Scrum in 30 seconds!

Download Scrum in 30 seconds!

Post on 06-May-2015




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A beginners guide to scrum. Not only software. Defines roles, key meetings and artifacts. 7 certifications available thru Scrum alliance. Make the journey.


<ul><li>1.SCRUM Understanding The Basics] John Choate, CSM National Chair,PMO: Program/Project Management andMaintenance Strategies (PMMS) SIG</li></ul> <p>2. [ KEY LEARNING POINTS What is Scrum ? History Where can it be used ? Values Key Vocabulary 3 Core Roles The Sprint Four Ceremonies Artifacts Scrum Framework in 30 Seconds Levels of Excellence (Certifications)Real Experience. Real Advantage.2 3. [ WHAT IS SCRUM ?? Scrum is an agile framework for completing complex projects Originally was formalized for software development projects Dramatic departure from waterfall (SDLC) management Unique because it introduced the idea of empirical process control Uses the real-world progress of a project Allows a projects direction to be adjusted or reoriented Based on completed work, not speculation or predictions Emphasizes communication and collaboration, and flexibility to adapt to emerging business realitiesReal Experience. Real Advantage.3 4. [ SCRUM Jeff Sutherland and Ken Schwaber co- founded with a joint presentation on Scrum in 1986. Borrowed the term "scrum" from an analogy Put forth in a 1986 study by Takeuchi andNonaka, published in the Harvard Business Review Compare high-performing, cross-functional teams to the scrumformation used by Rugby teamsReal Experience. Real Advantage. 4 5. [ WHERE CAN SCRUM BE USED ? EVERYWHERE !Retail FulfillmentMilitary LogisticsVenture CapitalExecutive SuiteSoftwareYour Companys Possibilities ??Works well for any complex, innovative scope of workReal Experience. Real Advantage. 5 6. [ Important Values Individuals and interactions over processes and tools Empowered Team / Individuals will deliver ! Completed functionality over comprehensive documentation Lean and Agile Customer collaboration over contract negotiation Customer, Customer, Customer ! Responding to change over following a plan Look out SDLC Roadmap! Note: Key points paraphrased from the AgileReal Experience. Real Advantage. Manifesto 6 7. [ 3 Key Definitions and Points to Remember Product backlog Dynamic Items may be deleted or added at any time during the project Prioritized Items with the highest priority are completed first Progressively refined Lower priority items are intentionally coarse-grained Sprint backlog Negotiated set of items from the product backlog Team commits to complete during the time box of a sprint Items in the sprint backlog are broken into detailed tasks Team works collaboratively to complete the items in the sprint backlog In daily scrum, share struggles and progress (15 minutes) Update the sprint backlog, task board, and burn down chart accordingly Potentially Shippable Increment/deliverable could be released Product owner makes the decision about when to actually release any functionality or deliverableReal Experience. Real Advantage. 7 8. [CORE ROLES Product Owner Responsible for the business value of the project Scrum Master Ensures that the team is functional and productive Team Self-organizes to get the work doneReal Experience. Real Advantage. 8 9. [ PRODUCT OWNERPerson responsible for a projects successSole person responsible for requirements and priorities.Conveys vision to the teamOutlines work in the Product backlog Priority based on business value to Customers ! Must be available to team to answer questions and deliver direction Must respect the teams ability to create its own plan of action Forbidden to give the team more work in the middle of the sprint Cannot alter the sprint until the next sprint planning meeting Responsibility to consider which activities will produce the most business value Must deliver the product to the customerReal Experience. Real Advantage. 9 10. [ SCRUM MASTER Facilitator for both the Product Owner and the team No management authority and may never commit to work on behalf of the team Scrum Masters are real team players, who receive as much satisfaction from facilitating others success as their own Remove any impediments that obstruct a teams pursuit of its sprint goals Does everything to facilitate productivity Help the Product Owner maximize productivity Ensure the Product Owner is informed about the teams successesReal Experience. Real Advantage.10 11. [ TEAM Ideal team would include seven members, plus or minus two Usually, teams are comprised of cross-functional members Recommended all team members be located in the same room Called the team room Sole source for work estimates Team has complete say in the amount of work it takes on Product Owner will expect the team to take on as much work as possible, within reason Team selects work to fill Sprint capacity based on priorities and estimates. Team typically needs the entire sprint to complete its workReal Experience. Real Advantage. 11 12. [ ADDITIONAL ROLE DESIGNATIONSTotally Committed &amp; Consult &amp; ProgressAccountable for its outcomeScrum Team is PIGS in delivery!THE FABLEPig and a Chicken are walking down the road.The Chicken says, "Hey Pig, I was thinking we should open a restaurant!".Pig replies, "Hm, maybe, what would we call it?".The Chicken responds, "How about ham-n-eggs?".The Pig thinks for a moment and says, "No thanks. Id be committed, but youd only be involved!"[Real Experience. Real Advantage. 12 13. [ THE SPRINTRegular, repeatable work cycle known as a sprint or iteration Sprint commonly is 2 weeks ( Then 3 &amp; 4 weeks ) Important thing is a consistent duration Team creates a shippable product, no matter how basic that product is A release requires many sprints for satisfactory completion This is why Scrum is described as iterative and incremental. Every sprint begins with the sprint planning meeting, in which the Product Owner and the team discuss which stories will be moved from the product backlog into the sprint backlog During the sprint, teams check in at the daily Scrum meeting (Time Boxed!) Also called the daily standup Every sprint begins with the sprint planning meeting, the sprint concludes with the sprint review meeting, in which the team presents its work to the Product Owner Determines if the teams work has met its acceptance criteria (Done) If a single criterion is not met, all the work is rejected as incomplete The sprint retrospective meeting occurs after the Sprint reviewReal Experience. Real Advantage. what worked, what didnt, and how processes could be Team share13 14. [ SPRINT CYCLEReal Experience. Real Advantage. 14 15. [ RECAP OF IMPORTANT SCRUM CEREMONIES Sprint Planning Team meets with the product owner Choose a set of work to deliver during a sprint Daily Scrum The team meets each day Share struggles and progress Sprint Reviews Team demonstrates to the product owner What it has completed during the sprint Sprint Retrospectives Team looks for ways to improve the product and the processReal Experience. Real Advantage. 15 16. [ ARTIFACTS Product Backlog Prioritized list of desired project outcomes/features Sprint Backlog Set of work from the product backlog Team agrees to complete in a sprint Broken into tasksReal Experience. Real Advantage.16 17. [ SCRUM IN 30 SECONDS A product owner creates a prioritized business list called a product backlog During sprint planning, the team pulls a small portion from the list, a sprint backlogis created, and the Team decides how to implement those pieces The team has a certain amount of time, a sprint, to complete its work (usually two tofour weeks) but meets each day to assess its progress (daily scrum). Along the way, the Scrum Master keeps the team focused on its goal during the Sprint At the end of the sprint, the work should be potentially shippable (i.e. ready to handto a customer, put on a store shelf, or show to a stakeholder) The sprint ends with a sprint review and retrospective As the next sprint begins, the team chooses another portion of the product backlog andbegins working againReal Experience. Real Advantage. 17 18. [ THE SCRUM CERTIFICATIONS Certified Scrum Master CSM Certified Scrum Product Owner CSPO Certified Scrum Developer CSD Certified Scrum Professional CSP Certified Scrum Coach CSC Certified Scrum Trainer CST Registered Education Provider - REPReal Experience. Real Advantage.18 19. [ REVIEW OF KEY LEARNING POINTS Scrum is an agile framework for completing complex projects Emphasizes communication and collaboration, and flexibility to adapt to emerging business realities Works well for any complex, innovative scope of work Has three core roles Product Owner, Scrum Master and Team The key repeatable work cycle is a Sprint There are 4 key ceremonies Sprint Planning, Daily Scrum, Sprint Reviews, &amp; Retrospectives There are 2 main artifacts Product Backlog and Sprint Backlog 7 Professional certifications are available from Scrum AllianceReal Experience. Real Advantage. 19 20. [ SPECIAL THANKS FOR REVIEW &amp; INPUT Jan MusilGlobal Head of Project Management PracticeSAP Field ServicesSAP America, Inc. Kevin Thompson, Ph.D. Agile Practice Lead Certified Scrum Professional PMI Project Management Professional PMI Agile Certified PractitionercPrime, Inc. Scrum AllianceReal Experience. Real Advantage. 20 21. [ Thank you for participating. For ongoing education in this area of focus, visit]Real Experience. Real Advantage. </p>