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CSCE 552 Fall 2012 Multiplayer By Jijun Tang. Multiplayer Modes: Event Timing Turn-Based Easy to implement Any connection type Real-Time Difficult
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ECE544: Communication Networks-II, Spring 2012 D. Raychaudhuri Lecture 5 Includes teaching materials from L. Peterson, J. Kurose, K. Almeroth
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Chapter 5.6 Network and Multiplayer. CS 44552 Multiplayer Modes: Event Timing Turn-Based –Easy to implement –Any connection type Real-Time –Difficult
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