sidhe racial traits
DESCRIPTION
Racial traits available for the fictional Sidhe race.TRANSCRIPT
SIDHE RACIAL TRAITS
Abilities: Dex +4, Int +2, Cha +4. Sidhe are very agile, intelligent and charismatic and have an unearthly
beauty.
Medium: Sidhe are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Sidhe have a base speed of 30 feet.
Low-Light Vision: Sidhe can see twice as far as humans in conditions of dim light.
Damage Reduction: Sidhe have damage reduction 5/cold iron. This increases to 10/cold iron at level 11.
Fey immunities: Sidhe are not humanoids and are such are immune to spells that specifically target
humanoids such as charm person and hold person. Sidhe have spell resistance equal to 11 + their
character level.
Fey Magic: Sidhe add +1 to the DC of any saving throws against enchantment spells that they cast. Sidhe
can cast dancing lights, Disguise Self, faerie fire and Speak with animals each at will. A Sidhe
can also cast charm monster, invisibility, and suggestion once per day each. In some cases, a
Sidhe’s spell-like abilities might vary, although the level of a particular spell like ability does not.
A Sidhe’s caster level for her spell-like abilities is equal to her character level.
Languages: Sidhe begin play speaking Common and Sylvan. Sidhe with high Intelligence scores can
choose from the following: Draconic, Elven, Gnoll, Gnome, Goblin, Halfling, and Sylvan.
Fey heritage: The Sidhe gains a single ability from the list below; this ability is based on its heritage or
allegiance to one of the Fey courts.
Fey heritage abilities:
Fey Beauty (Su)
The sidhe is strikingly beautiful, even more so than others of its kind. It gains a +4 racial bonus
on Bluff checks to seduce creatures with the Fey or Humanoid types, and may use charm person
as a spell-like ability at will.
Associated Court: Court of Summer, Seelie Court
Fast Healing (Ex)
The sidhe gains fast healing 1.
Associated Court: Court of Autumn, The Wild Hunt
Horned Hunter
The sidhe gains a +2 racial bonus on Stealth and Survival checks. It also gains a head butt attack
for 1d6 damage. (or 2d6 damage on a charge). This is a primary attack, or a secondary attack if
the sidhe wields a manufactured weapon. The sidhe It also gains a racial bonus equal to half his
level (minimum 1) to Survival skill checks made to follow or identify tracks.
Associated Court: Court of Winter, The Wild Hunt