technology, the future, and change : emergent trends in learning

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Technology, the Future, and Change : Emergent Trends in Learning. Tim Workman, NRC-IIT 6 October 2010. NRC Institute for Information Technology. Specializing in: 3D imaging, modeling, and visualization Learning and collaborative technologies Human-computer interaction - PowerPoint PPT Presentation

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  • Tim Workman, NRC-IIT6 October 2010Technology, the Future, and Change: Emergent Trends in Learning

  • NRC Institute for Information TechnologySpecializing in:3D imaging, modeling, and visualizationLearning and collaborative technologiesHuman-computer interactionIntelligent internet applicationsNatural language processingData and text miningResearch Labs focused on:Augmented RealityService Oriented SystemsPeople Centered TechnologiesSemantic Web Technologies

  • A Period of Significant Social Change Society is changing, in terms of demographics, priorities, and how people consume informationStop talking about Alternative Training Delivery it is now the way that all training will be conducted. Legacy training models are no longer an option...Commander, Combat Training Centre, CFB GagetownIf you dont like change, youre going to like irrelevance even lessGeneral Eric Shinseki, US Army Chief of StaffPolicy is currently driven by people whos personal experiences and understanding may no longer be wholly relevant

  • Advanced Learning and Technology Represents...Methodologies and technologies that enhance learning processes, cognitive function, knowledge transfer, memory and retention, and both individual and collective performanceApplies to Training & Education and Operational Performance Support

  • Challenges Identified: Government ParticipantsLack of standards between organizations / departmentsLack of situational awareness between organizations / departments for potentially synergistic initiatives, projects, content, past research, etcTraining models are being shaped to fit available / existing tools, versus shaping tools to fit emergent problems / modelsOrganizations tend to pre-position the solution spaceToo much redundant basic research and not enough scaffolding to emphasize applied researchChallenges in matching the right resources to the problem that provides cost and process efficiency

  • Opportunities Identified: Workshop ParticipantsA national Centre of Excellence for Advanced Learning and Technology could provide / facilitate:Framework for discussion / collaboration between stakeholdersTechnology sandbox to develop / trial / showcase emergent technologies, capabilities, and methodsKnowledge integration, coordination, and warehousingAdvice to policy, standardization, and interoperability Needs assessments and prioritization of effortSynthesis of requirements across government organizations to support industry engagement, innovation, etc Access to vendors, organizations, stakeholders within and across the ALT ecosystemAlignment of stakeholder capabilities to opportunities

  • Online Government Advanced Research and Development EnvironmentThe purpose of ONGARDE is to provide government (security cluster) organizations with a common virtual environment within which collaboration, experimentation, and resource sharing can occur. Intent is toEliminate redundant / individually funded efforts and create a collective resource poolCreate a unified research agenda based on priority areas of importance / impactTarget research and development investment against Key Performance Indicators / Return on Investment metricsLeverage whole of government capabilities, resources, and user-base to maximize the value proposition and impact

  • Project OnGARDE designed asA collaboration framework between government organizations to facilitate, expand, and optimize mutually supportive effortsAn initiative designed to:Support coal-face innovation by linking operational organizations with advanced institutional supportEliminate historic distance and barriers between operators and academia at the organizational levelsEstablish new models for industry collaborationA technology infrastructure that will enable government organizations to collaborate within a common virtual environment for the purposes of research, development, and evaluation of emergent methodologies and technologies

  • ONGARDE Partnership Co-hosted with the Canadian Defence AcademyManages Canadas ADL Co-labProvides Canadian Forces training policy guidance to all branchCreates CF research agenda for learning conceptsCF representatives to NATO on use of commercial platforms for training CF managing authority for Defence Learning Network and DND Learn, the enterprise LMS / LCMSWithin whole of government mandate, actively collaborates with other government departments to unify efforts and agendasNew partners welcome

  • Immersive Reflexive Engagement Trainer ProjectThe purpose of the IRET project is to blend a number of technologies to allow soldiers to train within a blended live-virtual environmentPrimary application is judgmental training for ROE and use of forceSecondary application for development of engagement skills with primary and secondary weapons.24-month project (complete summer 2011) Three core componentsMultimodal command interfaces (voice and laser)Cognitive modeling of tasks / behavioursAugmented reality visualization systems

  • Clandestine Labs ProjectCurrent stakeholders include RCMP, CPKN, Canadian Police Research Centre(CPRC), NRC-IIT, and DNDIntent is to develop proof of concept in a police training context that highlights:Personalized Learning / Personal Learning EnvironmentsCompetency & Proficiency Measurement / Management Intelligent Tutoring / AssessmentHigh-level agreements should be in place by end-OctThree trial user groups:National police force (RCMP)Regional police force (volunteer?)Municipal police force (volunteer?)

  • Clandestine Labs ProjectProposed course intended to parallel existing effortsFrame of reference / contrastContent conversionRequire hard problems to solve Training tasksLearning outcomesNeed a wish list

  • QUESTIONS / DISCUSSIONTimothy Workman, CD, MDEProject Manager Strategic PartnershipsNational Research Council Institute for Information Technologytimothy.workman@nrc-cnrc.gc.ca

    Methodologies include experiential learning, problem-based learning, game-based learning, collaborative- / peer-based learning, mobile learning, and distance educationTechnologies include serious games, visualization / simulation platforms, collaborative / social software systems, learning / knowledge management systems, advanced networking / semantic web applications, and mobile devices

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