storyboard
TRANSCRIPT
Transition; fade into darkened room, medium close-up of her,
looking into the camera.
Sound; intensity build as she
opens her eye, in time with the soundtrack.
Also, the diegetic sound-bridge of
footsteps.
Cuts to extreme close up of her closed eye.
Eye opens, quick cutaway to next shot.
Lighting; Dimly lit, left side of her face lit with the non-ambient cupboard light.
Location; Claustrophobic,
small space, cupboard.
Transition; quick cut
away into this scene.
Camera Angle; Low angled close-up of his shoes against the pavement. Tracking his walking, slightly tilted.
Soundtrack; Diegetic sound-bridge of his footsteps matches to the visual. The sound-bridge ends in this scene.
With the faint non-diegetic soundtrack underneath the main footstep sound.
Lighting; Ambient
Streetlamp,creates a
silhouetted look,
lighting shoes.
Location; Dark wet alleyway,
dim lighting, generic location.
Lighting; Non-ambient lighting of cupboard light, allows right side of
her face to be lit. Creates a chiaroscuro lighting effect, casting
shadows in the confined space.
Camera Angle; Close on her from shoulders to
head. Keeping the camera close as she panics.
Transition; cuts to this
scene, from
previous.
Soundtrack; Quiet soundtrack
in the background,
diegetic sound of her movements and breathing.
Scene Content; She’s panicked and confused, looking around the
claustrophobic enclosed location, trying to open the locked door.
Lighting; Ambient back lighting of the streetlamp,
non-ambient key lighting to make his hand clearer.
Camera Angle; Extreme Close-
Up, tracking with his walking.
Soundtrack; Diegetic footsteps alongside
soundtrack.
Transition; cuts to
this scene, from
previous.Scene Content; his hand by his side, tenses up into a clenched fist.
Lighting; Dimly lit, claustrophobic space. The right side of her face lit by our non-
ambient cupboard lighting, creating chiaroscuro lighting effect, contrasting
light and dark.
Camera Angle; Extreme Close-Up
on her hand, hammering at the door, desperate to
escape.Soundtrack;
Quieter soundtrack underneath
the main diegetic
sound of her movements
of hitting against the
door.
Transition; cuts to this scene, from previous. His hand is in the same position, creating a matched shot of their hands.
Scene Content; Continuing his
hand movement, her clenched fist
punches at the locked door.
Scene Content; Walking down alleyway, hands move
to his tie, straightening it.
Soundtrack; Quieter soundtrack underneath the main diegetic sound of his shoes against the
pavement.
Lighting; Ambient
back lighting from the
streetlamp, key lighting
from our lighting
design to highlight his movement.
Camera Angle; Close-Up on his movement, tracking
shot from the front.
Transition; Quick cut away to join the scene.
Lighting; Dim lighting in the confined space, harsh lighting on her
face as she struggles.
Camera Angle; Mainly, the right one third of the screen is taken up by her movement,
threading the screen.
Scene Content; Hitting
against the door with
the side of her body,
short scene.
Soundtrack; Diegetic sound of her movements, soundtrack in the
background, constant building intensity.
Transition; Quick cuts to
match the next scene;
incorporating splitting the screen into
thirds visually.
Lighting; Ambient lighting created by the
porch light, casting shadows behind. Non-ambient car headlights, drawing attention to man
walking up the path.
Transition; cuts to this scene. The previous shot filling the right third of the screen, this
shot using the other remaining, left, two thirds.
Soundtrack; Diegetic sound of his footsteps and surrounding noise,
soundtrack low as background noise.
Camera Angles;
Worms-eye, tilted shot;
reflecting his dominance
Scene Content; He approaches
the house purposefully, walking down the driveway towards the
door.
Lighting; Non-ambient lighting position allows the right side of her body to be lit, creating
the contrast of light and dark as well as creating shadows.
10) Resting head against
door
Soundtrack; Diegetic sound of her hitting the door and
breathing, non-diegetic soundtrack low in background noise.
Scene Content; rests head against door, slams hand by the side of her head. Looks up at the sound of the front door unlocking.
Transition; Quick
jump-cut.
Camera Angles;
High-angled, almost over-the-shoulder
shot.
Lighting; Moving
backwards, more of her face lit in a
dimmer, softer light. Non-
ambient light coming in from the bottom of
the door.
Soundtrack; Diegetic sound of
the light-switch being turned on,
non-diegetic soundtrack
remains low in background noise.
Scene Content; backs away from the door, noise of a light-switch, then light
coming in through the bottom of the door.
Transition; Cuts to this shot; which
continues from the previous shot,
cutting to slightly further away from her, as she moves
backwards.
Camera Angles; Still remaining close to her, camera is now positioned more to
see the side of her face.
Lighting; Ambient house lighting,
enhancing realism of the situation.
Scene Content; Just having
turned on the light, turns and
looks at the door, that she’s
trapped behind.
Soundtrack; Sound of footsteps on floor and any other diegetic sound remains as well as the soundtrack
alongside background noise.
Transition; Quick cut away into
this scene.
Camera Angle; High-angled over-the-shoulder shot, looking down at
the door.
Lighting; Key non-ambient to light the newspapers in the foreground, the prop hinting
at her entrapment.
Scene Content; Newspapers on the side of the cabinet, them in
foreground, man in background.
Soundtrack; Fills in for the little diegetic sound occurring in this particular shot. Diegetic sound
of entering through door.
Transition; quick cut
away, keeping the pace
of the shots fast.
Camera Angles; Extreme
Close-Up, slightly tilted.
Lighting; Ambient
lighting of the house, non-
ambient lighting
design to add key lighting to
the male character.
Scene Content; Moves directly towards the door.
Soundtrack; His echoing footsteps, diegetic sound,
alongside the intense soundtrack, non-diegetic.
Transition; Jump Cut back into this scene, picking up from the recent shot
of him.
Camera Angles; High-Angled over-the-shoulder shot, looking down on the door. Tracking his
movement, but stilling before he reaches it.
Lighting; The non-ambient lighting in the confined location, the main key lighting creates the right side of her face to
be lit.
Camera Angles; Slightly-
tilted angle, close-up to her face.
Soundtrack; Any diegetic
sound created by her
movement, non-diegetic soundtrack.
Transition; Jump cut into her
movement.
Scene Content; She leans forward, almost listening for what’s happening outside her
confined space.
Lighting; Ambient
house lighting, non-ambient back lighting
in place creating his face to be in dimmer, more shadow-like
light.
Scene Content; Moving closer to the door, leaning in towards it. Matching
movement, but opposite, to her trapped. Creating a reflection-like look.
Soundtrack; Diegetic
movement sound, non-
diegetic soundtrack.
Transition; Cuts to his matching
movement.
Camera Angle; Medium close-up, allowing to see the whole
matching movement.
Lighting; Both dimly lit. Different tones of lighting, creating the contrasting
visual image.
Scene Content; Woman on the left, Man on the right,
facing each-other in matching positions.
Soundtrack; Diegetic sound of the creaking door and the soundtrack fades out.
Transition; After the
scene, cuts to black.
Camera Angle; Medium Close-Ups of both characters.