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The top documents tagged [effectiveness of pruning]
Game playing. Outline Optimal decisions α-β pruning Imperfect, real-time decisions
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Adversarial Search Chapter 6 Section 1 – 4. Types of Games
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Games & Adversarial Search Chapter 5. Games vs. search problems "Unpredictable" opponent specifying a move for every possible opponent’s reply. Time
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Games & Adversarial Search. Game tree (2-player, deterministic, turns) How do we search this tree to find the optimal move?
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Adversarial Search Chapter 6 Section 1 – 4. Outline Optimal decisions α-β pruning Imperfect, real-time decisions
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Adversarial Search Chapter 5.1-5.3 1. Games vs. search problems "Unpredictable" opponent specifying a move for every possible opponent reply Time limits
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Games & Adversarial Search Chapter 6 Section 1 – 4
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Games & Adversarial Search
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Games & Adversarial Search
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CS 460 Spring 2011
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