slides museum next gaming workshop_2015-04-05

15
TRANSFORMING MUSEUMS THROUGH GAMES April 20, 2015

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Post on 19-Jul-2015

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TRANSFORMING+MUSEUMS+THROUGH+GAMES+

+

April+20,+2015+

+GAMES+

DEFINITION+Closed,+formal+system+Structured+conflict+Unequal+outcome+

+STRUCTURE+

FORMAL+ELEMENTS+Players+ObjecLves+Procedures+Rules+Resources+Conflict+Boundaries+Outcome++

DRAMATIC+ELEMENTS+Challenge+Play+Premise+Character+Story++

+DEVELOPMENT+

PROCESS+Set+player+experience+goals+Prototype+and+playtest+Iterate+

+TOOLS+

TETRAD+

Game+Design+Tetrad+

AestheLcs+

Story+

Technology+

Mechanics+

MECHANICS+

FRUSTRATING:+Too+hard+or+confusing+

BORING:+Too+easy+

FLOW:+

Time+spent+playing+

Difficulty

+

STORY+

AESTHETICS+

TECHNOLOGY+

+WORKSHOP+