the top mistakes ux designers make

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THE TOP MISTAKES UX DESIGNERS MAKE WRITTEN BY SCOTT BERKUN DESIGNED BY GIUSEPPE MARINO

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While UX designers are taught to fail fast, Scott Berkun talks about the things that they keep failing on, and advice to break the cycle.

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Page 1: The top mistakes UX designers make

THE TOP MISTAKES

UX DESIGNERS MAKE WRITTEN BY SCOTT BERKUN

DESIGNED BY GIUSEPPE MARINO

Page 2: The top mistakes UX designers make

“Rather than talk about tactical mistakes, such as in prototyping and running studies, I focused on the ones we overlook the most, about attitude and culture.” − Scott Berkun

Page 3: The top mistakes UX designers make

Not credible in the culture. Most designers and researchers are specialists, making them minorities in the places they work. Most training UX people get assumes they are working alone, which is rarely true. This means their values and attitudes likely don’t match the work culture of most companies. The burden to fit in, or to recognize what the culture value’s and provide it, is on the specialist. If you are the best designer alive, but work in a place ignorant of design, your lack of credibility in the culture renders your design ability useless. Being a specialist means you will always be explaining what you do, your entire career, including translating your value into a language your coworkers can understand.

Advice *Earn credibility in your culture on your culture’s terms.

Page 4: The top mistakes UX designers make

Never make it easy. The first users you have are your co-workers. How easy is it to follow your advice? As a specialist, its easy to become the UX police, scolding and scowling your way through meetings. No one likes the police. Generally, people do what is easiest to do. If your work creates more work for them, they will naturally want to avoid you. Specialists often scowl from ivory towers, where they provide advice that is hard to follow, or sometimes, hard to understand as it’s not in the language of the culture.

Advice * Make it easy / fun to follow your advice.

Page 5: The top mistakes UX designers make

Vulcan pretension. There are deeply embedded value systems among designers and researchers that are self destructive. For research, its Vulcan: “I research, analyze, and produce data. I do not offer my own opinion ever.” But everyone else does give opinions, and in many cases the opinion of a researcher is more valuable. Researchers should say feel comfortable saying “This is not based on data, but I think…” which protects the integrity of data, but allows them to offer opinions just as everyone else does.

Advice * Get out of your office.

Page 6: The top mistakes UX designers make

Never get dirty. In many tech cultures there is plenty of dirty work to do: mainly finding bugs and reporting bugs. Anyone can do it, but no one wants to do it, and everyone avoids it. Often there are bug bashes or engineering team events to find and deal with bugs. As a specialist, its easy to go home early while the development team stays late to do the dirty work. If you’re part of the culture, you’d stay and help when there is dirty work to be done. But if you’re a consultant, you’d go home. How do you want to be perceived? For people who don’t know what you do, helping out with the dirty work may be the first way to earn a positive reputation, or to make that first friend or two.

Advice *Have something at stake.

Page 7: The top mistakes UX designers make

Advice * Design for your developers/managers, as they are the first users of your work.

Forget your coworkers are meta-users. Unless you write production code, you are not actually building the product customers use. You make things, specs, mockups, or reports, that are given to others who must convert your work into the actual product. This means you must design both for you actual customers, and for your coworkers, who are the first consumers of your ideas. Usability reports are often tragically hard to use. Mockups and design specs often forget details developers need such as sizes in pixels, and hex colors.

Page 8: The top mistakes UX designers make

Pretending you have power. Most specialists play advisory roles. They give advice. There is nothing wrong with being an advice giver. The challenge in being an advice giver means the critical skill for success is persuasion and sales. You need to be an expert at selling your ideas. To pretend that you don’t need to sell your ideas, is to pretend you have power. Advice givers should be evaluated heavily on how much of their advice is followed. Giving advice is easy. Getting people to follow it is where your value is.

Advice * Consider switching to a role with power.

Page 9: The top mistakes UX designers make

Ignore possible allies. Among your co-workers, one of them loves you the most (or hates you the least). If you are not enlisting them to support your requests, or give you feedback you’re ignoring your possible allies.

Advice * Seek powerful allies.

Page 10: The top mistakes UX designers make

Dionysian pretension For designers, its the dreamer mentality as an excuse for not having to do the thinking required to make an idea real. “I just come up with ideas for things, its not my job to figure out how to make it work.” This is related to never getting your hands dirty, as all ideas have dirty work required to make them real that must be done, and if the person coming up with an idea does not participate in the process, it demotivates everyone else from wanting to follow that idea.

Advice * Drop your ego.

Page 11: The top mistakes UX designers make

Don’t know the business. Everyone should know why they have a job. Who decided to hire a UX person instead of another developer? What argument did they make? Find out. Find out how the company makes money and which kinds of decisions are likely to make profits grow. Having a better UX doesn’t guarantee anything: many market leading products are UX disasters. How can this be? If you don’t know how that’s possible, then you don’t understand how many other factors beyond UX are involved in your business.

Advice * Follow the money

Page 12: The top mistakes UX designers make

Scott Berkun Books

Advice * Read the Books.

Page 13: The top mistakes UX designers make

Image Source/Credits

Slide 1 Scream Woman http://tiny.cc/1kw28

Slide 3 Dr. House http://tiny.cc/3s91r

Slide 4 Blackboard http://tiny.cc/1o9s6

Slide 5 Mr. Spock http://tiny.cc/ds78p

Slide 6 Rugby http://tiny.cc/gcktu

Slide 7 Coworker http://tiny.cc/8bzw3

Slide 8 Superman http://tiny.cc/kc0l9

Slide 9 Kung Fu Panda http://tiny.cc/s476y

Slide 10 Dionysos/Bacchus http://tiny.cc/prlyj

Slide 11 Dollar http://tiny.cc/n8a0h

Slide 14 Scream Kids http://tiny.cc/3whup

Page 14: The top mistakes UX designers make

THE TOP MISTAKES UX DESIGNERS MAKE

THANK YOU!

WRITTEN BY SCOTT BERKUN

DESIGNED BY GIUSEPPE MARINO Advice * Like it? Share it!

WWW.SCOTTBERKUN.COM

[email protected]