scenario gaming session - wordpress.com · 2015-06-26 · risk mgt., e.g. recorded future design...
TRANSCRIPT
Scenario Gaming Session
FFRC Conference, June 2015
Hazel Salminen, Finnish Society for Futures Studies
Cornelia Daheim, Future Impacts
Agenda – 45 Minutes only!
• Intro
• Warm-Up
• „Scenario Enactment“
• Sharing Lessons Learned
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Why Scenario Gaming?
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“I never thought I would do this in my job: build a 3 D lego model of our future products, and together with my boss, spontaneously enact a scene from 2030 of how they are used! However, I found that this was not only much more enjoyable than the other project processes, but it was also the outcome with the most buy-in and fastest implementation I’ve seen in a long time.”
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Context of New Approaches in Foresight
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Modelling 3.0 / Integrated qual.- quant. appr.
Open and Crowdsourced
Foresight
IT-based and “automated” foresight
Gamification / Visualization /
Storytelling
Predictive Modelling, e.g. Kaggle
Prediction Markets
Platforms, e.g. Microsoft Prediction Lab
Risk Mgt., e.g. Recorded Future
Design Thinking
Consulting (Crowd- and
IT-based): - Wikistrat(geopolitical
forecasts) - Crowdworx
(innovation consulting)
Open Innovation, e.g. Sustainia –
Future Healthcare
“Serious Play” in Innovation &
Strategy,e.g. Lego
Experiential Foresight - Gamified Approach: “The Thing from the Future”
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The Thing From The Future is an imagination game that challenges players to collaboratively and competitively describe objects from a range of alternative futures.Other examples: Future Prehearsals, Foresight Cards, M VIP Cards, RILAO Remote Viewing Protocol
Key Characteristics and Benefits
Practice Type Experiential Foresight
Characteristics - Playful, “serious gaming” approaches
- World building / design fiction / creating future artefacts
- Directly experiencing future worlds / scenarios
Key Benefits - Higher impact, also with decision-makers, via more direct engagement and “emotional” experience of abstract “future”
- Encourages perspective of creating the future
- Can uncover blind spots of traditional analytical techniques
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The Session
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The Rules of the Game
• Relax!
• Enjoy yourself!
• Spirit of serious playfulness – Improvise!
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Warm-Up
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The Game (Four groups): The Future of Work
• Understand the scenario (see handout) & get into your roles (see handout)
• Enact a short scene within your roles (see handout)
• Discuss with group members what happened, what you learned
• Revise the scene & „script“ a little (see handout)
• & Enact the scene again
• Discuss and write down 3 major lessons learned
You Can: Change the scenario (or roles, or setting) *** Switch roles
Build and use props *** Call Hazel or me anytime for support if you get stuck
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Thank you!
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Handout (Print 20 times)
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Scenario Handout: It‘s June 11th, 2020, and...
• .... You are in Turku, Finland
• Europe has switched to sustainable growth paradigm, GDP has kept growing, but slowly
• 20% of jobs have been automated, unemployment is high
• Major growth comes form sustainability services and social businesses, household / personal and health services, new tech sectors
• Europe has seen a massive rise of immigration
• Social security systems are being reformed, but are still struggling
• Work times and productivity of knowledge workers are mostly being automated and connected to automated health monitoring systems
• Homes and offices are fully connected to the internet of things
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The Game (Four groups): The Future of Work
• Understand the scenario (see handout) & get into your roles (see handout)
• Enact a short scene within your roles (see handout)
• Discuss with group members what happened, what you learned
• Revise the scene & „script“ a little (see handout)
• & Enact the scene again
• Discuss and write down 3 major lessons learned
You Can: Change the scenario (or roles, or setting) *** Switch roles
Build and use props *** Call Hazel or me anytime for support if you get stuck
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The Setting of Your Scene
• You are in virtual work meeting
• Your company provides IT-based health services to rural regions
• 5 people take part:
• The Project Manager
• The Trainee
• The Senior Visiting Student
• The Customer
• The Data Scientist
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This is your agenda: 1. Team Atmo Check2. Update everyone on
project progress3. Discuss work tracking
issue4. Select representative
for robot rights committee
Getting into Your Role
• What age are you?
• Where are you from?
• How do you live (family, relationship, type of housing)?
• Are you: Shy? Extroverted? Ambitious? Enthusiastic? Rich, poor, neither? Blind or otherwise handicapped? Saving for a sabbatical?
• 3 key points from your biography: • ….
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A Scene Script Template
• Stage Directions, if needed (E.g.: “We are in a derelict factory building with two old tables and two chairs. There’s fog on the bottom of the stage, thunder and lighting in the background,….”)
• Script as Such:
• Character 1 (Add name): „I hate my job. ....“
Jumps up and down, then curls into a ball, sighs deeply
• Character 2: „...“
• ....
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Interventions (Print 2 times)
(We can give them to the groups if they get stuck. Ormaybe even if they don‘t)
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A new European law limits working hours per day to max. 5
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One of you has a freak-out.
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One of you suddenly stops speaking. For a long time.
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The pension system crashes.
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The offliner-movement grows to 40% of the population.
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Internal Notes
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Timeline, Detailed Agenda
• Intro (Cornelia, 5 mins)
• Warm-Up: Hazel (5 Mins.; maybe blend into next point)
• Groups work (4 people per group = 5 groups; 35 mins)
• Understand the scenario (see handout) & get into your roles (see handout)
• Enact a short scene within your roles (see handout)
• Discuss with group members what happened, what you learned
• Revise the scene & „script“ a little (see handout)
• & Enact the scene again
• Discuss and write down 3 major lessons learned
• Wrap-Up: Groups share main insights (Cornelia facilitates, 5 mins)
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Other stuff to take
• Bell
• Clay, stuff to build props (Karton, scissors, tape, …)
• Pens for 25 people
• Some flipchart pens
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