the smartphone goes to school - master thesis presentation april 2011

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Master thesis:The smartphone goes to school

Thomas De l'ArbreMaster computerwetenschappenAcademiejaar 2010 - 2011

CONTENT

Quick brushup

Work doneSecond paper prototype + evaluation

Implemented prototype + evaluation

Further implementationEvaluation strategy

Planning

Demo

BRUSHUP

Subject:
The analysis, design, development and evaluation of a mobile learning application.

How a smartphone can help students discover social learning opportunities on campusBuildings

Colleagues

Events

WORK DONE

Since last presentation:... - 26/12 : completed second paper prototype

26/12 03/02 : evaluation second paper prototype

04/02 13/02 : Android OS tutorials

14/02 13/03 : implemented prototype

14/03 20/03 : evaluation first prototype

21/03 now : further implementation

Scientific paper

WORK DONE

Since last presentation:... - 26/12 : completed second paper prototype

26/12 03/02 : evaluation second paper prototype

04/02 13/02 : Android OS tutorials

14/02 13/03 : implemented prototype

14/03 20/03 : evaluation first prototype

21/03 now : further implementation

Scientific paper

Second paper prototype + evaluation

Adjusted according to feedback during evaluation first paper prototype

5 test persons aged 19 to 24

Results:Less problems and remarks while running scenarios

Most significant problem: switching between map views

Second paper prototype + evaluation

Adjusted according to feedback during evaluation first paper prototype

5 test persons aged 19 to 24

Results:Overall: scores on purpose, interaction and value of application slightly better

More important: less variance

WORK DONE

Since last presentation:... - 26/12 : completed second paper prototype

26/12 03/02 : evaluation second paper prototype

04/02 13/02 : Android OS tutorials

14/02 13/03 : implemented prototype

14/03 20/03 : evaluation first prototype

21/03 now : further implementation

Scientific paper

First implementation

Focus on design of graphical user interface

Almost entire application

All hard coded data

Evaluation first implementation

4 test persons aged 18 to 25

On emulator

Exploring shortly, then running some scenarios

Results:Unclear which text fields, input boxes, etc. are clickables

Evaluation first implementation

4 test persons aged 18 to 25

On emulator

Exploring shortly, then running some scenarios

Results:Unclear which text fields, input boxes, etc. are clickables

Unclear tab selection

Evaluation first implementation

4 test persons aged 18 to 25

On emulator

Exploring shortly, then running some scenarios

Results:Unclear which text fields, input boxes, etc. are clickables

Unclear tab selection

-> Bad choice of colors

Evaluation first implementation

4 test persons aged 18 to 25

On emulator

Exploring shortly, then running some scenarios

Results:Too many buttons

Evaluation first implementation

4 test persons aged 18 to 25

On emulator

Exploring shortly, then running some scenarios

Results:Too many buttons

InconsistencyPut a back/cancel button,

either everywhere, or nowhere

Evaluation first implementation

4 test persons aged 18 to 25

On emulator

Exploring shortly, then running some scenarios

Results

After evaluation:Device available

Text and buttons too small

WORK DONE

Since last presentation:... - 26/12 : completed second paper prototype

26/12 03/02 : evaluation second paper prototype

04/02 13/02 : Android OS tutorials

14/02 13/03 : implemented prototype

14/03 20/03 : evaluation first prototype

21/03 now : further implementation

Scientific paper

FURTHER IMPLEMENTATION

2 iterations:1st: Map, buildings, buddies

2nd: Events, favorites, profile

FURTHER IMPLEMENTATION

2 iterations:1st: Map, buildings, buddies

Map: Google Maps API

Buildings:gathered data from KUL website

route + markers on map

Buddies:Check-in functionality

Foursquare, Facebook Places, Gowalla...

FURTHER IMPLEMENTATION

2 iterations:1st: Map, buildings, buddies

Evaluation:Focus on functionalities

Search for people with Android smartphoneFriends

Advertising, Android Market

Test with persons using the device from department

FURTHER IMPLEMENTATION

2 iterations:2nd: Events, favorites, profile

Events: scrape from KUL and fraternity websites

Profile: add rewards, achievements

FURTHER IMPLEMENTATION

2 iterations:2nd: Events, favorites, profile

Evaluation:Focus on efficiency and satisfactionWant users to keep using the ENTIRE application

Bigger advertising

Android Market

PLANNING

Now 25/04: completing 1st iteration of implementation

18/04 25/04: gathering test persons, advertising

26/04 09/05: evaluation 1st iteration

02/05 15/05: implementation 2nd iteration

10/05 16/05: bigger advertising

16/05 29/05: evaluation 2nd iteration

30/05 10/06: final implementation

DEMO

Thank you for your attention

Any questions?