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The 5 Myths Of Game-based Learning

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Page 1: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

The 5 Myths Of

Game-based

Learning

Page 2: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is
Page 3: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

"I believe strongly in

game-based learning,

but..."

Page 4: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Myth #1 – Games-based

Learning Is New

Page 5: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

"...Life is a kind of Chess, in which we

have often points to gain, and

competitors or adversaries to contend

with, and in which there is a vast

variety of good and ill events... By

playing at Chess then, we may learn:

1st, Foresight... 2nd, Circumspection

(and) 3rd, Caution..." -- Benjamin

Franklin

Page 6: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Myth #2 – Games Work Because

They Capture Attention

Page 7: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Games = “fun”

= increased attention

= increased learning

“The Magic Formula”

Page 8: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Games Work Because

They Are Voluntary!

Game = Voluntary attempt to

overcome an unnecessary

obstacle = “fun” = …

Page 9: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Portal II

Page 10: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Kingdoms Of Amalur - Reckoning

Page 11: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is
Page 12: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

The Power Of Context

“The Mind’s Lie is a very

enjoyable game to play. It is

stimulating, engaging

and fun!”

“[The game] should be less

intellectual and more down

to Earth”

“It was enjoyable and generally

entertaining, especially within

the context in which we played

the game.”

Page 13: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Myth #3 –

“I Need A Game That

Teaches…”

Page 14: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Game-based Learning Is

Plural! You need to consider:

o Different ways of learning

o Different gaming styles

o Different game themes

o Different kinds of “fun”

Page 15: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

The 14 Kinds of

Fun

Page 16: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is
Page 17: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Why Not Develop Your Own Games?

• Mobile game ~ 1

million

• Web game ~1

million

• PC/Console game

~8-60 million

• MMO 100 million +

1

3

2

Page 18: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

The game comes first The game comes first The game comes first

Myth #4 – Learning

Objectives Come First

Page 19: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Results

Page 20: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Experiment:

Page 21: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Class: Strategic Intelligence

Page 22: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Class: Student Satisfaction

Page 23: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

What is going on here?

Page 24: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

And

here?

Page 25: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Flow State → Implicit Learning

“Good games operate at

the outer and growing

edge of a player’s

competence, remaining

challenging, but doable.”

- James Gee

Page 26: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Why Games?

“Indeed, experiments have shown

that the more mental work readers

have to do to infer a cause from a

set of facts, the more memorable the

causal inference will be.”

– Daniel J. Simons and

Christopher F. Chabris

Page 27: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Why Games?

"...variability in constructing

learning situations requires greater

student effort. As a result, engaging in

such situations may be less enjoyable for

students and lead to lower student

ratings of their instructors..."

Page 28: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Why Games?

"...This can be an important consideration on

campuses where small differences in student

responses on course evaluations are used—we

believe inappropriately— to inform salary,

promotion, and tenure decisions."

– Diane F. Halpern and Milton D. Hakel, Applying the

Science of Learning to the University and Beyond, 2003

Page 29: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

Myth #5

“Play games all term?

The students are going to love this…”

Page 30: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is

thank

you!

Page 32: The 5 Myths Of Game-based Learning - PAXsims · 2013. 10. 5. · Kingdoms Of Amalur - Reckoning . The Power Of Context “The Mind’s Lie is a very enjoyable game to play. It is