single-view geometry

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Single-view geometry Odilon Redon, Cyclops, 1914

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Single-view geometry. Odilon Redon, Cyclops, 1914. X?. X?. X?. Our goal: Recovery of 3D structure. Recovery of structure from one image is inherently ambiguous. x. Our goal: Recovery of 3D structure. Recovery of structure from one image is inherently ambiguous. - PowerPoint PPT Presentation

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Single-view geometry

Odilon Redon, Cyclops, 1914

Our goal: Recovery of 3D structure• Recovery of structure from one image is

inherently ambiguous

x

X?X?

X?

Our goal: Recovery of 3D structure• Recovery of structure from one image is

inherently ambiguous

Our goal: Recovery of 3D structure• Recovery of structure from one image is

inherently ambiguous

Ames Room

http://en.wikipedia.org/wiki/Ames_room

Our goal: Recovery of 3D structure• We will need multi-view geometry

Recall: Pinhole camera model

• Principal axis: line from the camera center perpendicular to the image plane

• Normalized (camera) coordinate system: camera center is at the origin and the principal axis is the z-axis

)/,/(),,( ZYfZXfZYX

101

0

0

1

Z

Y

X

f

f

Z

Yf

Xf

Z

Y

X

Recall: Pinhole camera model

PXx

Principal point

• Principal point (p): point where principal axis intersects the image plane (origin of normalized coordinate system)

• Normalized coordinate system: origin is at the principal point• Image coordinate system: origin is in the corner• How to go from normalized coordinate system to image

coordinate system?

px

py

)/,/(),,( yx pZYfpZXfZYX

101

0

0

1

Z

Y

X

pf

pf

Z

pZYf

pZXf

Z

Y

X

y

x

y

x

Principal point offset

principal point: ),( yx pp

px

py

101

01

01

1Z

Y

X

pf

pf

Z

ZpYf

ZpXf

y

x

y

x

Principal point offset

1y

x

pf

pf

K calibration matrix 0|IKP

principal point: ),( yx pp

111yy

xx

y

x

y

x

pf

pf

m

m

K

Pixel coordinates

mx pixels per meter in horizontal direction, my pixels per meter in vertical direction

Pixel size: yx mm

11

pixels/m m pixels

C~

-X~

RX~

cam

Camera rotation and translation

• In general, the camera coordinate frame will be related to the world coordinate frame by a rotation and a translation

coords. of point in camera frame

coords. of camera center in world frame

coords. of a pointin world frame (nonhomogeneous)

C~

-X~

RX~

cam

X10

C~

RR

1

X~

10

C~

RRXcam

XC~

R|RKX0|IKx cam ,t|RKP C~

Rt

Camera rotation and translation

In non-homogeneouscoordinates:

Note: C is the null space of the camera projection matrix (PC=0)

Camera parameters• Intrinsic parameters

• Principal point coordinates• Focal length• Pixel magnification factors• Skew (non-rectangular pixels)• Radial distortion

111yy

xx

y

x

y

x

pf

pf

m

m

K

Camera parameters• Intrinsic parameters

• Principal point coordinates• Focal length• Pixel magnification factors• Skew (non-rectangular pixels)• Radial distortion

• Extrinsic parameters• Rotation and translation relative to world coordinate system

Camera calibration

1****

****

****

Z

Y

X

y

x

XtRKx

Source: D. Hoiem

Camera calibration

• Given n points with known 3D coordinates Xi and known image projections xi, estimate the camera parameters

? P

Xi

xi

ii PXx

Camera calibration: Linear method

0PXx ii0

XP

XP

XP

1 3

2

1

iT

iT

iT

i

i

y

x

0

P

P

P

0XX

X0X

XX0

3

2

1

Tii

Tii

Tii

Ti

Tii

Ti

xy

x

y

Two linearly independent equations

Camera calibration: Linear method

• P has 11 degrees of freedom (12 parameters, but scale is arbitrary)

• One 2D/3D correspondence gives us two linearly independent equations

• Homogeneous least squares• 6 correspondences needed for a minimal solution

0pA 0

P

P

P

X0X

XX0

X0X

XX0

3

2

1111

111

Tnn

TTn

Tnn

Tn

T

TTT

TTT

x

y

x

y

Camera calibration: Linear method

• Note: for coplanar points that satisfy ΠTX=0,we will get degenerate solutions (Π,0,0), (0,Π,0), or (0,0,Π)

0Ap 0

P

P

P

X0X

XX0

X0X

XX0

3

2

1111

111

Tnn

TTn

Tnn

Tn

T

TTT

TTT

x

y

x

y

Camera calibration: Linear method

• Advantages: easy to formulate and solve• Disadvantages

• Doesn’t directly tell you camera parameters• Doesn’t model radial distortion• Can’t impose constraints, such as known focal length and

orthogonality

• Non-linear methods are preferred• Define error as difference between projected points and

measured points• Minimize error using Newton’s method or other non-linear

optimization

Source: D. Hoiem

Multi-view geometry problems• Structure: Given projections of the same 3D point in two

or more images, compute the 3D coordinates of that point

Camera 3

R3,t3 Slide credit: Noah Snavely

?

Camera 1Camera 2R1,t1 R2,t2

Multi-view geometry problems• Stereo correspondence: Given a point in one of the

images, where could its corresponding points be in the other images?

Camera 3

R3,t3

Camera 1Camera 2R1,t1 R2,t2

Slide credit: Noah Snavely

Multi-view geometry problems• Motion: Given a set of corresponding points in two or

more images, compute the camera parameters

Camera 1Camera 2 Camera 3

R1,t1 R2,t2 R3,t3? ? ? Slide credit:

Noah Snavely

Triangulation• Given projections of a 3D point in two or more

images (with known camera matrices), find the coordinates of the point

O1O2

x1x2

X?

Triangulation• We want to intersect the two visual rays

corresponding to x1 and x2, but because of noise and numerical errors, they don’t meet exactly

O1O2

x1x2

X?

R1R2

Triangulation: Geometric approach• Find shortest segment connecting the two

viewing rays and let X be the midpoint of that segment

O1O2

x1x2

X

Triangulation: Linear approach

baba ][

0

0

0

z

y

x

xy

xz

yz

b

b

b

aa

aa

aa

XPx

XPx

222

111

0XPx

0XPx

22

11

0XP][x

0XP][x

22

11

Cross product as matrix multiplication:

Triangulation: Linear approach

XPx

XPx

222

111

0XPx

0XPx

22

11

0XP][x

0XP][x

22

11

Two independent equations each in terms of three unknown entries of X

Triangulation: Nonlinear approach

Find X that minimizes

O1O2

x1x2

X?

x’1

x’2

),(),( 222

112 XPxdXPxd