the long jump

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The Long Jump Coach Cameron T. Gary USATF Level 2 – Jumps

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The Long Jump. Coach Cameron T. Gary USATF Level 2 – Jumps. The long jump has been part of all athletics competitions since ancient times. In the Games of 708 BC it was part of the pentathlon The jumper took his run-up holding a small weight in each hand which gave greater impetus - PowerPoint PPT Presentation

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Page 1: The  Long Jump

The Long Jump

Coach Cameron T. GaryUSATF Level 2 – Jumps

Page 2: The  Long Jump

History(Courtesy of the IAAF)

The long jump has been part of all athletics competitions since ancient times. ◦ In the Games of 708 BC it was part of the pentathlon◦ The jumper took his run-up holding a small weight in each hand

which gave greater impetus1860 - Modern event regulated in England/USA

◦ The take-off had to be made from a 20cm (8-inch) wide board into a sand pit. Hand weights were not used.

Until the 1920s, technique was rudimentary ◦ Most jumped by drawing up and tucking the legs under the

body immediately after take-off, then extended them again for landing.

◦ This is currently known as the “stride” or “tuck” method Is still acceptable for beginners

Page 3: The  Long Jump

More Long Jump History(Cont.)

Between 1922 and 1927◦ Americans William De Hart Hubbard (co-holder of the world

100-yard dash record of 9.6) and Robert LeGendre introduced the "hitch kick“ - a running motion of the legs in mid-air.

◦ Variations of this, and the more simple 'hang' technique, remain the norm today.

1895 - The first women's long jump contests took place in the USA

1928 - First IAAF women's world record1948 – First women’s Olympic long jump

competition – London, England

Page 4: The  Long Jump

LONG JUMP Current Records

(Men & women)World

8.95 (29-4.5); Michael Powell (USA); Tokyo, Japan (1991)

7.52 (24-8.25); Galina Chistyakova (Soviet Union); St. Petersburg, Russia (1988)

High School 8.18 (26-10); Marquis Goodwin (Rowlett, Texas);

Eugene, Oregon (2009) 6.78 (22-3); Kathy McMillan (Hoke County,

Raeford, North Carolina); Westwood, California (1976)

Page 5: The  Long Jump

Key Points

One explosive movementUses maximum controlled approach speed

One must run TALL!One must run FAST!One must ATTACK the board with

ACTIVE foot strikes PROGRESSIVE AGGRESSION

DON’T over-emphasize jumping up!◦Alters long jump mechanics◦The goal is to jump OUT

That is why it is called the long jump

Page 6: The  Long Jump

More Key Points…

Long Jump vs. Triple JumpVERY different take-offs

LJ prep movements are greater than triple jumpDramatic penultimate-to-ultimate stride change

Take-off angle in the Long Jump is steeperFew elite triple jumpers also long jump

However; the high school realities of…Team dynamicsPoint scoringEtc.

Page 7: The  Long Jump

Basic SkillsFull foot plant

◦ THE most basic skill a jumper must learn Same for the Long Jump and Triple Jump

◦ NOT a “dead” or “lazy” footEmphasize middle of the foot striking the board

◦ Activates large muscles of the upper leg and hip◦ Deliver a Blow to the Board

NOT heel first NOT toe first “Pawing” may encourage dropping the toe (BE CAREFUL!) Dorsi-flexion enables pre-recruitment of muscles

Useful cues:◦ “Squish a bug”◦ “Break a board”

Page 8: The  Long Jump

Sprinting The key to good jumping

Jumpers must be effective SPRINTERS◦ Few sprinters can long jump well◦ But ALL good jumpers can sprint

80% of distance is a result of GROUND force◦ Sprinting to build up speed◦ Last three strides of approach◦ Actual jumping take-off

Coaching/training focus: 1. Strength/Power Development2. Speed Development3. In-Air mechanics

Page 9: The  Long Jump

Projects the Center of Mass (COM) As far as possible - from the board, into the pit

Flight path is determined at take-off Constant battle vs. forward rotation

What is the optimal take-off angle?18 – 22 degrees – as COM starts from above the ground

Horizontal velocity is main contributor to distance

COM Projection Why Speed is Important

Page 10: The  Long Jump

Hinged-Moment RotationAll parts move at same rate – until take-off

◦ The take-off leg is the compressed spring◦ This is what causes the impulse or ”jump”

Rotation around axis (a controlled “trip”) Rotation is faster than prior horizontal velocity In-air movement is designed to control this

Page 11: The  Long Jump

Approach RunningKey aspects of the approach

◦ Speed – determines potential distance◦ Consistency – especially in first few strides

Consistent approach running leads to consistent jumps◦ Accuracy – minimize doubt/fouling

Jumper should be confident of hitting the boardAdvice to beginners – K.I.S.S.

◦ Avoid the “Voodoo Dance”◦ Use a checkmark for accuracy

In-Air movements are secondary◦ They are the result of what happens on the ground ◦ They maximize what is established via the run/takeoff◦ The primary focus should be on the approach

Page 12: The  Long Jump

Constructing the Approach Run Begin on the track – away from the runway

◦ Mark off 50 meters on one lane line◦ Right-foot jumpers to the left of the line, left-footers to the right

Perform “build-up” sprints from a set position◦ It has to start off the same every time◦ Easier to start on the dominant jump leg (even number of strides)◦ Accelerate for 40 – 50 meters

Count “Beats” - every two steps (jump leg only)◦ Determine where the third beat strikes consistently – mark it◦ Count subsequent beats to the full run distance◦ Take measurements and transfer the marks to the runway◦ The jumper should focus on running to a count – not a place

Start w/ short run; extend as speed/strength improves◦ Beginners should start with six beats, then move to eight ◦ Advanced jumpers use nine to 12 beats

◦ Examples: 6-7 Beat 8-9 Beat 9-10 Beat

Page 13: The  Long Jump

It is possible to run even faster than sprinters at the end of the approach

Almost ALL jump distance is determined at take-off

The last few strides of the approach determine take-off

In-Air movements only obtain optimal landing positionsMajority of training should focus

on how to transfer the run into the jump

Believe it or not…

Page 14: The  Long Jump

Plant & Take-off You have to get down to get up

◦ Hips drop - next-to-last stride Count (ex. 8-beat) is: “seven-and-eight” Step pattern is: “short-long-short”, or “flat-roll-flat” Hips at low point over take-off board

◦ Take-off leg pre-recruitment Muscles pre-stretched (tightened)

Last stride is shorter and faster◦ Not too short – long strides = long jumps◦ Foot plant is slightly in front of COM

FULLY punch elbows front and back◦ “Telephone – Pager” position

Knee punches up in reaction to a strong downward stomp◦ Avoid “pulling” leg up ◦ IRRESPECTIVE of subsequent flight style

Position is always the same!

Page 15: The  Long Jump

LONG JUMPFlight Examples

Sail/Stride JumpGenerally used by beginning jumpersHowever, good jumps can be made with it

HangAthlete “hangs” as if suspended from a barLengthens the body, slows rotation

Hitch-Kick“Running” in the airThe arms and legs move quicklyArms/Legs counteract rotation

Page 16: The  Long Jump

Horizontal Jump LandingsHeels out, toes upHands stay outside of the hipsVariations

◦Slide in◦Buttocks in Hole◦Pop-Out – sort of…

NEVER reach forward on the landing! ◦It does not combat forward rotation

It actually makes it faster◦One will NOT be able to hold the feet up – regardless

of the number of sit-ups one does!

Page 17: The  Long Jump

JUMP WORKOUTS & VIDEO REVIEW

Jumping is Sprinting/Sprinting is JumpingTrain the Energy System (CP/ATP)Get Strong…Weights are our friend!

◦Consider the Olympic lifts Develops applied strength w/o added bulk

◦Reserve bodybuilding lifts for: Correcting isolated deficiencies Recovering from injury

Take care of your feet!!!Use REST as a training tool

Page 18: The  Long Jump

Cameron T. GaryUSATF Level 2 - Jumps

www.ctgdevelopment.net

619-895-4699

[email protected]