shiver my timbers a journey into mixed reality piracy three ways school bath

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Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

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Page 1: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Shiver My Timbers

A journey into mixed reality piracy

Three Ways School

Bath

Page 2: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Context

• Generic Special School • Cohort MLD ASD years 3-5 (ages 8-10)• 10 boys 4 girls split into groups• Established tradition of working through multi-

sensory immersive learning experiences but often through the sensory studio

Page 3: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Project Purpose

• To encourage collaborative learning approaches • To develop imaginative play and co-construction

of narrative and content• To provide an environment and session structure

in which pupils could enhance their expressive and receptive language skills

• To encourage risk taking through an experiential learning approach

• To explore learning through a language familiar to the children (gaming, role play and digital media)

Page 4: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Source of Inspiration

• As all good learning should…it started with the pupils

• A pirate ship arrived at school and generated a storm of interest and amateur piracy

Page 5: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Project Structure

• Consistent framing at the beginning and end of the sessions

• Predictable elements and props• Link to class-based work (puppet structures and

backdrops)• Building on previous week’s narrative and pupil-

generated content • Feedback and ideas • 5 Weeks then parental performance session

Page 6: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Progress Made

Lowered anxiety from complex pupil group

Page 7: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Established bank of skills in controlling and developing the

software

Page 8: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Mixed Reality Learning

Page 9: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Pupils as Engineers

Page 10: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Parental engagement and investment

Page 11: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Improved reciprocal communication between peers

Page 12: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Increased use of imaginative language and narrative structures

Page 13: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Greater confidence, risk taking, experimenting and problem solving

Page 14: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

What Next?

• Therapeutic potential• Story sharing and pupil voice• Small world theatre• Story writing • Forging and reinforcing the relationship

between home and school• Life skills sessions and outdoor learning• Open Source

Page 15: Shiver My Timbers A journey into mixed reality piracy Three Ways School Bath

Project Links

http://www.threeways.co.uk/research_collaborations

http://thesparkarts.co.uk/popupplay/