sm1205 interactivity

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SM1205 SM1205 Interactivity Interactivity Kong Chuiliu/Vera 51156290

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SM1205 Interactivity. Kong Chuiliu/Vera 51156290. What I have learnt in this course:. - PowerPoint PPT Presentation

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Page 1: SM1205  Interactivity

SM1205SM1205 Interactivity Interactivity

Kong Chuiliu/Vera51156290

Page 2: SM1205  Interactivity

What I have learnt in this course:What I have learnt in this course:

In this course I have learnt the development and basic theories

of interactive media, I have also experimented interactive media

through a graphical program called Pure Data. After learning

the following aspects, I know how to design and create

interactive media works.

*Framestein *Hardware control

*V ideo processing in Gem

*3D graphics in Gem

*M otion tracking in Gem

*Audio in Gem

Page 3: SM1205  Interactivity

What I have done in this course:What I have done in this course:

Keyboard & VJ

Visual Capture Game

Page 4: SM1205  Interactivity

Keyboard & VJKeyboard & VJ

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Technical SetupTechnical Setup

PD & Framestein—add special effects

Hardware— make two swords and a zither as the

keyboard

You can use “keyboard” to change different videos and

visual effects as a VJ.

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ToolsTools

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Make the “keyboard”— a zither and 2 swords

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The three red wires of zither and the metal piece can form loops when pressed down, which also can be taken as a “bang” in PD.

zitherzither

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A naked metal wire is fixed on the edge of one sword and there are three naked metal wires coiled around the round body of another sword. The wires can form electronic loop when the two swords get in touch with each other. The principle is similar with zither.

swordsswords

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Pd Structure

PD can be seen as a link between hardware and video show

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Show

You can see the show on Youtube

Click it please

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Visual Capture GameVisual Capture Game

Bug BattleBug Battle

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Technical SetupTechnical Setup

Motion tracking— capture movementGem— create a 3D space3D model— to create bugs

Pd audio— sound effectMultimedia— various visual elements

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Design the game

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Pd Structure

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Test and debug the game

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The flow path and user interface

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Users' experience

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Thank you Thank you

Kong Chuiliu/Vera51156290