storytelling in ux by lilha willems

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BY LILHA WILLEMS Once upon time there was “Storytelling in UX”

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Page 1: Storytelling in UX by Lilha Willems

BY

L I LHA W ILLEMS

Once upon time there was

“Storytelling in UX”

Page 2: Storytelling in UX by Lilha Willems

Overview

What are stories

Why use stories

How to apply or use stories in UX

Conclusion

Page 3: Storytelling in UX by Lilha Willems

What are stories?

“They’re a tool, one invented to inform, persuade, and entertain other humans.”

“Stories are also very powerful. Someone who remains unconvinced after a thousand pages of scientific data can often be swayed by just the right anecdote.”

© 2014 Scott Westerfeld

Page 4: Storytelling in UX by Lilha Willems

What are stories?

Buridan's Donkey

Page 5: Storytelling in UX by Lilha Willems

What are stories?

Should two courses be judged equal, then the will cannot

break the deadlock, all it can do is to suspend judgement

until the circumstances change, and the right course of

action is clear.

— Jean Buridan, 1340

Page 6: Storytelling in UX by Lilha Willems

What are stories

This simple story has persisted throughout centuries

despite it being unbelievable

WHY?

Page 7: Storytelling in UX by Lilha Willems

What are stories?

Page 8: Storytelling in UX by Lilha Willems

What are stories?

“Stories are a particular type of human communication designed to persuade an audience of the storyteller's worldview.

The storyteller does this by placing characters, real or fictional, onto a stage and showing what happens to these characters over a period of time.

Each character pursues some type of goal in accordance with his or her values, facing difficulty along the way and either succeeds or fails according to the storyteller's view of how the world works.”

- Jonah Sachs

Page 9: Storytelling in UX by Lilha Willems

Video 1 – Hero’s Journey

https://www.youtube.com/watch?v=RPKzF2tFgfs

Page 10: Storytelling in UX by Lilha Willems

Why tell stories?

Engages audience if told well

Gives meaning to (complex) information

Page 11: Storytelling in UX by Lilha Willems

Storytelling and UX

Why tell stories in UX?

Page 12: Storytelling in UX by Lilha Willems

Storytelling in UX

Ground your work in real context

Keep people in the center

Engage the imagination

Page 13: Storytelling in UX by Lilha Willems

Little girl’s toilet (LGT)

Page 14: Storytelling in UX by Lilha Willems

LGT - Requirements

The user must be able to pee in the toilet while

standing

It must be possible for the user to sit down

Page 15: Storytelling in UX by Lilha Willems

Brainstorm and Concept Development

Sarah is an 8-year old girl that really looks up to,

Tom, her older brother. Tom is very popular and has

a lot of friends. This why Sarah wants to be just

like him and copies everything that he does.

However Sarah is not allowed to stand in front of

the toilet to do her business like Tom. That is until

her parents got her LGT. Sarah is now also able to

do her business just like her older brother.

Page 16: Storytelling in UX by Lilha Willems

LGT – User Testing and Prototyping

Measures of success

Empathy when testing with non-typical user

Page 17: Storytelling in UX by Lilha Willems

Conclusion

Give meaning to:

Requirements

Design

Results

All the while keeping the users at the center

Engage and therefore persuade

Page 18: Storytelling in UX by Lilha Willems

Video 2 – The Myth Gap

https://www.youtube.com/watch?v=_JepcvF_s8g

Page 19: Storytelling in UX by Lilha Willems

THE ENDCredits

Presenter

Occupation

Company

Contact

Lilha Willems

Technical Consultant / Developer

Realworld Systems

[email protected]