simulations and games

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The use of technology to enhance the learning experience of young students *Image Source: www.pixabay.com

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Simulations and games add a new dimension to the learning experience and enhance the teacher's role even further.

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Page 1: Simulations and Games

The use of technology to enhance the learning experience of young students

*Image Source: www.pixabay.com

Page 2: Simulations and Games

Can the learning experience be made interesting and engaging?

Page 3: Simulations and Games

Yes

*Image Source: www.pixabay.com

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Why are the old methods falling apart?

Most students today have never known a world without technology.

With an increase in expectations from students, the traditional learning methods are proving less attractive.

Statistics show that large sets of young stu-dents fail to grasp difficult concepts without proper visual treat

*Image Source: www.pixabay.com

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What will it take to create an interesting environment for the younger generation?

Virtual contentPersonalize learningInstant feedbacksRemote access to multiple contentSimulations and Games

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Page 6: Simulations and Games

Did you notice, we just said “Simulations and Games”?

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What are simulations and games?

Simulations and games are teaching and learn-ing methods in which participants are directly involved in making decisions and learning from from their outcome.

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Why use Games & Simulations as a Tool?

Games have attributes that are associated with how people learn-social research, prob-lem solving, better understanding.

Simulation is the technique of representing the real world scenario or situation through a computer program.

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Page 9: Simulations and Games

Simulations can get very interactive.

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3 Types of simulations

Live Simulations - involves people and equip-ment in an activity where they would operate for real. For example - war games with soldiers in the field.

Virtual Simulations - involves people and equipment in a computer controlled environ-ment. Example - flight simulator.

Constructive Simulations - do not involveboth people and equipment, but are driven by proper sequencing of events. Example - antici-pating the path of hurricane through application.

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Interactive Simulations have six key structural elements

RulesGoals

& objectives

Outcomes &

feedbacks

Conflicts/competitions/challenges/oppositions

InteractionsRepresentations

orstories

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Simulations offer several benefits

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Advantages

•Simulations are often less expensive to create than their real life counterparts. For example, installing flight simulation software is cheaper than buying a jet for a school.

•It can be paused and replayed at any time, whereas real life cannot. Pausing allows more time for students to assess each step which helps them in getting their concept clear.

•Simulations act as motivators for learning. Student involvement in the activity is so deep that it enhances their attention span, leading to in-depth learning about the activity or its subject matter.

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The teacher's role earlier used to be that of a presenter of facts to students. The stu-dents were mere listeners who had very little or no opportunity to interact and relate the subject to their experiences.

It is time to realize that roles have changed. Simulations and Games add new dimension to the learning experience and enhance the teacher's role even further.

Final Take

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Page 15: Simulations and Games

Thank you

www.triconinfotech.com

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f ihttp://goo.gl/oealbJ http://goo.gl/MupS5r

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Credits:

Photo

www.pixabay.comwww.flickr.com/creative-commons

Resources

http://www.ist.ucf.edu/background.htm