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Part 1: Multiplayer Games Multiplayer Modes. Multiplayer Modes Event Timing Turn-Based Easy to implement Any connection type Real-Time Difficult to implement
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Network Elements based on Partial State A. L. Narasimha Reddy Dept. of Electrical Engineering Texas A & M University
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Network Implementation for Xen and KVM Class project for E6998-01: Network System Design and Implantation 12 Apr 2010 Kangkook Jee (kj2181)
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Chapter 5.6 Network and Multiplayer. 2 Multiplayer Modes: Event Timing Turn-Based Easy to implement Any connection type Real-Time Difficult to implement
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