sensory map - the children's museum of indianapolis · low lights loud area quiet area tactile...

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Sensory Map Bright Area Low Lights Loud Area Quiet Area Tactile Opportunities Movement Opportunities Strong Smells Accessibility Tip Sheet • If you need assistance with anything during your visit, please notify a museum staff member or volunteer. Look for a museum-logo shirt and/or museum badge. • Fidget toy kits and noise-reducing headphones are available to check out at the Concierge Desk on Level 1. • Most restrooms have automatic-flush toilets. All restrooms have automatic sinks and soap dispensers, as well as automatic paper towel dispensers. • Some galleries have sound and light shows that play throughout the day. These areas are marked with signage indicating the times of the shows. • Look for these symbols on the museum map to help guide you through your visit:

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Sensory Map

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Bright Area

Low Lights

Loud Area

Quiet Area

Tactile Opportunities

Movement Opportunities

Strong Smells

Accessibility Tip Sheet• Ifyouneedassistancewithanythingduringyourvisit,pleasenotifyamuseumstaffmemberorvolunteer.Lookforamuseum-logoshirtand/ormuseumbadge.

• Fidgettoykitsandnoise-reducingheadphonesareavailabletocheckoutattheConciergeDeskonLevel1.

• Mostrestroomshaveautomatic-flushtoilets.Allrestroomshaveautomaticsinksandsoapdispensers,aswellasautomaticpapertoweldispensers.

• Somegallerieshavesoundandlightshowsthatplaythroughouttheday.Theseareasaremarkedwithsignageindicatingthetimesoftheshows.

• Lookforthesesymbolsonthemuseummaptohelpguideyouthroughyourvisit:

TherearetwofamilyrestroomslocatedinDinosphere®.Theserestroomsincludechild-size,manual-flushtoilets.Thechangingstationsintheserestroomsareaffixedtothecounters.

Quiet areas: Lookforthissymbol.•Fireworks of Glass(onslowerdays)•OutsideofLillyTheater•HallwaybetweenDinosphereandAll Aboard!

All Aboard!Auditory•Thisspacecanbeloudonbusydays.•Therearetrainsounds.Aloudbellringsduringthesound

andlightshow.Tactile•Therearetoytrainsetstoplaywith.•Thereisarealtoolcarthatyoucantouchandwalk

through.Visual•Astrobelightisusedduringthesoundandlightshow.•Thelightsarelowinthisspace.•Enjoytherepetitivemotionofthetrains.•Thereisavideothatplaysinsidethetoolcar.

Dinosphere: Now You’re in Their WorldAuditory•Themainexhibitareacanbeloudattimes,withperiodic

thunderstorms.Youwillheardinosaurnoisesandnaturesounds.

Olfactory•Youmaysmellpineandmagnolia.Tactile•Thereisadigsite*whereyoucansearchforpretend

dinosaurbones.•Therearetouchscreenmonitorstousetointeractwith

theexhibit.•YoucantoucharealdinosaurboneatthePaleoLab

window!Visual•Theskyprojectedonthedomechangesandthereare

periodicthunderstorms,includingflashinglights,whicharemeanttolooklikelightning.

•Thelightsarelowinmostoftheexhibit.•Thecolorsofthelightschangethroughouttheexhibit.*On busy days, the dig site is a good place to practice waiting in line. It is also a good place to practice taking turns.

Fireworks of GlassAuditory•Onslowerdays,thisisaquietspace.Duringthesetimes,

thisisagoodareatotakeabreak.Tactile•ThereareplasticreplicasoftheChihulyglasspiecesthat

youcanusetobuildyourowntower.•Therearetouchscreenmonitorstousetointeractwith

theexhibit.Visual•Therearemanybrightcolors.•Thelightsarelowinthisspace.

Lilly TheaterAuditory•Performancesincludemusic.Sometimesthe

performancescanbeloud.•Theareaoutsideofthetheatercanbeaquietspaceto

takeabreak.Olfactory•Someperformancesincludeafogmachineandfogwill

driftintothefirstfewrowsoftheaudience.Visual•Thelightsarelowinthisspace.Theyareverylowduring

performances.•Sometimestheactorsmaycomeoutintotheaislesduring

aperformance.

National Geographic Treasures of the EarthAuditory•Thisisaloudspace.•Thereismusicplayinginthisspace.Visual•Therearebrightlights.•ThereareflashinglightsintheEgyptiantombduring

thesoundandlightshow.•Therearetanksfilledwithwaterandartifactsfrom

shipwrecks.•Therearevideosthatplaythroughouttheexhibit.Tactile•Thereisadigsite*whereyoucansearchforpretend

TerraCottaWarriors.•YoucanrecreateaTerraCottaWarrior.•Thereisareplicashipwrecksitewhereyoucanplaywith

pretenddivegear.•Therearetouchscreenmonitorstousetointeractwith

theexhibit.*On busy days, the dig site is a good place to practice waiting in line. It is also a good place to practice taking turns.

SpaceQuest® PlanetariumAuditory•Eachshowhassound.Sometimestheshowsareloud.•TheareaoutsideofSpacequestPlanetariumcanbea

quietspacetotakeabreak.Visual•Thelightsareverylowinthisspace.•Theshowsplayonthedomeceiling.

Lower Level LL

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Lower Level LL

Din

osp

here En

trance

All Aboard!

Lilly Theater

Dinosphere®

National Geographic

Treasuresof the Earth

Plan

etarium

Firew

orks

of Glass

LowerLevel

EntranceEnter via ramp

or elevator

= Elevator= Restroom

= Family Restroom

Ticket Booth

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area

The Sunburst Atriumrestroomsincludechild-size,manual-flushtoilets.Thechangingstationsintheserestroomsareaffixedtothecounters.

The Welcome Centerrestroomsincludechild-size,manual-flushtoilets.Therearehanddryersintheserestrooms.Thechangingstationsintheserestroomsfoldoutfromthewalls.ThereisonefamilyrestroomintheWelcomeCenter.

Quiet areas: Lookforthissymbol.•HallwaybetweentheMuseumPreschool

andVolunteerCentral•AlcoveoutsideoftheFoodCourt,nearthe

entrancetoDinosphere®

Food CourtAuditory•Thisisaloudspace.Olfactory•Therearemanydifferentfoodsmellsinthisspace.Visual•Thisisabrightspace.•Therearewindowstolookthroughandthereisnatural

lightinthisspace.

Alcove outside of the Food Court, near the Dinosphere entranceAuditory•Thisisaquietspace.Olfactory•Therearemanydifferentfoodsmellsinthisspace.Visual•Thelightsarelowinthisspace.

The Children’s Museum StoreAuditory•Thiscanbealoudspace.•Thereismusicplaying.Visual•Thisisabrightspace.•Therearemanybrightcolors.

National Geographic Treasures of the Earth (Overlook and Transport)TheTreasuresTransportisanelevatorthattakesyoudownoneleveltothefullTreasures of the Earthexhibit.TheTransportisadarkspacewithavideothatplaystointroduceyoutotheexhibit.ItsimulatesshakingandrattlingasitmovesdowntotheLowerLevel.

Auditory•Thereismusicplayinginthisspace.Visual•Thereisanoverlookareathatlooksdownintothefull

exhibit.•Thisisabrightspace.

School Arrival/Sack LunchAuditory•Thiscanbealoudspace.Whenitisnotbeingused,itisa

goodopportunityforaquietspaceifyouneedabreak.Olfactory•Therearemanydifferentfoodsmellsinthisspace.Visual•Thisisabrightspace.•Therearewindowstolookthroughandthereisnatural

lightinthisspace.

Sunburst AtriumAuditory•Thisisaloudspace.•Thereismusicplaying.Olfactory•Therearefoodsmellsinthisspacebecauseofits

proximitytotheFoodCourt.Visual•Thisisalarge,wide-openspace.•Thereareskylightsthatprovidenaturallight.•TheWaterClockisinthisspace.Youcanwatchitfillup

anddrainthroughouttheday.

Welcome CenterThisisagoodareatopracticewaitinginline.

Thereisalotofactivityinthisspaceonbusydays.

Makesuretopickupamuseummapwhenyouarrive.

Auditory•Thereismusicplaying.•Thiscanbealoudspace.Visual•Thereisagianttoyrobot.Sometimeshemaytalk.His

nameisBumblebee.•Sometimesthereareitemshangingfromtheceiling.•Thisisabrightspace.•Therearewindowsandnaturallight.•Therearesignstoread.

Level 1 1

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Level 1 1

Dinosphere®

Preschool Rooms

BirthdayRoom

B

BirthdayRoom

A

Mu

seum

Store Food Court

Main Entrance

Ram

p to G

arage

Box Office

MemberServices

Exit

EntryGates

Security

Din

osp

here En

trance

Concierge

Coat Check& Strollers

Lockers

ATM

Fireworks

of Glass

WaterClock

SunburstAtrium

National Geographic

Treasuresof the Earth

Bumblebee

= Elevator= Restroom

= Family Restroom

Preschool Rooms

Sack Lunch

VolunteerCentral

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet AreaTherearetwofamilyrestroomslocatedonthislevel,outsideofTake Me There®: China.Theserestroomshaveautomatic-flushtoilets.Thechangingstationsintheserestroomsfoldoutfromthewalls.

Quiet areas:Lookforthissymbol.•Dinosphere®overlook•StoriesfromOurCommunity•MiniMasterpieces•Big, Bad, & BizarreandDinosaurArtGallery

Level 2 2

Big, Bad, & Bizarre and Dinosaur Art GalleryAuditory•Thisisaquietspace.Tactile•Therearematerialstousetopracticedrawingdinosaurs.

Thereisputtytousetosculptmodels.Visual•Therearewindowsandnaturallightinthisspace.•Thereisanoverlookareathatlooksdownintothe

Dinosphereexhibit.

infoZoneThereisanautomatichanddryerintherestroomininfoZone.

Auditory•Thisisaquietspace.Tactile•TheTechZonehascomputersyoucanuseifyou

areanIndianapolisPublicLibrarycardholder.Visual•Therearemanybrightcolorsinthisspace.

MiniMasterpiecesThereareledgesalongthewallsthatyoucanstandontoseeintothedisplays.Theseledgesalsomakegoodseatsifyouneedaplacetotakeabreak.

Auditory•Thiscanbeaquietspace.Visual•Thelightsarelowinthisspace.

Polar BearThereisagiantstuffedpolarbear.HisnameisMartimus.

Stories from Our CommunityThisisaspacethatisoutoftheway,inacornerofthebuilding.Therearebenchesifyouneedtositandtakeabreak.

Auditory•Storiesarereadaloudthroughspeakers.•Thiscanbeaquietspace.Tactile•ThereareiPadsyoucanusetointeractwiththeexhibit.Visual•Therearewindowsandnaturallightinthisspace.

Take Me There: ChinaAuditory•Thisisaloudspace.•Therearemusicalinstrumentstotry.Movement•Thereareopportunitiestolearnkung-fu.•Thereareopportunitiestopracticedressinglikea

ChineseOperaperformer.Tactile•Therearepretendpandastocarefor.•Thereisateahousewhereyoucanprepareandserve

pretendtea.•Youcanpracticeusingchopsticksandwriting

Chinesecalligraphy.Visual•Thisisabrightspace.•Therearemanybrightcolors.•Therearevideosthatplaythroughoutthegallery.

Level 2 2

Terra CottaWarriors:

The Emperor’sPainted Armydirectly from China’s

Shaanxi ProvinceThrough Nov. 2

Timed-entry ticket required.

Jolly

Days

Win

ter Wonderla

nd

Nov. 2

2, 2

014–Ja

n. 4

, 2015

Haunted House (enter here)

Oct. 11–31, 2014Additional ticket required.

Big

, Bad, &

Biza

rre

Min

iMasterp

ieces

infoZone

Special Exhibit 2

Take Me There:®China

InfoZoneAuxilary

Room

Firew

orks

of Glass

SunburstAtrium

PolarBear

Stories from Our

Community

= Elevator= Restroom

= Family Restroom

Access to Skywalkis via Level 1 only

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet AreaTherearetwofamilyrestroomslocatedinPlayscape®.Theserestroomsincludechild-size,manual-flushtoilets.Thechangingstationsintheserestroomsareaffixedtothecountersandareaccessibleforolderchildrenwhohavespecialneeds.

Quiet areas:Lookforthissymbol.•HallwaybetweenPlayscapeandtheTake Me

There:®Chinaoverlook•The Power of Children®exhibit

Level 3 3

PlayscapeChildrenovertheageof5whohavespecialneedsarewelcomeinPlayscape.

Thisisagoodspacetopracticewaitinginlineandtakingturns.

Auditory•Thisisaloudspace.•Youwillhearthesoundofwater.•Therearemusicalinstrumentstotry.•Theartstudioisaquieterspacewithinthegallery.Tactile•Playinginthesandcanbeasoothing

sensoryexperience.•Playinginthewatercanbeasoothing

sensoryexperience.•Thereareblockstouseforbuilding.•Thereareopportunitiestocreateart.•YoucanlaunchballsthroughtheReactionContraption.Movement•Thereisaclimbingstructure.Olfactory•Youmaysmellsomethinglikechlorine—itisthe

productweusetokeepthewaterinthepondclean.Visual•Therearewindowstolookthroughandthereisnatural

lightinthisspace.•Therearemanybrightcolors.•Youcanwatchthingsflythroughthe

WhirlyTwirlyTower.

Race CarThereisarealIndyCarshowcartositin.

The Power of ChildrenAuditory•Thisisaquietspace.•Therearevoicerecordingsthatplaythroughout

theexhibit.•Thesoundandlightshowscanbeloud.Therearesigns

intheexhibitthattellyouwhattimetheshowsplay.Tactile•Therearecomputerstousetointeractwiththeexhibit.Visual•Thelightsarelowinthisspace.•Therearevideosthatplaythroughouttheexhibit.

Level 3 3

E

= Elevator= Restroom

= Family Restroom

Playscape®

The Powerof Children®

ConferenceRoom C

RaceCar

Fireworks

of Glass

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet AreaYoumaysmellsomethinglikechlorine—itistheproductweusetokeepthewatercleaninScienceWorks.

ThegalleriesonLevel4aregoodspacestopracticewaitinginlineandtakingturns.

Quiet areas:Lookforthissymbol.•BallDollhousearea•Cornerdisplayareanear

PeytonManningtrophy

Level 4 4

Carousel Wishes and DreamsThereisarealcarouselyoucanride.Carouselridesare$1perperson;membersridefree.Childrenunder44inchestallmustbeaccompaniedbyapaidadultrider.Thecarouseliswheelchairaccessible.

YoucanalsorideSandythemechanicalhorse;ridesare5centseach.

Thereisawalk-throughmazethatcanbedisorienting.Therearesmall“escapes”tocrawlthrough.

Auditory•Thisisaloudspace.•Thereismusicplaying.Tactile•Thereisanicecreamshopwhereyoucanserve

pretendfood.•Therearevintagevideogamestoplay.Visual•Therearebrightlights.•Therearemanybrightcolors.

Ball DollhouseAuditory•Thiscanbeaquietspace.Tactile•Therearewoodendollhousepiecestoplaywith.

ScienceWorksThereisatallstaircasethatleadstoSciencePort®.Anelevatorisavailable—justaskastaffmemberforassistance.

Therearecrawl-throughtubesthatcanbedarkanddisorienting.Childrenenterandexitthetubesindifferentlocations.

TherearehanddryersintheDockShoparea.

Auditory•Thisisaloudspace.Movement•Thereisarockclimbingwall.Ticketsarerequired.

Alimitedquantityoffreeticketsareavailableoutsideofthegallery.

•ThereareexerciseopportunitiesinHealthHouse.Olfactory•Youmaysmellsomethinglikechlorine—itisthe

productweusetokeepthewaterclean.Tactile•PlayinginthewaterattheDockShopcanbeasoothing

sensoryexperience.•ThereispretendfoodtoplaywithinHealthHouse.Visual•Thereisapondwhereyoucanseewater,plants,

andliveanimals.•Thereisaballmachinetowatch.

Level 4 4

Carousel Wishesand Dreams

ScienceWorksSciencePort®Health House

BiotechnologyLearning Center

Do

ll Ho

use

Fireworks

of Glass

= Elevator= Restroom

= Family Restroom

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area

Loud Area

Strong Smells

Movement Opportunity

Low Light Area

Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area

Tactile Opportunity

Bright Area Loud Area

Strong SmellsMovement Opportunity

Low Light Area Quiet Area