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ISO 20252 Certified Gregg Peterson Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge CASRO Online Research Conference March 2013

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Page 1: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

ISO 20252 Certified Gregg Peterson

Senior Vice President, Research Operations

Solving the

Unintentional Mobile Challenge

CASRO Online Research Conference – March 2013

Page 2: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Growth in unintentional mobile survey taking mirrors

growth of internet access via cell phones

0%

5%

10%

15%

20%

25%

30%

Q4 '11 Q1 '12 Q2 '12 Q3 '12 Q4 '12

17%

26%

A current client tracker at Market Strategies:

Mobile survey starts are up 50% in past year

Mobile survey starts

Completes

Page 2

Page 3: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

UMR happens...do we care?

> Increased survey length

> Poor usability

> High breakoffs

> Possible mode effects

PROS CONS

> Honor respondent choice

> Improve coverage

> Maximize participation rates

Can a better design minimize the

risks and maximize the benefits?

Page 3

Page 4: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 4

HIGH COMPLETION RATES

Fast

Easy

Enjoyable

SAME RESPONSES

COMPARED TO PC

DESIGN GOALS

HIGH ENGAGEMENT

No speeding

Meaningful responses

Page 5: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Mobile

Friendly

Page 6: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 6

Test cell 1 – Mobile/legacy (plain html)

Page 7: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 7

Test cell 2 – Mobile/new (“mobile friendly”)

Page 8: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 8

Test cell 3 – Mobile/numeric (“mobile friendly”)

Page 9: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 9

Test cell 4 – Mobile/slider (“mobile friendly”)

Page 10: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 10

Test cell 5 – Mobile/drop down (“mobile friendly”)

Page 11: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 11

Test cell 6 – PC/legacy (plain html)

Page 12: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 12

Test cell 7 – PC/new (“mobile friendly”)

Page 13: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 13

Test cell 8 – Mobile/app (Mobile optimized)

Page 14: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Smartphone PC/tablet

Legacy (HTML) 1 – Mobile/legacy 6 – PC/legacy

“Mobile friendly”

2 – Mobile/new

3 – Mobile/numeric

4 – Mobile/slider

5 – Mobile/drop down

7 – PC/new

Mobile App 8 – Mobile/app

Experimental Design

Random assignment at sampling stage

*

*

* Random assignment upon

initial survey entry ~ N = 250 / test cell

Page 14

Page 15: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Hypothesis

> Mobile presentations will have longer survey lengths compared to PC,

regardless of presentation

> All mobile presentations will have higher breakoffs compared to PC

> Mobile friendly versions on smartphones will have shorter survey lengths

and lower break-offs compared to the Mobile/legacy version

> Mobile friendly versions on smartphones will elicit higher user experience

ratings compared to the Mobile/legacy (html) version on a smartphone

> Visual design changes, whether on mobile or PC, have no impact on

measures of engagement

> Response distributions across platforms (PC versus smartphone) will be

more similar when they use a similar design e.g. Cell 2: Mobile/new will

be most similar to cell 7: PC/new

H1

H2

H3

H4

H5

H6

Page 15

Page 16: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 16

6- PC/ legacy 7- PC/new

A consistent mobile friendly design – most

comparable across devices?

2 - Mobile/new

H6

best match?

Page 17: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Possible self-selection bias for Smartphone groups Experimental challenges

Page 17

Smartphone PC/tablet

Some self selection for Smartphone groups

Invitations

50% 6% Wrong device

Final participation

rate 6% 12%

Page 18: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

0%

60%

0%

60%

Are these groups different?

Age

35-54

55+

18-34

Page 18

weighted

0%

60%

0%

60%

0%

60%

Gender

Education

Income

College

Grad school

100K +

Male Female

50K–100K

Some college/tech

Sig difference A few small differences after weighting

Mobile PC

1 - legacy 2 - new 3 - numeric 4 - slider 5 - drop down 8 - App 6 - legacy 7 - new

Page 19: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

PC groups access the internet from phone less often

Page 19

23 24 22 23 22 22 23 22

10

15

20

25

0%

60%

0%

100%

0%

60%

Time spent

on Internet (hours/week)

Cell

Internet

usage (past mo.)

Daily

Weekly

Current

wireless

connection

3G

4G

LTE 4G

WIFI

Mean

40+

20–39

Sig difference

Mobile PC

1 - legacy 2 - new 3 - numeric 4 - slider 5 - drop down 8 - App 6 - legacy 7 - new

Page 20: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Survey length and breakoffs

0 3 6 9 12 15 18 21 24Survey length (minutes)

11.0

8.9

10.2

9.4

10.3

7.1

7.0

> All mobile designs slower than PC

> Legacy mobile more than 50% slower than PC with significantly

higher breakoffs

> Better design of Mobile/new improves on length

13%

5%

4%

7%

5%

4%

7%

No

difference

Survey length Breakoffs

13%

H1 – H3

Page 20

Mobile

1 - legacy

2 - new

3 - numeric

4 - slider

5 - drop down

PC

6 - legacy

7 - new

Page 21: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Traditionally formatted instruments create a poor

user experience for mobile survey takers; R’s liked the

mobile app experience best

Enjoy

completing

the survey

Fast or

slow

Easy or

difficult

to answer

Easy or

difficult

to read Interesting

Top 2-box Bottom 3-box

Mobile

1 - legacy

2 - new

3 - numeric

4 - slider

5 - drop down

Mobile 8 - App

PC

6 - legacy

7 - new

Page 21

H4

Page 22: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Mobile respondents as engaged as PC survey takers;

few significant differences across mobile test cells

Straight-

Lining

1+ grids

Trap

question

Self-

reported

satisficing

Number of

OE char

Provided a

Considered

response

Mobile

1 - legacy

2 - new

3 - numeric

4 - slider

5 - drop down

8 - App

PC

6 - legacy

7 - new

Sig difference

Page 22

H5

Page 23: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Page 23

Strategy for comparing response distributions in this

experiment: Each PC cell versus each Mobile cell

10 0 5

6 - PC/legacy 7 - PC/new 2 - Mobile/new

10 0 5 10 0 5 0%

10%

20%

30%

Difference of top 2-box

%

Very favorable Very unfavorable

Question: “Please indicate your overall feelings toward your electric utility provider.”

Page 24: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Categorical

(15 questions)

0-10 ratings

(12 questions)

CHI-SQUARE ANOVA

Mean absolute

differences

legacy new legacy new Legacy new

7 – PC/new

3 0 4%

Mobile

1 - legacy 1 2 0 0 4% 3%

2 - new 1 3 0 0 3% 4%

3 - numeric 4 5 0 4 5% 6%

4 - slider 10 9 7 9 6% 5%

5 - drop down 6 5 0 2 7% 7%

8 - App 5 4 0 3 6% 6%

Comparing PC and Mobile distributions on

27 key measures

Page 24

versus

H6

Page 25: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

6 - PC/

legacy

7 - PC/

new

7 – PC/new

Mobile

1 - legacy

2 - new

3 - numeric X X

4 - slider X X

5 - drop down X X

8 - App X X

Comparing PC and Mobile response distributions on

27 key measures - Summary

Page 25

H6

Page 26: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Novel input designs can produce anomalous

results for selected question/scale types

Page 26

0%

60%

Strongly agree Somewhat agree Neither Somewhat disagree Strongly disagree

3 - Mobile/numeric

4 - Mobile/slider

6 - PC/legacy

7 - PC/new

3 - Mobile/numeric input

4 - Mobile/slider

Page 27: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Vertical presentation of choices via drop

down exaggerates use of top choice

Page 27

0%

30%

10 =Very favorable

9 8 7 6 5 4 3 2 1 0 =Very unfavorable

5 - Mobile/drop down

6 - PC/legacy

7- PC/new

4- Mobile/ drop down

Page 28: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Mobile/legacy and Mobile/new produce the same

results on key measures

Page 28

Page 29: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Non-optimized mobile survey presentations do not

automatically lead to different response distributions

Page 29

0%

30%

10 =Extremelysatisfied

9 8 7 6 5 4 3 2 1 0 =Extremely

dissatisfied

1- Mobile/legacy

2 - Mobile/new

7 - PC/new

Page 30: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Hypothesis

> Mobile presentations will have a longer survey lengths compared to

PC, regardless of presentation

> All mobile presentations have higher breakoffs compared to PC

> “Mobile friendly” versions on smartphones will have shorter survey

lengths and lower break-offs compared to the Mobile/ legacy version

> Mobile friendly versions on smartphones will elicit higher user

experience ratings compared to the HTML version on a smartphone

> Visual design changes, whether on mobile or PC, have no impact on

measures of engagement

> Response distributions across platforms (PC versus smartphone) will

be more similar when they use a similar design e.g. Cell 2: Mobile/new

will be most similar to cell 7: PC/new

H1

H2

H3

H4

H5

H6

X

X Page 30

X

Page 31: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

Fast

Easy

Enjoyable

Improve completion rates

Decrease survey length

Improve user experience

Mobile friendly designs…

Have no impact on user engagement

2

The right mobile friendly design…

Does not compromise response quality

Positive user experience better data

Page 31

Page 32: Solving the Unintentional Mobile Challenge - c.ymcdn.com · Senior Vice President, Research Operations Solving the Unintentional Mobile Challenge ... Age 35-54 55+ 18-34

ISO 20252 Certified

Special thanks to

ResearchNow for their

support on this project

Contact:

Gregg Peterson

Senior Vice President, Research Operations

[email protected]

Connect with us:

marketstrategies.com | freshmr.com

Twitter | Facebook | LinkedIn

ISO 20252 Certified

Market Strategies project team:

Joanne Mechling

John LaFrance

Janice Swinehart

Gina Ham