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Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson, and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This product uses updated material from the v.3.5 revision. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20.

DUNGEONS & DRAGONS, d20 System, WIZARDS OF THE COAST, EBERRON, Player’s Handbook, Dungeon Master’s Guide, Monster Manual, Dragons of Eberron, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the U.S.A. and other countries. All Wizards characters, character names, and the distinctive likenesses thereof are property of Wizards of the Coast, Inc. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fi ction. Any similarity to actual people, organizations, places, or events is purely coincidental. Printed in the U.S.A. ©2007 Wizards of the Coast, Inc.

620-95729720-001-EN 9 8 7 6 5 4 3 2 1 First Printing: October 2007 ISBN: 978-0-7869-4154-4

Visit our website atwww.wizards.com/dnd

U.S., CANADA, ASIA,PACIFIC, & LATIN AMERICAWizards of the Coast, Inc.P.O. Box 707Renton WA 98057–0707(Questions?) 1–800–324–6496 EUROPEAN HEADQUARTERSHasbro UK LtdCaswell WayNewport, Gwent NP9 0YHGREAT BRITAINPlease keep this address for your records WIZARDS OF THE COAST, BELGIUM’t Hofveld 6D1702 Groot-BijgaardenBelgium+32 2 467 3360

ART DIRECTOR

Kate Irwin

COVER ILLUSTRATION

Steve Prescott

INTERIOR ARTISTS

Tomas Giorello, Ron Lemen, Lucio Parrillo,

Darrell Riche, Anne Stokes,

Franz Vohwinkel, James Zhang

CARTOGRAPHER

Robert Lazzaretti

GRAPHIC DESIGNER

Lisa Hanson

GRAPHIC PRODUCTION SPECIALIST

Erin Dorries

IMAGE TECHNICIAN

Allison Shinkle

DESIGNERS

Keith Baker, Scott Fitzgerald Gray,

Nicolas Logue, Amber Scott

EDITOR

M. Alexander Jurkat

EDITORIAL ASSISTANCE

David Noonan

FREELANCE MANAGER

Gwendolyn F.M. Kestrel

EDITING MANAGER

Kim Mohan

DESIGN MANAGER

Christopher Perkins

DEVELOPMENT MANAGER

Jesse Decker

DIRECTOR OF RPG R&DBill Slavicsek

PRODUCTION MANAGERS

Kris Walker, Shari Overbay

DRAGONS OF EBERRON™

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ContentsIntroduction ...........................7

Using This Book .................... 7What You Need to Play ......... 7

A History of Dragons ................. 8The Progenitor Wyrms ............ 8The First Age ........................ 8

The Blood of Khyber ........... 8The Draconic Prophecy ........ 8The Great War .................... 9

Expansion and Withdrawal ......10The Devastation of Xen’drik ....10The Elf–Dragon Wars ............11Vvaraak’s Betrayal .................11Dragonmarks

and the Chamber ...............12Tiamat Rising ......................12

Using Dragons ........................12Roles ..................................13

The Ally ..........................13The Guardian ...................13The Priest ........................13The Prophet .....................13The Ravager ......................13The Ruler ........................14The Spy ...........................14

Alignment ..........................14Color .................................15Religion .............................16

Using the Prophecy ..................16Source and Purpose ...............16The Nature of the Prophecy .....17Form of the Prophecy .............17The Prophecy

as Adventure Hook .............18Organizations .........................19

The Chamber ......................19The Draleus Tairn ................19The Lords of Dust ................ 20The Talons of Tiamat ............ 20The Twelve ..........................21

Chapter 1:Dragons of Argonnessen .........23Welcome to Argonnessen .......... 23

Getting There ..................... 23A Land of Monsters .............. 24

Environment ................... 24Big Risks, Big Rewards .......... 24Dragon Hoards ................... 25Nondragons in Argonnessen .. 25

Powers That Be ....................... 26The Conclave ...................... 26The Eyes of Chronepsis ......... 27The Light of Siberys ............. 28The Chamber ..................... 28

Religion ............................... 29Sovereign Archetypes ........... 30

Child of Eberron .............. 30Flame of the Forge ............ 30Fortune’s Fang .................. 30Guide of the Weak ............. 30Lightkeeper ..................... 30

Loredrake ........................31Master of the Hoard............31Passion’s Flame ..................31Stalking Wyrm ..................31Wyrm of War .....................31Traveler ...........................31

Territories of Argonnessen ....... 32The Thousand .................... 32The Light of Siberys ............. 34The Tapestry ....................... 36The Vast ............................ 37

Places of Interest .................... 40Io’lokar, City of Knowledge .... 40

History ............................41Life in Io’lokar ................. 42The Io’lokari ................... 42Getting There .................. 43The City Wards ................. 43Features of the City ........... 44Notable NPCs .................. 47

Totem Beach ....................... 48Vale of the Fallen Rajah ......... 50Vorel’arux .......................... 52Vortex ............................... 54

Argonnessen Encounters .......... 56Arstyvrax ........................... 56Athis the Scorned .................57Covert Operative ................. 58Draconic Undead ................. 58Dragon Golems ................... 59Gnoll Fugitives .................... 59Griffon Pride ...................... 60Half-Dragon Rakshasa .......... 60Half-Fiend Dragon ...............61High Cultists ...................... 62Horrid Guardians ................ 62Inquisitive Investigator.......... 63Memory of the Prophecy ........ 64Omnimental....................... 65Overland Caravan ................ 65Seren Dragon-Worshipers ...... 66Spellwarped Roc ...................67

Detailed Encounters .................67Dawnwing ...........................67

Palace of the Sun ................69Zenobaal .............................71

Cloud Citadel of Zenobaal ...74Adventures in Argonnessen .......76

Death and Dark Magic ............76War Games ......................... 77

Chapter 2:Dragons of Khorvaire ............79Scales and Facades ................... 79

The Prophecy in Khorvaire .... 80Rogue Dragons .....................81Getting around Unseen ......... 83Hoards of Khorvaire ............ 84Urban Lairs ........................ 84

Places of Interest .................... 85Frostbreath Caverns ............. 86The Library of

Hidden Knowledge ............ 88

Mystic Glade ....................... 90The Sea Caves ..................... 92Sub-City Sprawl .................. 93

Khorvaire Encounters ............. 95Haze-of-Death .................... 95

Cavern of Flesh ................ 97Vyssilthar the Shadow-Seer .... 99

228 Bleak Street ............... 100Adventures in Khorvaire ......... 102

Grisly Portents ................... 102Dangerous Goods ............... 103Self-Fulfi lling Prophecy ....... 104Right Place, Right Time ....... 105

Chapter 3:Dragons of Sarlona .............. 107A Land Apart ........................ 107

Serpents and Saviors ............ 107Rogue Wyrms

and Forgotten Kings ......... 108Plots of the Inspired ............ 109Hoards in Sarlona ............... 109Psionics and Dragons ........... 110

Places of Interest ................... 110Dragons’ Deep ................... 110The Heart of Io .................. 112Ohr Kaluun Hoard ............. 114War Zone Range ................. 116White Water Harbor ............ 117

Sarlona Encounters ................ 120Qataakhast the Bright-Eyed ... 120

Lair of the Bright-Eyed Wyrm ......... 123

Gornath the Madwyrm ......... 124The Black Vault ............... 125

Adventures in Sarlona ............. 127Chamber Mission ............... 127Scourge of the Serpent Folk ... 128Wild Zone Gambit ............... 129The Rakshasa’s Revenge ........ 130

Chapter 4:Dragons of Xen’drik ............. 133Dragons of the Forsaken .......... 134

Cursed Landscape ............... 134Wild Dragons ..................... 136

Places of Interest ................... 137Abandoned Orrery .............. 137Darkfi re Crater .................. 138Dragons’ Boneyard .............. 140Oasis of Blood .................... 142

Xen’drik Encounters .............. 145Ketheptis .......................... 145

Ice Cliff Lair .................. 148Zartarxis ........................... 152

Sanctum of the Watcher ..... 154Adventures in Xen’drik ........... 156

Lost Scion ......................... 156Tooth of the Dragon ............ 156Edge of Devouring Darkness ........................ 157Weather the Storm .............. 158

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“Let the fl ames of Fernia cleanse your foul spirit,” Dularanahk snarled.

Katashka laughed. “I am beyond death, mortal wyrm. Are you?”

FV

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