sogetilabs webinar: the experience of things

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The information contained in this document is proprietary. Copyright © 2015 Sogeti USA. All rights reserved. DIGITAL TRANSFORMATION | DESIGN TO DISRUPT The information contained in this document is proprietary. Copyright © 2015 Sogeti USA. All rights reserved. DIGITAL TRANSFORMATION THE EXPERIENCE of THINGS Why 2015 Represents the Best – and Most Challenging – Year Yet for Experience, Interaction and Interface Designers

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Page 1: SogetiLabs Webinar: The Experience of Things

The information contained in this document is proprietary. Copyright © 2015 Sogeti USA. All rights reserved.DIGITAL TRANSFORMATION | DESIGN TO DISRUPT

The information contained in this document is proprietary. Copyright © 2015 Sogeti USA. All rights reserved.DIGITAL TRANSFORMATION

THE EXPERIENCE of THINGS

Why 2015 Represents the Best – and Most Challenging – Year Yet for Experience, Interaction and Interface Designers

Page 2: SogetiLabs Webinar: The Experience of Things

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INTRODUCTION

@jooserklee

jooserklee

[email protected]

Joo Serk LeeSogetiLabs Fellow

Page 3: SogetiLabs Webinar: The Experience of Things

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IT’S GREAT TO BE A DESIGNER!

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IT’S GREAT TO BE AN EXPERIENCE DESIGNER!

IBM Experience Lab in NYC

Page 5: SogetiLabs Webinar: The Experience of Things

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BECAUSE…

Monsters vs. Aliens!

Page 6: SogetiLabs Webinar: The Experience of Things

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WHY?

New Channels of Engagement!

WHERE WOULD YOU GO?

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BECAUSE…

New Channels of Engagement and Massive Growth!

Page 8: SogetiLabs Webinar: The Experience of Things

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WHY?

New Channels of Engagement!

What would you press?

“Whenever you find yourself on the side of the majority, it is time to pause and reflect.”

Mark Twain, American author

Page 9: SogetiLabs Webinar: The Experience of Things

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A BRIEF HISTORY – COMPUTING

Page 10: SogetiLabs Webinar: The Experience of Things

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COMPUTING

1907!

Page 11: SogetiLabs Webinar: The Experience of Things

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COMPUTING

Benedict Cumberbatch?

1941 Zuse Z3 and Bombe Military Computers Invented

Page 12: SogetiLabs Webinar: The Experience of Things

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COMPUTING

Cost the equivalent of $950mm USD

1941 Zuse Z3 and Bombe Military Computers Invented1960 DEC PDP-1 Precursor to the Mini-Computer released

Page 13: SogetiLabs Webinar: The Experience of Things

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COMPUTING

1941 Zuse Z3 and Bombe Military Computers Invented1960 DEC PDP-1 Precursor to the Mini-Computer released1974 Xerox releases the Alto with the first mouse

The first mice originally had three buttons; the lore is that Apple stole the Mac GUI from Xerox, and Microsoft stole the Windows GUI from Apple

Page 14: SogetiLabs Webinar: The Experience of Things

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COMPUTING

1941 Zuse Z3 and Bombe Military Computers Invented1960 DEC PDP-1 Precursor to the Mini-Computer released1974 Xerox releases the Alto with the first mouse1975-1981 Fellows named Gates, Allen, Jobs and Wozniak break open home computing

Their legacies live on today!

Page 15: SogetiLabs Webinar: The Experience of Things

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COMPUTING

1941 Zuse Z3 and Bombe Military Computers Invented1960 DEC PDP-1 Precursor to the Mini-Computer released1974 Xerox releases the Alto with the first mouse1975-1981 Fellows named Gates, Allen, Jobs and Wozniak break open home computing1981 Osborne 1 becomes the first “portable” computer

Not a touch screen, in case you were wondering…

Page 16: SogetiLabs Webinar: The Experience of Things

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A BRIEF INTERMISSION…

First iPad commercial

Page 17: SogetiLabs Webinar: The Experience of Things

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SOUND FAMILIAR?

The song remains the same!

Page 18: SogetiLabs Webinar: The Experience of Things

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COMPUTING

1941 Zuse Z3 and Bombe Military Computers Invented1960 DEC PDP-1 Precursor to the Mini-Computer released1974 Xerox releases the Alto with the first mouse1975-1981 Fellows names Gates, Allen, Jobs and Wozniak break open home computing1981 Osborne 1 becomes the first “portable” computer1982 Commodore 64 hits market, bestselling home computer in history

The Guinness Book of World Records puts sales at 10mm-17mm units

Page 19: SogetiLabs Webinar: The Experience of Things

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A BRIEF HISTORY – MOBILITY

Page 20: SogetiLabs Webinar: The Experience of Things

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MOBILE DEVICES

The first mobile phone weighed over 80 lbs!

1946 Bell MTS mobile phone used on “0g” network

Page 21: SogetiLabs Webinar: The Experience of Things

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MOBILE DEVICES

1946 Bell MTS mobile phone used on “0g” network1973 Motorola demoes the first cellphone

Some of you may find that shape familiar…

Page 22: SogetiLabs Webinar: The Experience of Things

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MOBILE DEVICES

1946 Bell MTS mobile phone used on “0g” network1973 Motorola demoes the first cellphone1979 NTT launches first commercially automated cell network in Japan

Page 23: SogetiLabs Webinar: The Experience of Things

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MOBILE DEVICES

1946 Bell MTS mobile phone used on “0g” network1973 Motorola demoes the first cellphone1979 NTT launches first commercially automated cell network in Japan1983 DynaTAC 8000x becomes first commercially available cell phone

Greed is good?

Page 24: SogetiLabs Webinar: The Experience of Things

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MOBILE DEVICES

1946 Bell MTS mobile phone used on “0g” network1973 Motorola demoes the first cellphone1979 NTT launches first commercially automated cell network in Japan1983 DynaTAC 8000x becomes first commercially available cell phone1991 Radiolinja launches first GSM network in Finland

Greed is good?

Page 25: SogetiLabs Webinar: The Experience of Things

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MOBILE DEVICES

1946 Bell MTS mobile phone used on “0g” network1973 Motorola demoes the first cellphone1979 NTT launches first commercially automated cell network in Japan1983 DynaTAC 8000x becomes first commercially available cell phone1991 Radiolinja launches first GSM network in Finland1992 First SMS text message sent to mobile phone; first smartphone demoed

160 characters was determined by analyzing numerous blocks of text

Page 26: SogetiLabs Webinar: The Experience of Things

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MOBILE DEVICES

1946 Bell MTS mobile phone used on “0g” network1973 Motorola demoes the first cellphone1979 NTT launches first commercially automated cell network in Japan1983 DynaTAC 8000x becomes first commercially available cell phone1991 Radiolinja launches first GSM network in Finland1992 First SMS text message sent to mobile phone; first smartphone demoed2001 NTT DoCoMo launches first 3g network

Revolutionized the Industry!

Page 27: SogetiLabs Webinar: The Experience of Things

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MOBILE DEVICES

1946 Bell MTS mobile phone used on “0g” network1973 Motorola demoes the first cellphone1979 NTT launches first commercially automated cell network in Japan1983 DynaTAC 8000x becomes first commercially available cell phone1991 Radiolinja launches first GSM network in Finland1992 First SMS text message sent to mobile phone; first smartphone demoed2001 NTT DoCoMo launches first 3g network2008/2009 Sprint launches WiMAX and TeliaSonera launches LTE networks

Competing formats are both still in use today

Page 28: SogetiLabs Webinar: The Experience of Things

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A (VERY) BRIEF HISTORY – INTERNET

Page 29: SogetiLabs Webinar: The Experience of Things

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THE INTERNET

1965 Lawrence Roberts and Thomas Merrill connect a TX-2 in Massachusetts to a Q-32 in California

Designed to network colleges and universities

Page 30: SogetiLabs Webinar: The Experience of Things

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THE INTERNET

1965 Lawrence Roberts and Thomas Merrill connect 1995 FNC resolution…average SMS text message rate: .4 msg/user/month

That’s “point four” text messages per user per month…

"The Federal Networking Council (FNC) agrees that the following language reflects our definition of the term "Internet"."Internet" refers to the global information system that --

(i) is logically linked together by a globally unique address space based on the Internet Protocol (IP) or its subsequent extensions/follow-ons;

(ii) is able to support communications using the Transmission Control Protocol/Internet Protocol (TCP/IP) suite or its subsequent extensions/follow-ons, and/or other IP-compatible protocols; and

(iii) provides, uses or makes accessible, either publicly or privately, high level services layered on the communications and related infrastructure described herein."

Page 31: SogetiLabs Webinar: The Experience of Things

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THE CHALLENGE

Page 32: SogetiLabs Webinar: The Experience of Things

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EXPERIENCE

is CONTEXTUAL

Page 33: SogetiLabs Webinar: The Experience of Things

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Amazon 1994

The “Experience” was groundbreaking!

Page 34: SogetiLabs Webinar: The Experience of Things

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The Convergence

The rest is history…

2010s2000s1990s1980s1970s1960s1950s1940s

Computing

Mobile Phones

The Internet

1g 2g 3g

2003 2007 2008

Page 35: SogetiLabs Webinar: The Experience of Things

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THE MOBILE CHALLENGE – BEYOND TOUCHTHE MOBILE EXPERIENCE CHALLENGE

Page 36: SogetiLabs Webinar: The Experience of Things

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WHO’S SHAPING WHOM?

“We shape our tools, and thereafter our tools shape us.”

Page 37: SogetiLabs Webinar: The Experience of Things

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THE DotCom EXPERIENCE CHALLENGE

Browser Wars and Modems and Web-Safe Colors and Fixed vs. Relative Widths…

// preload images

newsOff = new Image()

newsOff.src = "images/nav_news_off.gif"

newsOn = new Image()

newsOn.src = "images/nav_news_on.gif"

productsOff = new Image()

productsOff.src = "images/nav_products_off.gif"

productsOn = new Image()

productsOn.src = "images/nav_products_on.gif”

storeOff = new Image()

storeOff.src = "images/nav_store_off.gif"

storeOn = new Image()

storeOn.src = "images/nav_store_on.gif"

aboutOff = new Image()

aboutOff.src = "images/nav_about_off.gif"

aboutOn = new Image()

aboutOn.src = "images/nav_about_on.gif"

Page 38: SogetiLabs Webinar: The Experience of Things

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THE MOBILE EXPERIENCE CHALLENGE

Rich Colors and Multiple Input Mechanisms!

Page 39: SogetiLabs Webinar: The Experience of Things

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THE MOBILE EXPERIENCE CHALLENGE

The New Screen Resolution Debate!

Page 40: SogetiLabs Webinar: The Experience of Things

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THE MOBILE CHALLENGE – BEYOND TOUCH

New Sensors and Improved Sensors

THE MOBILE EXPERIENCE CHALLENGE EXTENDED

BEYOND TOUCH

Page 41: SogetiLabs Webinar: The Experience of Things

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THE MOBILE EXPERIENCE CHALLENGE – BEYOND TOUCH

New Sensors and Improved Sensors

Page 42: SogetiLabs Webinar: The Experience of Things

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THE MOBILE EXPERIENCE CHALLENGE – BEYOND TOUCH

Artificial Intelligence and Voice Input!

Page 43: SogetiLabs Webinar: The Experience of Things

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THE MOBILE CHALLENGE – BEYOND TOUCH

New Sensors and Improved Sensors

THE EXPERIENCE CHALLENGE EXTENDED

BEYOND MOBILE

Page 44: SogetiLabs Webinar: The Experience of Things

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BEYOND MOBILE

Second Screens!

Page 45: SogetiLabs Webinar: The Experience of Things

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BEYOND MOBILE

The New Second Screens!

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BEYOND MOBILE

Really Big Second Screens!

Page 47: SogetiLabs Webinar: The Experience of Things

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THE EXPERIENCE

OF THINGS

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DAVID ROSE

The New Second Screens!

“In an interconnected, instrumented andintelligent world, everyday objects

become enchanted.”

Page 49: SogetiLabs Webinar: The Experience of Things

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THE INTERNET OF THINGS

Smart [Fill in the Blank]

Page 50: SogetiLabs Webinar: The Experience of Things

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THE INTERNET OF THINGS

Smart Cars and Homes

Page 51: SogetiLabs Webinar: The Experience of Things

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THE INTERNET OF USELESS THINGS

Really?

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THE INTERNET OF USELESS THINGS

Really?

WHOLE LOTTA DATA

FROM A WHOLE LOTTA THINGS

26 billion devices by 2020 according to Gartner

Page 53: SogetiLabs Webinar: The Experience of Things

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PETE CASHMORE

The Cultural Shift…

“Privacy is dead, and

social media hold the smoking gun.”

Page 54: SogetiLabs Webinar: The Experience of Things

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THE INTERNET OF USELESS THINGS

Really?

WHOLE LOTTA DATA

FROM A WHOLE LOTTA PEOPLE

Page 55: SogetiLabs Webinar: The Experience of Things

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TOUGH TO GET RIGHT

But…

WHOLE LOTTA DATA FROM A WHOLE LOTTA THINGS AND A WHOLE LOTTA PEOPLE BRINGS A WHOLE LOTTA POWER

Page 56: SogetiLabs Webinar: The Experience of Things

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POWER THAT CAN BE ABUSED…

We’re In Your House…

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…OR USED IRRESPONSIBILITY…

Someone’s In Your Car…

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…OR USED IRRESPONSIBILITY…

Someone’s In Your House…

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…OR USED UNINTENTIONALLY…

Whoops…

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…OR USED INSENSITIVELY…

Eric Meyer was sent a “Year in Review” message from Facebook prominently featuring his daughter, who tragically passed away that year

Page 61: SogetiLabs Webinar: The Experience of Things

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BUT WHEN THEY GET IT RIGHT…

Immediate, Relevant, Contextual

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GETTING IT RIGHT?

Hollywood…

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THE OPTIONS

Creepy, Carnival Barker or Concierge?

Page 64: SogetiLabs Webinar: The Experience of Things

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Security

Experience

Privacy

Context

Immediacy

Relevancy

Artistry

THE DILEMMA

Page 65: SogetiLabs Webinar: The Experience of Things

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THE TRANSITION

From Canvas to Conductor

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THE HYPE

The Power of Parody

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THE HYPE

The Historical Lens

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THE POWER

Connecting People…

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CONNECTING THINGS and EXPERIENCES

Creativity is just connecting things.

When you ask creative people how they did

something, they feel a little guilty because

they didn't really do it, they just saw

something. It seemed obvious to them after a

while. That's because they were able to

connect experiences they've had

and synthesize new things.

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THANK YOU!