the smartphone goes to school - master thesis presentation april 2011
TRANSCRIPT
Master thesis:The smartphone goes to school
Thomas De l'ArbreMaster computerwetenschappenAcademiejaar 2010 - 2011
CONTENT
Quick brushup
Work doneSecond paper prototype + evaluation
Implemented prototype + evaluation
Further implementationEvaluation strategy
Planning
Demo
BRUSHUP
Subject:
The analysis, design, development and evaluation of a mobile
learning application.
How a smartphone can help students discover social learning opportunities on campusBuildings
Colleagues
Events
WORK DONE
Since last presentation:... - 26/12 : completed second paper prototype
26/12 03/02 : evaluation second paper prototype
04/02 13/02 : Android OS tutorials
14/02 13/03 : implemented prototype
14/03 20/03 : evaluation first prototype
21/03 now : further implementation
Scientific paper
WORK DONE
Since last presentation:... - 26/12 : completed second paper prototype
26/12 03/02 : evaluation second paper prototype
04/02 13/02 : Android OS tutorials
14/02 13/03 : implemented prototype
14/03 20/03 : evaluation first prototype
21/03 now : further implementation
Scientific paper
Second paper prototype + evaluation
Adjusted according to feedback during evaluation first paper prototype
5 test persons aged 19 to 24
Results:Less problems and remarks while running scenarios
Most significant problem: switching between map views
Second paper prototype + evaluation
Adjusted according to feedback during evaluation first paper prototype
5 test persons aged 19 to 24
Results:Overall: scores on purpose, interaction and value of application slightly better
More important: less variance
WORK DONE
Since last presentation:... - 26/12 : completed second paper prototype
26/12 03/02 : evaluation second paper prototype
04/02 13/02 : Android OS tutorials
14/02 13/03 : implemented prototype
14/03 20/03 : evaluation first prototype
21/03 now : further implementation
Scientific paper
First implementation
Focus on design of graphical user interface
Almost entire application
All hard coded data
Evaluation first implementation
4 test persons aged 18 to 25
On emulator
Exploring shortly, then running some scenarios
Results:Unclear which text fields, input boxes, etc. are clickables
Evaluation first implementation
4 test persons aged 18 to 25
On emulator
Exploring shortly, then running some scenarios
Results:Unclear which text fields, input boxes, etc. are clickables
Unclear tab selection
Evaluation first implementation
4 test persons aged 18 to 25
On emulator
Exploring shortly, then running some scenarios
Results:Unclear which text fields, input boxes, etc. are clickables
Unclear tab selection
-> Bad choice of colors
Evaluation first implementation
4 test persons aged 18 to 25
On emulator
Exploring shortly, then running some scenarios
Results:Too many buttons
Evaluation first implementation
4 test persons aged 18 to 25
On emulator
Exploring shortly, then running some scenarios
Results:Too many buttons
InconsistencyPut a back/cancel button,
either everywhere, or nowhere
Evaluation first implementation
4 test persons aged 18 to 25
On emulator
Exploring shortly, then running some scenarios
Results
After evaluation:Device available
Text and buttons too small
WORK DONE
Since last presentation:... - 26/12 : completed second paper prototype
26/12 03/02 : evaluation second paper prototype
04/02 13/02 : Android OS tutorials
14/02 13/03 : implemented prototype
14/03 20/03 : evaluation first prototype
21/03 now : further implementation
Scientific paper
FURTHER IMPLEMENTATION
2 iterations:1st: Map, buildings, buddies
2nd: Events, favorites, profile
FURTHER IMPLEMENTATION
2 iterations:1st: Map, buildings, buddies
Map: Google Maps API
Buildings:gathered data from KUL website
route + markers on map
Buddies:Check-in functionality
Foursquare, Facebook Places, Gowalla...
FURTHER IMPLEMENTATION
2 iterations:1st: Map, buildings, buddies
Evaluation:Focus on functionalities
Search for people with Android smartphoneFriends
Advertising, Android Market
Test with persons using the device from department
FURTHER IMPLEMENTATION
2 iterations:2nd: Events, favorites, profile
Events: scrape from KUL and fraternity websites
Profile: add rewards, achievements
FURTHER IMPLEMENTATION
2 iterations:2nd: Events, favorites, profile
Evaluation:Focus on efficiency and satisfactionWant users to keep using the ENTIRE application
Bigger advertising
Android Market
PLANNING
Now 25/04: completing 1st iteration of implementation
18/04 25/04: gathering test persons, advertising
26/04 09/05: evaluation 1st iteration
02/05 15/05: implementation 2nd iteration
10/05 16/05: bigger advertising
16/05 29/05: evaluation 2nd iteration
30/05 10/06: final implementation
DEMO
Thank you for your attention
Any questions?