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See What You Made Me Do – Life game Transactional Analysis

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See What You Made Me Do – Life game

Transactional Analysis

Prepared By

Manu Melwin Joy

Assistant ProfessorIlahia School of Management Studies

Kerala, India.

Phone – 9744551114Mail – [email protected]

Kindly restrict the use of slides for personal purpose.Please seek permission to reproduce the same in public forms and presentations.

Life Games

• All games have animportant and probablydecisive influence on thedestinies of the playersunder ordinary socialconditions.

• But some offer moreopportunities than othersfor life long careers andare more likely to involverelatively innocentbystanders.

• This group may beconveniently called LifeGames.

See What You Made Me Do

• In Its classical form, this

is a marital game and in

fact is a “three star

marriage buster” but it

may also be played

between parents and

children and in working

life.

See What You Made Me Do

• First degree SWYMD :

This is a game which is

too easily learned by

young children, so that

it is easily passed on

from generation to

generation.

See What You Made Me Do

• Second degree SWYMD

: This happens when

SWYMD is the basis for

a way of life, rather than

merely being used

occasionally as a

protective mechanism.

See What You Made Me Do

• Third degree SWYMD :

In a hard form, SWYMD

may be played by

paranoids against

people incautious

enough to give them

advice.

See What You Made Me Do

• The professional player

who pays his

psychological way with

SWYMD will use it at

work.

• In occupation SWYMD,

the long suffering look of

resentment replaces

words.

See What You Made Me Do

• “See what you made me

do” and “You got me into

this” complement each

other nicely, so that the

SWYMD – UGMIT

combination is a classical

basis for the covert game

contract in many

marriages.

See What You Made Me Do

• The antithesis to first

degree SWYMD is to

leave the player alone,

and to second degree

SWYMD to throw the

decision back to the

white.

See What You Made Me Do

• The first degree player

may react by feeling

forlorn, but seldom

angry; the second

degree player may

become sulky if he is

forced to take the

initiative.

See What You Made Me Do

• The antithesis to third

level SWYMD should be

to put into competent

professional hands.

References

Thank You