social design

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Social Design Yury Lifshits Caltech http://yury.name St.Petersburg, May 2008 CS Club at Steklov Institute of Mathematics 1 / 24

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The second part of tutorial "The New Web". http://yury.name/newweb.html

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Page 1: Social Design

Social Design

Yury LifshitsCaltech

http://yury.name

St.Petersburg, May 2008CS Club at Steklov Institute of Mathematics

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Page 2: Social Design

Wikipedia: mechanism design is the study ofdesigning rules of a game or system toachieve a specific outcome, even though eachagent may be self-interested.

Social design is an art and science of settingrules in social systems.

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Page 3: Social Design

Wikipedia: mechanism design is the study ofdesigning rules of a game or system toachieve a specific outcome, even though eachagent may be self-interested.

Social design is an art and science of settingrules in social systems.

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Page 4: Social Design

Outline

1 Defining a New Field

2 Notable Social Mechanisms

3 New Ideas

4 Thoughts on Future

3 /24

Page 5: Social Design

Outline

1 Defining a New Field

2 Notable Social Mechanisms

3 New Ideas

4 Thoughts on Future

3 /24

Page 6: Social Design

Outline

1 Defining a New Field

2 Notable Social Mechanisms

3 New Ideas

4 Thoughts on Future

3 /24

Page 7: Social Design

Outline

1 Defining a New Field

2 Notable Social Mechanisms

3 New Ideas

4 Thoughts on Future

3 /24

Page 8: Social Design

1Social Design:

Defining a New Field

4 /24

Page 9: Social Design

Social Design vs. Machine LearningMachine learning methodology:

1 Collect available data

2 Create training examples

3 Learn a “magic formula”

Social design:

Motivate users give more and better data

Motivate feedback

Motivate creating training examples

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Page 10: Social Design

Social Design vs. Machine LearningMachine learning methodology:

1 Collect available data

2 Create training examples

3 Learn a “magic formula”

Social design:

Motivate users give more and better data

Motivate feedback

Motivate creating training examples5 /24

Page 11: Social Design

Applications

Search

Trust and recommendations

Motivating openness & contribution

Keeping users engaged

Spam protection

Loyalty programs

Advertising targeting and wishlistextraction

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Page 12: Social Design

Instruments for Social Design

Rules for system entrance

Virtual statuses

Business model: costs and rewards

Privacy policy

Information dynamics

Rights: data access, contact, post

Limits: invitations, connections, messages

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Page 13: Social Design

2Notable Social Mechanisms

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Page 14: Social Design

eBay Feedback

Buyers and sellers

Bidirectional feedback evaluation afterevery transaction

eBay Feedback: +/-, four criteria-specificratings, text comment

Total score: sum of +/- Feedback points

1, 6, 12, months and lifetime versions

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Page 15: Social Design

Advertising Systems

Event

PersonMediaAction

Advertiser

Ad$$$Targeting

AdvertisingEngine

Choosingprocedure

Pricingmechanism

FOR SALEwww.home.org

10 /24

Page 16: Social Design

Sponsored SearchUEFA Cup final

SearchEngine

1

2

3

Advertisement Advertisement

Advertisement

Advertisement

Algorithmic

results

The higher click-through rate is the cheaper is advertising

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Page 17: Social Design

Sponsored SearchUEFA Cup final

SearchEngine

1

2

3

Advertisement Advertisement

Advertisement

Advertisement

Algorithmic

results

The higher click-through rate is the cheaper is advertising

11 /24

Page 18: Social Design

VKontakte Reputations1 First 100 points: real name and photo, profile

completeness

2 Then: paid points (via SMS) gifted by yoursupporters

3 Any person has 1 free reference link, initiallypointing to a person who invited him to VKontakte.Bonus points (acquired by rules 2 and 3) arepropagating with 1/4 factor by reference links.

Rating benefits:

Basis for sorting: friends lists, group members,event attendees

Bias for “random six friends” selection

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Page 19: Social Design

VKontakte Reputations1 First 100 points: real name and photo, profile

completeness

2 Then: paid points (via SMS) gifted by yoursupporters

3 Any person has 1 free reference link, initiallypointing to a person who invited him to VKontakte.Bonus points (acquired by rules 2 and 3) arepropagating with 1/4 factor by reference links.

Rating benefits:

Basis for sorting: friends lists, group members,event attendees

Bias for “random six friends” selection12 /24

Page 20: Social Design

Digg

News sorted by user votes

Two streams: top news and upcoming

Votes are inflating with time

Votes of reputable users counts more

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Page 21: Social Design

Other Stories

Yahoo! Buzz

Amazon spam

Twitter limit of 140 characters

Last.FM

Last album of Radiohead

rel=nofollow

Attention Trust movement

Blog ranking (Technorati, Yandex)14 /24

Page 22: Social Design

Offline Social Mechanisms

Political elections

Transportation: carpool rule, traffic lights

Taxation law

Immigration law

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Page 23: Social Design

Offline Social Mechanisms

Political elections

Transportation: carpool rule, traffic lights

Taxation law

Immigration law

15 /24

Page 24: Social Design

3New Ideas

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Page 25: Social Design

Frontpage AuctionsWhat content/apps to promote to frontpage?

Owner choice

Latest content (like in any blog)

Paid placement (spot for advertisement)

Random (like six random friends box inany Facebook profile)

User voted (like in Digg.com)

Personalization

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Page 26: Social Design

Reputation-Based Messaging

Every product can buy 10 reputationpoints on the start

Every advertising message costs a point

A positive response (vote up) brings 10new reputation points

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Page 27: Social Design

4Thoughts on Future

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Page 28: Social Design

Technology ChallengesViral distribution (apps, information)

Motivating openness and contribution

Cross-platform reputations

Business reputations

Social spam, sybill attack (reputations can help)

Revenue sharing, new business models

Innovations in copyright and patent law

Wishlist extraction

Employee lists

Anonymity of web surfing

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Page 29: Social Design

Research Challenges

General theory, taxonomy of existingsystems

Openness of rules

How to resolve the problem of control andindependence of business profile?

Best way for collecting social capital forbusinesses in the Web?

Implementing attention economy ideas?

How a new product starts in theinformation space?

Rules for developer revenue sharing?Corresponding metrics?

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Page 30: Social Design

Links

Homepage http://yury.nameMinicourse page: http://yury.name/newweb.html

http://businessconsumer.net/files/marketing-agenda.pdfResearch Agenda in Online Marketing [Working paper]

http://yury.name/reputation.htmlTutorial on Reputation Systems

http://businessconsumer.net

Our research project in online marketing

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Page 31: Social Design

References

TED Talks: Larry Lessig, Seth Godin, MenaTrott, Jimmy Wales

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Page 32: Social Design

Summary

Thanks for your attention!Questions?

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