susan edwards- getty trust
Post on 21-Oct-2014
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DESCRIPTION
"Using Games to Engage Visitors” A panel of museum education directors and consultants will explain how they have approached games for their institutions or clients, and what they've learned.TRANSCRIPT
The Museum as Game Space:Creating educational
games for museum galleries
Why I Love Serious Games
2008: Fascinating!
1981: Not fascinating…
Digital Museum Gallery Games
Mystery @ the Museum Boston Museum of Science (2003)
Played by parent and child teams with a Pocket PC and a walkie-talkie
Ghosts of a ChanceSmithsonian American Art Museum (2008-2010)
Murder at the Met The Metropolitan Museum of Art (2012)
Maryland Science CenterPlanetMania (2013)
Capture the MuseumNational Gallery of Scotland (2013)
The J. Paul Getty Museum at the Getty CenterSwitch – Phases I & II (2012 & 2013)
Games at the Getty Villa
Creating a Game for the Getty VillaPhase I – Paper Prototype (2010)
Phases II & III – Partnering with the Rochester Institute of Technology
Design Document
iPod Prototype
Mosaic: Narrative
Mosaic: Quests
Mosaic Battles: a match-3 mechanic
Mosaic: Winning the Game
Mosaic: Increasing Difficulty
Level 1 challenges
Final Battle
Mosaic: Game Play
Mosaic: Win State
Mosaic: Audience Feedback so far•It’s fun (7.5-10 out 10).•The number of in-game rounds of match-3 need to be reduced.•How the game moves you through the museum needs to be rethought.•Scavenger hunt aspect gets high ratings from players.•People don’t explore buttons for information (Help) or game play (Change ability).•The map needs some work.•People read and enjoy the narrative.•Some players pay attention to works of art while playing, others don’t – the game does not require looking at the works of art.
Remaining Questions and Next Steps
Game players must learn what the game requires in order to advance to a win.
How do I make the content I want to teach:•Close looking at works of art•Information about how ancient works of art were made and used
function as what the player must learn to win the game – and keep the game engaging at the same time?