spark! introduction decksparkdallas.org/wp-content/uploads/2019/04/spark-introduction-de… ·...
TRANSCRIPT
SPARK! OVERVIEW
ORGANIZATION HISTORY
Sept. 2010 501(c)(3) Founded
March 2014 First programming
June 2015 opened SPARK!
1,775 Kids served in first seven months
2016 first year of operations
6,363 Kids served
42,126 Kids served
Over 80,000 visitors
Capacity issues, 5,500 turned away
Vision:
Shaping the future
for all children
through creative
programming
2
MISSION STATEMENT
•Touch. Create. Explore. Learn. Dream.
To ignite the spark of creativity inherent in all children
3
WHY IS CREATIVITY IMPORTANT?
Are more likely to:
• Define themselves as happy
• Participate in local politics
• Attend arts and cultural events
Adults Who Define
Themselves As Creative:
Children begin to explore their
creativity around second grade.
By 16, they define themselves as:
“I am” or “I am not” creative.
Children Who Define
Themselves As Creative:
• Have higher self-esteem
• Have better problem solving skills
• Are more likely to:
• Score higher on their SATs
• Graduate from high school
• Go to college and graduate
4
IGNITING CREATIVITY IN CHILDREN
• We define creativity as: “A sense of wonder, that
invites exploration, and the discovery of new
possibilities”
• The environment provides total creative immersion
• Climb, Crawl, Slide Sculpture
• Allows children to push their own boundaries
• Instructors are practicing creative individuals who
motivate students as they guide them through the
discovery of their own creative identity
• Open-ended feedback invites self-critique,
honesty, and problem-solving
• Children are engaged in the creative process:
Inspiration with Iteration and Collaboration leads to
Innovation
At SPARK! We Treat Creativity
Like a Language
5
NEW & FREE TO ALL
THE CREATOR STUDIO
6
SPARK! Creator Studio – All Access Pass For Kids
Program Description:
Mandated by the results of our Metamorphosis Survey and inspired by MIT’s
Computer Clubhouse, SPARK! has developed a program that will allow
children to engage year-round in creative learning. Currently in the funding
stages, the SPARK! Creator Studio will combine the equipment of a
Makerspace with the technology of a Computer Lab and the materials in a
Tinker’s Studio. Plans are to allow children access to the studio throughout the
year, after school and on weekends beginning this fall semester.
Tinker’s Studio
• Visual Arts
• Music
• Recording booths
• Kilns
• Silk Screening
Makerspace
• 3D Printers
• 3D Pens
• 3D Carving Machine
• Cricut Flat Cutter
• Virtual Reality
• Robotics
Computer Lab
• Tablets & Laptops
• Global Network
• MIT Scratch
programming
• App Development
SPARK! BY THE NUMBERS
7
NUMBERS SHOW THE NEED
8
SPARK! IMPACT
9
2017 - 2018 SPARK! IMPACT
10
• SPARK! is bursting at the seams • 11,000 sq. ft. space, 2 huge rooms
• Added 450 sq. ft. to exploration area
• 1,870 sq. ft. lease for offices
• 1,760 sq. ft. for Creator Studio program
• Space doesn’t allow us to keep up with the demand for programming • Field trips sell-out early
• Maximum capacity is 150 students
• Demand far exceeds space
• In 2018, 5,503 students turned away
• SPARK! seeking new home • Anticipated traffic over 750,000 visitors per year at full
scale
• Need outdoor space in addition to indoor
• Fair Park under consideration
SPARK! EXPANSION
11
2nd Grade through High School: Age at
which children are aware of and actively
developing creative skills.
Low-Income Community: More than 40% of
the children served in all programs come
from low-income families.
Classrooms & Scouts: Programming brings
curriculum to life and meets scout merit
badge requirements.
Audience Served
Week Long Camps – offered over holidays,
spring break & summer. SPARK! Camps
keep kids’ brains working through hands-on
activities and creative play.
School Field Trips – aligned with TEKS
(Texas Essential Knowledge and Skills)
requirements, field trips offer education
through fun, creative exercises.
Creator Studio – children explore creativity in
STEM: programming, graphics, robotics, 3D
work, laser and vinyl cutters, and more in
pursuit of their own passion projects.
Themed Programming Days – offered
throughout the year, families and groups
participate in hands-on activities.
Types Of Programs
PROGRAMMING OPPORTUNITIES
12
• Big Thought
• Big Brothers Big Sisters
• Boy Scouts of America
• Boys and Girls Club
• CitySquare
• Cristo Rey Dallas
• Family Gateway
• The Family Place
• Genesis Women’s Shelter
• Girl’s Inc.
• Girl Scouts of Northeast Texas
• Jubilee Park
• The Momentous Institute
• Notre Dame School
• The Salvation Army
• The Stewpot
• Uplift Education
• Vickery Meadows Eagle Scholars
• YMCA of Metropolitan Dallas
13
COLLABORATIVE PARTNERS
www.sparkdallas.org
www.facebook.com/SPARKDal
@SPARKDallas
@SPARK_Dallas
Beverly Davis, President & CEO
(214) 421-7727
Thank you for your time!