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The top documents tagged [vertex normals]
1 3D –graphics and animation Shading and Surface Characteristics Harri Airaksinen
218 views
Shading
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1 KIPA Game Engine Seminars Jonathan Blow Seoul, Korea November 30, 2002 Day 5
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1 Computer Graphics Week13 –Shading Models. Shading Models Flat Shading Model: In this technique, each surface is assumed to have one normal vector (usually
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Geometry Shaders. Visualizing Normal Vectors textbook calls this a “hedgehog plot” but (I think) that this is a misuse of the term a hedgehog plot
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Flow Visualization Using Fur Simulation
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Bézier Algorithms & Properties Glenn G. Chappell
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U. of Alaska Fairbanks CS 481/681 Lecture Notes Wednesday, March 3, 2004
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Shading
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Meshes
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Structure-from-Motion Algorithm to Capture 3D Information from a Sequence of Video Images
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CHAPTER 5 CONTOURING. 5.3 CONTOURING Fig 5.7. Relationship between color banding and contouring Contour line (isoline): the same scalar value, or isovalue
235 views
Sebastian Enrique Columbia University
[email protected]
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