman’s weakness)As the name implies, a weapon that fires forwards quickly after a short delay.Code 4: 009F-1C  Spin Wheel (From Bubbleman, Metalman’s weakness)A weapon that arcs upwards, and shoots forward at high speed when it touches the ground. Code 5: 009D-1C  Wind Slicer (From Airman, Flashman’s weakness)An arcing, slow firing but powerful weapon with a random spread. If Rockman can land all Rockman r shots this is rewarding, but each shot leaves Rockman open.Code 6: 00A3-30  Rumbling Bang (From Crashman, Bubbleman’s weakness)Drops a small explosive that creates a wave of low powered, fast traveling shockwaves in a star-shaped formation.Code 7: 009E-1C  Ice Circle (From Woodman, Heatman’s weakness)A shield with the reflective abilities of Leaf Shield and the offensive capabilities of Star Crash. However, Rockman are forced to stay still whilst using this shield. Use it as an ambusher.Code 8: 00A2-1C  Rising Sun (From Metalman, Quickman’s weakness)A faster traveling, slower firing take on Metal Blade.Code 9: 00A1-1C  Za Warudo (From Flashman, Crashman’s weakness)A shorter burst of Time-Stopping, designed as an escape.Code 10: 00A4-1C Item-1 (From Heatman, also known as Platforms)Creates platforms that drift upward. Rockman can place up to three of them at a time. They disappear after a preset period of time.Code 11: 00A5-1C Item-2 (From Airman, also known as Jet Sled)The jetboard begins moving shortly after Rockman places it and cannot be maneuvered. It merely flies horizontally, and at a rapid pace to boot. It disappears when it runs out of energy or goes off the screen.Code 12: 00A6-1C Item-3 (From Flashman, also known as Wall Walker)This item is a platform that climbs walls. When this item reaches the top of a wall or when Rockman jumps off, it will reverse and begin climbing back down.