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TRANSCRIPT
The Sharp EL-W506Everything you need to know that your calculator does
Modes• 0: Normal – Used for calculations such as differentiation, summing
and integration.
• 1: Stat – Easy to use statistics mode
• 2: Drill – Practice your mental maths!
• 3: Complex numbers – Calculate conjugates, change between polar and rectangular coordinates, and so on.
• 4: Matrix – Matrix calculations including derivative, transpose and inverse of up to 4 x 4 matrices.
• 5: List – Input data and use mode to sort data in ascending or descending order, find the mean and standard deviation.
• 6: Equation – Solve quadratic and cubic equations, as well as simultaneous equations.
• Press and the number of the mode you want to go to.
0: Normal Mode
• Displays equations in writeview (i.e. just like the textbook).
• Solves equations
• Integrates and differentiates
• Does 44 different conversions and has 52 constants
Shortcut for Class marks
• If you want to convert between the total of your test or exam to another total.
• E.g. If you have an test out of 40 and want to work out percentages.
• You are converting from 40 to 100
Marks
Class marks cntd.• Press
• What you are converting too goes on top (e.g. 100)
• Press
• What you are converting FROM goes at the bottom (e.g. 40).
• Press
• Type in the first student’s mark, e.g. 33 and press
Class marks cntd.• To change the mark to a
decimal press the key twice.
• Now, without pressing anything else, just type in your next student’s mark, e.g. 25 and
• Continue to do this, mark
mark until you have
finished your class list ☺
Naming your calculator
• To have your calculator display your name when you switch it off:
• Press MATH
• Choose 5: NAME
• Use your up and down arrow keys to change the letter, and press when you are finished.
• When you switch off your calculator ( ) the message will be displayed.
Integration• To find the definite integral
between two points:
• Press
• Type in where the integral starts, press your right or up arrow key.
• Type in where the integral ends. Press the right or up arrow
• Type in the expression you want to integrate. Press twice to get an x.
Integration example
• To find the integral of 𝑥2+3𝑥 between 𝑥 = 1 and 𝑥= 3
• Press
• 1 3
•
• 3
•
Differentiation
• Press
• Type in the expression you want to differentiate.
• Remember to press twice to get an X.
Differentiation Example
• To find the derivative of 𝑥2+3𝑥 at 𝑥 = 1
• Press
•
• 3
• 1
σ Function • Press
• Type in where you want to start the sum from.
• Press the right arrow key.
• Type in where the sum ends.
• Press the right arrow key.
• Type in the expression you are summing over. Remember to press twice to get an X.
Summing Example• Given: σ1
6 𝑥2 + 2𝑥 − 5
• Press
• Press 1
• Press 6
•
• 2 5
•
Random Function
• Press 7
• 4 options:• 0: RAND – Random decimals
between 0 and 1 to three decimal places.
• 1: R-DICE – Random numbers between 1 and 6
• 2: R-COIN – Instead of heads and tails we have 0’s and 1’s.
• 3: R-INT – Random numbers between 0 and 99.
• Press to generate the random numbers
Degrees / Radians
• Press MODE 0
• e.g. 180°
• Press 180
• Press
Memory Functions• You have several different
memory keys that can be used.
• Letter memory keys allow you to save a value to each letter. These are great for doing substitution questions.
• ANS memory, saves the last answer to be used in your next calculation.
• The D-keys save a calculator function for quick access.
Substitution• Use to save a value to a
memory key, use to see what value is saved in the memory key.
• E.g. 𝐴2 + 3𝐵 − 𝐶
• A = 4, B = -2 and C = 5
• Store these values: • 4 CNST
• 2
• 5
Substitution
• Use to call the memory key in an expression
• Now type in the expression:• E.g. 𝐴2 + 3𝐵 − 𝐶
• CNST
• 3
•
•
Last Answer
• As a simple example press 3 + 4 =
• Now if we want to use the answer (in this case 7) in our next calculation we press
• E.g. 12 -
D-Keys
• Press
•
• To recall the D-key function press key and continue as normal with the rest of the expression.
Fraction Calculations
• E.g. 1
2+ 3
3
4+ 1.25
• Press 1 2
• 3 3 4
• 1 25
•
• Press to change between mixed number, improper fraction and decimal notation.
Binary Numbers• Changing from Decimal to
Binary:• E.g. 258 to binary is:
• Type in 258
• Press
• Changing Binary back to decimal:
• Type in 10110
• Press
Time
• Speed, distance, time.
• To find time, for example –travel 400km at a speed of 115km/h, how long does it take?
• Press
• 400
• 115
•
Time
• Leave at 11:42 and arrive at 14:13. How long did it take?
• Press 1 4 1 3
• 1 1 42
•
Pythagoras
• This only works if we are looking for the hypotenuse of a right-angled triangle.
• Type in the shorter sides (or x and y values) of the triangle, e.g. our triangle has sides 6 and 8, so we type in 6 then 8.
• Now press
• This gives us the hypotenuse (r) and the angle (𝜃) the hypotenuse makes with the base.
Conversions
• Hours to seconds: • E.g. 96 hours
• Type in 96
• Press MATH
• 4
• You can also convert hours to minutes by choosing 5
ConversionsE.g Ounces to grams
• 23 ounces:
• Press 23
• CNST
• Press until you find oz → g
• Press 1 3
• There are 44 conversions.
Alternative Substitution Method
• Type in any expression, for example: 𝐴2 + 3𝐵 − 𝐶
• Press CNST
• 3
•
• Then press MATH and choose 1 for ALGB.
• Your screen will then display the different variables, type in the value for each variable and press . after each.
• The calculator will then calculate the expression with the substituted values. This makes it quick and easy to do multiple substitutions using the same expression.
• The example in the calculator screens used A = 9, B = 6 and C = - 5.
Solver Function• Solve any equation /
expression equal to zero.
• E.g. 0 = sin 𝑥 − 30 +1
2
• Type in the expression: •
• 3 0
• 1 2
• Now press MATH and 2 for SOLVER.
• You should see Start on your screen (you can choose any value – I normally start with 0) and then press
• Next you will see dx? (The accuracy of the answer – the more decimal places the more accurate). Leave as is for now, so press
1: Statistics• 0: SD – Single data or
univariate data calculations
• 1: LINE – Linear regression calculations, including finding the regression line variables.
• 2: QUAD – Can be used as a short cut to find the second-common difference pattern equation.
• 3 – 7 – Modes that are not used in high school.
0: SD – Single data
• To input data: type in the data value and then press the button. E.g. press 56
• To type in a data value with a frequency, type in the data value, press , type in the frequency value and then press . E.g. 36 3
Example:• Thando gets the following marks
for her maths tests: 78, 45, 63, 88, 63, 49, 80
• First make sure there is no previous data by pressing
• Type in the marks:• 78
• 45
• 63 2
• 88
• 49
• 80
• To find the mean:
• To find the standard deviation:
• To find the number of observations:
• To find the sum of all the observations:
1: LINE 𝑦 = 𝑎 + 𝑏𝑥• To input your data pairs, type
in the first value (or x-coordinate), press . Type in your second value (or y-coordinate) and then press
• If you want to include a frequency as well, press after the y-value, type in the frequency and then press
Example:
x 1 2 3 4 5
y 7 11 15 19 23
• To input each pair press:
• 1 7
• 2 11
• 3 15
• 4 19
• 5 23
• Find the mean, standard deviation, sums as you did for the single data.
• To find the regression line variables:
• a →
• b →
• To find regression coefficient• r →
2: Quad 𝑦 = 𝑎 + 𝑏𝑥 + 𝑐𝑥2
• Example: Given the following quadratic pattern: 1, 3, 7, 13
• Your position is your x-value and your term-value is your-value. Input the x-value first, press , type in the term value and press
• E.g. 1 1 , 2 3 and so on…
Don’t forget to
clear your old
data by pressing
• To find the values of the coefficients press
• (y-intercept)
• (x-coefficient)
• (x2-coefficient)
• If given x = 12, find y by pressing 12
• If given y = 13, find x by pressing
• The different distributions are shown alongside.
• P(t) finds the area under a normal curve from negative infinity to t.
• Q(t) finds the area under a normal curve between 0 and t
• R(t) finds the area under a normal curve between t and positive infinity.
Probability Distribution Functions
• To calculate a t-value, type in the observation, press MATH and choose 1 for →t.
• Store this value in a memory key for easy access.
• 𝑡 =𝑥 − ҧ𝑥
𝜎𝑥
• To find the P-value press MATH and choose 2, type in the z-value and
• To calculate the Q-value, press MATH and choose 3, type in the t-value (or use your memory key) and press
• To calculate the R-value, press MATH and choose 4 type in the t-value (or use your memory key) and press
2: Drill• Practice your mental maths
using drill mode.
• 0: MATH tests addition, subtraction, multiplication and division through 25, 50 or 100 questions.
• 1: TABLE tests particular multiplication tables between 1 and 12, in order, or randomly.
0: MATH
• Use your and arrow keys to choose between 25, 50 or 100 questions.
• Use your and arrow keys to choose the type of question you want to do.
1: TABLE
• Use your and arrow keys to choose the particular times table between 1 and 12 you want to practice.
• Use your and arrow keys to choose between Serial (in order) or Random.
For both Math and Table
• Once you have made your selection, press
• If you get the question right, you will get a tick and a new question.
• If you get the question wrong, it will be marked incorrect, and the same question will be repeated.
• At the end of the drill, you will be able to see your mark and percentage.
3: Complex Numbers• Calculations can be done using
two different representations:•
• The rectangular coordinate system.
•
• The polar coordinate system.
• You can convert between the two representations by using the . and or buttons.
• To input the i into an expression press
• To input the hypotenuse and angle, type in r, press and then type in the angle.
• To find the conjugate pair of a number press MATH and choose 1 and type in the complex number in either format.
4: Matrices• Can input up to 4 x 4
matrices.
• To input a matrix press MATH and choose 2: EDIT.
• Choose size of matrix by typing in the number of rows and columns and then press . when you are done.
• Type in each value and press . after each one.
• Once your matrix is complete press .
• To store this matrix, press MATH and then 4: STORE, and choose a matrix name you want to store it in (e.g. 0: matA).
• Shortcut tip: Save the name of the matrix into your D-key for easy and quick calculations.
• Press MATH choose 1 and the matrix you want to store.
Example
• Save matrix A into D1, press:
MATH , 1 and 0.
• Save matrix B into D2, press:
D2 MATH , 1 and 1
• Input matrix A (2 x 2)• Press MATH and 2
•
• 3 5
• 4 1
• Store A, press • MATH and 4• Choose 0.
• Input matrix B (2 x 3)
• MATH and 2
• Press 2 and then 3
• Press 7 4 5
• 8 12 1
• Store Matrix B by pressing MATH and 4. Choose 1.
Determinant and Inverse• To find the determinant of
matrix A• MATH and choose 6
• Then press 0
• Press D1 if you saved the shortcut (or to recall a matrix press MATH , 1 and then the number of the matrix (e.g. 0).
• To find the inverse:• Call the matrix (e.g. D1)
• Press 2
Other matrix functions• You can add, subtract and
multiply two matrices as you would any normal numbers, except you would call each matrix through the D-keys or through the MATH menu.
• To find the transpose of a matrix, press MATH, 6 and choose 1, then input your matrix name.
5: List
• The list function stores up to 16 data values per list, and up to 4 different lists.
• To input data, press MATH, 2 for EDIT, and then choose your list (1 – 16). Press
• Input each data item and press . after each one.
• To store the list press , MATH, and choose 4 for STORE, choose a list to store it in ( 0 – 3).
Some handy list functions
• To sort the list in ascending or descending order:
• Press MATH and 5• Choose 0 to sort in ascending
order• Or 1 to sort in descending
order.
• Press MATH and 6• Choose between the minimum
(0), maximum (1), mean (2), median (3), sum (4), standard deviation (6), and variance (7)
Vectors
• You can also calculate the inner and outer product of two lists (or vectors).
• Save two vectors:• Press MATH and 2
• 3 and
• 4 7 9
• Press MATH 4 and choose L1 (press 0).
• Repeat the previous slide with the vector (2, 8, 3), but stored in L2.
• To find the outer product: • Press MATH and choose 6• Press 8• Call the first by pressing MATH, 1
and then 0• Press • Call the second list by pressing
MATH, 1 and then 1• Press
• To calculate the inner product press MATH, 6 and then choose 9, continue as you did with the outer product.
6: Equation• 4 different options:
• 0: 2-VLE → Simultaneous equations with 2 variables.
• 𝑎1𝑥 + 𝑏1𝑦 = 𝑐1• 𝑎2𝑥 + 𝑏2𝑦 = 𝑐2
• 1: 3-VLE → Simultaneous equations with 3 variables.
• 𝑎1𝑥 + 𝑏1𝑦 + 𝑐1𝑧 = 𝑑1• 𝑎2𝑥 + 𝑏2𝑦 + 𝑐2𝑧 = 𝑑2• 𝑎3𝑥 + 𝑏3𝑦 + 𝑐3𝑧 = 𝑑3
• To solve either of these types of questions, type in the values of each coefficient and press after each one.
• 2: Quad → A quadratic equation:
• 𝑎𝑥2 + 𝑏𝑥 + 𝑐 = 0
• 3: Cubic → A cubic equation:• 𝑎𝑥3 + 𝑏𝑥2 + 𝑐𝑥 + 𝑑 = 0
• Again to solve type in each coefficient and press after each one.
Cubic Equation
• Press MODE 6
• 3 (For Cubic)
• 𝑦 = 3𝑥3 − 4𝑥2 + 7𝑥 − 8
• a = 3
• b = 4
• c = 7
• d = 8
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