simulation and game evelopment (a25450) program planning … · modeling and animation . c25450b ....
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Simulation and Game Development (A25450)
Program Planning Guides
2018 – 2019
Degrees
SGD – Art & Modeling – Day & Evening – A25450A
SGD - Programming – Day & Evening – A25450P
Certificates
C25450G Business for SGD
C25450D Fundamentals I for SGD
C25450E Fundamentals II for SGD
C25450I Level Design
C25450C Mobile Game Development
C25450A Modeling and Animation
C25450B Production
C25450H Programming for SGD
C25450F Quality Assurance for SGD
ReplacesCurriculumScheduleDated:Fall2018
Class Lab Credits
ACA 111 CollegeStudentSuccess 1 0 1ENG 111 WritingandInquiry 3 0 3SGD 111 IntroductiontoSGD 2 3 3SGD 112 SGDDesign 2 3 3SGD 113 SGDProgramming 2 3 3SGD 116 GraphicDesignTools 2 2 3
SGD 114 3DModeling 2 3 3SGD 117 ArtforGames 2 3 3SGD 163 SGDocumentation 2 3 3SGD 212 SGDDesignII 2 3 3
MathElective ‐ ‐ 3
EnglishElective ‐ ‐ 3HumanitiesandFineArtsElective ‐ ‐ 3
SGD 134 SGQualityAssurance 2 2 3SGD 162 SG3DAnimation 2 3 3SGD 166 SGPhysiology/Kinesis 3 0 3SGD 174 SGLevelDesign 2 3 3SGD 214 3DModelingII 2 3 3
SGD 158 SGDBusinessManagement 3 0 3SGD 164 SGAudio/Video 2 3 3SGD 165 SGCharacterDevelopment 2 3 3
SocialScienceElective ‐ ‐ 3MajorElective ‐ ‐ 2
SGD 289 SGDProject 2 3 3MajorElective ‐ ‐ 2
CreditHours 71
SIMULATIONANDGAMEDEVELOPMENT(A25450A)Art&ModelingA.A.S.Degree(Day)
PROGRAMPLANNINGGUIDE
SIXTHSEMESTER
GRADUATIONREQUIREMENT:
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
FIRSTSEMESTER
SECONDSEMESTER
THIRDSEMESTER
FOURTHSEMESTER
FIFTHSEMESTER
CurriculumBySemesterHoursPerWeek
SIMULATIONANDGAMEDEVELOPMENT(A25450A)Art&ModelingA.A.S.Degree(Day)
PROGRAMPLANNINGGUIDE
Class Lab Credits
(choose3credithoursfromthefollowingcourses)ART 111 ArtAppreciation 3 0 3DRA 126 Storytelling 3 0 3ENG 125 CreativeWritingI 3 0 3HUM 160 IntroductiontoFilm 3 0 3HUM 130 MythinHumanCulture 3 0 3REL 110 WorldReligions 3 0 3
(chooseaminimumof3credithoursfromthefollowingcoursess)MAT 121 Algebra/TrigonometryI 2 2 3MAT 143 QuantitativeLiteracy 2 2 3MAT 152 StatisticalMethodsI 3 2 4MAT 171 PrecalculusAlgebra 3 0 4
(choose3credithoursfromthefollowingcourses)COM 120 IntroInterpersonalCom 3 0 3COM 231 Public‐Speaking 3 0 3ENG 112 Writing/ResearchintheDisc 3 0 3
(choose3credithoursfromthefollowingcourses)ECO 151 SurveyofEconomics 3 0 3HIS 111 WorldCivilizationsI 3 0 3PSY 150 GeneralPsychology 3 0 3SOC 210 IntroductiontoSociology 3 0 3
(chooseaminimumof4credithoursfromthefollowingcourses)SGD 135 SeriousGames 3 0 3SGD 159 SGDProductionManagement 3 0 3SGD 161 SGAnimation 2 3 3SGD 167 SGEthics 3 0 3SGD 168 MobileSGProgrammingI 2 3 3SGD 172 VirtualSGEnvironments 2 3 3SGD 180 SGDHTMLProgrammingI 2 3 3SGD 237 Rigging3DModels 2 3 3
RequiredMajorElectives
HumanitiesandFineArtsElectives
GeneralEducationElectivesHoursPerWeek
MathElectives
EnglishElectives
SocialandBehavioralSciencesElectives
SIMULATIONANDGAMEDEVELOPMENT(A25450A)Art&ModelingA.A.S.Degree(Day)
PROGRAMPLANNINGGUIDESGD 244 3DModelingIII 2 3 3SGD 268 MobileSGProgrammingII 2 3 3SGD 274 SGLevelDesignII 2 3 3SGD 280 SGDHTMLProgramming1 2 3 3SGD 288 SGDPortfolioDesign 1 2 2WBL 112* WorkBasedLearningI 0 20 2
*WBLcoursescompletedforoneprogrammaynotcounttowardthecompletionofanotherprogram.ForverificationofWBLcoursework,pleasecontactyouracademicadvisorand/oryourdepartmentalWork‐BasedLearningfacultycoordinator.TheWork‐BasedLearningperiodmaybetakenovertwosemestersasWBL‐112andWBL‐121oroverthreesemestersasWBL‐111,WBL‐121,andWBL‐131.
DateRevised:Fall2018
Class Lab Credits
MathElective ‐ ‐ 3ACA 111 CollegeStudentSuccess 1 0 1ENG 111 WritingandInquiry 3 0 3SGD 111 IntroductiontoSGD 2 3 3
SGD 112 SGDDesign 2 3 3SGD 113 SGDProgramming 2 3 3SGD 116 GraphicDesignTools 2 2 3
SocialScienceElective ‐ ‐ 3SGD 114 3DModeling 2 3 3
SGD 117 ArtforGames 2 3 3SGD 158 SGDBusinessManagement 3 0 3SGD 212 SGDesignII 2 3 3
SGD 163 SGDocumentation 2 3 3SGD 166 SGPhysiology/Kinesis 3 0 3SGD 214 3DModelingII 2 3 3
EnglishElective ‐ ‐ 3HumanitiesandFineArtsElective ‐ ‐ 3
SGD 134 SGQualityAssurance 2 2 3SGD 162 SG3DAnimation 2 3 3SGD 174 SGLevelDesign 2 3 3
SECONDSEMESTER
THIRDSEMESTER
SIXTHSEMESTER
FOURTHSEMESTER
FIFTHSEMESTER
SEVENTHSEMESTER
FIRSTSEMESTER
CurriculumBySemesterHoursPerWeek
SIMULATIONANDGAMEDEVELOPMENT(A25450A)Art&Modeling
A.A.S.Degree(Evening)PROGRAMPLANNINGGUIDE
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
SIMULATIONANDGAMEDEVELOPMENT(A25450A)Art&Modeling
A.A.S.Degree(Evening)PROGRAMPLANNINGGUIDE
MajorElectiveI ‐ ‐ 2SGD 165 SGCharacterDevelopment 2 3 3SGD 164 SGAudio/Video 2 3 3
MajorElectiveI ‐ ‐ 2SGD 289 SGDProject 2 3 3
CreditHours 71
Class Lab Credits
(choose3credithoursfromthefollowingcourses)ART 111 ArtAppreciation 3 0 3DRA 126 Storytelling 3 0 3ENG 125 CreativeWritingI 3 0 3HUM 160 IntroductiontoFilm 3 0 3HUM 130 MythinHumanCulture 3 0 3REL 110 WorldReligions 3 0 3
(chooseaminimumof3credithoursfromthefollowingcoursess)MAT 121 Algebra/TrigonometryI 2 2 3MAT 143 QuantitativeLiteracy 2 2 3MAT 152 StatisticalMethodsI 3 2 4MAT 171 PrecalculusAlgebra 3 0 4
(choose3credithoursfromthefollowingcourses)COM 120 IntroInterpersonalCom 3 0 3COM 231 Public‐Speaking 3 0 3ENG 112 Argument‐BasedResearch 3 0 3
(choose3credithoursfromthefollowingcourses)ECO 151 SurveyofEconomics 3 0 3HIS 111 WorldCivilizationsI 3 0 3PSY 150 GeneralPsychology 3 0 3SOC 210 IntroductiontoSociology 3 0 3
GRADUATIONREQUIREMENT:
NINTHSEMESTER
EIGHTHSEMESTER
HumanitiesandFineArtsElectives
GeneralEducationElectivesHoursPerWeek
MathElectives
SocialScienceElectives
EnglishElectives
SIMULATIONANDGAMEDEVELOPMENT(A25450A)Art&Modeling
A.A.S.Degree(Evening)PROGRAMPLANNINGGUIDE
(chooseaminimumof4credithoursfromthefollowingcourses)SGD 135 SeriousGames 3 0 3SGD 159 SGDProductionManagement 3 0 3SGD 161 SGAnimation 2 3 3SGD 167 SGEthics 3 0 3SGD 168 MobileSGProgrammingI 2 3 3SGD 172 VirtualSGEnvironments 2 3 3SGD 180 SGDHTMLProgrammingI 2 3 3SGD 237 Rigging3DModels 2 3 3SGD 244 3DModelingIII 2 3 3SGD 268 MobileSGProgrammingII 2 3 3SGD 274 SGLevelDesignII 2 3 3SGD 280 SGDHTMLProgramming1 2 3 3SGD 288 SGDPortfolioDesign 1 2 2WBL 112* WorkBasedLearningI 0 20 2
*WBLcoursescompletedforoneprogrammaynotcounttowardthecompletionofanotherprogram.ForverificationofWBLcoursework,pleasecontactyouracademicadvisorand/oryourdepartmentalWork‐BasedLearningfacultycoordinator.TheWork‐BasedLearningperiodmaybetakenovertwosemestersasWBL‐112andWBL‐121oroverthreesemestersasWBL‐111,WBL‐121,andWBL‐131.
RequiredMajorElectives
DateRevised:February2016ReplacesCurriculumScheduleDated:January2015
Class Lab Credits
ACA 111 CollegeStudentSuccess 1 0 1ENG 111 WritingandInquiry 3 0 3SGD 111 IntroductiontoSGD 2 3 3SGD 112 SGDDesign 2 3 3SGD 113 SGDProgramming 2 3 3SGD 116 GraphicDesignTools 2 2 3
MAT 171 PrecalculusAlgebra 3 2 4SGD 114 3DModeling 2 3 3SGD 163 SGDocumentation 2 3 3SGD 212 SGDDesignII 2 3 3SGD 213 SGDProgrammingII 2 3 3
EnglishElective ‐ ‐ 3HumanitiesandFineArtsElective ‐ ‐ 3
PHY 151 CollegePhysicsI 3 2 4SGD 134 SGQualityAssurance 2 2 3SGD 174 SGLevelDesign 2 3 3SGD 180 SGDHTMLProgrammingI 2 3 3SGD 285 SGSoftwareEngineering 2 3 3
SocialScienceElective ‐ ‐ 3MajorElectiveI ‐ ‐ 2
SGD 158 SGDBusinessManagement 3 0 3SGD 164 SGAudio/Video 2 3 3SGD 168 MobileSGProgrammingI 2 3 3
MajorElectiveI ‐ ‐ 2SGD 289 SGDProject 2 3 3
CreditHours 73
SIMULATIONANDGAMEDEVELOPMENT(A25450P)Programming
A.A.S.Degree(Day)PROGRAMPLANNINGGUIDE
HoursPerWeek
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
CurriculumBySemester
FIRSTSEMESTER
SECONDSEMESTER
THIRDSEMESTER
SIXTHSEMESTER
FOURTHSEMESTER
FIFTHSEMESTER
GRADUATIONREQUIREMENT:
SIMULATIONANDGAMEDEVELOPMENT(A25450P)Programming
A.A.S.Degree(Day)
Class Lab Credits
(choose3credithoursfromthefollowingcourses)ART 111 ArtAppreciation 3 0 3DRA 126 Storytelling 3 0 3ENG 125 CreativeWritingI 3 0 3HUM 160 IntroductiontoFilm 3 0 3HUM 130 MythinHumanCulture 3 0 3REL 110 WorldReligions 3 0 3
(choose3credithoursfromthefollowingcourses)COM 120 IntroInterpersonalCom 3 0 3COM 231 Public‐Speaking 3 0 3ENG 112 Writing/ResearchintheDisc 3 0 3
(choose3credithoursfromthefollowingcourses)ECO 151 SurveyofEconomics 3 0 3HIS 111 WorldCivilizationsI 3 0 3PSY 150 GeneralPsychology 3 0 3SOC 210 IntroductiontoSociology 3 0 3
(chooseaminimumof4credithoursfromthefollowingcourses)SGD 135 SeriousGames 3 0 3SGD 159 SGDProductionManagement 3 0 3SGD 161 SGAnimation 2 3 3SGD 167 SGEthics 3 0 3SGD 172 VirtualSGEnvironments 2 3 3SGD 237 Rigging3DModels 2 3 3SGD 244 3DModelingIII 2 3 3SGD 268 MobileSGProgrammingII 2 3 3SGD 274 SGLevelDesignII 2 3 3SGD 280 SGDHTMLProgramming1 2 3 3SGD 288 SGDPortfolioDesign 1 2 2WBL 112* WorkBasedLearningI 0 20 2
GeneralEducationElectives
RequiredMajorElectives
HumanitiesandFineArtsElectives
HoursPerWeek
CommunicationsElectives
SocialScienceElectives
SIMULATIONANDGAMEDEVELOPMENT(A25450P)Programming
A.A.S.Degree(Day)*WBLcoursescompletedforoneprogrammaynotcounttowardthecompletionofanotherprogram.ForverificationofWBLcoursework,pleasecontactyouracademicadvisorand/oryourdepartmentalWork‐BasedLearningfacultycoordinator.TheWork‐BasedLearningperiodmaybetakenovertwosemestersasWBL‐112andWBL‐121oroverthreesemestersasWBL‐111,WBL‐121,andWBL‐131.
DateRevised:January2016ReplacesCurriculumScheduleDated:January2015
Class Lab Credits
ACA 111 CollegeStudentSuccess 1 0 1ENG 111 WritingandInquiry 3 0 3SGD 111 IntroductiontoSGD 2 3 3SGD 113 SGDProgramming 2 3 3
SGD 112 SGDDesign 2 3 3SGD 116 GraphicDesignTools 2 2 3SGD 213 SGDProgrammingII 2 3 3
SGD 114 3DModeling 2 3 3SocialScienceElective ‐ ‐ 3
SGD 158 SGDBusinessManagement 3 0 3SGD 180 SGDHTMLProgrammingI 2 3 3SGD 212 SGDesignII 2 3 3
MAT 171 PrecalculusAlgebra 3 2 4SGD 163 SGDocumentation 2 3 3SGD 168 MobileSGProgrammingI 2 3 3
EnglishElective ‐ ‐ 3HumanitiesandFineArtsElective ‐ ‐ 3
SGD 134 SGQualityAssurance 2 2 3SGD 174 SGLevelDesign 2 3 3SGD 285 SGSoftwareEngineering 2 3 3
SEVENTHSEMESTER
SIMULATIONANDGAMEDEVELOPMENT(A25450P)Programming
A.A.S.Degree(Evening)PROGRAMPLANNINGGUIDE
CurriculumBySemesterHoursPerWeek
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
FIRSTSEMESTER
SECONDSEMESTER
THIRDSEMESTER
SIXTHSEMESTER
FOURTHSEMESTER
FIFTHSEMESTER
SIMULATIONANDGAMEDEVELOPMENT(A25450P)Programming
A.A.S.Degree(Evening)PROGRAMPLANNINGGUIDE
PHY 151 CollegePhysicsI 3 2 4SGD 164 SGDAudio/Video 2 3 3
MajorElectiveI ‐ ‐ 2
SGD 289 SGDProject 2 3 3MajorElectiveI ‐ ‐ 2
CreditHours 73
Class Lab CreditsHumanitiesandFineArtsElectives(choose3credithoursfromthefollowingcourses)ART 111 ArtAppreciation 3 0 3DRA 126 Storytelling 3 0 3ENG 125 CreativeWritingI 3 0 3HUM 160 IntroductiontoFilm 3 0 3HUM 130 MythinHumanCulture 3 0 3REL 110 WorldReligions 3 0 3
(choose3credithoursfromthefollowingcourses)COM 120 IntroInterpersonalCom 3 0 3COM 231 Public‐Speaking 3 0 3ENG 112 Writing/ResearchintheDisc 3 0 3
(choose3credithoursfromthefollowingcourses)ECO 151 SurveyofEconomics 3 0 3HIS 111 WorldCivilizationsI 3 0 3PSY 150 GeneralPsychology 3 0 3SOC 210 IntroductiontoSociology 3 0 3
(chooseaminimumof4credithoursfromthefollowingcourses)SGD 135 SeriousGames 3 0 3SGD 159 SGDProductionManagement 3 0 3SGD 161 SGAnimation 2 3 3SGD 167 SGEthics 3 0 3
SocialSciencesElectives
EnglishElectives
EIGHTHSEMESTER
GeneralEducationElectivesHoursPerWeek
GRADUATIONREQUIREMENT:
RequiredMajorElectives
NINTHSEMESTER
SIMULATIONANDGAMEDEVELOPMENT(A25450P)Programming
A.A.S.Degree(Evening)PROGRAMPLANNINGGUIDE
SGD 172 VirtualSGEnvironments 2 3 3SGD 237 Rigging3DModels 2 3 3SGD 244 3DModelingIII 2 3 3SGD 268 MobileSGProgrammingII 2 3 3SGD 274 SGLevelDesignII 2 3 3SGD 280 SGDHTMLProgramming1 2 3 3SGD 288 SGDPortfolioDesign 1 2 2WBL 112* WorkBasedLearningI 0 20 2
*WBLcoursescompletedforoneprogrammaynotcounttowardthecompletionofanotherprogram.ForverificationofWBLcoursework,pleasecontactyouracademicadvisorand/oryourdepartmentalWork‐BasedLearningfacultycoordinator.TheWork‐BasedLearningperiodmaybetakenovertwosemestersasWBL‐112andWBL‐121oroverthreesemestersasWBL‐111,WBL‐121,andWBL‐131.
DateRevised:Fall2017
Class Lab CreditsSGD 158 SGDBusinessManagement 3 0 3SGD 164 SGAudio/Video 2 3 3
ElectiveI ‐ ‐ 3ElectiveII ‐ ‐ 3
CreditHours 12
(choose3credithoursfromthefollowingcourses)SGD 165 SGCharacterDevelopment 2 3 3SGD 285 SGSoftwareEngineering 2 3 3
(choose3credithoursfromthefollowingcourses)SGD 135 SeriousGames 3 0 3SGD 159 SGDProductionManagement 3 0 3SGD 161 SGAnimation 2 3 3SGD 167 SGEthics 3 0 3SGD 168 MobileSGProgrammingI 2 3 3SGD 172 VirtualSGEnvironments 2 3 3SGD 237 Rigging3DModels 2 3 3SGD 244 3DModelingIII 2 3 3SGD 268 MobileSGProgrammingII 2 3 3SGD 274 SGLevelDesignII 2 3 3SGD 280 SGDHTMLProgrammingII 2 3 3
Certificate
*Work‐BasedLearningisanelective.StudentsmusthaveapprovalfromthedeanandpreregisterwiththeComputerTechnologiesDivisionoffice.TheWork‐BasedLearningperiodmaybetakenovertwosemestersasWBL‐112andWBL‐121oroverthreesemestersasWBL‐111,WBL‐121,andWBL‐131.
SIMULATIONANDGAMEDEVELOPMENT(C25450G)
BusinessforSimulationandGameDevelopmentPROGRAMPLANNINGGUIDE
GRADUATIONREQUIREMENT:
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
ElectivesII
ElectivesI
CurriculumHoursPerWeek
DateRevised:February2016ReplacesCurriculumScheduleDated:January2015
Class Lab CreditsSGD 111 IntroductiontoSGD 2 3 3SGD 112 SGDDesign 2 3 3SGD113 SGDProgramming 2 3 3SGD 116 GraphicDesignTools 2 2 3
GRADUATIONREQUIREMENT: CreditHours 12
HoursPerWeek
SIMULATIONANDGAMEDEVELOPMENT(C25450D)
FundamentalsIforSimulationandGameDevelopmentPROGRAMPLANNINGGUIDE
Certificate
CurriculumCoursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
DateRevised:February2016ReplacesCurriculumScheduleDated:January2015RequiresSGD112,SGD116,ENG111aspre‐requisites
Class Lab CreditsSGD 114 3DModeling 2 3 3SGD 163 SGDocumentation 2 3 3SGD 212 SGDDesignII 2 3 3
Elective 2 3 3
CreditHours 12
(choose3credithoursfromthefollowingcourses)SGD 117 ArtforGames 2 3 3SGD 213 SGDProgrammingII 2 3 3
FundamentalsIIforSimulationandGameDevelopmentPROGRAMPLANNINGGUIDE
Certificate
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
Electives
SIMULATIONANDGAMEDEVELOPMENT(C25450E)
GRADUATIONREQUIREMENT:
CurriculumHoursPerWeek
DateRevised:Fall2018ReplacesCurriculumScheduleDated:January2016Prerequisite:SGD116;SGD113co‐requisiteofSGD112
Class Lab CreditsSGD 112 SGDDesign 2 3 3SGD 114 3DModeling 2 3 3SGD 172 VirtualSGEnvironments 2 3 3SGD 174 SGLevelDesign 2 3 3SGD 274 SGLevelDesignII 2 3 3
CreditHours 15GRADUATIONREQUIREMENT:
SIMULATIONANDGAMEDEVELOPMENT(C25450I)
LevelDesignPROGRAMPLANNINGGUIDE
Curriculum
Certificate
HoursPerWeek
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
DateRevised:July2015ReplacesCurriculumScheduleDated:May2012
Class Lab CreditsSGD 112 SGDDesign 2 3 3SGD 113 SGDProgramming 2 3 3SGD 114 3DModeling 2 3 3SGD 116 GraphicDesignTools 2 3 3SGD 168 MobileSGProgrammingI 2 3 3SGD 268 MobileSGProgrammingII 2 3 3
GRADUATIONREQUIREMENT: CreditHours 18
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
HoursPerWeek
CertificateSIMULATIONANDGAMEDEVELOPMENT(C25450C)
MobileGameDevelopment
Curriculum
PROGRAMPLANNINGGUIDE
DateRevised:February2016ReplacesCurriculumScheduleDated:March2011
Class Lab CreditsSGD 114 3DModeling 2 3 3SGD 116 GraphicDesignTools 2 2 3SGD 162 SG3DAnimation 2 3 3SGD 165 SGCharacterDevelopment 2 3 3SGD 214 3DModelingII 2 3 3
GRADUATIONREQUIREMENT: CreditHours 15
Certificate
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
PROGRAMPLANNINGGUIDE
HoursPerWeek
SIMULATIONANDGAMEDEVELOPMENT(C25450A)
ModelingandAnimation
Curriculum
DateRevised:Fall2018ReplacesCurriculumScheduleDated:March2011Prerequisite:ENG111;corequisiteofSGD113forSGD112
Class Lab CreditsSGD 111 IntroductiontoSGD 2 3 3SGD 112 SGDDesign 2 3 3SGD 158 SGDBusinessManagement 3 0 3SGD 159 SGDProductionManagement 3 0 3SGD 163 SGDocumentation 2 3 3SGD 212 SGDDesignII 2 3 3
GRADUATIONREQUIREMENT: CreditHours 18
SIMULATIONANDGAMEDEVELOPMENT(C25450B)
Production
CurriculumCoursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
Certificate
PROGRAMPLANNINGGUIDE
HoursPerWeek
DateRevised:January2016ReplacesCurriculumScheduleDated:January2015
Class Lab CreditsSGD 113 SGDProgramming 2 3 3SGD 168 MobileSGProgrammingI 2 3 3SGD 180 SGDHTMLProgrammingI 2 3 3SGD 213 SGDProgrammingII 2 3 3SGD 285 SGSoftwareEngineering 2 3 3
CreditHours 15GRADUATIONREQUIREMENT:
SIMULATIONANDGAMEDEVELOPMENT(C25450H)
ProgrammingforSimulationandGameDevelopment
Curriculum
PROGRAMPLANNINGGUIDE
Certificate
HoursPerWeek
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
DateRevised:February2016ReplacesCurriculumScheduleDated:May2012RequiresSGD212,SGD114aspre‐requisites;SGD113isaprerequisiteforSGD180&168
Class Lab CreditsSGD 134 SGQualityAssurance 2 2 3SGD 174 SGLevelDesign 2 3 3
ElectiveI ‐ ‐ 3ElectiveII ‐ ‐ 3
CreditHours 12
(choose3credithoursfromthefollowingcourses)SGD 180 SGDHTMLProgrammingI 2 3 3SGD 214 3DModelingII 2 3 3
(choose3credithoursfromthefollowingcourses)SGD 162 SG3DAnimation 2 3 3SGD 168 MobileSGProgrammingI 2 3 3
SIMULATIONANDGAMEDEVELOPMENT(C25450F)
PROGRAMPLANNINGGUIDE
Certificate
Coursestakenmorethan5yrs.agomaynotreceivetransfercredit.Consultyouradvisorfordetails.
ElectivesI
ElectivesII
QualityAssuranceforSimulationandGameDevelopment
GRADUATIONREQUIREMENT:
CurriculumHoursPerWeek