the horde - kaze no shiro horde.pdf · lined with sharp thorns. ... oni no yamaarashii is as tall...

22
The Horde Katsura-Hiru EARTH: 1 WATER: 1 - Strength: 2 FIRE: 1 - Agility: 5 AIR: 1 - Reflexes: 5 TAINT: Innate School/Rank: None Shadowlands Powers: Uncanny Speed Skills: Hand-to-Hand 6 Advantages: Disadvantages: The vile creatures known as Katsura-hiru are a common breed of parasite within the Shadowlands. They are small, black rodents, with long, matted fur. They bite and scratch at exposed skin, and usually attempt to knock their victims hat or helmet off. Once this is achieved, the Katsura-hiru will leap onto the exposed head, and using its long incisors, bore a hole in the head of the unforetunate victim. Once the Katusura-hiru has found its new host, it will settle down, and the victim will look as though he has a peculiar hair style. After several months of feeding, the Katsura-hiru will be in total control of the nearly useless body. It is common for the parasite to control this body, using it to find a new host. Makura-majo EARTH: 2 WATER: 3 FIRE: 3 AIR: 3 TAINT: Innate School/Rank: None Shadowlands Powers: Darkness Unseen, Uncanny Beauty Skills: Courtier 2, Etiquette 3, Hand-to-hand 4, Seduction 6

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Page 1: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

The Horde

Katsura-Hiru

EARTH: 1

WATER: 1 - Strength: 2

FIRE: 1 - Agility: 5

AIR: 1 - Reflexes: 5

TAINT: Innate

School/Rank: None

Shadowlands Powers: Uncanny Speed

Skills: Hand-to-Hand 6

Advantages:

Disadvantages:

The vile creatures known as Katsura-hiru are a common breed of parasite

within the Shadowlands. They are small, black rodents, with long, matted fur.

They bite and scratch at exposed skin, and usually attempt to knock their

victims hat or helmet off. Once this is achieved, the Katsura-hiru will leap

onto the exposed head, and using its long incisors, bore a hole in the head of

the unforetunate victim. Once the Katusura-hiru has found its new host, it will

settle down, and the victim will look as though he has a peculiar hair style.

After several months of feeding, the Katsura-hiru will be in total control of the

nearly useless body. It is common for the parasite to control this body, using it

to find a new host.

Makura-majo

EARTH: 2

WATER: 3

FIRE: 3

AIR: 3 TAINT: Innate

School/Rank: None

Shadowlands Powers: Darkness Unseen, Uncanny Beauty

Skills: Courtier 2, Etiquette 3, Hand-to-hand 4, Seduction 6

Page 2: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

Advantages:

Disadvantages:

The feared 'pillow-witches' are one of Fu Lengs most twisted creations. They

appear in all ways to be an incredibly beautiful courtier or geisha, and they are

attracted to sake houses, winter courts and other social places and events like

moths to a flame. The Makura-majo target a samurai, always noble, usually

handsome and rich too. Using their finely-honed seductive powers, the

Makura-majo find their way into the beds of daimyo, generals and hatamoto,

where they are able to suck the life out of their 'partners' in a matter of

minutes. The only known way of telling a Makura-majo from a human is a

thin scar running down the back of their neck, those characters with the

'Lechery' disadvantage receive three free raises to notice the scar.

Mokuzaiaku

EARTH: 5

WATER: 3 - Strength: 4

FIRE: 3

AIR: 3 TAINT: Innate

School/Rank: None

Shadowlands Powers: Blackened Claws, Fear 3.

Skills: Hand-to-Hand 4

Advantages:

Disadvantages:

The Mokuzaiaku are the twisted woodland spirits which inhabit many forests

across Rokugan. Most prefer to simply keep intruders away from their

territory, using simple spells to make the forest seem dark and menacing, or

by tripping trespassers and ripping at clothing with roots and thorns. When a

Mokuzaiaku does appeear, it has chosen to destroy those that are intruding in

its lair. Its body is made of wood, seemingly formed from the broken branches

of the trees of the forest. Its face is usually set in a scowl, and its mouth is

lined with sharp thorns. Its fingers are tipped with large black claws, of the

sort commonly found among the creatures of the Shadowlands.

Although they are undoubtable evil, the Mokuzaiaku seem to want to be able

to live in peace, undisturbed by humans, naga or nezumi. While they tolerate

the presence of the more animal like of the Shadowlands creatures, they will

Page 3: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

not allow goblins to enter their forests, as the bakemono tendancy to destroy

anything they can would soon leave the Mokuzaiaku with no home.

Nen-ekiwana

EARTH: 1

WATER: 1

FIRE: 1

AIR: 1 TAINT: Innate

School/Rank: None

Shadowlands Powers: Cannot be killed

Skills: None

Advantages:

Disadvantages:

The Nen-ekiwana are living pits of mucus, they stink of the rotting flesh of

those who have been trapped before. Colonies of the various Shadowland

parasites often live near to Nen-ekiwana, taking the opportunity to feed off

captive victims.

Any character who steps on a Nen-ekiwana is immediately sucked in up to his

waist, and he will suffer 1k1 wounds per round as the vile substance begins to

digest him. The character is trapped for a total of 10 - the number of actions

he spends trying to free himself.

Otokomori

EARTH: 4

WATER: 4 - Strength: 5

FIRE: 5 - Agility: 6

AIR: 4 - Reflexes: 7

VOID: 0 (4 if Otokomori combats his Taint)

TAINT: Innate

School/Rank: None

Shadowlands Powers: Blackened Claws, Blessing of the Dark One, Uncanny

Page 4: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

Speed, Unholy Strength, Feed on Flesh

Skills: Hand-to-Hand 6, Language: Rokugani 3. (If Otokomori could combat

his Taint, he would remember the following skills: Hunting 4, Lore: 'Batling'

5, Yari 5)

Advantages:

Disadvantages:

The vile beast known as Otokomori is a terrible sight to behold, its body is

much larger than even the largest Hida bushi, and its powerfully muscled arms

end in hands tipped with huge black claws which it uses to rip apart its foes. A

flap of skin joins ths underside of Otokomori's arms to its sides. Its mouth is

filled with sharp fangs, and its ears are pointed. Otokomori has collected

numerous grisly trophies from its victims; bones, skulls, even flayed skin,

which it wears with pride around its waist.

Otokomori is actually a highly intelligent being, the final member of a

reclusive ancient species of 'batlings'. In an effort to secure the future of his

race, Otokomori entered into a pact with the Dark Oracles. However, instead

of helping him, the Dark Oracles twisted him into the creature which plagues

Rokugan today. Unfortunately the corruption which the Dark Oracles placed

in him prevents Otokomori from remembering his true identity.

Oni no Zokakiken The Oni no Zokakiken are constantly changing, when first encountered they

often resemble a goblin or some other small denizen of the Shadowlands, but

when attacked their apperance changes; they grow larger and more muscular,

they grow extra arms, horns and tentacles. The Oni no Zokakiken are

dangerous foes, for their strength grows as the battle goes on. They sometimes

lead packs of goblins (or whatever creature they choose to resemble) to

confuse their enemies, they sometimes stand back and wait, growing in form

and power as the battle rages around them.

EARTH: 6

WATER: 6

FIRE: 6

AIR: 6

Attacking: Spcial - see below

Damage: Special - see below

TN to be Hit: 30

Armour: 20

Wounds: 30:+3, 50:+6, 85:Dead

Page 5: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

Abilities: Invulnerability, Fear X (where X is equal to the number of combat

rounds taken since combat was initiated).

Special Ability: The damage and attack rolls made by an Oni no Zokakiken

are equal to XkX+1, where X is the number of combat rounds taken since

combat was initiated.

Oni no Toge

The Oni no Toge of the Shadowlands plains appear to be warped thorny

bushes. When an unsuspecting samurai wanders too close, the demon leaps up

to reveal its true nature. Oni no Toge are typically the same size as a typical

bushi, although their bodies are covered in terrible thorns and their eyes glow

yellow. These demons have been known to launch barrages of thorns at their

prey, inflicting terrible wounds. Although Oni no Toge usually fight alone,

they have been encountered in groups of up to three.

EARTH: 4

WATER: 2

- Strength: 4

FIRE: 3

- Agiltiy: 4

AIR: 3

Attacking: 3k3

Damage: 3k2

TN to be Hit: 30

Armour: 15

Wounds: 15:-1, 30:-2, 60:Dead

Abilities: Fear 3, Invulnerability

Special Ability: Oni no Toge may launch a storm of thorns once per battle.

This is resolved as a shuriken attack against each target in the area of the burst

(roughly 5 square metres around the demon), which if successful, causes 4k3

damage. Any who attack Oni no Toge with a weapon smaller than a katana

suffer 1k1 wounds from the demon's thorny body, while any who attack while

unarmed suffer 2k2 wounds.

Oni no Uma On the vast plains of the Shadowlands there are the Oni no Uma. They are the

height of the finest Unicorn battle-steed, but their skin is a leathery charred

black, and they have 6 legs, with 6 flaming hooves. These hooves are as

strong as the Kaiu wall, and can crush a bushis kabuto with a single kick. If

Page 6: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

this were not terrible enough, the fire that surrounds the hooves ignites

anything flammable.

Their other features are very similar to a normal horse, but their eyes glow

red, and the mane and tail are of crackling flame. They can speak, and when

they do so, it is the sound of a roaring fire.

They attack alone, and they are dangerous foes indeed. Fire spells cause them

no damage, however they are particularly vulnerable to water.

EARTH: 4

WATER: 4

- Strength: 5

FIRE: 4

AIR: 4

Attacking: 5k3

Damage: 6k3

TN to be Hit: 25

Armour: 7

Wounds: 20:+3, 40:+6, 80:Dead

Abilities: Fear 2, Invulnerability, Takes no damage from Fire spells

Special Ability: Because of its flaming hooves, any attack by Oni no Uma

ignores armour. Oni no Uma takes damage from water equal to 1k1 per litre.

The spell Bo of Water has a base damage rating of 4k4 when used against an

Oni no Uma.

Oni no Yamaarashii

Oni no Yamaarashii is as tall as an ogre, with long, thick black claws tipping

his muscular arms. His back is covered in thick, powerul spines, and if under

heavy attack, Yamaarashii will roll into a spiked ball, injuring any who dare

attack. He has a high level of intelligence, and enjoys playing with his

enemies before they die.

He is a dangerous opponent, and revels in the destruction of beauty. He is

known to have a particular hatred for Crane clan samurai, for he was

originally summoned by a scarred Asahina Maho-Tsukai.

EARTH: 4

WATER: 3

- Strength: 4

FIRE: 4

Page 7: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

AIR: 3

- Reflexes: 4

Attacking: 4k3

Damage: 4k4

TN to be Hit: 25

Armour: 10 / Ball: 15

Wounds: 20:-1, 40:-2, 75:Dead

Abilities: Fear 4, Invulnerability

Special Ability: Once Oni no Yamaarashii has taken 40 wounds, he will roll

into a spiked ball. Any who try to attack him while he is in this state will take

2k2 wounds.

Oni no Yuka-ita The Oni no Yuka-ita are a strange demon, they are unable to move, although

their disguise compensates for this. Yuka-ita appear to be a normal wooden

floorboard or stone tile. When trodden on, they reveal their real appearance, a

great fanged mouth, ringed by barbed tentacles which it lashes around the legs

and body of its victims.

EARTH: 2

- Stamina: 8

WATER: 2

- Strength: 6

FIRE: 2

- Agility: 5

AIR: 2

- Reflexes: 6

Attacking: 5k4

Damage: 3k3

TN to be Hit: 10

Armour: 10

Wounds: 30:+3, 60:+6, 100:Dead

Abilities: Invulnerability

Special Ability: Oni no Yuka-ita are able to disguise themselves as

floorboards tiles as required by their surroundings.

Oni no Kuzuhiroi

The Oni no Kuzuhiroi appears to be a heavily armoured humanoid, slightly

larger than the average Rokugani. Its armour consists of a battered and broken

collection of shoulder plates, helms, mempo and more, often worn in the

wrong place. From the tattered helm and face-mask, two yellow eyes glow,

Page 8: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

and the voice which taunts the enemy is decidedly reptilian. Kuzuhiroi

generally carry a heavy no-dachi, tetsubo or dai tsuchi, usually stolen from a

Crab bushi's corpse. Some Oni no Kuzuhiroi have taken to wearing a back-

banner made of the remains of the once-proud banners of the clans.

These Oni have taken to leading packs of braying Goblins into battle, and with

each successful battle, they add to their grotesque collection of armour and

weapons.

EARTH: 5

WATER: 4

- Strength: 6

FIRE: 5

AIR: 4

TN to be Hit: 25

Wounds: 30:+3, 60:+6, 100:Armour Destroyed

Abilities: None (see below)

Special Ability: Kuzuhiroi cannot be killed. If the 'host' armour is destroyed,

a thin purple snake-like creature with long spindly arms and legs will scurry

off into the darkness. No-one has ever found an Oni no Kuzuhiroi outside of

its armour.

Oni no Tane

The tiny creature known as Oni no Tane appears to be in all regards a normal

pip/stone in a normal fruit. In reality, the pip is the egg form of the huge Oni

no Mimizu, and when ingested can complete its incubation period. Shugenja

can detect minute amounts of Taint from 'infected' fruit, but sometimes it is

not enough to arouse suspicion.

EARTH: 1

WATER: 1

FIRE: 1

AIR: 1

Attacking: --

Damage: --

TN to be Hit: --

Armour: --

Wounds: 1:Dead

Abilities: Invulnerability

Special Ability: If ingested, the tiny Oni no Tane will grow within the gut of

the host at a rate of 6 inches per day until the victim is torn apart from the

inside by a new, juvenile, Oni no Mimizu (the process takes on average 4

Page 9: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

months to complete). A day's growth can be prevented by drinking Jade Petal

Tea, but this can only be done for a number of consecutive days equal to the

host's Earth ring, before an equal number of days growth must be endured.

The only known way to destroy an ingested Oni no Tane is to swallow

splintered (not ground) Jade, a painful process which causes (X+5)k(X+5)

wounds to the host, where X is the number of months (rounding down) the

Tane has been incubating.

Oni no Kaeru Lurking in many of the Shadowlands bogs are the Oni no Kaeru. This

humanoid Oni looks halfway between a frog and a human. They have two

long arms ending in three-fingered hands, a cruel claw tipping each finger.

The Kaeru have two strong, long legs, with webbed feet. They are very able

swimmers, and on land have been witnessed to perform a standing leap of 5

ken-an (15 feet) in height. They are 2 ken-an tall, but this is when their long

legs are fully stretched. Kaeru normally sit in a squat, this seems to be a more

comfortable position for them to rest in.

Their necks are wide and muscular, and the large, flat head of the Kaeru is

split by a wide frog-like mouth, crammed with sharp pointed teeth. The Kaeru

have two small nostril slits, and four glowing green eyes, set in two pairs on

the sides of their heads. Thier skin colour ranges from green to a murky-

brown.

They attack in groups of 2 to 5, and this has led me to believe that they form

'family' groups of some sort. They prefer trying to push or shock their target

into falling into a bog, swamp, lake or river, where they have a distinct

advantage. Alone, they are not a great danger to a well-prepared party, but

groups of Kaeru can overwhelm small parties of bushi.

EARTH: 2

WATER: 2

- Strength: 3

FIRE: 2

- Agility: 4

AIR: 2

- Reflexes: 3

Attacking: 4k2

Damage: 5k3

TN to be Hit: 20

Armour: 4

Wounds: 10:+3, 25:+6, 40:Dead

Page 10: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

Abilities: Fear 1, Invulnerability

Special Ability: In water, Oni no Kaeru roll but don't keep an extra dice for

all rolls in combat.

Oni no Kageboushi

This Oni caused many problems in the Soshi family when it got lose. Soshi

Kageboushi tried to create a thing of Shadow as a servant, but he stumbled

down the dark path of maho in his search, and created this Oni. He was hunted

down and hung in Traitors Grove. However, it was too late, the Oni who had

taken his name escaped.

Oni No Kageboushi is a very special type of Oni, being created through maho

and Soshi secret magic, it has a little bit of the stuff of Shadows in it. This Oni

can slip through cracks and slide silently over floors. It feeds on the fears of

others and loves to hound those with a fear of the dark. The major problem

dealing with this Oni is it is completely unharmed by anything but light and

crystal. This makes it one of the hardest Oni to kill. When attacked with a

crystal weapon it likes to flatten against stone walls or rocky floors, anything

hard to try to shatter the crystal weapon. Failing that it flees as soon as

possible when hurt. Any time its fear affects someone successfully it heals

1k1 wounds. It can be bought up above its normal health max but "bleeds off"

the extra at a rate of 5 wounds an hour. When it needs to attack it whips out

shadowy limbs that leave smoking blackened wounds.

EARTH: 2

WATER: 2

FIRE: 3

AIR: 2

- Awareness: 3

Attacking: 4k3

Damage: 4k2 - Ignores Armour

TN to be Hit: 30

Armour: 8

Wounds: 10:+3, 25:+6, 50:+10, 90:Dead

Abilities: Fear 3 (Fear 4 at night, and Fear 5 in total darkness), Invulnerability

Special Ability: Gains 1k1 wounds every time someone fails a fear check

(extra above Kageboushi's maximum level is lost at a rate of 5 wounds per

hour). Can only be hurt by crystal. Light causes 2k2 wounds per round, direct

sunlight will cause 10k10.

Page 11: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

by

Jason Saice Aka Soshi Saice *Exp The Saice*

Oni no Kyoki

The strange, twisted features of the Oni no Kyoki have a perverse and

unnatural beauty, which inspires loathing rather than admiration. They are

obviously female in form, but they have two large scorpion-like claws in place

of their hands, their eyes are large and completely green, and they have a

razor-edged tail. Their skin is either white or a pastel shade (commonly blue

or pink).

Oni no Kyoki exude a musky perfume, which is highly attractive to humans. It

uses this to tempt bushi into range of its deadly claws.

EARTH: 5

WATER: 5

FIRE: 6

AIR: 5

- Reflexes: 6

Attacking: 6k3

Damage: 6k4

TN to be Hit: 30

Armour: 8

Wounds: 30:+3, 60:+6, 120:Dead

Abilities: Fear 2, Invulnerability

Special Ability: The musky perfume exuded by the Kyoki causes any

character within range (10m) to drop their weapons and advance toward the

Oni, doing nothing but breathing in the perfume. Characters who make a

simple Willpower roll against a TN of 20 are not affected by the Oni's

perfume. Entranced characters are only released when the Oni no Kyoki is

killed.

Oni no Mimizu

The Mimizu are gigantic bloated maggot-like Oni, their skin is rubbery, and

ranges in colour from a pale green to light brown. These Oni are incredibly

tough, and can take a tremendous amount of damage before they are

destroyed. Luckily, they are vulnerable to fire, and are not agile enough to

avoid it.

Page 12: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

Oni no Mizimu attack by flailing their huge bodies around, hoping to crush

their enemies. As the Mimizu have no detectable mouth, it is unknown what

they eat. In fact, this has lead to the theory that the Mimizu are simply the

young of another, even larger Oni.

EARTH: 2

- Stamina: 8

WATER: 2

- Strength: 8

FIRE: 2

AIR: 2

Attacking: 6k3

Damage: 5k3

TN to be Hit: 15

Armour: 5

Wounds: 50:+3, 100:+6, 160:Dead

Abilities: Fear 5, Invulnerability

Special Ability: If a character is hit by an Oni no Mimizu, he must make a

contested Strength test, or be knocked off his feet. Due to their rubbery hides,

Oni no Mimizu take no damage from any Dai Tsuchi or Tetsubo (even

nemuranai versions). Oni no Mimizu take double damage from fire or flame

sources.

Oni no Haeoto

The Oni no Haeoto resemble gigantic flys, huge faceted eyes shine purple and

green, and their large black bodies are covered in rigid hairs. It has recently

been discovered that the Oni no Haeoto are the adult form of the Tane/Mimizu

oni. The Oni no Haeoto can vomit a vile sticky, acidic stream over their prey,

before they suck up the putrid liquid; dissolved prey and all. Ratling scouts

have told stories of elite maho-bujin riding Oni no Haeoto into battle,

although the Crab angrily deny this.

EARTH: 2

- Stamina: 6

WATER: 2

- Strength: 6

FIRE: 2

- Agiltiy: 6

AIR: 2

- Reflexes: 5

Attacking: 4k4

Damage: 4k3

Page 13: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

TN to be Hit: 30

Armour: 25

Wounds: 30:-1, 60:-2, 100:Dead

Abilities: Fear 4, Invulnerability, Flight

Special Ability: Oni no Haeoto can launch a stream of putrid vomit over its

prey. All targets within a 10 metre range of Haeoto's mouth are hit unless they

can make a Reflexes roll against a TN of 20. Those who are hit take 2k1

wounds per round as the caustic vomit eats through armour, clothes and flesh.

This effect lasts for a number of rounds equal to 10 - the target's Earth ring.

Oni no Henshou

Oni No Henshou is a wonder to behold, such beauty just should not be found

in the Shadowlands. Oni No Henshou was a creation of a mad Unicorn whose

name has been struck from history. What is known is that she lost her true

love and her beauty in a terrible fire. Wishing for both back, she turned to

darker arts and Oni No Henshou was born. The Oni took her life before her

clan had a chance kill her.

This Oni has a simple yet effective way of killing; it stuns its victims with its

awe-inspiring beauty, and then drinks their blood. Henshou is fairly weak if

she fails to inspire awe in all of her opponents,

EARTH: 2

WATER: 2

FIRE: 2

AIR: 2

Attacking: 3k2

Damage: 2k2

TN to be Hit: 20

Armour: None

Wounds: 10:+3, 25:+6, 40:Dead

Abilities: Invulnerability

Fear 4 (effect is not actually fear, but a stunned awe at her beauty)

Special Ability: None

by

Jason Saice Aka Soshi Saice *Exp The Saice*

Page 14: The Horde - Kaze no Shiro Horde.pdf · lined with sharp thorns. ... Oni no Yamaarashii is as tall as an ogre, with long, ... From the tattered helm and face-mask,

Oni no Okufukoi

The Oni no Hokufukoi is a dangerous opponent indeed, it appears to be a

grotesquely deformed bushi, armed only with a blackened katana. The

Hokufukoi will not attack unless it is attacked first, although it will try to goad

honourable samurai to fight it. The reason for its tactics is quite simple, when

the demon is damaged, it will attack its assailant and if successful it deals

twice the damage it was dealt.

In addition, the dark blade of the Hokufukoi leaves tainted wounds which, if

not healed by a talented shugenja or monk, will fester and cause the wounded

to develop the Taint within 3 days.

If defeated, the Hokufukoi will dissolve to dust, and a swirling grey mist

slowly dissipates with what sounds like a sigh of relief.

EARTH: 4

WATER: 4

FIRE: 4

AIR: 4

Attacking: 4k4

Damage: Special - see below

TN to be Hit: 20

Armour: 0

Wounds: 20:+3, 50:+6, 75:Dead

Abilities: Fear 3, Invulnerability

Special Ability: The Oni no Hokufukoi will not attack unless it is attacked

first. When attacked, it will only attack the person(s) who attacked it, and each

turn it can make a single attack against each person who attacked it that turn.

If it hits successfully, it automatically deals twice the damage it was

previously dealt by that person. In addition, any wounds caused by an Oni no

Hokufukoi cannot be healed by non-magical means.

Oni no Mumei

This old and fearsome demon has one of the oddest historys of all Oni. By

their very nature, Oni need a name to have a link to and a form in the mortal

world. How this particular Oni came to be can only be theorized, but from

what has been discovered, it is that the name that was given to this Oni got

consumed by the Shadow before if could completely bind itself to this world.

Somehow a link had been made that allowed the nameless Oni to gain form in

this world.

Because of Mumei's nameless state, it has a great deal more freedom then

most. But in some regards it is also weaker. Its physical form is weak at best,

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Mumei appears as a misty, incomplete form. What makes Oni No Mumei so

dangerous is its power to borrow someone's name.

Mumei attacks sleeping people and engages in a battle of wills. Every hour,

Oni No Mumei rolls its willpower vs. the willpower of the target. If Mumei

wins, the target loses a point of willpower that can only be regained by a week

of bed rest. If a target is reduced to zero willpower, Oni No Mumei has

borrowed his name and the target gets his willpower back. Treat them as being

a normal Name bound pair (WoSL), except if the victim can win three

willpower tests as per name bound rules he will retake his name from Oni No

Mumei. Otherwise, after Oni No Mumei wins enough tests to gain a

Shadowlands power, it loses the name it borrowed and keeps the power. It can

then go and borrow a new name and repeat the process. Over time, Oni No

Mumei can evolve into a fearsome Oni, and many in later stages get mistaken

for other types of Oni. Oni No Mumei can spawn.

EARTH: 1

- Willpower: 3

WATER: 1

FIRE: 1

AIR: 1

- Awareness: 3

Attacking: None

Damage: None

TN to be Hit: 25

Armour: None

Wounds: 10:+3, 25:+6, 40:Dead

Abilities: Invulnerability

Special Ability: See above for 'name borrowing' ability.

by

Jason Saice Aka Soshi Saice *Exp The Saice*

Oni no Oushiza This monstrous creature stands over 3 ken-an tall, and 4 ken-an long. It

resembles a mighty ox, but its size belies its demonic nature. Its skin is brown,

and its hooves are a dull red. Its two huge horns (a total span of two ken-an)

are like massive steel spikes set directly into its thick skull. From its nostrils it

emits a strange vapour, which sends even the sturdiest bushi into bouts of

vomiting and convulsions. Its eyes are pitch black, and it cannot speak the

language of humans, it simply bellows its hatred to the churning skies of the

Shadowlands.

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Before a battle its tail swishes slowly as it scrapes the ground with its hooves

in anticipation of the inevitable destruction. Oni no Oushiza, like most Oni,

attack on their own.

EARTH: 6

WATER: 6

- Strength: 7

FIRE: 6

AIR: 6

Attacking: 6k5

Damage: 8k5

TN to be Hit: 30

Armour: 10

Wounds: 40:+3, 80:+6, 130:Dead

Abilities: Fear 4, Invulnerability

Special Ability: The vapours from an Oni no Oushiza's nose cause any

character within 10 metres to roll 1 less die for all rolls unless the character

makes a simple Stamina roll against a TN of 15.

Oni no Ryuketsu The terrible demon known as Oni no Ryuketsu is one of the most dangerous

Oni ever to be encountered. Oni no Ryuketsu typically stand 4 ken-an tall.

They have bestial features, thier gaping maws filled with row upon row of

jagged fangs. They have huge, muscled chests and arms, their legs resemble

those of goats, or of other such animals. They have two huge black wings, and

they use these to travel where they wish. They often carry a huge tetsubo or

dai-tsuchi carved out of rough stone.

EARTH: 7

WATER: 7

FIRE: 7

AIR: 7

Attacking: 7k5

Damage: 7k7

TN to be Hit: 35

Armour: 12

Wounds: 50:+3, 100:+6, 150:Dead

Abilities: Fear 5, Invulnerability

Special Ability: Oni no Ryuketsu may make 3 attacks per round.

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Teju the Inhuman

EARTH: 7

WATER: 4 - Strength: 7

FIRE: 6

AIR: 4 - Reflexes: 7

VOID: 5

TAINT: Innate

School/Rank: Higuma Bushi 3

Shadowlands Powers: Death Never Stops, Eyes of Hell, Uncanny Speed,

Unholy Stamina, Unholy Strength

Skills: Battle 7, Hunting 6, Intimidation 8, Kenjutsu 6, Lore: Shadowlands 7,

Mountaineering 6, Onojutsu 9, Wrestling 7

Honour: 0

Glory: 0

Advantages: Combat Reflexes, Inheritance: The Great Ono of Higuma,

Large, Way of the Land: Spine of the World Mountains

Disadvantages: Brash

The savage beast known as Teju the Inhuman was once the daimyo of the

Bear, Higuma Teju. Falling foul of Kuni Yori's mad plots, Teju spiralled into

a destructive cycle of using his Tainted powers to fight the vile creatures of

the Shadowlands. Teju accounted for over thirty Oni before he was knocked

unconcious and dragged to the Festering Pit. Made an Akutenshi by Fu Leng,

Tejus body twisted into a terrible combination of Ape and Human, his body

sprouted thick matted fur, and his arms elongated, allowing Teju to run on all

fours at speed. Tejus eyes burnt away, leaving two fiery red orbs in their

place. The savage Teju the Inhuman still carries the Great Ono of Higuma, the

ancestral weapon of the Bear Clan, and he puts it to destructive use in the

name of his new master, the Fallen One.

Teju currently leads small warpacks of Ogres and Oni into battle, barking

orders with a terrible fire in his eyes. A master of lightning fast warfare, Teju

frequently leads his warpacks past the Kaiu Wall to terrorise the peasantry.

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Itami, Concubine of Fu Leng

EARTH: 4

WATER: 3 - Perception: 6

FIRE: 7

AIR: 7

VOID: 5

TAINT: Innate

School/Rank: Bayushi Courtier 5

Shadowlands Powers: Blood Shouting, Darkness Unseen, Father of Lies,

Unholy Beauty

Skills: Courtier 7, Dance 7, Etiquette 7, Poetry 4, Political Maneuvering 7,

Seduction 8, Tantojutsu 4

Honour: 0

Glory: 0

Advantages: Allies: Many, Dangerous Beauty

Disadvantages: Cruel, True Love: Fu Leng

Itami is an unbelievably beautiful woman, her black hair reaches her ankles

and her dark eyes look like two shards of obsidian. In the last two centuries

Itami has not aged at all, her devotion to Fu Leng was returned with his

favour. The fallen one made Itami an Akutenshi and sent her into Rokugan to

taint the Empire from the inside. She is able to hide her taint completely, an

ability which she often uses to fool the naïve and the inexperienced. Itami

functions best in the courts of Rokugan, although she has to remember to 'die'

every few decades before appearing with a new identity to maintain her façade

as a mortal.

Itami is a dangerous and patient foe, she has been known to stalk enemies for

several years before setting into motion her plans to destroy her chosen

victims. Her fellow Akutenshi speculate over her origins, most say she was

once a Bayushi, although some think she may have been a member of the

Otomo house.

Gakusha, the Dark Tensai

EARTH: 3

WATER: 3 - Perception: 6

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FIRE: 4 - Intelligence: 7

AIR: 4 - Awareness: 7

VOID: 4

TAINT: Innate

School/Rank: Dark Tensai 5

Shadowlands Powers:

Skills: Aiguchi 7, Calligraphy 3, Lore: Maho 6, Lore: Phoenix 5, Torture 6, Wakizashi 5,

Spells: Sense, Commune, Summon, All Fire Spells, All Maho Spells.

Honour: 0

Glory: 0

Advantages: Allies: Dark Tensai School

Disadvantages:

Gakusha was once a skilled Fire Tensai with the Phoenix, but he was among

the first to turn to Fu Leng when the Black Scrolls were opened. Fleein deep

into the Shadowlands, Gakusha bargained with Fu Leng himself for the

secrets of Maho. Fu Leng saw the innate talent in the Phoenix Tensai and

granted him the knowledge he sought.

In gratitude to his dark master, Gakusha built a great temple in the

Shadowlands, and to this day he teaches a dark version of the Phoenix Tensai

school to all who are willing to pay the price.

Gakushas skin is charred black, and he always appears to smoke slightly. He

wears flame coloured robes and wears a mockery of the Isawa mon, with the

kanji for maho replacing all of the elements except Fire.

Chuda Meihiko

EARTH: 4 - Willpower: 6

WATER: 4 - Perception: 6

FIRE: 4 - Intelligence: 9

AIR: 6

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- Awareness: 8

VOID: NA

TAINT: 7.4

School/Rank: Chuda Shugenja 3, Maho-Bujin 4

Shadowlands Powers: Body of Damned Time, Command the Taint,

Increased Attributes, Shapechanging, Undead Strength

Skills: Acting 4, Bard 3, Calligraphy 3, Defence 3, Horsemanship 2, Hunting

4, Investigation 4, Kenjutsu 3, Lore: Maho 4, Lore: Maho-tsukai 5, Lore: Shadowlands 5, Meditation 3, Seduction 4, Stealth 3, Theology 2, Torture 5

Spells: Summon, Commune, Sense, Fear*, Time's Deadly Hand, False

Tongue, Know the Mind, By the Light of Lord Moon, The Way to Inner

Peace, Curse*, Dark Divination, Stealing the Soul, Sinful Dreams*, Dark

Charisma*, Truth is a Scourge, Touch of Death, Animate the Dead, Summon

Oni, Summon Revenant* (* marks Innate Abilities)

Honour: 0

Glory: 0

Advantages: Benten's Blessing, Innate Abilities, Luck (Rank 2), Bland,

Major Ally (Shuten Doji of Desire)

Disadvantages: Dark Secret (several), Small, Lost Love (Chuda Minobu)

Chuda Meihiko was about seven years old when the Five Nights of Shame

destroyed everything she ever hoped for. Her clan was destroyed and those

few Chuda that remained hunted down like animals. Her parents and about ten

other families were hiding in the Shinomen after those dreadful nights and

hoped to make a living there.

At the age of 18 she was married to Chuda Minobu. He was the only one left

for Meihiko at that time since the practice of maho had made her parents leave

the small group several years ago and Minobu's parents shared the same fate.

Both loved each other dearly and when Minobu was killed by a Crab patrol

Meihiko went mad. She summoned as many undead as she could and did not

stop even when her friends were warning her not to betray their hiding place

to the Crab but by that time it was already too late.

Meihiko was the only one who survived the attack, but this time a voice had

called her far away from the Shinomen. The Shuten Doji of Desire had

realized the strength of emotion within Meihiko and had realized the potential

in the small human form and rather than demanding the ultimate tribute to the

power it granted her, the Shuten Doji took mortal form and accompanied her

on her journey to a place that she would never reach. She became an

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Akutsukai in the vast planes of the Shadowlands by herself and when she had

finished she had powers at her command that shook the Earth itself.

Today Meihiko lives in the southern reaches of the Shinomen with a small

band of Snake - she is the last of the old and the first of the new Snake Clan

and with the aid of her new lover, the Shuten Doji, she is about to strengthen

this little band of maho-tsukai. Sometimes poeple see her wandering across

Dragon Heart Plain when the desire to reclaim her ancient lands becomes too

great... anybody seeing her shall be warned: The beautiful lady will be your

death, and if you are truly unforetunate, even your rebirth.

by

Asako Chris

Chimidoro

EARTH: 5

WATER: 5

FIRE: 5 - Agility: 6

AIR: 5 - Reflexes: 6

VOID: 5

TAINT: Innate

School/Rank: Mirumoto Bushi 5, Taki Kenjutsu Style

Shadowlands Powers: Uncanny Speed

Skills: Athletics 5, Defence 5, Etiquette 2, Jiujutsu 5, Kenjutsu 8,

Weaponsmith 4

Honour: 0

Glory: 0

Advantages: Ambidextrous, Quick

Disadvantages:

Chimidoro stalks the battlefields, hunting down the heroes of the Empire as a

champion of Fu Leng. Using the Niten techniques he learnt in his previous

life, Chimidoro becomes a whirlwind of steel in combat. Despite his

aggressive fighting style, and his grim determination, there is a glimmer of

sadness in Chimidoro's eyes, and he will bow to the most honourable

opponents before cutting them down in a barrage of sword strokes.

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Although Chimidoro's armour, clothes and skin are stained through decades of

blood and gore, he keeps his daisho highly polished, the last reminder of his

life before corruption. Chimidoro talks with a rough, gasping voice, and he

frequently coughs up mouthfuls of blackened blood.