tesol 2012 games handout final

Upload: om-adam

Post on 05-Apr-2018

221 views

Category:

Documents


0 download

TRANSCRIPT

  • 7/31/2019 Tesol 2012 Games Handout Final

    1/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    CCCooommmeee ooonnn 111 ooorrr 666!!!

    Level: All

    Focus: Grammar:

    Materials: 1 diecards with base form of verbs ( see 7a)noisemaker

    Student Grouping: 2 teams

    Description: For students to recall and practice using forms of irregular verbs.

    Procedure: 1. Cut up the 1a verb grid and put all the verb cards in a pile.

    2. Review the following forms: base form/simple past/past participle/present

    participle.

    3. Divide the class into 2 teams.4. Model the game.

    5. Select a student from each team.

    6. Tell the students what forms the numbers on the die represent. See 1b.

    7. Ask student A to roll the die and pick up a verb card.

    8. The first student to create a sentence using the verb uses the

    noisemaker (bike bell, clapper) to stop the game.

    9. The student shares his/her sentence.

    10. Teacher determines if the sentence is correct and awards a point to that

    team.

    11. If the sentence is incorrect, the other student gets a chance to produce

    a sentence.

    12. Begin game with 1 student from each team.

    1

  • 7/31/2019 Tesol 2012 Games Handout Final

    2/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    CCCooommmeee ooonnn 111 ooorrr 666!!!

    become began break bring buy

    eat fall hear Lose put

    run sell fight forget make

    draw dream drink drive do

    find feel feed fight fly

    get give grow go keep

    have hear hit hold hurt

    leave let lose lend cut

    make meet catch read sleep

    spend tell understand write win

    wake wear throw think take

    swim tell ride draw see

    1a

  • 7/31/2019 Tesol 2012 Games Handout Final

    3/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    CCCooommmeee ooonnn 111 ooorrr 666!!!

    Structure represented by the number on the die.

    Sample #1

    Sample #2

    1 Score 1 point

    2 past form of should

    3 present form of should

    4 present form of must (necessity)

    5 past form of must (necessity)

    6 Score 1 point

    1 Score 1 point

    2 Base form of verb

    3 Simple Past

    4 Past Participle

    5 Present Participle

    6 Score 1 point

    1b

  • 7/31/2019 Tesol 2012 Games Handout Final

    4/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    YYYooouuu'''rrreee gggiiivvviiinnnggg mmmeee aaa CCCOOOMMMPPPLLLEEEXXX!!!

    Level: Intermediate

    Focus: Grammar: Complex Sentences

    Language Function: Attending expressions: Oh, really! Oh, you dont say.Thats interesting. Hmm hmm

    Is that so? Youre kidding!

    Materials: a deck of playing cardsconjunction grid indicating what each suit represents ( see sample 2a)

    grid with numbers and verbs (see sample 2a)

    Student Grouping: 2 teams

    Description: Two students representing 2 teams take turns creating complex sentences

    using clauses from each other's sentences.

    Procedure: 1. Review the components of a Complex Sentence.

    2. Review the conjunctions you want the students to use.

    3. Divide the class into 2 teams.4. Display the 2 grids you have created. (document reader/overhead)

    5. Model the game using students.

    6. Select one student from each team to come to the front of the class.

    7. Student from Team A selects a card. The suit determines the conjunction

    to be used.

    8. The number on the card determines the verb phrase to be used from

    verb phrase grid. Student A must make a complex sentence with the

    selected conjunction and verb phrase.

    9. Student B then uses an attending expression and creates another complex

    sentence using a different conjunction and the new clause provided by

    Student A.

    EXAMPLE: Student A selects 8 of hearts from deck of cards. Therefore, looking at the

    sample conjunction grid he must create a sentence using a time conjunction.

    and verb phrase do my homework. Example:

    Team A Student: Before I eat dinner, I always do my homework.

    Team B Student: Oh really, after I do my homework, I watch TV.

    Team A Student: Is that so, when I watch TV, I check the TV guide.

    10. The students continue until they have produced 2 sentences each.

    11. While the students are producing sentences, the members of either team

    can stop the game when they think an error has been made.

    12. If no errors are made, both teams get a point.

    13. Begin game with 1 student from each team.

    Variation: Different conjunctions and sentence types can be practiced.

    Example: coordinate conjunctions and compound sentences

    Number of conjunctions given for each type can be reduced.

    2

  • 7/31/2019 Tesol 2012 Games Handout Final

    5/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    YYYooouuu'''rrreee gggiiivvviiinnnggg mmmeee aaa CCCOOOMMMPPPLLLEEEXXX!!!

    Sample Conjunction Grid

    TIME CAUSE & EFFECT OPPOSITION CONDITION

    after because although if

    before since though unless

    when now that even though only if

    while as whereas whether or not

    since in order that while even if

    until so in case (that)

    Sample Verb Grid

    1 take the bus

    2 lose weight

    3 pass the exam

    4 talk on the phone

    5 win the lottery

    6 be late for school

    7 find a wallet

    8 be homesick

    9 eat dinner

    10 visit the USA

    Jack return home late

    Queen do homework

    King bake a cake

    Ace kiss my ...

    2a

  • 7/31/2019 Tesol 2012 Games Handout Final

    6/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    HHHmmmmmm,,, III wwwooonnndddeeerrr wwwhhhyyy.........

    Level: Intermediate and above

    Focus: Grammar: Indirect Questions & Statements

    Language Function: Asking for & giving information

    Indirect Questions: Indirect Statements:

    Do you happen to know why...? Well, I have no idea why, but

    Can you tell me why...? I am not sure, but I think

    Do you know why...? Hmm, that`s a great question, I imagine

    Materials: paper

    Student Grouping: 3 teams: 2 teams to play

    1 team acts as judges to choose the best answers

    Description: The judges write indirect questions about something they've always wondered

    about, but do not know the answers to.

    Students from 2 teams make up creative answers to the questions.The judges select the best answer, and the team scores a point.

    Procedure: 1. Review indirect questions and indirect statements.

    2. Divide the class into 3 teams: 2 teams playing and 1 team judging

    3. Ask the students in the judging team to write indirect questions about

    something they've always wondered about that they don't know the

    answers to. Encourage the students to be creative. Provide some examples.

    See examples below.

    4. Model the game.

    5. Select 1 player from each of the 2 playing teams.

    6. One member of the judging team asks the 2 players one of the questions.

    7. Each player confers with the members of their team and gives an

    answer.

    8. The judges choose the best answer.

    9. The student who gave the best answer throws a die to determine

    how many points the team gets.

    10. Begin game with 1 student from each team.

    Sample Questions: Could you tell us why

    the world is round? we yawn?

    water is blue? milk is white?

    you cry when you cut onions? we put candles on birthday cakes?

    turtles have shells? people fall in love?

    zebras have stripes? fish live in water?blood is red? we dream?

    3

  • 7/31/2019 Tesol 2012 Games Handout Final

    7/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    PPPiiiccctttuuurrreee iiittt!!!

    Level: All

    Focus: Grammar: Any grammar structure

    Materials: paper to draw on & markers

    timer

    Student Grouping: 3 teams

    Description: First in groups students write sentences in target structure.

    Then students draw pictures of the sentences.

    Procedure: 1. Review target grammar structure.

    2. Divide class into teams. (minimum of 4 students on each team)

    3. Model the game.4. Select 1 student from each team.

    5. Show the students a sentence containing the target structure.

    Example: I have just eaten a pizza.

    6. Ask the students to return to their groups and draw pictures to elicit the

    sentence from their team members. The students who are drawing can`t

    speak or write.

    7. Tell the class which structure the sentence contains. In this case its

    the PRESENT PERFECT. Ask student to guess what the sentence is, based on

    the picture.

    8. Tell the students they have 3 minutes to draw and guess the sentence.

    9. When a team thinks they have a correct answer, they stop the game byusing a noisemaker and sharing their guess. If they are wrong, the game

    continues until the time is up.

    10. When the time is up, each group shares their guesses and the teacher

    selects the closest answer.

    11. Begin game with 1 student from each team.

    4

  • 7/31/2019 Tesol 2012 Games Handout Final

    8/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    CCCooommmeee ooonnn!!! GGGiiivvveee mmmeee aaa bbbrrreeeaaakkk!!!

    Level: Intermediate

    Focus: Grammar: Mustnt prohibition

    Language Functions: stating prohibitionresponding to statements of prohibition

    Expressions: Are you kidding?

    Come on. Give me a break. No fair.

    Really? Honestly? Are you sure? Really?

    Thats news to me!

    Materials: 1 deck of cards for each group

    grid showing what situation each suit represents

    Student Grouping: teams of 4

    Description: Students practice making and responding to statements with mustnt.

    Procedure: 1. Review modal of prohibition: mustnt.

    2. Review expressions responding to prohibition.

    3. Divide the class into groups of 4.

    4. Model the game with 1 group.

    5. Display the card suit grid. See 5A

    6. Assign one student to be scorekeeper.

    7. One student selects a card from the deck. Example: 5 of spades

    8. Student must produce 5 statements with mustnt that are appropriate

    to the situation spades represents (store)

    9. The other 2 playing students respond with an appropriate statement.

    10.The scorekeeper awards points as follows:

    The student producing the sentences gets 1 point for each correct

    statement. (the number of statements they need to produce is the

    number on the card)

    The scorekeeper at his discretion assigns 1 point to each of the other 2

    players for their responses.

    11. Begin game.

    5

  • 7/31/2019 Tesol 2012 Games Handout Final

    9/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    Come on! Give me a Break!

    Sample #1

    AIRPORT WORK CLASSROOM STORE

    Sample #2

    HOME DOCTORS

    OFFICE

    PUBLIC

    TRANSPORTATION PARTY

    5a

  • 7/31/2019 Tesol 2012 Games Handout Final

    10/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    GGGrrraaammmmmmaaarrr WWWiiinnnkkk!!!

    Level: All levels

    Focus: Grammar: Verb tense: Have you ever

    Language Function Asking for information; ending a conversation

    Expressions: Wow, look at the time. I`ve got to go.

    It was nice talking with you. Well, see you. Take care!

    Sorry. I`ve got to run now. I have to leave now.

    Materials: 1 deck of playing cards

    Student Grouping: Whole class

    Description: Students mingle in the classroom asking each other questions in the target

    structure and completing a class survey. Amongst the students is a murderer.

    Conversation carries on as the murderer kills players one by one by catchingtheir eye and winking at them. When a student is `killed` he must end the

    conversation and sit down.The person who correctly guesses who the

    murderer is wins.

    Procedure: 1. Review the structure you want the students to practice.

    2. Review expressions used to end a conversation.

    3. From a deck of cards, sort out enough playing cards so that each student in

    the class gets a card. Make sure to include the Ace of Spades.

    4. Distribute a card to each student telling them NOT show their cards to

    their classmates.

    5. Tell the students to look at their cards. Tell the students that thestudent who has the Ace of Spades is the murderer. The murderer is going

    to kill each of the players by winking at them one by one.

    6. Handout a copy of the survey to each student. See sample survey 6A.

    7. Tell the students that while they are walking around, talking with their

    classmates and completing the survey, the murderer will wink at the

    students.

    8. Tell the students when the `murderer` winks at them, they must end

    their conversation using an appropriate expression and sit down.

    9. Whenever a student thinks they know who the murderer is, they use a

    noisemaker (bike bell, clapper) to stop and state their guess.

    10. If they are incorrect, they must sit down.

    11. The game continues until someone guesses who the murderer is or

    everyone is killed.

    6

  • 7/31/2019 Tesol 2012 Games Handout Final

    11/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    GGGrrraaammmmmmaaarrr WWWiiinnnkkk!!!SSSaaammmpppllleee CCClllaaassssss SSSuuurrrvvveeeyyy

    FFFiiinnnddd sssooommmeeeooonnneee wwwhhhooo hhhaaasss SSStttuuudddeeennntttsss

    NNNaaammmeee

    111... dddrrruuunnnkkk ccchhhaaammmpppaaagggnnneee

    222... tttaaakkkeeennn aaa llliiimmmooouuusssiiinnneee

    333... bbbrrroookkkeeennn aaa llleeeggg///aaarrrmmm

    444... hhhaaaddd aaa hhhaaannngggooovvveeerrr555... wwwooonnn aaa ppprrriiizzzeee

    666... lllooosssttt kkkeeeyyysss

    777... bbbaaakkkeeeddd aaa cccaaakkkeee

    888... nnneeevvveeerrr tttooolllddd aaa llliiieee

    999... bbbeeeeeennn tttooo AAAfffrrriiicccaaa

    111000... lllooosssttt ttthhheeeiiirrr ttteeemmmpppeeerrr

    111111... bbbeeeeeennn iiinnn aaa hhhooossspppiiitttaaalll

    111222... bbbrrroookkkeeennn aaa ppprrrooommmiiissseee

    111333... kkkeeepppttt aaa dddiiiaaarrryyy

    111444... gggooonnneee tttooo EEEuuurrrooopppeee

    111555... mmmeeettt sssooommmeeeooonnneee fffaaammmooouuusss

    6a

  • 7/31/2019 Tesol 2012 Games Handout Final

    12/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    YYYeeeaaahhh,,, rrriiiggghhhttt!!! AAAsss iiifff!!!

    Level: Advanced

    Focus: Grammar: Subjunctive

    Verbs:ask/command/demand/insist/propose/recommend/request/suggest + thatExpressions: It is desirable/essential/important/necessary/vital + that

    Language Functions: expressing requests/commands/suggestions

    Agreeing/disagreeing

    Agreeing: Well, ok. (if you insist) Disagreeing: What? Are you kidding?

    I guess so. Yeah, right! As if!

    Ok. (This time only!) Nope, not going to happen.

    Certainly/Of course No, Im sorry.

    Yes, sir/maam. Absolutely not!

    Materials: 1 deck of playing cards

    Student Grouping: 2 teams

    Description: Students give commands/make suggestions/requests which are appropriate

    to the situation. Students respond to the commands/suggestions/requests.

    If the response is grammatically correct and appropriate, they respond with

    an expression of agreement. If the response is incorrect, they respond with an

    expression of disagreement.

    Procedure: 1. Review the subjunctive.

    2. Review expressions used to agree and disagree.

    3. Divide the class into 2 teams.

    4. Display what situation each suit represents. See 7a.5. Model the game.

    6. Select 1 student from each team to come to the front of the class.

    7. Ask one student to pick a card from a deck of cards.

    8. Ask the student to give a command/suggestion/request appropriate to that

    situation.

    9. Tell the other student if the statement is grammatically correct and

    appropriate, he should respond by using an expression of agreement.

    If the command is not grammatically correct and or appropriate he should

    respond by using an expression of disagreement.

    Example: Student A selects a card: Example: Its a spade. = retail situation

    Student A says: I insist that the manger give me a refund.Student B agrees or disagrees. (He should agree because the statement is

    grammatically correct and appropriate.

    10. It is possible for each member of the team to score a point.

    11. Begin game with 1 student from each team.

    7

  • 7/31/2019 Tesol 2012 Games Handout Final

    13/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    YYYeeeaaahhh,,, rrriiiggghhhttt!!! AAAsss iiifff!!!

    Sample:

    FAMILY WORK FRIENDS RETAIL

    SCHOOL/

    WORK

    SOCIAL

    EVENT

    SPORTS/

    RECREATION

    PUBLIC

    PLACES

    7a

  • 7/31/2019 Tesol 2012 Games Handout Final

    14/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    CCCaaannn III cccooommmeee,,, tttoooooo???WWhhaatt''ss tthhee ccoonnnneeccttiioonn??

    Level: Intermediate

    Focus: Grammar: "going to" and "will"

    Language Functions: expressing intentions/offers & accepting/refusing

    Accepting: Of course. Certainly. That would be great. Sure, absolutely!Refusing: Im afraid not! Sorry! No! Im sorry. I dont think so.

    Description: Students must guess what a list of items have in common.

    Procedure: 1. Review the uses of "going to" for stating plans or intentions and "will

    for offers.

    2. Review expressions for accepting and refusing.

    3. Model the game. Teacher thinks of items that have something in common.

    Example: things that are red

    4. Teacher says to the class:

    Next weekend, I am going to go to Niagara Falls, and I'm going to take

    some strawberries.

    5. Teacher asks each student "What about you?

    Student 1 says: I'll bring Can (may) I come?

    If the item is red, teacher says: Yes! Of course!

    If the item is NOT red, teacher says, Im sorry, you can't come.

    6. Each student continues offering until one student guesses what all the items

    have in common.

    7. The student who guesses correctly starts a new game.

    The teacher can provide some suggestions to the student who starts

    the new game.

    Suggestions: 1. items that have the same number of syllables

    2. items that are the same color

    3. items that begin/end with the same letter

    4. items that begin with the same letter as the name of the student conducting

    the game

    5. items that have double letters

    6. count/non-count items

    7. items that are made of the same materials: glass/metal/wood/gold

    8. items of the same category: fruits/vegetables/animals/clothing/objects

    in a home/objects found in a classroom

    9. items that are the same shape: round/flat/square10. same number of letters in the word

    8

  • 7/31/2019 Tesol 2012 Games Handout Final

    15/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    TTTiiiccc TTTaaaccc TTToooeee!!!

    Level: All

    Focus: Grammar: All

    Materials: a grid with 9 squares

    Student Grouping: 2 teams

    Description: Students review grammar structures to play Tic Tac Toe.

    Procedure: 1. Review a grammar structure. See 9A for samples.

    2. Display a Tic Tac Toe grid with a grammar structure in each square.

    3. Divide the class into 2 teams, designating one as Team X and the

    other as Team O.

    4. Have each team choose a captain.5. Toss a coin to determine which team goes first.

    6. The team selects a square and works together to produce a

    grammatically correct sentence using the structure from the chosen square.

    The captain informs the teacher when the team has a sentence.

    The captain chooses one of his teammates to write the sentence on the

    board.

    7. The student writing the sentence on the board can not talk to his teammate

    while he/she is writing the sentence on the board.

    8. The opposing team looks at the sentence and decides if it is correct.

    If it is correct, the team that wrote the sentence wins that square by

    marking it with their team letter, X or O.

    If it is incorrect, the opposing team wins that square if they can tell the

    teacher why it is incorrect.

    9. Repeat. The first team to get 3 letters in a row wins.

    Variation: Human Tic Tac Toe: Place nine chairs in a TIC TAC TOE formation in the centre

    of the classroom. Play as above; however, instead of

    marking the squares with an X or O on the board. Have

    students sit in the chairs. Students cross their arms

    in front of them for X`s and make a circle with theirs armsfor O`s.

    9

  • 7/31/2019 Tesol 2012 Games Handout Final

    16/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    TTTiiiccc TTTaaaccc TTToooeee!!!Sample #1: Reviewing Verb Tense: Past Perfect

    come hit watch

    eat laugh sleep

    clean make read

    Sample # 2: Reviewing Modals

    past form of

    should

    present of must

    deduction

    present of should

    past of must

    deduction past form of must

    necessity

    past negative of

    must deduction

    past of could

    possibility must prohibition

    present of

    might

    Sample #3: Reviewing Time Expressions

    many years ago some day soon

    since I was a

    child

    for many

    years

    usually

    right now next week recently

    9a

  • 7/31/2019 Tesol 2012 Games Handout Final

    17/17

    Grammar Games: Developing Learner Independence & Excellence TIna Intini & Irene McKayTESOL 2012, Philadelphia, PA. George Brown College, Toronto, Ont.

    BBBoooaaarrrddd GGGaaammmeeesss!!!

    Level: All

    Focus: Grammar: All

    Materials: Board Games 10a, 10b, 10c, 10d, 10e, 10f, 10g

    Student Grouping: teams of 4

    Description: Students review grammar structures by playing a board game.

    Procedure: 1. Review the grammar structure appropriate to the board game.

    2. Form groups of 4 consisting of 3 players and 1 scorekeeper.

    3. Ask each player to place a coin on the START SPACE.

    4. The order of players is determined by the denomination on their coin.

    The smallest goes first, then the second smallest goes 2nd etc.5. Player #1 rolls the die and moves his/her coin the number of spaces

    shown on the die.

    6. Player 1 follows the instructions on the space.

    7. Scorekeeper will award each correct answer 1 point. No points are given

    for moving forward or backwards.

    8. Players take turns rolling the die and moving.

    9. The game is over when 1 player reaches the FINISH space.

    The player with the most points is the winner.

    10