super mario land 2
DESCRIPTION
Super Mario Land 2. 6 Golden Coins. Joel Cieslak CIS 487 Dr. Bruce Maxim. Developed and Published by Nintendo Released in the US in November 1992 2-D Platformer , similar to other Mario titles Original price: $30 Current Used price: $5 Current New price: $200 - PowerPoint PPT PresentationTRANSCRIPT
![Page 1: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/1.jpg)
Super Mario Land 26 Golden Coins
Joel CieslakCIS 487
Dr. Bruce Maxim
![Page 2: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/2.jpg)
• Developed and Published by Nintendo• Released in the US in November 1992• 2-D Platformer, similar to other Mario titles• Original price: $30– Current Used price: $5– Current New price: $200– 5th highest selling Gameboygame at 11 million copies
• Hardware Requirements:– Gameboy, GB Color, GBA,GBA SP, Super Gameboy (SNES),or Gameboy Player (GC)
![Page 3: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/3.jpg)
Overview• In his 2nd Gameboy adventure, Wario (in his first
appearance) has taken over Mario Land and hypnotized its inhabitants into thinking that Mario is their enemy.
• In order to defeat Wario, the player (as Mario), must play through 6 different worlds containing both new and familiar enemies to collect the 6 golden coins.
• A unique boss awaits the player at the end of each world, defending a golden coin.
• Once all 6 golden coins are returned to the castle, the player can enter the final level and challenge Wario.
![Page 4: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/4.jpg)
InterfaceTurn system on/off
Move/duck; hold UP while jumping for a higher jump; navigate Mario in overworld
Pause game
Jump; hold to let Mario glide in the air if he has rabbit ears; select world in overworld
Hold to run; fire bullets if Mario has fire flower; view map in overworld
![Page 5: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/5.jpg)
Gameplay• Similar to previous Mario titles• Player travels left-to-right, stomping
enemies, collecting coins, busting blocks, and getting power-ups.
Power–ups:
MushroomAbility: Grow Big
Fire FlowerAbility: Shoot
bullets
Rabbit EarsAbillity: Glide in
air
![Page 6: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/6.jpg)
Overworld/Zones6 Main Zones, the Castle, extra levels
![Page 7: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/7.jpg)
Scoring
• Player can collect coins, which unlike in previous titles do not give you a 1up, but are saved to play a minigame
• Stomping 100 enemies gets you a starman• Game keeps track of how many levels the
player has beaten (32 in all). Some are hidden and must be access through secret passages in other levels
![Page 8: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/8.jpg)
Artwork• Big improvement in graphics compared to
original Super Mario Land:• Largest Gameboy game at the time of release
at 4 Megabits (mostly due to graphics)
Super Mario Land (1989) Super Mario Land (1992)
![Page 9: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/9.jpg)
Sound & Music• Music composed by Kazumi Totaka– His other credits include Mario Paint (SNES) and
Animal Crossing (GC)
Special Features• Game contains a special save feature not previously
featured in gameboy games• A battery pack inside the cartridge saves the
players progress automatically
![Page 10: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/10.jpg)
Manual
• Original game included a manual• Hard to get now, you’d have to buy it new
Bugs/Glitches• No major glitches• Minor ones have been found by accident over
the years, don’t really have any major consequence
![Page 11: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/11.jpg)
Game Review• Pros:– Great gameplay, unique worlds, enemies, and power-
ups, challenging, good graphics (for gameboy)• Cons:– Not many– Some secret levels are difficult to get to and require a
certain scenario• Better than most games in its genre because of good
controls, fast gameplay (no puzzles that bog you down), and creative worlds and levels
• Target audience: advertised to kids, but can be played and enjoyed by anyone
![Page 12: Super Mario Land 2](https://reader033.vdocuments.net/reader033/viewer/2022061616/568149e1550346895db70a29/html5/thumbnails/12.jpg)
Summary• Overall strengths– Mario franchise is very strong & popular– Good music– Portable system (can play it anywhere)
• This is an excellent game that is definitely worth buying if you own any of the compatible portable Nintendo systems
• If time permits: DEMO