s murray aades 2008 presentation
DESCRIPTION
Presentation delivered to the National Leaders Forum of Australian Association of Distance Education Schools, Darwin Aug 2008 - \'Lifting Learning Engagement Through Interactive Technologies\'TRANSCRIPT
Lifting Learning Engagement Through
Interactive Technologies
An Action Research Project at Open High School
2008
Stephen Murray
Principal, Open High School
Background - Curriculum
Open High School is a specialist languages school providing 11 languages (Stage 5 & Stage 6) through distance learning
- 90% Stage 6 - 10% Stage 5
- Japanese, Chinese, Indonesian, Korean
- Spanish, Italian, Mod Greek
- French, German, Russian
- Latin
Background - Students
• 85% Stage 6 and 15% Stage 5
• 70% govt schools - 30% non govt
• Reaching into over 500 schools across NSW, ACT & overseas
• 65% Sydney Metro Area - 35% rural/regional
Background - Staff
• 120 staff (87 FTE teaching/11 SASS)
• Deputy Principal + 9 Head Teachers
• 85% of staff are native speakers
• 65% of staff are fluent in 2 or more languages
• 55% of teachers are casual, part time or temporary
Open High School’s Pedagogical Foundations • Relationship building through collaborative learning
• Accessible & achievable curriculum
• Immediacy of feedback & response
• Supportive & proactive learning support structures
• Expectations that are high and shared by all stakeholders - a no excuses school
Internet TelephonyTeleconferencingMessage capture
Interactive Whiteboard ConferencingSynchronous/AsynchronousText & audio captureScreen capture
Email/ Chat & bulletin board (SIBE)Synchronous/AsynchronousModerated Archived
Student administration Database (FMPro)
Learning Management System (MOODLE)
CD/DVDAudio - mp3Video – mpegText – pdfPlayers, readers, drivers etc
PodcastingAudioVideoText
SMS Text MessagingAutomated broadcastDay to Day needs
School WebsiteInformation updatesContent downloadLMS Gateway
INTERACTIVITY/ENGAGEMENT TOOLS
CURRICULUM/INFO DELIVERY PLATFORMS
Online LessonsAsynchronousMonitored
Learning Engagement & Technology
Open High School Digital Futures Project 2006
Digital Assets Library
Background
Low retention rates in Stage 5
70% loss of students from Stage 5 into Stage 6
Predominantly boys
Learning materials with strong emphasis on text
Strong emphasis on repetitive learning eg drill & repeat glossary work with low cognitive reach
Large component of oral/aural learning in Stage 5 languages syllabi
Identified Needs – The Learner
Immediacy of student feedback
Students with greater control over the learning experience
Students with greater choice in their learning
Lifting learner engagement through use of visual learning resources
Embedded interactivity
The Project
Development of a ‘library’ of re-useable digital assets for Stage 5 Indonesian
Collection of comic style frames or ‘stills’ that an be assembled in a variety of sequences to generate a ‘storyboard’ of a contextualised conversation in the target language.
Library of comic frames stored in a Learning Resource Repository and able to be accessed remotely
Stills Library
Stills Library Features and Functionality
Managed Access
Standardised file naming protocol eg
OPHS_S5_In_T1_Curry1
OPHS_S5_In_T1_Curry2
Web based meta tagged searching tool
Linked to Student Administration database
Files downloadable to CD/DVD burn palette with details recorded in Student Administration Database
The Pedagogy of the Online Comic Strip
Visually engaging.
Use of contemporary settings or context.
Uses authentic language.
Individual frames enable students to construct their own ‘storyboard’ and authentic scripts in the target language.
Facilitates sequencing in storytelling – essential in learning another language.
The Pedagogy of the Online Comic Strip
Use of humor to elicit and develop conversation and vocabulary skills
Enables high level interactivity
Modifiable to meet individual learner needs
Blank frames enable ‘branching’ and ‘prediction’ in storytelling
Choice of sequence reinforces learning
Immediacy of feedback
ICT RequirementsSequence of comic frames to be published in
Flash™ format and be a self executing file.
Integrated with mp3 audio
Individual comic frames to be Interactive Whiteboard friendly ie able to be independently arranged in a variety of sequences on IWB
Cross platform enabled
Moodle™ compliant
Multi application eg useable in podcasts and vodcasts
Our progress so far….
Resourcing the Project
Teacher as subject matter expert.
Artwork and production expertise sourced through an external Production Team on a $ cost per frame.
Production Team consisted of a professional Illustrator, Animator and Project Manager
Design brief, content and associated scripting generated by subject matter expert.
Copyright belongs to the school.
Project Outcomes
Benefits
Better ‘fizz’ for our $. Project flow rate much greater than school could achieve
Tapping into high order industry standard skills and expertise
Creation of professional quality graphics that can be adapted to a wide variety of uses
Teachers’ repertoire expanded
Student interest & learning engagement high & sustained
Unpacking The Process
Always expect the unexpected!
Existing content is usually harder to adapt to a comic format than building new content from ground up.
Outcomes of project need to be clearly articulated and published before the design brief stage is commenced.
Design brief needs to be fully detailed with high level of specificity and published.
Collaboration model needs to be negotiated in conjunction with the design brief and published.
END