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STEAM Power Your Library! Amy Koester Skokie Public Library

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This presentation was given at the 2014 ALSC National Institute in Oakland.

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Page 1: STEAM Power Your Library

STEAM Power Your Library!

Amy KoesterSkokie Public Library

Page 2: STEAM Power Your Library

During this session…

• What is STEAM?• Why STEAM in the library• Preschool Programs & Elements• School-Age Programs• Services & Resources

Page 3: STEAM Power Your Library

So, what is STEAM?

Page 4: STEAM Power Your Library

So, what is STEAM?

• Arts ≠ Crafts• Arts = Creativity

Page 5: STEAM Power Your Library

So, what is STEAM?

• Arts ≠ Crafts• Arts = Creativity

“The arts and sciences are avatars of human creativity.” -Mae Jemison

photo from jsc.nasa.gov

Page 6: STEAM Power Your Library

So, what is STEAM?

• Arts ≠ Crafts• Arts = Creativity• Arts = Open-ended

Page 7: STEAM Power Your Library

So, what is STEAM?

• Arts ≠ Crafts• Arts = Creativity• Arts = Open-ended

Open-ended activities promote “the problem-solving, the fearlessness, and the critical thinking and making skills.” -John Maeda

photo from wired.com

Page 8: STEAM Power Your Library

So, what is STEAM?

• Everyone can STEAM. Yes, even YOU.• No content expertise necessary.

image modified from “Uncle Sam pointing” by openclipart user liftarn, Creative Commons licensed

Page 9: STEAM Power Your Library

Why STEAM in a library?

Page 10: STEAM Power Your Library

Why STEAM in a library?

• Literacy is multifaceted.

Page 11: STEAM Power Your Library

Why STEAM in a library?

• Literacy is multifaceted.• Lifelong learning includes all ages.

Page 12: STEAM Power Your Library

Why STEAM in a library?

• Literacy is multifaceted.• Lifelong learning includes all ages.• We can facilitate discovery.

Page 13: STEAM Power Your Library

Why STEAM in a library?

• Literacy is multifaceted.• Lifelong learning includes all ages.• We can facilitate discovery.• Interest is a powerful motivator.

Page 14: STEAM Power Your Library

Preschool STEAM

1.Promote the collection.

Page 15: STEAM Power Your Library

Preschool STEAM

1.Promote the collection.2.Introduce fundamental concepts &

skills.

Page 16: STEAM Power Your Library

Preschool STEAM

1.Promote the collection.2.Introduce fundamental concepts &

skills.3.Facilitate interest in STEAM.

Page 17: STEAM Power Your Library

Preschool STEAM

1.Promote the collection.2.Introduce fundamental concepts &

skills.3.Facilitate interest in STEAM.4.Promote love of the library.

Page 18: STEAM Power Your Library

Preschool Science

• For programs & activities…• Introduce a

concept.• Talk!• Offer hands-on

activities.• Example: Explosions!

Page 19: STEAM Power Your Library

Preschool Science

• Always…• Promote

observation.• Include relevant

vocabulary.

Page 20: STEAM Power Your Library

Preschool Technology

• For programs & activities…• Technology =

tool.• Explore &

create!• Example: Digital

story in storytime.

Page 21: STEAM Power Your Library

Preschool Technology

• Always…• Encourage joint

media engagement.

• Incorporate caregivers.

Page 22: STEAM Power Your Library

Preschool Engineering

• For programs & activities…• Pose a challenge.• Provide materials,

space, & time.• Example: The

Highest Tower

Page 23: STEAM Power Your Library

Preschool Engineering

• Always…• Encourage

comparing & contrasting.

• Encourage modifications.

Page 24: STEAM Power Your Library

Preschool Arts

• For programs & activities…• Incorporate a STEM

concept.

Page 25: STEAM Power Your Library

Preschool Arts

• Examples:• Gravity Painting• Pattern Necklaces• Paper Chain

Measuring• Dough Sculptures

Page 26: STEAM Power Your Library

Preschool Math

• For programs & activities…• Think DAP.• Offer games &

activities.• Example: Measure

Mania

Page 27: STEAM Power Your Library

Preschool Math

• Always…• Work math in

everywhere.

Page 28: STEAM Power Your Library

School-Age STEAM Programs

1.Promote the collection.

Page 29: STEAM Power Your Library

School-Age STEAM Programs

1.Promote the collection.2.Introduce & deepen STEAM

understanding.

Page 30: STEAM Power Your Library

School-Age STEAM Programs

1.Promote the collection.2.Introduce & deepen STEAM

understanding.3.Facilitate interest in STEAM.

Page 31: STEAM Power Your Library

School-Age STEAM Programs

1.Promote the collection.2.Introduce & deepen STEAM

understanding.3.Facilitate interest in STEAM.4.Promote love of the library.

Page 32: STEAM Power Your Library

School-Age STEAM Programs

1.Promote the collection.2.Introduce & deepen STEAM

understanding.3.Facilitate interest in STEAM.4.Promote love of the library.5.Engage “reluctant readers.”

Page 33: STEAM Power Your Library

School-Age Science Programs

• For programs…• Concept

learning.• Hands-on

activities.• Test & observe.

• Example: Airplane Science

Page 34: STEAM Power Your Library

School-Age Science Programs

• Always…• Demonstrate

whenever possible.

• Leave time for trial & error.

• Tie to resources.

Page 35: STEAM Power Your Library

School-Age Technology Programs

• For programs…• Provide the

equipment.• Give space to

create.• Example: Create

videogames

Page 36: STEAM Power Your Library

School-Age Technology Programs

• Always…• Introduce

how the technology works.

• Encourage peer-learning.

• Show off to caregivers.

Page 37: STEAM Power Your Library

School-Age Engineering Programs

• For programs…• Pose a challenge.• Provide open-

ended materials.• Example:

Marshmallow Towers

Page 38: STEAM Power Your Library

School-Age Engineering Programs

• Always…• Provide access

to resources.• Encourage

testing & modifying.

• Talk through all creations.

Page 39: STEAM Power Your Library

School-Age Arts Programs

• For programs…• Infuse a STEM

concept into a creative project.

Page 40: STEAM Power Your Library

School-Age Arts Programs

• Examples:• Constellation

Books• Camouflage

Patterns• Art Bots• Light Painting

Page 41: STEAM Power Your Library

School-Age Math Programs

• For programs…• Make math an

element of a larger activity.

• Example: Art Market

Page 42: STEAM Power Your Library

School-Age Math Programs

• Always…• Make it visual.• Be prepared to

scaffold.

Page 43: STEAM Power Your Library

STEAM Services

1.Provide personal access to STEAM.

Page 44: STEAM Power Your Library

STEAM Services

1.Provide personal access to STEAM.2.Facilitate self-paced exploration.

Page 45: STEAM Power Your Library

STEAM Services

1.Provide personal access to STEAM.2.Facilitate self-paced exploration.3.Highlight STEAM collections.

Page 46: STEAM Power Your Library

STEAM Services: Activity Stations

• Carve out a space.• Keep it simple.• Include signage.• Change regularly.

Page 47: STEAM Power Your Library

STEAM Services: Displays

• Curate intentionally.

• Be liberal with formats & reading levels.

• Make it visually interesting.

Page 48: STEAM Power Your Library

STEAM Services: Publicity

• Make it easier to find great resources.

• Be responsive to your community.

Page 49: STEAM Power Your Library

STEAM Services: Readers’ Advisory

• Get to know your collections.• Get to know your readers.• Make connections across formats.• Encourage interests.

Page 50: STEAM Power Your Library

Resources to STEAM

• You don’t have to go it alone.• USE YOUR RESOURCES!

Page 51: STEAM Power Your Library

Resources to STEAM: Books

• Explore the stacks!• Books with

experiments & activities:• Janice Van Cleave• Kids Can Press

• Find go-to authors:• Gail Gibbons• Steve Jenkins

Page 52: STEAM Power Your Library

Resources to STEAM: Blogs

• Library Makers• Abby the

Librarian• Read Sing Play• Library Bonanza• Never Shushed• Teach Preschool• PreKinders

• So Tomorrow• Gadgets, Gizmos,

and Goo (G3): The Mad Scientists Club

• The Show Me Librarian: All Things STEAM

Page 53: STEAM Power Your Library

Resources to STEAM: Websites

• Steve Spangler Science

• Little eLit• Start With a

Book

• Wonderopolis• Mixing in Math• Bedtime Math• Pinterest

Page 54: STEAM Power Your Library

Resources to STEAM: Partners

• Community Experts• Community Businesses• Local Hobby Groups• Local Museums, etc.

Page 55: STEAM Power Your Library

Resources to STEAM: Funding

• Friends of the Library

• LSTA Grants• Other Grants (via

LEGO Education)• Donations• Local Business

Support

Page 56: STEAM Power Your Library

In Conclusion…

• You CAN offer STEAM in your library.• Start with what you have.• Above all else, engage interests.

Page 57: STEAM Power Your Library

Thoughts to share? Questions?

• Do you have stories to share on:• STEAM programs?• Favorite STEAM reads?• Planning resources?

• Questions? Shoot me an email:• [email protected]

Page 58: STEAM Power Your Library

Further Reading

• “Every Child Is Born A Scientist” from Marcelo Gleiser on NPR 13.7 Cosmos And Culture

• “From STEM to STEAM: Science and Art Go Hand-in-Hand” from Steven Ross Pomeroy on Scientific American

• “Full STEAM Ahead: Injecting Art and Creativity into STEM” from Amy Koester on School Library Journal

• Improving STEM Curriculum and Instruction: Engaging Students and Raising Standards, Successful STEM Education Initiative, a National Research Council report funded by the National Science Foundation

• “What does STEM look like in preschool and what is STEM anyway?” from Deborah J. Stewart, M.Ed., on Teach Preschool