threat report - heavy metal

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  • 8/12/2019 Threat Report - Heavy Metal

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    Jeffrey Rawlins was raised by his older sister as they

    bounced from one foster home to another. Jeffrey was

    a sports fanatic, especially baseball, but due to his many

    disabilities, he was never able to participate. Baseball was

    his only escape from the monotony of life as a foster child.

    He fell in love with the game despite never being able to

    play, and remains devoted to the sport today. He had a

    lot of time to listen to games when he was in the hospital

    after his foster mother, Tricia, crashed the car they were

    in. The car flipped twice, landed on Jeffrey, and burst into

    flames. How frail little Jeffrey survived that trauma or the

    terrible burns is anyones guess.

    Like his sister, Jeffrey came out of the wreck unable to

    move. Unlike his sister, his injuries didnt

    involve spinal damage, but he was

    just as incapacitated by them...

    it also meant he could feel

    every torturous moment

    while being treated for

    his extensive burns.

    The doctors kept him

    on heavy painkillers

    almost constantly, butit was still unbearable

    for the boy.

    Jeffrey was taken in

    by Motherboard at the

    same time as his

    sister, but his body

    rejected the cy-

    bersheath shed

    intended to

    give him. In its

    place, Moth-erboard built

    him an en-

    v i r o n m e n t

    suit of sorts.

    It was huge,

    but Jeffrey

    e v e n t u a l l y

    became quite

    comfortable in

    the walking tank,

    so comfortable that he

    prefers it to the energy form Rez,Digital Demon, and Pulse possess (he

    didnt like the weird way the bodies

    felt). Jeffrey holds out hope that

    eventually Motherboard will find

    a way to repair his body, but

    until then, his family needs him

    like he is.

    PERSONALITY

    Heavy Metal is a gentle giant. Hes protective of his

    adopted family, particularly of his sister, and doesnt really

    want to hurt anyone. He resorts to violence if he has to,

    but constantly worries about seriously injuring whomever

    hes fighting. Despite his intimidating appearance, hes a

    shy and friendly guy. When hes operating beside Sister

    Steel, he almost always defers to her judgment; he trusts

    her completely.

    Emotionally, Jeffrey is still young and immature; com-

    bined with his slow speech patterns and black and white

    view of the world, many people assume hes stupid or

    mentally disabled to some extent, but that isnt the case.

    HEAVY METALREAL NAME: Jeffrey Rawlins

    OCCUPATION: Professional muscle

    BASE:Emerald City

    22 THREAT REPORT: HEAVY METALTHREAT REPORT: HEAVY METAL

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    HEAVY METAL PL11

    STR STA AGL DEX FGT INT AWE PRE

    14* 10* 0 0 6 0 0 1

    POWERS

    Massive Cyber-Chassis:Enhanced Skill 4 (Intimidation 8),

    Growth 4 (Permanent, Innate); Immunity 10 (Life Support);

    Impervious Toughness 12; Power-lifting 4 (Lifting Str 18;

    6,000 tons); Protection 6; Speed 3 (16 MPH) 30 points

    Miscellaneous Sub-Systems:Environment 2 (Retractable

    lights; 60 feet); Feature 1 (Retractable manipulator arms);

    Leaping 5 (Jump Jets; 900 feet); Regeneration 5; Swimming

    6 (Fluid Turbines; 30 MPH) 19 points

    Sensor Suite:Senses 7 (Communication Link with team HQ,

    Direction Sense, Distance Sense, Infravision, Low-light

    Vision, Radio, Time Sense ) 7 points

    Weapons Array: Array (24 points)

    Foam Capture Pods:Ranged Affliction 12 (Resisted by Dodge;Hindered and Vulnerable, Defenseless and Immobile), ExtraCondition, Limited Degree, Accurate 4 28 points

    Pressor Beam:Cone Area Move Object 10, Limited toPushing Targets Away 1 point

    Tear Gas Rounds:Ranged Cloud Area Affliction 9 (Resistedby Fortitude; Dazed and Visually Impaired, Stunned andVisually Disabled), Extra Condition, Limited Degree 1 point

    SKILLS

    Athletics 2 (+16), Expertise: Baseball 8 (+8), Intimidation 8(+11*),Perception 4 (+4), Ranged Combat: Throw 8 (+8)

    ADVANTAGES

    All-out Attack, Close Attack 2, Fast Grab, Improved Grab, ImprovedHold, Improved Smash, Interpose, Power Attack, Startle, WeaponBreak

    OFFENSE

    INITIATIVE +0

    Thrown Objects +8 Ranged, Damage 14

    Unarmed +8 Close, Damage 14

    Weapons Array +8 Ranged, Affliction 12, Resistedby Dodge, or Alternate Effects

    DEFENSE

    DODGE 6* FORTITUDE 14

    PARRY 6* TOUGHNESS 16

    WILL 8 *Includes Growth modifiers.

    POWER POINTS

    ABILITIES 46 SKILLS 11

    POWERS 104 DEFENSES 22

    ADVANTAGES 11 TOTAL 194

    COMPLICATIONS

    Disability: Heavy Metal suffers from debilitating medicalproblems. Outside of the mobile life support cyber-chassis thatis his home, he is incapable of independent action.

    MotivationSafety: Heavy Metal, like his teammates, is

    mostly interested in security for himself and his family.QuirkShy: Heavy Metal has difficulty interacting withothers, especially women.

    QuirkWorried About Abilities: Because Heavy Metalis so big and powerful, he worries that hell inadvertentlymaim or kill someone by accident. Outside of combat, hetreats everything and everyone like theyre made of glass.In combat, unless he knows the target can take it, he alwaysholds back from using his full strength at first. In combat, thatmeans he starts out using only Strength 8 and if the targetisnt significantly hurt (suffers at least one degree of failure),he increases it by 2 ranks, then another 2, and finally another2, maxing out at 14 ranks.

    Relationship: The Cybertribe is Heavy Metals family and he is

    fiercely protective of them, particularly sister, Sister Steel.

    POWERS & ABILITIES

    Heavy Metals suit is a sophisticated life support pod

    inside the torso of a large humanoid exoframe. His

    nervous system is directly connected to the suit s controls,

    making it an extension of his body rather than a vehicle.

    The exoframe is large, monstrously strong, and verydurable. It can shrug off heavy weapons fire and operate

    in practically any environment. In addition, the exoframe

    is equipped with a weapons suite and boasts a set of so-

    phisticated sensors and several utility sub-systems.

    ALLIES

    Jeffrey social deficiencies impede his ability to make

    friends, even though hes a pretty likable kid once you get

    to know him. As with many member of his new family, his

    only real allies are the rest of the team.

    ENEMIES

    Heavy Metal ranks second highest on Arwin Kesslers hit

    list immediately behind Motherboard herselfsimply

    because of his strength and durability.

    HOOKS

    I Did A Bad Thing: While engaged in a fight against

    rent-a-goons sent after the Tribe by KessKorp, Heavy

    Metal loses his balance and overcompensates, swinging

    much harder than intended... and he kills a man. Heavy

    Metal is emotionally incapable of dealing with the guilt of

    actually killing someone. He decides to turn himself in to

    the authorities, much against the advice of the rest of the

    Tribe. The heroes have to see to it that he stays in custodydespite the best efforts of his family to rescue him/force

    him to escape.

    33THREAT REPORT: HEAVY METALTHREAT REPORT: HEAVY METAL

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    CREDITS & LICENSE

    OPEN GAME LICENSE Version 1.0a

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    Open Game License v 1.0 Copyright 2000, Wizards of the

    Coast, Inc.

    System Reference Document, Copyright 2000, Wizards of

    the Coast, Inc., Authors Jonathan Tweet, Monte Cook,

    Skip Williams, based on original material by E. Gary

    Gygax and Dave Arneson.

    Modern System Reference Document, Copyright 2002-

    2004, Wizards of the Coast, Inc.; Authors Bill Slavicsek,

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    2011, Green Ronin Publishing, LLC; Author Steve Kenson.

    Mutants & Masterminds Threat Report #14: Heavy Metal,

    Copyright 2011, Green Ronin Publishing, LLC; Author

    Aaron Sullivan.

    Mutants & Masterminds Threat Report #14: Heavy Metal

    Design and Writing:Aaron Sullivan

    Editing and Development: Jon Leitheusser

    Art Direction and Graphic Design:Hal Mangold

    Interior Art:Darren Calvert

    Publisher:Chris Pramas

    Green Ronin Staff:Bill Bodden, Steve Kenson, Jon Leithe-

    usser, Nicole Lindroos, Hal Mangold, Chris Pramas, Evan

    Sass, Marc Schmalz, Jeff Tidball

    Mutants & Masterminds Threat Report #14: Heavy Metal is

    2011 Green Ronin Publishing, LLC. All rights reserved.

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    The following text is Open Gaming Content: all game

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    www.mutantsandmasterminds.com

    44 THREAT REPORT: HEAVY METALTHREAT REPORT: HEAVY METAL