the imperial academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 ·...

11
The Imperial Academy Recreated HeroQuest Spell Cards These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed. (I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.) All images and words are Copyright Milton Bradley Co. 1989 - 1992 Created by Phoenix (thanks to Malechi) for personal use only ©2009 The Imperial Academy Recreated HeroQuest Spell Cards These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed. (I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.) All images and words are Copyright Milton Bradley Co. 1989 - 1992 Created by Phoenix (thanks to Malechi) for personal use only ©2009 Arrows of the Night You may fire these magical bolts at any target within your line of sight. You may then attack the target with 2 Combat Dice and the target defends with as many diceas they have Mind Points. Cloak of Shadows You may summon up a patch of darkness and place a Cloak of Shadows tile on the gameboard. Any figures in the shadows may not attack, be attacked or cast spells while they are there. This piece may not be moved and lasts until the end of the Quest. Chains of Darkness You may cast this spell on one figure. That figure may not move or fight until the beginning of your next turn, although they may defend or cast spells. Clairvoyance You may ask Zargon to lay out the contents of one room anywhere on the board at once. If that room is empty, you may not try again. Future Sight Play this card at the end of your turn. You may re-roll any attack, defense or movement die rolls once until the end of your next turn. Treasure Hoard When you are searching a room for treasure, you may draw three Treasure Cards at once. You must take all three cards, whatever they are. Dark Connection This spell may be cast on any two targets that are within the line of sight of the Wizard. Once cast the targets Body Points are linked. Damage inflicted upon one unit will be divided between the two. In the case of inflicting 1 Body Point of damage, the initial target is affected only. This spell expires at the beginning of the Wizard’s next turn. * Unfailing Sight The Wizard immediately knows of all undetected traps and secret doors within a 6 square radius from his current position. Secret doors are placed on the board (but not yet open). Traps and other hazards will be indicated. * ©2008 by Phoenix ©2008 by Phoenix ©2008 by Phoenix ©2008 by Phoenix ©2008 by Phoenix ©2008 by Phoenix ©2008 by Phoenix ©2008 by Phoenix

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Page 1: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Arr

ows

of t

he

Nig

ht

You

may

fir

e th

ese

mag

ical

bolt

s at

any

tar

get

wit

hin

your

li

ne o

f si

ght.

You

may

the

nat

tack

the

tar

get

wit

h 2

Com

bat

Dic

e an

d th

e t

arge

t de

fend

sw

ith

as m

any

dice

as t

hey

have

M

ind

Poi

nts.

Clo

ak o

f S

had

ows

You

may

sum

mon

up

a pa

tch

of

dark

ness

and

pla

ce a

Clo

ak o

f S

hado

ws

tile

on

the

gam

eboa

rd.

Any

fig

ures

in

the

shad

ows

may

no

t at

tack

, be

att

acke

d or

cas

tsp

ells

whi

le t

hey

are

ther

e. T

his

piec

e m

ay n

ot b

e m

oved

and

las

ts

unti

l th

e en

d of

the

Que

st.

Ch

ain

s of

Dar

kn

ess

You

may

cas

t th

is s

pell

on

one

figu

re. T

hat

figu

re m

ay n

ot m

ove

or f

ight

unt

il t

he b

egin

ning

of

your

nex

t tu

rn,

alth

ough

the

y m

ay d

efen

d or

cas

t sp

ells

.

Cla

irvo

yan

ce

Yo

u m

ay a

sk Z

argo

n to

lay

out

th

e co

nte

nts

of

on

e ro

om

anyw

her

e o

n t

he b

oar

d a

t o

nce.

If

that

ro

om i

s em

pty,

yo

u m

ay n

ot t

ry a

gai

n.

Fu

ture

Sig

ht

Pla

y t

his

card

at

the

end

of y

our

tur

n. Y

ou

may

re-

roll

an

y a

ttac

k, d

efen

se o

r m

ove

men

t d

ie r

oll

s on

ceu

nti

l th

e en

d o

f yo

ur

nex

t tu

rn.

Tre

asu

re H

oard

Whe

n yo

u ar

e se

arch

ing

a ro

om

for

trea

sure

, yo

u m

ay d

raw

thr

ee

Tre

asur

e C

ards

at

once

. You

mus

t ta

ke a

ll t

hree

car

ds,

wha

teve

rth

ey a

re.

Dar

k C

onn

ecti

on

Thi

s sp

ell

may

be

cast

on

any

two

targ

ets

that

are

wit

hin

the

line

of

sigh

t of

the

Wiz

ard.

Onc

e ca

st t

he

targ

ets

Bod

y P

oint

s ar

e li

nked

.D

amag

e in

flic

ted

upon

one

uni

t w

ill

be d

ivid

ed b

etw

een

the

two.

In

the

case

of

infl

icti

ng 1

Bod

y P

oint

of

dam

age,

the

ini

tial

tar

get

is a

ffec

ted

only

. Thi

s sp

ell

expi

res

at t

hebe

ginn

ing

of t

he W

izar

d’s

next

tur

n.

*

Un

fail

ing

Sig

ht

The

Wiz

ard

imm

edia

tely

kno

ws

of a

ll u

ndet

ecte

d tr

aps

and

secr

et

door

s w

ithi

n a

6 sq

uare

rad

ius

from

his

cur

rent

pos

itio

n. S

ecre

t do

ors

are

plac

ed o

n th

e bo

ard

(but

not

yet

ope

n). T

raps

and

othe

r ha

zard

s w

ill

be i

ndic

ated

. *

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

Page 2: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Page 3: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Dis

pel

l

You

may

pic

k on

e sp

ell-

usin

g fi

gure

and

for

ce h

im t

o di

scar

d on

e of

his

unu

sed

spel

l ca

rds

at

rand

om. T

hat

spel

l is

the

n lo

st f

or

the

dura

tion

of

the

Que

st.

Wal

l of

Sto

ne

You

may

cre

ate

a m

agic

alw

all

of s

tone

whi

ch c

over

stw

o sq

uare

s. T

his

wal

l ha

son

e B

ody

Poi

nt a

ndro

lls

6 C

omba

t D

ice

in d

efen

se.

Invi

sib

ilit

y

You

may

bec

ome

invi

sibl

e an

d m

ove

arou

nd u

nsee

n un

til

the

begi

nnin

g of

you

r ne

xt t

urn.

Whi

le y

our

are

invi

sibl

e, y

ou

cann

ot a

ttac

k an

yone

, bu

t ne

ithe

r w

ill

you

be a

ttac

ked

or b

eaf

fect

ed b

y an

y sp

ells

.

Bol

t

Thi

s sp

ell

may

be

cast

in a

hor

izon

tal,

ver

tica

l or

di

agon

aldi

rect

ion.

The

bol

t w

ill

trav

elin

a s

trai

ght

line

unt

il i

t st

rike

sa

wal

l or

clo

sed

door

. It

wil

lin

flic

t 1

Bod

y P

oint

of

dam

age

to a

ll M

onst

ers

and

Her

oes

in i

ts p

ath.

Kni

ght

Fle

et F

oot

Thi

s sp

ell

incr

ease

s th

em

ovem

ent

rate

of

any

one

figu

re b

y 5

squa

res

the

next

tim

e it

mov

es a

nd b

y 1

squa

re p

erm

anen

tly

for

the

dura

tion

of

the

Que

st. K

nigh

t

The

rec

ipie

nt o

f th

is s

pell

may

re-

roll

, on

ce,

any

num

ber

of d

ice

from

a h

and

that

was

jus

t ro

lled

. Thi

s m

ay b

edo

ne o

nce

at a

nyti

me

duri

ng t

he d

urat

ion

of t

he Q

uest

Kni

ght

Lu

ck

En

chan

ted

Arm

or

Whe

n ca

st,

the

targ

et m

ay d

efen

d w

ith

1 ex

tra

Com

bat

Die

for

the

re

mai

nder

of

the

Que

st. T

his

spel

l m

ay b

e ca

st o

n an

y H

ero

or M

erce

nary

. The

spe

ll i

sbr

oken

onc

e th

e W

izar

d re

ceiv

es1

Bod

y P

oint

of

dam

age.

*

Fir

esto

rm

Thi

s sp

ell

crea

tes

a ro

omfu

l of

fir

e th

at i

nfli

cts

3 B

ody

Poi

nts

of d

amag

e to

all

Her

oes

and

mon

ster

s in

the

sam

e ro

om w

ith

the

spel

lcas

ter.

The

sp

ellc

aste

r is

una

ffec

ted.

All

vic

tim

s im

med

iate

ly r

oll

2d6.

For

eac

h 5

or 6

ro

lled

, the

dam

age

is r

educ

ed b

y 1

poin

t. C

anno

t be

use

d in

cor

rido

rs.

May

be

used

by

any

Her

o.Sc

roll

cru

mbl

es t

o du

st a

fter

it

is u

sed.

AtO

H

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

Page 4: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Page 5: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Fla

shb

ack

By

cast

ing

this

spe

ll,

the

spel

lcas

ter

or a

ny o

ne H

ero

the

spel

lcas

ter

choo

ses

can

repl

ay h

is

enti

re t

urn.

All

res

ults

of

the

Her

o’s

firs

t tu

rn a

re c

ance

lled

. Y

ou c

an c

ast

this

aft

er a

ny H

ero’

s tu

rn.

Cas

ting

thi

s sp

ell

does

not

cou

ntas

you

r ac

tion

for

thi

s tu

rn.

Hyp

not

ic B

laze

When

thi

s sp

ell

is c

ast,

an

illu

sion

of

a hug

e, a

nim

ated

fla

me

appe

ars.

Ever

y fi

gure

in t

he r

oom

or

corr

idor

(exce

pt

for

the

spel

l ca

ster

) m

ust

roll

1d6

. A f

igur

e th

at r

oll

s eq

ual

to o

rle

ss t

han i

ts M

ind P

oin

ts i

s unaf

fect

ed

by t

he i

llus

ion.

Roll

ing

a num

ber

gr

eate

r th

an i

ts M

ind P

oin

ts m

ean

that

the

figure

is

para

lyze

d f

or 3

tur

ns

- un

able

to

mov

e, a

ttac

k o

r de

fend.

Slo

w

Thi

s sp

ell

redu

ces

any

one

mon

ster

’s m

ovem

ent

to 1

squ

are

per

turn

. The

mon

ster

als

o ro

lls

1 le

ss C

omba

t D

ie w

hen

it a

ttac

ks o

r de

fend

s. T

he m

onst

er’s

mov

emen

t an

d C

omba

t D

ice

cann

ot b

e le

ss

than

1. T

hese

eff

ects

las

t un

til

the

mon

ster

is

kill

ed o

r is

out

of

your

li

ne o

f si

ght.

Tim

e St

op

Thi

s sp

ell

may

be

cast

on

the

spel

lcas

ter

or a

ny o

ne H

ero

the

spel

lcas

ter

choo

ses.

It

tem

pora

rily

sto

ps t

ime

for

ever

yone

els

e on

the

gam

eboa

rd,

enab

ling

the

Her

o to

tak

e an

othe

rtu

rn i

mm

edia

tely

aft

er h

iscu

rren

t tu

rn.

Dee

p S

leep

Thi

s sp

ell

may

be

cast

on

any

mon

ster

wit

hin

your

lin

e of

sig

ht,

as l

ong

as t

he m

onst

er h

as f

rom

1

to 3

Min

d P

oint

s. T

he m

ons

ter

fall

s as

leep

im

med

iate

ly. I

t st

ays

asle

ep u

ntil

Zar

gon’

s ne

xt t

urn.

The

mon

ster

can

not

defe

ndag

ains

t a

Her

o’s

atta

ck w

hile

it i

s as

leep

.

Dis

app

ear

Thi

s sp

ell

may

be

cast

on

the

spel

lcas

ter

or a

ny o

ne H

ero

he c

hoos

es.

The

Her

o m

oves

uns

een

as l

ong

as h

e ro

lls

an 8

or

low

er o

n hi

s M

ovem

ent

Dic

e. I

f a

9 or

hig

her

is r

olle

d, t

he s

pell

en

ds. T

he H

ero

can

only

mov

e an

d op

en d

oors

. He

cann

ot a

ttac

k, s

earc

h,

disa

rm, c

ast

spel

ls, s

prin

g tr

aps

or b

e af

fect

ed b

y at

tack

s or

spe

lls,

unl

ess

he

choo

ses

to c

ance

l th

e sp

ell.

Dou

ble

Im

age

This

spe

ll m

ay b

e ca

st o

n t

he

spel

lcas

ter

or a

ny o

ne H

ero

the

spel

lcas

ter

choos

es. I

t ca

use

s a

life

-lik

e im

age

of

the

Her

o to

appea

r. I

f an

att

ack

agai

nst

the

Her

ois

suc

cess

ful,

he

roll

s 1d

6. O

n 3

or

less

, the

im

age

was

att

acke

d a

nd

the

Her

o su

ffer

s no

dam

age.

The

spel

l is

bro

ken

the

mom

ent

the

Her

o ca

n n

o lo

nge

r se

e a

mons

ter.

Tw

ist

Woo

d

Thi

s sp

ell

caus

es a

ny w

oode

d w

eapo

n, s

uch

as a

sta

ff,

bow

or

cros

sbow

, to

bec

ome

war

ped

into

use

less

ness

.

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

Page 6: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Page 7: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Bal

l of

Fla

me

Thi

s sp

ell

may

be

cast

on

any

one

mon

ster

, en

velo

ping

it

in a

bal

l of

fi

re.

It w

ill

infl

ict

2 B

ody

Poi

nts

of d

amag

e. T

he m

onst

er t

hen

roll

s 2d

6. F

or e

ach

5 or

6 r

olle

d,

the

dam

age

is r

educ

ed b

y 1

poin

t.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

erit

is

used

.K

K

Cou

rage

Thi

s sp

ell

may

be

cast

on

any

Her

o, i

nclu

ding

you

rsel

f. T

he n

ext

tim

e th

at H

ero

atta

cks,

he

may

rol

l 2

extr

a C

omba

t D

ice.

The

spe

ll i

s br

oken

the

mom

ent

the

Her

o ca

nno

lon

ger

“see

” a

mon

ster

.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

erit

is

used

.

KK

Fir

e of

Wra

th

Thi

s sp

ell

may

be

cast

on

any

one

mon

ster

, bl

asti

ng i

t w

ith

flam

es.

It w

ill

infl

ict

1 B

ody

Poi

nt o

f da

mag

e, u

nles

s th

e m

onst

er c

an

imm

edia

tely

rol

l a

5 or

6 o

n 1d

6.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

erit

is

used

.

KK

Hea

l B

ody

Thi

s sp

ell

may

be

cast

on

any

Her

o, i

nclu

ding

you

rsel

f. I

ts

mag

ical

pow

er w

ill

imm

edia

tely

re

stor

e up

to

4 lo

st B

ody

Poi

nts,

bu

t do

es n

ot g

ive

a H

ero

mor

e th

an h

is s

tart

ing

num

ber.

May

be

used

by

any

Her

o.Sc

roll

cru

mbl

es t

o du

st a

fter

it i

s us

ed.

KK

Tem

pes

t

Thi

s sp

ell

may

be

cast

on

a m

onst

er,

surr

ound

ing

it w

ith

a sm

all

whi

rlw

ind.

Tha

t m

onst

er

wil

l th

en m

iss

its

next

tur

n.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

erit

is

used

.

KK

Sle

ep

Thi

s sp

ell

puts

a m

onst

er i

nto

a d

eep

slee

p s

o it

can

not

move

, att

ack o

r def

end i

tsel

f. T

he

spel

l ca

n b

e br

oken

at

onc

e or

on a

futu

re t

urn b

y a

mons

ter

roll

ing

1d6 f

or e

ach o

f it

s M

ind

Poi

nts.

If

a 6

is

roll

ed, t

he

spel

l is

bro

ken

.M

ay

not

be

used

aga

inst

Mum

mie

s,

Zom

bie

s or

Skel

eton

s.M

ay b

e us

ed b

y a

ny H

ero.

Scr

oll

cru

mbl

es t

o d

ust

aft

er i

t is

use

d.

KK

Roc

k S

kin

Thi

s sp

ell

may

be

cast

on

any

Her

o, i

nclu

ding

you

rsel

f.T

hat

Her

o m

ay r

oll

one

extr

a C

omba

t D

ie w

hen

defe

ndin

g. T

he

spel

l is

bro

ken

whe

n th

e H

ero

suff

ers

1 B

ody

Poi

nt o

f da

mag

e.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

erit

is

used

.K

K

Gen

ie

Thi

s sp

ell

conj

ures

up

a G

enie

who

wil

l do

one

of

the

foll

owin

g:op

en a

ny d

oor

on t

he g

ameb

oard

(r

evea

ling

wha

t li

es b

eyon

d)O

Rus

e 5

Com

bat

Dic

e to

att

ack

a m

onst

er w

ithi

n yo

ur l

ine

of s

ight

.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

erit

is

used

.K

K

©20

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y P

hoe

nix

©20

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hoe

nix

©20

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y P

hoe

nix

©20

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hoe

nix

©20

08 b

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hoe

nix

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hoe

nix

©20

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hoe

nix

©20

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hoe

nix

Page 8: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Hea

l B

ody

Th

is s

pel

l m

ay b

e ca

st o

n an

y H

ero,

in

clu

din

g y

ou

rsel

f. I

ts m

agic

al

po

wer

wil

l im

med

iate

ly r

esto

re u

p

to 4

los

t B

od

y P

oint

s, b

ut

do

es n

ot

give

a H

ero

mo

re t

han

his

star

ting

nu

mbe

r.M

ay b

e u

sed

by

any

Her

o.Sc

roll

cru

mbl

es t

o d

ust

aft

erit

is

used

.

Rot

WL

Cou

rage

Thi

s sp

ell

may

be

cast

on

any

Her

o, i

nclu

ding

you

rsel

f. T

he n

ext

tim

e th

at H

ero

atta

cks,

he

may

rol

l 2

extr

a C

omba

t D

ice.

The

spe

ll i

s br

oken

the

mom

ent

the

Her

o ca

nno

lon

ger

“see

” a

mon

ster

.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

erit

is

used

.

Rot

WL

Fir

e of

Wra

th

Thi

s sp

ell

may

be

cast

on

any

one

mon

ster

, bl

asti

ng i

t w

ith

flam

es.

It w

ill

infl

ict

1 B

ody

Poi

nt o

f da

mag

e, u

nles

s th

e m

onst

er c

an

imm

edia

tely

rol

l a

5 or

6 o

n 1d

6.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

erit

is

used

.

Rot

WL

Bal

l of

Fla

me

Thi

s sp

ell

may

be

cast

on

any

one

mons

ter,

enve

lopi

ng i

t in

a b

all

of

fire

. It

wil

l in

flic

t 2 B

ody

Poi

nts

of

dam

age.

The

monst

er t

hen

rol

ls

2d6. F

or

each

5 o

r 6

roll

ed, th

eda

mag

e is

red

uce

d b

y 1 p

oin

t.M

ay b

e us

ed b

y a

ny H

ero.

Scro

ll c

rum

ble

s to

dust

aft

erit

is

used

.

Rot

WL

Pas

s T

hro

ugh

Roc

k

Thi

s sp

ell

may

be

cast

on

any

one

Her

o,

incl

udin

g yo

urse

lf. T

hat

Her

o m

ayth

en m

ove

thro

ugh

wal

ls o

n hi

s ne

xt

mov

e. H

e m

ay m

ove

thro

ugh

as m

any

wal

ls a

s hi

s di

ce r

oll

allo

ws.

Cau

tion

! T

here

are

sha

ded

area

s on

eac

h Q

uest

m

ap w

hich

ind

icat

e so

lid

rock

. If

aH

ero

ends

his

mov

e in

one

of

thes

e ar

eas,

he

is t

rapp

ed f

orev

er!

May

be

used

by

any

Her

o.Sc

roll

cru

mbl

es t

o du

st a

fter

it

is u

sed.

Rot

WL

Ch

ill

Thi

s sp

ell

caus

es 1

Bod

y P

oint

of

dam

age

to a

ny m

onst

er a

djac

ent

to t

he s

pell

cas

ter

(tho

ugh

not

diag

onal

ly a

djac

ent)

. The

vic

tim

ca

nnot

def

end

agai

nst

this

att

ack.

May

be

used

by

any

Her

o.Sc

roll

cru

mbl

es t

o du

st a

fter

it i

s us

ed.

BQ

P

Ice

Bri

dge

Thi

s sp

ell

crea

tes

a pe

rman

ent

brid

ge o

f M

agic

Ice

til

es t

hat

enab

le H

eroe

s to

cro

ss o

ver

any

pit,

tra

p, c

hasm

, cr

evas

seor

icy

squ

are.

May

be

used

by

any

Her

o.Sc

roll

cru

mbl

es t

o du

st a

fter

it i

s us

ed.

BQ

P

Ice

Stor

m

Thi

s sp

ell

crea

tes

a bl

izza

rd o

f ic

e th

at a

ffec

ts a

n ar

ea 2

squ

ares

wid

e by

2 s

quar

es l

ong.

Eac

h m

onst

er

and

Her

o in

tha

t ar

ea i

s at

tack

ed

sepa

rate

ly b

y th

e sp

ellc

aste

r w

ith

3 C

omba

t D

ice.

The

re i

s no

cha

nce

to

defe

nd. C

anno

t be

use

d in

cor

rido

rs.

May

be

used

by

any

Her

o.Sc

roll

cru

mbl

es t

o du

st a

fter

it i

s us

ed.

BQ

P

©20

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hoe

nix

©20

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y P

hoe

nix

©20

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y P

hoe

nix

©20

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y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

y P

hoe

nix

©20

08 b

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hoe

nix

©20

08 b

y P

hoe

nix

Page 9: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Psy

chic

Rec

over

y

Thi

s sp

ell

rest

ores

all

los

t M

ind

Poi

nts

to t

he s

pell

cast

er o

r an

y on

e H

ero

the

spel

lcas

ter

choo

ses.

May

be

used

by

any

Her

o.Sc

roll

cru

mbl

es t

o du

st a

fter

it i

s us

ed.

BQ

P

Sk

ate

Thi

s sp

ell

enab

les

the

spel

lcas

ter

to

mov

e qu

ickl

y th

roug

h ic

y ca

vern

s an

d co

rrid

ors.

The

spe

llca

ster

add

s6

to h

is M

ovem

ent

Rol

l an

d m

aypa

ss t

hrou

gh m

onst

ers

and

Her

oes

duri

ng m

ovem

ent.

Thi

s sp

ell

last

s on

ly o

ne t

urn.

May

be

used

by

any

Her

o.Sc

roll

cru

mbl

es t

o du

st a

fter

it i

s us

ed.

BQ

P

War

mth

Thi

s sp

ell

best

ows

a he

alin

g w

arm

th o

n th

e sp

ellc

aste

r or

any

one

Her

o th

e sp

ellc

aste

r ch

oose

s. T

he w

arm

th r

esto

res

up t

o 3

lost

Bod

y P

oint

s.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

erit

is

used

.

BQ

P

En

chan

tmen

t

Thi

s sp

ell

wil

l ad

d an

enc

hant

men

t on

any

non

-mag

ical

mel

ee w

eapo

n or

ar

mor

. Rol

l 1d

6 an

d co

mpa

re:

Wea

pon/

Arm

or1)

-1

AD

/-1

DD

2) +

1 A

D/+

1 D

D3)

+1

vs. G

reen

/+1

vs. M

issi

le4)

+1

vs. U

ndea

d/+

1 vs

. Mel

ee5)

+1

vs. C

.War

rior

s &

Gar

goyl

es/

+1

vs. M

agic

6) +

2 vs

. C.S

orce

rers

/+2

DD

Eve

Dee

p S

leep

This

spe

ll m

ay b

e ca

st o

n an

y

monst

er w

ithin

your

line

of

sight,

as

lon

g as

the

mon

ster

has

fro

m

1 t

o 3

Min

d P

oints

. The

monst

erfa

lls

asle

ep i

mm

edia

tely

. It

sta

ys

asle

ep u

nti

l Z

argon’s

nex

t tu

rn.

The

mon

ster

can

not

defe

ndag

ains

t a

Her

o’s

att

ack

whi

leit

is

asle

ep.

EQ

P

Cla

rity

Thi

s sp

ell

allo

ws

a H

ero

to s

eeal

l se

cret

doo

rs a

nd

reg

ular

tra

ps

(co

ded

in

Go

ld o

n th

e Q

ues

t M

ap)

wit

hin

his

lin

e of

sig

ht. T

his

eff

ect

last

s u

ntil

the

Her

o su

ffer

s at

leas

t 1

Bod

y P

oin

t o

f da

mag

e.M

ay b

e u

sed

by

any

Her

o.

Scr

oll

crum

ble

s to

du

st a

fter

it i

s u

sed.

Eve

Tre

asu

re W

ith

out

Doo

m

Thi

s sp

ell

scro

ll e

nabl

es t

he H

ero

to

pick

car

ds f

rom

the

Tre

asur

e D

eck,

ig

nori

ng a

ll W

ande

ring

Mon

ster

and

H

azar

d ca

rds,

unt

il h

e pi

cks

a ca

rd

show

ing

Gol

d, a

pot

ion,

gem

s or

je

wel

s. O

r it

can

be

used

to

open

One

che

st w

itho

ut h

arm

, dis

arm

ing

any

trap

on

the

ches

t.M

ay b

e us

ed b

y an

y H

ero.

Scro

ll c

rum

bles

to

dust

aft

er i

t is

EQ

P

Dis

app

ear

This

spe

ll m

ay b

e ca

st o

n th

e sp

ellc

aste

r or

any

one

Her

o h

e ch

oos

es.

The

Her

o m

ove

s un

seen

as

long

as h

e ro

lls

an 8

or

low

er o

n h

is M

ove

men

t D

ice.

If

a 9 o

r hi

gher

is

roll

ed, t

he

spel

l en

ds.

The

Her

o ca

n o

nly

move

and

open

doors

. He

cannot

att

ack,

sea

rch,

disa

rm, c

ast

spel

ls, s

pri

ng t

raps

or

be

affe

cted

by a

ttac

ks

or s

pel

ls, u

nles

s he

choo

ses

to c

ance

l th

e sp

ell.

EQ

P

©20

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hoe

nix

©20

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hoe

nix

©20

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hoe

nix

©20

08 b

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hoe

nix

©20

08 b

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hoe

nix

©20

08 b

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hoe

nix

Page 10: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

The Imperial AcademyRecreated HeroQuest Spell Cards

These cards have been reformatted to the US version of HeroQuest standard, some wording has been changed.(I.E., “Do not return this card to the deck,” as opposed to “Discard after Use.)

All images and words are Copyright Milton Bradley Co. 1989 - 1992Created by Phoenix (thanks to Malechi) for personal use only ©2009

Page 11: The Imperial Academyheroquestbyphoenix.yeoldeinn.com/resources/tia_spells2.pdf · 2020-03-24 · Recreated HeroQuest Spell Cards These cards have been reformatted to the US version

Hero Quest and the HeroQuest logo are trademarks of the Milton Bradley Corporation, a subsidiary of Hasbro, ©2009, in association with Games Workshop ©1988-1993. All rights reserved. Use of its theme and images in this document is not intended as a challenge or threat to their copyright. This document is made available exclusively for private, in-home use and is not permitted to be altered or sold, in whole or part, for profit.

This file is permitted to be hostedat the following website(s):

Printing Notes: This Printbook is setup for printing double-sided cards. The card front images should be printed first, then the paper is turned over and reloaded and the back is printed to each sheet (when the machine sorts and prints double-sided the paper shifts too much). The size of the print area should be compatible for US and A4 sizes. Be sure that the preferences in Adobe Acrobat are set not to shrink and /or enlarge the image. Cut out the cards using the backs as a cutting guide.

Many of the cards contained in this packet have been altered to read like US HeroQuest standard. The actual effect of any cards has not been changed in any way, I.E.; the phrase from the UK version cards, “Discard after use.” Has been replaced with the US version, “Do not return this card to the deck.” This was done for consistency and uniformity throughout the cards.

All of the cards contained in this packet are not scan (well some of them are), but instead are full re-creations of the originals with only the card art being scanned and duplicated. This was done in an effort to create the cleanest possible copies when printed. In this way the cards are aligned, the type is straight and unsmudged and there are no defects due to age.

Card recreations by © 2005The Imperial Academy Spell Deck by © 2008

Converted into Adobe Acrobat PDF by PhoenixSpecial thanks to Dirk Rombauts for transcription of Spells

Special thanks to Nicodemus for use of original & scanned imagesExtra Special thanks to Malechi for use of Cards Backs and “re-created” images

MalechiPhoenix

MalechiPhoenix