the hunger games of strategy
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The Hunger Games of Strategy
Deadly competition in an era of openess, sustainability and play
Jean-Michel Viola, PhD
What is Strategy?
Deadly coopetition
• Hypercompetition (cost + differentiation)• Blue ocean is hard to find• Competitive advantages can rarely be sustained• H index are decreasing
• The case of Mobile in France (64M active sim cards in 2012)
Disruptive ?
Is Strategizing still relevant?
Three Schools
Formal strategy Realized strategy
Emerging strategy
Key success factors
Core Competenc
e
Activities
A B
C
Products
How strategy is changing?
• Business models • Big data analytics• Sustainability • Gamification• Managerial implications
The classical strategic model
Competitive rivalry within the industry
Threat of new entrants
Bargaining power of
Buyers
Threat of Substitutes
Bargaining power of suppliers
Primary activiti
esInbound logistics
Operations
Outbound logistics
Marketing and sales
Service
Support
activitiesFirm
infrastructure
Human resource
management
Reserach and Development
Procurement
Margin
The case of Amazon
What is a business model?
• Describes how an organization creates, delivers and captures value (Chesborough & Rosenbloom, 2002)
Technicalinputs
Economicoutputs
Value proposition
Target segments Product or service offering Revenue model
Operating model
OrganizationCost modelValue chain
Business Models
• The case of Amazon– R-D and The Kindle– Building warehouse in NJ and will start collect sales tax
• The case of Technicolor– Commoditization of its historic core business (electronic
appliances)– Refocus on image technologies– Difficulties to adjust the organization to a shrinking sales
base
Three trends that are changing the rules of the
game
The age of big data
• Storage and data have grown exponentially
• Kryder’s law• Open data trend in both the public
and private sphere• How to make sense of this for
insights and profits?
The new data ecosystemIndividuals
•Data type•Crowdsourced information, data exhaust
•Sharing incentives•Pricing offers, Improved services
•Requirements•Privacy standards, Opt out ability
Public sector•Data type•Census data, health indicators, tax and expenditure
information, facility data•Sharing incentives• Improved service provision, increased efficiency in
expenditures•Requirements•Privacy standards, Opt out ability
Private sector•Data type•Transaction data, spending and use data
•Sharing incentives• Improved consumer knowledge and ability to predict
trends•Requirements•Business models, ownership of sensitive data
Faster Outbreak, Tracking and response
Improved understanding of crisis behavior change
Accurate mapping of service needs
Ability to predict Demand & Supply changes
Data Mining & Analysis
The age of algorithms
• Algorithm to choose a bra over 50 points @ True&Co https://trueandco.com/
• API application and dynamic display http://www.nytimes.com/interactive/2012/02/13/us/politics/2013-budget-proposal-graphic.html
• Geolocalization to mine for technological growth, partners and competitors
Big data Analytics in practice
The age of algorithmsTrue&Co has built an algorithm aver 50 points of data for women to choose a brahttp://www.nytimes.com/interactive/2012/02/13/us/politics/2013-budget-proposal-graphic.html The case of the USPTO
Technicolor patents base
Mapping asthma for insights
Identify key technological leaders
Spot alternativeTechnological
options
Identify emerging technological
options
A recent snapshot on asthma
% of respondants, n=1469, McKinsey Report , 2012
Functional areas where companies do, and should, focus on using big data and analytics to improve overall performance
Ideally
Currently
Implications for strategy
• Competition, Customers, Competitive advantage
• A switch from getting information to making sense of information
• New organization and new skills• From monopolistic rent to knowledge
rents
Gamification• The use of game design, game thinking
and game mechanics to enhance non-game contexts
• To encourage people to adopt applications and processes, influence how they are used
• To help solving problems• Taking advantage of human psychological
predispositions to engage in gaming• Augmented reality trend• Smart cities trend
YOUTUBE VIDEO CAN YOU GUESS WHAT IT IS ALL ABOUT?
http://www.youtube.com/watch?v=lGYJyur4FUA
Gamification in practice
• These are online gamers that are unlocking the structure of an enzyme active in aids transmission (Foldit)
• http://lemonopoly.org/
Implications for strategy
• Available data from gamified websites, applications, and processes indicate potential improvements in areas like user engagement, ROI, data quality, timeliness, or learning
http://www.tagxedo.com/artful/af99b29f29da41ee
Sustainability (CSR)
• A stakeholders approach• Very different flavors • Growing commitment (business case,
competitivity issue, on the permanent agenda)
Sustainability in practice
• Reindustrialization in Europe and in the US
• Fortune at the bottom of the pyramid– Mobile ICT in India– Mobile phone markets: smart and dumb
• Diversity
Implications for strategy
• Ability to map, assess and address key stakeholders… way beyond clients
• Delicately assess the CSR business model… if there is any!
• Or assess the “good citizen tax” of doing not too bad
So…
• Big data creates new opportunities for customization but asks for new skills
• Gamification improves attention and involvement from customers and allows for a better knowledge of useage
• CSR is about image and norms, creates a lot of noise in terms of mixes signals
• Strategy is about designing and assessing the relation between an organization and its environment
• Saying that the environment has a growing complexity is still too soft
• Strategy is still about designing and assessing the relation but there are much more data to filter and much more bricks to put together for a shorter life frame
Managerial implications
• Critical thinking in the age of questioning
• The need for situational adaptability• Life long learning , short live
knowledge
Multumesc