sound and light chapter 4: light section 1: light and color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 =...

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Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

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When Light Strikes an Object To understand why objects have different colors, we need to look at HOW light interacts with an object. When light strikes an object, the light can be reflected, transmitted or absorbed. Think of sunglasses If we hold them in our hand, we can see light that reflects off of the lenses. If we put them on, we can see light transmitted by the lenses. But, things look darker, because some light is absorbed by the lenses.

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Page 1: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Sound and LightChapter 4: Light

Section 1: Light and Color

3: 35.71 / 52 = 68.67%

5: 42.68 / 52 = 82.08%

6: 42.44/52 = 81.62%

Page 2: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Vocabulary Transparent material Translucent material Opaque material Primary colors Secondary color Complementary colors Pigment

Page 3: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

When Light Strikes an Object To understand why objects have different

colors, we need to look at HOW light interacts with an object.

When light strikes an object, the light can be reflected, transmitted or absorbed. Think of sunglasses

If we hold them in our hand, we can see light that reflects off of the lenses.

If we put them on, we can see light transmitted by the lenses.

But, things look darker, because some light is absorbed by the lenses.

Page 4: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Sunglass lenses, like most objects, are made of more than one material.

Most materials can be classified as transparent, translucent or opaque, based on what happens when light strikes the material.

Page 5: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Transparent Materials A transparent material transmits most of the

light that strikes it. This means the light passes right through without

being scattered. This lets us clearly see what is on the other side. Clear glass, water and air are all transparent

materials.

Page 6: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Translucent Materials A translucent material scatters light as it

passes through. We can usually see something but behind a

translucent object, but the details are blurred. Wax paper and frosted glass are translucent

materials.

Page 7: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Opaque Materials An opaque material reflects or absorbs all of

the light that strikes it. We can’t see through it, because light cannot

pass through them.

Page 8: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

The Color of Objects The color of any object depends on the

material the object is made of and the color of light striking the object.

Color of Opaque Objects The color of an opaque object depends on the

wavelengths (colors) of light that the object reflects.

Every opaque object absorbs some wavelengths of light and reflects others.

The color of an opaque object is the color of light it reflects.

Page 9: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%
Page 10: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Color of Transparent and Translucent Objects Materials that are transparent or translucent

allow only certain colors of light to pass through them. They will reflect or absorb the other colors.

The color of a transparent or translucent object is the color of the light it transmits. Often we make color filters out of these.

Page 11: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%
Page 12: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Combining Colors Color is used in painting, photography, theater

lightning, and printing. People who work with color must learn how to

create a wide range of colors from just a few basic ones.

Three colors which can be used to make any other color are called primary colors.

Two primary colors combine in equal amounts to produce a secondary color.

There are two ways to mix color, with light and with pigment.

Page 13: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Mixing Colors of Light The primary colors of light are red, green and blue.

When combined in equal amounts, these three colors produce white light.

If combined in other amounts, we can produce other colors. Red and green forms yellow. So yellow would be a secondary light color.

If you combine a primary and secondary color, you get white light. Any two colors that combine to form white light are called

complementary colors. Your TV set works off of these colors.

Page 14: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%
Page 15: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Mixing Pigments Inks, paints and dyes contain pigments, or colored

substances that are used to color other materials. Pigments absorb some colors and reflect others.

The color you see is the result of the colors that particular pigment reflects.

Mixing colors of pigment is different from mixing light. As pigments are added together, fewer colors of light are

reflected, and more are absorbed. So the darker the pigment will look.

Cyan, yellow and magenta are the primary colors of pigments. Their secondary colors are red, green and blue

Page 16: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%
Page 17: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Interesting Note Notice the primary colors and the secondary

colors of light Primary: Green, red blue Secondary: Magenta, cyan, yellow

Notice the primary colors and the secondary colors of pigment Primary: Magenta, cyan, yellow Secondary: Green, red, blue

What do we notice?

Page 18: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Sound and LightChapter 4: Light

Section 2: Reflection and Mirrors

Page 19: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Vocabulary Ray Regular reflection Diffuse reflection Plane mirror Image Virtual image Optical axis Focal point Real image Convex mirror Concave mirror

Page 20: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Reflection and Light Rays The reflection we see in mirrors depends on

how the surface reflects light To represent how light reflects, we can

represent light waves a straight lines called rays. And remember that light rays obey the law of

reflection Depending on the surface that is being used

to reflect light, we can have two types of reflection Regular reflection Diffuse reflection

Page 21: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Regular and Diffuse Reflection Regular Reflection

When parallel rays of light hit a smooth surface, regular reflection occurs.

All of the light rays are reflected at the same angle (because of the smooth surface)

Image created is a sharp reflection Diffuse Reflection

When parallel rays of light hit a bumpy or uneven surface, diffuse reflection occurs.

Each light ray obeys the law of reflection, but hits the surface at different angles because the surface itself is uneven.

Since each ray reflects at a different angle, the image produced is not clear.

Page 22: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%
Page 23: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Plane Mirrors A plane mirror is a flat sheet of glass that

has a smooth, silver-colored coating on one side. Coating is often on the back of the mirror to

protect it from damage. When light strikes the coating, the coating reflects

the light. Because the coating is smooth, a regular

reflection forms and a clear image forms. An image is a copy of an object formed by reflected or

refracted rays of light.

Page 24: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Images The image you see in a mirror is a virtual

image An upright image that forms where light SEEMS

to come from. Virtual describes something that does not really

exist So it looks like there is something behind the

mirror, but you can’t really touch it. A plane mirror produces a virtual image that

is upright and the same size as the object. Only difference is left and right is reversed.

Page 25: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

How Images Form Some light rays from the

object strike the mirror and reflect towards your eye.

Even though the rays are reflected, your brain treats them as if they had come from behind the mirror..

The dashed line shows where the rays of light appear to come from.

Because the light appears to come from behind the mirror, this is where the virtual image is located.

Page 26: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Concave Mirrors A mirror with a surface that curves inward like the

inside of a bowl is called a concave mirror. Concave mirrors reflect parallel light so that they meet at a

point. The rays of light are parallel to the optical axis.

Optical axis is an imaginary line that divides a mirror in half The point at which rays parallel to the optical axis meet is

called the focal point. The location of the focal point depends on the shape of the

mirror. The more curved the mirror is, the closer the focal point is

to the mirror.

Page 27: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%
Page 28: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Representing How Images Form Ray diagrams are used to show where a

focused image forms in a concave mirror. A ray diagram shows rays of light coming

from points on the object. Two rays coming from one point on the object

meet or appear to meet at the corresponding point on the image.

Page 29: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

- Reflection and MirrorsRay diagrams show where an image forms and the size of the image. The steps below show how to draw a ray diagram.

Page 30: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Determining the Type of Image The type of image formed by a concave

mirror depends on the location of the object. Concave mirrors can form either virtual images or

real images A real image is where light rays actually meet

As opposed to a virtual image, where they just appear to meet

Real images also appear upside-down. If the object is farther away from the mirror than

the focal point, the reflected rays form a real image.

Page 31: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Real or Virtual? If object is between mirror and focal point

Reflected rays form a virtual image Appears to be behind the mirror and upright. With a concave mirror, always larger than the original

object. If object is farther away from the mirror than the

focal point Reflected rays form a real image Upside down May appear larger or smaller than the object

If object is AT the focal point No image forms.

Page 32: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

- Reflection and Mirrors

Concave Mirrors

Page 33: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Convex Mirrors A mirror with a surface that curves outward is called

a convex mirror With a convex mirror, the rays spread out, but

appear to come from a focal point behind the mirror. The focal point of a convex mirror is the point from which

the rays appear to come. Because the rays never meet, images formed by a

convex mirror are always virtual and smaller than the object. Allows you to see a larger area than with other mirrors, but

everything is smaller.

Page 34: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

- Reflection and Mirrors

Convex Mirrors

Page 35: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Sound and LightChapter 4: Light

Section 3: Refraction and Lenses

Page 36: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Vocabulary Index of refraction Mirage Lens Convex lens Concave lens

Page 37: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Refraction of Light Refraction can cause you to see something

that may not actually be there As you look at a fish in a tank, the light coming

from the fish to your eye bends as it passes through three different mediums Mediums would be water, glass, and air. As the light passes from one medium to the next, it

refracts.

Page 38: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Refraction in Different Mediums Some mediums cause light to bend more

than others. A material’s index of refraction is a measure

of how much a ray of light bends when it enters that material.

The higher the index of refraction of a medium, the more it bends the light. Denser objects will generally have a higher index

of refraction

Page 39: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%
Page 40: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Mirages Imagine you’re traveling in a car on a hot day,

and you notice the road ahead looks wet. But when you get there, the road is dry. You saw a mirage.

A mirage is an image of a distant object caused by refraction of light.

The puddle on the road was actually the light rays from the sky refracted to your eyes.

Page 41: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

More on mirages Focus on shimmer below

the car Air just above road is hotter

than air higher up. Light travels faster through

hot air. So light wave from the car

that travel towards the road are bent upwards by the hot air.

Our brain is tricked into thinking those light rays come from the road (from a straight line).

Page 42: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%
Page 43: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Every time the sun sets, we see a mirage. As light from the sun hits our atmosphere, it

slows down, and bends towards the Earth. So when the sun is low in the sky, it appears

to be higher up. So when it looks like the sun is just about to

set, it already has! The light has actually bent around the globe!

Page 44: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%
Page 45: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Lenses A lens is a curved piece of

glass or other transparent material that is used to refract light.

A lens forms an image by refracting light rays that pass through it.

Like mirrors, lenses can have different shapes.

The type of image formed by a lens depends on the shape of the lens and the position of the object.

Page 46: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Convex Lenses A convex lens is thicker in the center than at the

edges. As light rays parallel to the optical axis pass through

the lens, they are bent towards the center of the lens.

The rays meet at the focal point, and then continue onward.

The more curved the lens, the more it refracts light. A convex lens acts somewhat like a concave mirror.

Page 47: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

An object’s position relative to the focal point determines whether a convex lens forms a real image or a virtual image.

Page 48: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

- Refraction and Lenses

Page 49: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%

Concave Lenses A concave lens is thinner in the center than

at the edges. When light rays traveling parallel to the

optical axis pass through a concave lens, they bend away from the optical axis, never meeting.

A concave lens will ONLY form virtual images, since the rays passing through the lens never meet.

The image will always be smaller than the object.

Page 50: Sound and Light Chapter 4: Light Section 1: Light and Color 3: 35.71 / 52 = 68.67% 5: 42.68 / 52 = 82.08% 6: 42.44/52 = 81.62%