structured ideation and design thinking

28
Gayle Curtis 8 December 2009 Structured Ideation and Design Thinking

Upload: gaylecurtis

Post on 28-Jan-2015

159 views

Category:

Documents


7 download

DESCRIPTION

At the heart of a design thinking process is ideation, the capability for generating and relating ideas. Brainstorming is a frequently practiced form of ideation, and this presentation describes the four rules of classic brainstorming. It also gives guidance for how to structure brainstorm sessions to drive direct and indirect benefits.

TRANSCRIPT

Page 1: Structured Ideation and Design Thinking

Gayle Curtis8 December 2009

Structured Ideation

and Design Thinking

Page 2: Structured Ideation and Design Thinking

2BayCHI Dec 09

Ideation and design thinking

Prototype &Test

Evaluate &Iterate

Take a Pointof View

Ideation is the process offorming and relating ideas

IdeateObserve &Understand

Source: Wikipedia

Page 3: Structured Ideation and Design Thinking

3BayCHI Dec 09

Genius is one percent inspirationand ninety-nine percent perspiration.

Thomas Edison, inventor

Inspiration is for amateurs. The rest of usjust show up and get to work.

Chuck Close, artist

Sources: Wikiquote; Wisdom, by Andrew Zuckerman

Page 4: Structured Ideation and Design Thinking

4BayCHI Dec 09

Exercise – Thirty Circles

You have a sheet with 30 circles

1. When we say GO!

Transform each circle into

something recognizable, such as

a ball, a planet, bicycle wheels,

etc.

2. It’s OK to draw outside the lines.

3. The goal: transform all 30 circles

in TWO minutes.

Page 5: Structured Ideation and Design Thinking

5BayCHI Dec 09

Examples

Extra time9 differentideas

21 circlesSomecombining

Page 6: Structured Ideation and Design Thinking

6BayCHI Dec 09

Your experience?

If < 30, why? Not clear about the rules

Can circles be combined?

How different should they be?

Don’t like deadlines

Couldn’t draw fast enough

Not sure how much I wanted to get into this

Page 7: Structured Ideation and Design Thinking

7BayCHI Dec 09

Brainstorming

Defined by Alex Osborn in 1939“Storming a problem in a commando fashion”

“Your Creative Power,” 1949

“Applied Imagination,” 1953

Took on a life of its own BBDO - Alex Osborn

MIT Creative Engineering Lab - John Arnold

Stanford Design Division - Bob McKim

IDEO

d.school at Stanford and Potsdam

Page 8: Structured Ideation and Design Thinking

8BayCHI Dec 09

The Osborn Rules

for

Brainstorming

Page 9: Structured Ideation and Design Thinking

9BayCHI Dec 09

JUDGEMENTSay Yes!

Osborn Rule #1

DEFER

Source: Doré

Page 10: Structured Ideation and Design Thinking

10BayCHI Dec 09

Fifty phrases that kill creativity

Our place is different

We tried that before.

It costs too much.

That's not my job.

They're too busy to do that.

We don't have the time.

Not enough help.

It's too radical a change.

The staff will never buy it.

It's against company policy.

The union will scream.

That will run up our overhead.

We don't have the authority.

Let's get back to reality

That's not our problem.

I don't like the idea.

I'm not saying you're wrong but...

You're two years ahead of your

time.

Now's not the right time.

It isn't in the budget.

Can't teach an old dog new tricks.

Good thought, but impractical.

Let's give it more thought.

We'll be the laughingstock of the

industry.

Not that again.

Where'd you dig that one up?

We did alright without it before.

It's never been tried.

Let's put that one on the back burner

for now.

Let's form a committee.

It won't work in our place.

The executive committee will never

go for it.

I don't see the connection.

Let's all sleep on it.

It can't be done.

It's too much trouble to change.

It won't pay for itself.

It's impossible.

I know a person who tried it and

got fired.

We've always done it this way.

We'd lose money in the long run.

Don't rock the boat.

That's what we can expect from

the staff.

Has anyone else ever tried it?

Let's look into it further.

We'll have to answer to the

stockholders.

Quit dreaming.

If it ain't broke, don't fix it.

That's too much ivory tower.

It's too much work.

Source: Daniel DuFour

Page 11: Structured Ideation and Design Thinking

11BayCHI Dec 09

Osborn Rule #2

QUANTITYFluency and flexibility

GO FOR

Page 12: Structured Ideation and Design Thinking

12BayCHI Dec 09

We need both Fluency - Lots of ideas Flexibility - Lots of different ideas

Page 13: Structured Ideation and Design Thinking

13BayCHI Dec 09

The ebb and flow of ideas

Dev PatnaikFrom The Ebb and Flow of Ideas, a Product Development - Best Practices Report, The Management Roundtable

The Idea CurveWhen the going gets tough, the tough get stupid

BRILLIANT

BORING

ABSURD

TIME

Source: Dev Patnaik

Page 14: Structured Ideation and Design Thinking

14BayCHI Dec 09

Osborn’s checklist for transforming ideas

Put to other uses?

New ways to use as is?

Other uses if modified?

Adapt?

What else is like this?

What other idea does thissuggest?

Does the past offerparallel?

What could I copy?

Whom could I emulate?

Modify?

New twist?

Change meaning, color,motion, sound, odor, form,shape?

Other shapes?

Minify?

What to subtract?

Smaller?

Condensed?

Miniature?

Lower?

Shorter?

Lighter?

Omit?

Streamline?

Split up?

Understate?

Substitute?

Who else instead?

What else instead?

Other ingredient?

Other process?

Other place?

Other approach?

Other tone of voice?

Reverse?

Transpose positiveand negative?

How aboutopposites?

Turn it backward?

Turn it upsidedown?

Reverse roles?

Change shoes?

Turn tables?

Turn other cheek?

Rearrange?

Interchangecomponents?

Other pattern?

Other layout?

Other sequence?

Transpose causeand effect?

Change pace?

Magnify?

What to add?

More time?

Greater frequency?

Stronger?

Higher?

Longer?

Extra Value?

Plus ingredient?

Duplicate?

Multiply?

Exaggerate?

Combine?

How about a blend, analloy, an assortment,an ensemble?

Combine units?

Combine purposes?

Combine appeals?

Combine ideas?

Source: Alex Osborn, Applied Imagination

Page 15: Structured Ideation and Design Thinking

15BayCHI Dec 09

Transformation cards

Source: the MIT Creative Engineering Laboratory, ca 1956 – Adapted from Osborn’s Applied Imagination

Page 16: Structured Ideation and Design Thinking

16BayCHI Dec 09

More strategies for getting ideas

Source: Rolf Faste

Page 17: Structured Ideation and Design Thinking

17BayCHI Dec 09

Osborn Rule #3

RADICALWILD WEIRD ABSURD STUPID

Easier to tone down than pump up

GET

Source: Obey the Pure Breed

Page 18: Structured Ideation and Design Thinking

18BayCHI Dec 09

The idea curve revisited

Illustrative representation of idea count

Source: Adapted from Dev Patnaik, The Ebb and Flow of Ideas

BRILLIANT

BORING

ABSURD

TIME

“Out of a hundred ideas, the first sixty ideas produced five that were actuallynew or different, the next twenty produced nothing but laughter, and ideaseighty to a hundred produced another ten that were amazing. Thankfully,we didn’t give up when the well ran dry around idea number sixty.”

Page 19: Structured Ideation and Design Thinking

19BayCHI Dec 09

LEAPFROGPiggy-back

Build onLet go

Osborn Rule #4

Source: Rolf Faste

Page 20: Structured Ideation and Design Thinking

20BayCHI Dec 09

Some other rules & tips

Stay focused on topic Turn it around to something that

relates

One conversation at a time Let everyone get their idea out

Bring side discussions onto the table

Headline it Get the essence and move on

Maintain flow

Be visual Bring the right brain into play

And, for best results.…

Explicitly agree “Let’s brainstorm!” “Yeah!”

Facilitate “What else….?”

Record Capture the ideas

Time box Define the play period

Page 21: Structured Ideation and Design Thinking

21BayCHI Dec 09

A sample brainstorm

Challenge: Some new ideas for waking up

Source: VizAbility

Page 22: Structured Ideation and Design Thinking

22BayCHI Dec 09

Structured Ideationin Product Development

Page 23: Structured Ideation and Design Thinking

23BayCHI Dec 09

Structured ideation sessions

Stakeholders and crossfunctional teams Half-day to two-day sessions Format:

1. Background briefing: users, context, goals, constraints

2. Break into small groups (6-10) with facilitators

3. Ideas on Postits; Postits on board

4. 40-60 minutes facilitated brainstorm

5. Cluster Postits on poster boards

6. Participants pick promising ideas & form xfunc teams

around those

7. Each team develops a concept and story

8. Stories presented to entire group

Page 24: Structured Ideation and Design Thinking

24BayCHI Dec 09

Framework for product scenarios

User Identify the user, based on the target user group

Context Describe context or situation in which the problem

exists

Problem Describe an incident or condition that motivates the

use of the solution

Solution Show how they access and use the solution to

address their need

Outcome Describe the outcome of the situation - the payoff,

the problem solved, the happy user

Page 25: Structured Ideation and Design Thinking

25BayCHI Dec 09

Innovation pipeline

What happens next? Hottest ideas carried forth by champions

With coaching, ideas are groomed by those teams

Business case

Technical requirements

Implementation plan

Presented to management for roadmap evaluation

Page 26: Structured Ideation and Design Thinking

26BayCHI Dec 09

What other benefits?

Brainstorming sessions have effect beyond the problem itself. People feel empowered when their ideas get heard

Teams see a different way of relating to their project.They understand where ideas are coming from.

People discover a different way of relating to each other.They have the experience of constructive collaboration.

Page 27: Structured Ideation and Design Thinking

27BayCHI Dec 09

Recap

What we learn from ideation

Defer judgment and entertain openness

Go for quantity and multiply your options

Get radical and explore the misfit, the absurd, the provisional

Leapfrog and mashup the old/new, wild/tame, yours/others

Whoosh! and maintain the flow

Page 28: Structured Ideation and Design Thinking

28BayCHI Dec 09

References

Osborn, Alex, Your Creative Power, New York, New York: C. Scribner’s sons, 1949

-- Your Creative Power [Abridged], Purdue University Press, 1999

-- Applied Imagination: Principles and Procedures of Creative Problem Solving. New York, New York:C. Scribner's Sons. 1953

Patnaik,Dev, Jump Associates, The Ebb and Flow of Ideation, in Product Development – BestPractices Report (ISSN 1049-8400) ©2001 The Management Roundtable, Inc. www.pdbpr.com

Woolsey,K; Kim,S; Curtis,G; VizAbility, Course Technology, 2004