the maker portfolio

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The ePortfolio A Virtual Makerplace for Inquiry, Experimentation, Invention, and Discovery! Nancy Wozniak, Learning Architect and ePortfolio Manager, Stony Brook University

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The ePortfolio

A Virtual Makerplace for Inquiry, Experimentation, Invention, and Discovery!

Nancy Wozniak, Learning Architect and ePortfolio Manager, Stony Brook University

The ePortfolioA collection of purposefully organized artifacts that support retrospective and prospective reflection to document, augment, and assess growth over time.-Dr. Helen L. Chen, Stanford University

Stony Brook Engineering Student, Harshdeep Banwaithttps://stonybrook.digication.com/harshdeep_banwait

The ePortfolio

The Process

The Process

Just another assignment …• 78% of Stony Brook ePortfolios

are created as a course requirement.

• 36% of those students abandon their eportfolios at end of course.

• 59% of students that continued to develop their eportfolios had instructors that maintained their own eportfolios.

Stony Brook Longevity Study on Perception and Value of ePortfolios - surveys and focus groups , 2011-2014

The Process#1 reason for not maintaining eportfolio – “It was an added assignment that wasn’t necessary. Pointless and more work.”

#1 reason for maintaining eportfolio – “My instructor explained benefits, encouraged us to add our resumes and other professional experiences, and she had her own eportfolio. Very Cool.”

Stony Brook Longevity Study on Perception and Value of ePortfolios - surveys and focus groups , 2011-2014

ePortfolio of Dr. Cynthia Davidson, Sr. Lecturer and Emerging Technologies Coordinator, Program in Writing and Rhetoric, Stony Brook University

The Process

ASKQuestion

The Evidenced-Based Inquiry Learning Process

INVESTIGATEAnalysis

CREATESynthesis

DISCUSSReport

REFLECT

The Process

The Process

Evidenced–Based Reflective Prompts

https://stonybrook.digication.com/StonyBrookEportfolios/careerskills

1. How would you describe this experience to your friends?  2. How would you describe it to a prospective employer?3. How would you describe it to a venture capitalist?4. What did you learn (skills and knowledge) from the project,

event, or assignment? 5. How are you able to apply what you discovered and learned to

other areas of your life?6. What was your favorite aspect of this experience?7. What risks did you take?8. What problems did you encounter?9. if you could do it over again, would you and what would you do

or change?10.Where are going from here with this experience?

The Process

The MAKER GENERATIONShift from Students as Consumers to Students as Creators

Students across a wide variety of disciplines are learning by making and creating rather than from the simple consumption of content. –NMC 2014 Horizon Report

Stony Brook University students design and create in designated spaces available for undergraduate research.

Maker LearningCreative Inquiry: Raising Flipped Classrooms to Creative Levels of Learning

Students gather to• Share Resources, Knowledge, and Discoveries• Brainstorm and Network• Experiment and Iterate• Discover, Design, and Create• Discover

The Process

ASKQuestion

The Evidenced-Based Inquiry Learning Process

INVESTIGATEAnalysis

CREATESynthesis

DISCUSSReport

REFLECT

LET’S KICK IT

UP A NOTCH!

The Process

Enter THE

MAKER GENERATION!

The ProcessStanford University’s Design Thinking

Institute of Design - http://dschool.stanford.edu

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The Space

Dr. Stephanie Wade’s Composition Design Class, Stony Brook University

Makerspaces come in all shapes and sizes. They all serve as a gathering point for tools, projects, mentors and expertise. A collection of tools does not define a Makerspace. Rather, we define it by what it enables: making.-Makerspace, http://makerspace.com

The MakerplacePlace (beyond space) incarnates the experiences and aspirations of people…it is also a reality to be clarified and understood from the perspectives of people who give it meaning. - Yi-Fu Tuan, Philosopher, author, and Emeritus Professor of Geography at UW-Madison

Tuan, Y. (1977). Space and Place: The Perspective of Experience. Minneapolis, MN: University of Minnesota Press

Virtual PlaceThe Virtual Makerplace: A Virtual Gathering Place• cloud technologies and software tools• creative environment for inquiry,

experimentation, invention, and discovery• organization of collaborative efforts• mentors and industry experts

SOL Community Project – Stony Brook Leadership 101 - https://stonybrook.digication.com/sol-community

Maker Portfolio

Makerspaces come in all shapes and sizes. They all serve as a gathering point for tools, projects, mentors and expertise. A collection of tools does not define a Makerspace. Rather, we define it by what it enables: making.-Makerspace, http://makerspace.com

https://stonybrook.digication.com/michael_matza

Maker Portfolio

Sarah Azzara, Stony Brook Lecturer in the Writing and Rhetoric Program, Vocal Artist, Musician, and Composer

https://stonybrook.digication.com/sarah_azzara

Maker PortfolioResearch indicates employers do look at ePortfolios and want to see evidence of

• Creative and Critical Inquiry

• Creative Design and Technical Ingenuity

• Inventiveness and Enterprise

• Venturesome Collaboration and Resourceful Communication

https://stonybrook.digication.com/StonyBrookEportfolios

The MakerplacePlace (beyond space) incarnates the experiences and aspirations of people…it is also a reality to be clarified and understood from the perspectives of people who give it meaning. - Yi-Fu Tuan, Philosopher, author, and Emeritus Professor of Geography at UW-Madison

Tuan, Y. (1977). Space and Place: The Perspective of Experience. Minneapolis, MN: University of Minnesota Press

Presentation by:Nancy McCoy Wozniak, Learning Architect and ePortfolio Program Manager

ePortfolio – https://stonybrook.digication.com/nancywozniak