sustainable technology, engagement, and learning
DESCRIPTION
Sustainable Technology, Engagement, and Learning. The SEM Drivers. Mark David Milliron [email protected]. Change. Learning Swirl! Rising Academic Education Imperative Rising Workforce Education Imperative K-20 Partnerships Restructuring of Education “System” - PowerPoint PPT PresentationTRANSCRIPT
Change• Learning Swirl!• Rising Academic Education
Imperative• Rising Workforce Education
Imperative• K-20 Partnerships• Restructuring of Education
“System”• People Coming to CCs at all Ages
and Stages
Change
• Video games• PC• Email• CDs• Individualist
GenerationX
• Web• Cell phone• IM• MP3s• Online
community
Net GenBaby Boomers
TV generation Typewriters Telephone Memos Family focus
What’s Up
Change• NetGen’s Online 12.2 hrs per week
– 28% > GenX, 50%>Boomer• NetGen 50% more likely to send IMs than
GenX, 2x as likely to read Blogs, 3X as likely to use Social Networking Sites
• 44% HH Broadband (up from 29% in 2004)
• 75% HH Mobile Phones– Data to phone: 45% NetGen, 27% GenY,
17% Boomers• 91% HH use a Search Engine once a week
Change
• Building for the Future
• An Emerging Integrated Infrastructure
• SEM Drivers– Technology– Engagement– Learning
Conversations• Blurring and Blending• Mobility Galore• Gaming• Social Networking• High-Impact
Presentation/Engagement Technologies
• Analytics, Diagnostics, and Evidence-Based Education
• The Human Touch
Blurring and Blending
Face to FaceInfrastructur
e* Campus
*Classrooms*Lecture
Halls*Labs
*Office Hours
*Library
OnlineInfrastructure*Portal*Learning Mgt Systems *Repositories*Phones*Blogs*ePortfolios
Blended
Blurred
ActivitiesLecture, Dialogic, Small Groups, Learning Communities, Project-
Based Learning, Self-Directed Learning, Collateral Learning
Blurring and Blending
Mobility Galore
Mobility Galore
Mobility Galore
Gaming
Social Networking
Social Networking
High-Impact Presentation/Engagement Technologies
Analytics, Diagnostics, and Evidence-Based Education
The Human Touch
E-Mail Serenity Prayer
Conversations• Blurring and Blending• Mobility Galore• Gaming• Social Networking• High-Impact
Presentation/Engagement Technologies
• Analytics, Diagnostics, and Evidence-Based Education
• The Human Touch
Change
• Building for the Future
• An Emerging Integrated Infrastructure
• SEM Drivers– Technology– Engagement– Learning
Change
http://www.splcenter.org/intel/map/hate.jsp
http://www.networkforgood.org/
Dr. Mark David [email protected]
catalyticconversations.blogspot.comwww.markmilliron.com