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#902, 9th Floor, 250-15, Sangamdong-Gil, Mapo-Gu, Seoul, Korea, Phone : +82-2-3153-2694 FAX : +82-2-3153-2696

COPYRIGHT © 2013 International e-Sports Federation ALL RIGHTS RESERVED

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NEWS BOARD

Headline News

Asia, United into One with e-Sports - The 4th Asian Indoor & Martial Arts Games ended in great sucess.

By Matthew Byun

G&e vol. July / 2013. 7. 19. 2

member national associations, which made the

event distinguished from the past event as

increasing the size of the participating nations.

IeSF, prior to submit its Sport Accord

membership application, enacted the IeSF Anti-

Doping Regulations for e-sports, and had it

approved by World Anti-Doping Agency

(WADA). During the 4th AIMAG, doping

control has been conducted with respect to the

IeSF Anti-Doping Regulations, and Mr. Alex

Lim observed the process of the Doping Tests.

This event has signified to e-sports fans in the

word that e-sport is not simple gaming activities

but being positioned as one official sport

discipline. Especially, Samsan World

Gymnasium, the main stadium which held the

opening and closing ceremonies, has been

designated as the venue for e-sports

tournaments. Moreover, the tickets for e-sports

tournaments were all sold out every day on its

pre-selling. Also, the broadcast of finals for

Starcraft II and League of Legends recorded

highest ratings online intertemporally.

T he 4th Asian Indoor & Martial arts Games

Incheon 2013 has been hosted in Incheon Korea

from June 29 to July 6 with the slogan of

“Diversity Shines Here”. In this event, 2,400

delegates from 44 Asian nations participated in

12 sports events including e-sports.

Within e-Sports events, 88 athletes from 13

Asian nations participated, and competed for

the 6 titles: FIFA 13, Special Force, Starcraft II,

League of Legends, Tekken Tag Tournament 2

and Need for Speed.

e-Sports has been selected as the official sports

discipline for this mega-sports event for twice

in a row, and for this time, International e-

Sports Federation (IeSF), as the official

counterpart of Olympic Council of Asia,

supported and supervised the operation of e-

sports event in general including selection of

game titles, dispatching international referees,

technical officials and juries and technical

support. Especially, IeSF supported organizing

and dispatching national delegates with its

Also, officials of each National Olympic

Committee attended to IeSF 2013 Asia

Conference which was held during the same

period as 4th AIMAG, and showed great interest

and passion toward establishing national e-

sports governing bodies as well as obtaining

IeSF membership. IeSF is attempting to make e-

sports to be selected as the official sport

discipline within diverse mega sports events

through continuous cooperation with Olympic

Councils such as OCA and EOC. Especially,

IeSF is planning to endeavor for e-sports

players to share same benefits which the

athletes from general sports have been receiving.

As IeSF takes roles as the official international

governing body for e-sports and get recognized

by other sports governing bodies, the

foundation for e-sports to be recognized as the

official sport discipline is getting ready.

Actually, it has been proved through this 4th

AIMAG that many of IeSF’s member national

associations have obtained the recognition of

their National Olympic Committees. It is

expected that the support toward e-sports from

NOCs in many countries will increase as IeSF

is entering the international sports society.

Mr. Won Suk Oh, the Secretary General of IeSF,

stated, “We will, once again, put our best effort

to organize e-sports tournament in 5th Asian

Indoor and Martial Arts Games 2017 which will

be held in Turkmenistan, and already started

communication with Turkmenistan NOC

regarding preparation of infrastructure for e-

sports. Also, we will expand this framework to

other continents including Europe and others.

We expect support and interest all of our fans

and member national associations.”

Opening Ceremony of 4th Asian Indoor & Martial Arts Games

Gold, Silver, Bronze Medals of 4th AIMAG

e-Sports fans filled the whole stadium of e-sports

e-Sports Stadium at 4th Asian Indoor & Martial Arts Games

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IeSF News

Inside IeSF

3

IeSF submitted its membership application to “Sport Accord”

By Alex Lim

O n 4th of July, Thursday, International e-Sports Federation (IeSF) have

finally submitted its membership application to Sport Accord. As finalized

its application with Mr. Byung Hun Jun, the President of IeSF, singing on

the application, IeSF have accomplished all required conditions for its

membership application.

Sport Accord is the umbrella organization of international sports federations,

such as FIFA, IAAF, FIBA, and FIVB, and 109 international sports

governing bodies are affiliated to this organization as its members. Sport

Accord supports proper sport disciplines for international and continental

Olympic Games through cooperation with International Olympic Committee

(IOC) as well as other continental Olympic councils. Also, it supports

“Olympic Movement” which advocated by IOC through winter and summer

Olympic Games.

IeSF’s affiliation to Sport Accord will upraise the authority of IeSF as the

sole and representative international sports governing body for e-sports in

the world, and it also interprets that e-sports is joining in the international

sports society with the global recognition as one official sport discipline.

Through the affiliation to Sport Accord, IeSF will support official sport-wise

of e-sports in its 42 member nations, and will prepare the ground for e-sports

players in the world where they can share benefits which have been

- IeSF is taking a new leap for being an official international sports governing body.

privileges of athletes in general sports and can advance to the occupations

derived from e-sports field. Furthermore, IeSF will continuously cooperate

with other international sports governing bodies to make e-sports be

included within mega sports event hosted by various Olympic organizations

such as Asia Indoor & Martial Arts Games.

The result of approval for IeSF’s membership application to Sport Accord

will be discussed and decided at the General Assembly of Sport Accord

during the period of Sport Accord Convention which will be held on April

2014. Mr. Byung Hun Jun, the President of IeSF, speaks his aspiration,

“IeSF’s Sport Accord membership application is the first step for e-sports to

be recognized as one official sport discipline. Henceforth, we will actively

negotiate with board of directors of Sport Accord, and through such effort,

we will endeavor for all e-sports fans in the world to see e-sports to be

recognized as official sport discipline by April 2014.” Also, Mr. Won Suk

Oh, the Secretary General of IeSF, expressed his resolve, “Through the 4th

Asian Indoor & Martial Arts Games, we were able to see the positive

perception of various national sports authorities from different countries

toward e-sports. If we successfully make IeSF’s Sport Accord affiliation

happen by 2014, we will develop new phase expanding e-sports not only in

Asia but in Europe, America and Africa as the official sport discipline.”

G&e vol. July / 2013. 7. 19.

Mr. Byung Hun Jun, the President of IeSF is signing on IeSF’s Sport Accord Membership Application

Mr. Won Suk Oh , the Secretary General of IeSF is handing over the application to the Mr. Jun

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IeSF News

Inside IeSF

4

IeSF buckles down to e-sports diplomatic activity

By Alex Lim

A s taking the opportunity of hosting e-sports tournaments at 4th Asian

Indoor & Martial Arts Games, International e-Sports Federation (IeSF)

kicked into full implementation for “e-sports diplomacy”.

Mr. Nicolae Banicioiu the Minister of Youth and Sports of Romania as well

as Mr. Mihai-Bogdan DIACONU, the member of Romanian Parliament

visited Korea from 27th to 30th of June with the invitation of International e-

Sports Federation. These key personnel expressed their strong intention to

look around the scene of e-sports being involved in a mega sports event, and

IeSF with cooperation of the Romanian e-Sports Association and its

President, Mr. Silviu Stroie, set up such ground for the valuable exchange

between IeSF and National Sport Authority of Romania.

On 27th of June, they had a meeting with Mr. Won Suk Oh, the Secretary

General of IeSF, and received brief introduction about IeSF and current e-

sports scene in the World including Asia and Korea. Then, on the following

day, 28th of June, Mr. Byung Hun Jun, the President of IeSF, received a state

visit from Mr. Nicolae Banicioiu, the Minister of Youth and Sports of

Romania as well as Mr. Mihai-Bogdan DIACONU, the member of

Romanian Parliament at his office in the National Assembly building in

Korea. Mr. Calin Fabia, the Romanian Ambassador to Korea, and Mr. Silviu

Stroie, the President of Romanian e-Sports Association, also joined the

meeting.

Such meeting imparts huge significance to both IeSF and e-Sports field. It

interprets that IeSF have established strong network with the Romanian

government to obtain support for development and promotion of e-sports in

European region. Furthermore, Mr. Marius Viser, the President of Sport

Accord newly elected on last May, is the former President of Romania Judo

Federation as well as International Judo Federation, and is also sharing very

close relationship with the Minister, Mr. Nicolae Baniciou.

- IeSF gets its stride for e-sports to become an official sport discipline with diplomatic activity.

Mr. Jun, the President of IeSF, especially asked the Minister, “IeSF will

finalize the Sport Accord membership application procedure right after the

4th Asian Indoor & Martial Arts Games is over. Since the newly elected

President of Sport Accord is originated from Romania, I would like to ask

for the full support of Romanian government and the Ministry of Youth and

Sports for IeSF’s membership approval. Furthermore, since the IeSF 2013

World Championship is being hosted in Romania which possesses the world

most enthusiastic e-sports fans, we expect to extend the relationship and

exchange between Korea and Romania with e-sports.

The Minister, Mr. Banicioiu answered for his request, “Among 20 million of

Romanian population, the number of people who enjoy and are interested in

e-sports is over 2million. It interprets that Romanians are no less

enthusiastic to e-sports than Koreas are. The main purpose of my visiting to

Korea this time is to learn more about the system of Korean e-sports as well

as looking into the structure of e-sports being in mega sports event through

this 4th Asian Indoor and Martial Arts Games. Also, I am sharing very close

relationship with Mr. Marius Viser, the new President of Sport Accord. We

will fully support IeSF for the successful affiliation to the Sport Accord.”

Furthermore, both Mr. Jun and the Minister agreed on mutual cooperation

for e-sports to be slected as an official sport discipline within European

Games, of which inaugural event will be hled in Azerbaijan in 2015. IeSF

also conducted mutual exchange with officials from Asian NOCs as well as

others from several sports governing bodies during the period of 4th Asian

Indoor & Martial Arts Games as well as hosting IeSF 2013 Asian

Conference in order to prepare the foundation of globalization and sport-

wise of e-sports.

G&e vol. July / 2013. 7. 19.

Mr. Byung Hun Jun , the President of IeSF and Mr. Nicolae Banicioiu agreed for future cooperation

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IeSF News

Inside IeSF

5

A Consensus toward Sport Field, IeSF 2013 Asia Conference

By Jay Shin

D ring the period of the 4th Asian Indoor & Martial Arts Games (2013

AIMAG), IeSF hosted “IeSF 2013 Asia Conference” in Songdo Convensia

on 2nd July. The module of IeSF 2013 Asia Conference was slightly

upgraded, as not only IeSF member association members, but members of

NOC and national federation in non-member countries attended. In the

conference, IeSF secretariat staffs shared the vision of IeSF and strategy for

development of Asian e-Sports with attendees.

Mr. Won Suk Oh, the Secretary General of IeSF, conducted the 1st

presentation. In his presentation, he introduced the history of IeSF and the

vision of IeSF, which can be regarded as “Sport Accord Affiliation Project.”

The presentation of Mr. Oh provoked interests of NOC members as well as

attendees from non-member countries, who have not been aware of the

possibility of e-Sports in Sport field. Especially, attendees were encouraged

with the fact that the submission of Sport Accord applicant was made.

The 2nd presentation was led by Alex Lim from IeSF, with topic of the

strategy of establishment of Asia e-Sports Confederation. Alex started his

presentation by sharing the case of failure of former Asia Confederation,

which was promoted without IeSF HQ and Olympic Council of Asia. After

that, Alex showed the strategy of establishing new Asia Confederation with

transparency and good governance, requesting support of NOC and NF.

Then, Jay Shin was handed over the final presentation, “2017 Asia Indoor &

Martial Arts Games in Turkmenistan (2017 AIMAG).” Jay started with the

vision of AIMAG, as the 1st precedent of e-Sports in Mega Sport Event.

And Jay expressed the necessity of support of NOCs and NFs in Asia as

well as the host country, Turkmenistan. Mr. Azat Muradov, the secretary

general of Turkmenistan NOC, sympathized with the responsibility for

adopting e-Sports as the official discipline in 2017 AIMAG and agreed with

making the 1st step, establishing National Federation in Turkmenistan.

- More than 50 attendees from NOCs and NFs of 25 Asia Countries gathered for the future of e-sports

Through the IeSF 2013 Asia Conference, IeSF expects to strike a balance

between Europe and Asia continent, by accepting more Asia member

countries. Also, IeSF will start the process of establishing Asia

Confederation with cooperation of member countries by 2014 IeSF general

meeting. After establishment of Asia Confederation, IeSF will attempt to

make e-Sports adopted in Mega Sport Events in Asian regions, including

AIMAG continuously.

The Secretary General, Mr. Won Suk Oh speaks his aspiration, “It was a

good chance for us that IeSF 2013 Asia Conference was attended by many

Asian countries through 2013 AIMAG. Also, we were surprised with the

huge interests of Sport Bodies in e-Sports. On behalf of IeSF, I would like to

express my sincere appreciation to all attendees.”

The international coordinator of IeSF, Alex Lim expressed, “I am so pleased

with the result which was much better than I expected. As we made a

consensus with all members, we will try to make what was discussed today

come true. This movement of Asia will be a good precedent to other

continents in near future.”

G&e vol. July / 2013. 7. 19.

Mr. Azat Muradov, the Secretary General of Turkmenistan Olympic Committee (on the Left Side)

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World Report

Serbia & Vietnam

6

ASUS Gaming Challenge Belgrade

By Olivera Berić

I t went on from 7th to 9th of June, and with a lot of participants, both domestic

and foreign, some even from the top of the gaming scene, and with biggest prize

pool ever for a LAN event in Serbia, this tournament was nothing short of

spectacular. Apart from gaming events, visitors could see a lot of other activities

from the sphere of IT, like overclocking event and many others.

E-Frag organization was covering entire event with live reports from the spot,

interviews, pictures and 2 live streams for all gaming events, even establishing one

stream in English because the demand for it was high as the Dota 2 tournament

progressed. Our casters, photographers, and reporters did good job at making sure

all of those , who couldn’t come and witness this great LAN event live, not miss a

thing.

Day one started a bit later then announced due to some minor technical difficulties

and teams setting up, but the wait wasn’t long and Dota 2 tournament, as well as

Pro Evolution Soccer 2013, could begin. Another success of this LAN event was

the participation of Fnatic.eu, one of the best Dota 2 teams in the world, and also it

was the first participation of a team of such caliber in any Serbian LAN event so

far. Being absolute favorites for the tournament they finished the group stage with

ease. Other teams played very well, and we saw a lot of interesting Dota 2 action,

some games even being on a very high level and lasting up to 70 and more minutes.

Just like Dota 2, PES 2013 tournament was going well, with some of the largest

player count in any PES tournament in the region.

At the end of the day we got our participants in knockout stage for Dota 2

tournament, which would continue the following day.

Day two started right on schedule and the action got underway with Dota 2 quarter

finals. Fnatic.eu were still being undefeated and secured their spot in the grand

- Delta City, Belgrade, was home to one of the biggest LAN events in Serbia and Balkans-ASUS Gaming Callenge.

finals with dominant performances. As the tournament was reaching its end, more

and more people arrived both on streams, and live in front of the stage, where 4 big

TV’s were placed to create a spectator area, which was very crowded. Finally in the

end, 2 awesome grand final games between the best Serbian team iNfernity.rs and

one of the best teams in the world Fnatic.eu, went the way of Fnatic with the result

2-0. It was a great beginning for their bootcamp in Belgrade, as they were handed

1st place awards from the tournament sponsors. iNfernity.rs were simply not up to

the task, but performed very well and gave every Serbian Dota fan a team they can

now cheer for in European Dota scene. Apart from gaming events, overclocking

event took place on day two, which sparked interest from all technology fans which

were visiting Asus Gaming Challenge. The event was also very successful , since

we got couple of World Records broken!

The whole event is complemented with numerous promotions and contests of the

sponsor, so that visitors could try out the latest Razer products, enjoy a fantastic

ride and competing in Grid2 or reveal exciting adventure Skylanders. The event

was accompanied by the announcement of the preorder Diablo 3 that will soon be

able to play on consoles.

Final Day of the Asus Gaming Challenge featured World of Tanks tournament as

well as the conclusion of PES 2013, and also one very interesting event called Free

For All tournament. In it, anyone could compete for free in games Counter Strike

1.6, Quake 3 and Trackmania Nations. Top 5 players from each game received

great rewards. After every event finally ended, there was no doubt in anyone’s

mind that this was truly one of the greatest LAN events in Serbia, and people are

very excited at the prospect of having more and more similar events, and finally

developing Serbian gaming scene.

U niversity e-Sports Championship is an annually organized tournament for

students in all universities and colleges in Vietnam. UEC 2013, seen as the largest

tournament ever in term of scale, for the first time has been taken place in both

Hanoi and Hochiminh City with 4 subjects of competition, including FFOL2,

WOT, CF and Space Cowboys. During 2 weeks (May 10th – May 24th), UEC drew

the amount of 8.000 online registrations approximately. From May 24th to May 28th,

all participants did compete with the decisive spirits and professional manners in

the areal final round in Hanoi and Hochiminh City.

The Award ceremony has recorded the attendance of representatives from the

General department of Physical Education and Sports, the Hochiminh University of

Physical Education and Sports and thousands of participants who truly love eSport

in the city neighborhood.

Successful organization and maintaining UEC to be an annual tournament is a great

effort that contribute greatly to the issue of eSport socialization and to bring a

positive view of electronic recreation to the public.

Mr. Phan Manh Ha, Deputy General Secretary of VIRESA, in a speech before Final

round matches, stated that: “The success of UEC strongly depends on the

enthusiastic love of thousands of students in Vietnam. That is the brand new

generation of Vietnamese eSports. Our goal is simply that those eSport players will

be able to participate and practice in a healthy sport environment, a true eSport

atmosphere and subsequently become real elite eSport players.”

About UEC:

In 2011, although FFOL2 was the only subject of competition, UEC drew the

attention of more than 300 participants who were students in the neighborhood of

Hochiminh City and the area nearby. UEC 2011 did bring a new stream to the

community and left the first definition about eSport in students.

In 2012, CF and DotA were added, and subsequently, UEC did attract around 1000

student to take part in the tournament. Many gamers, such as Mino and

NeverBackDown from DotA, Chau Tuan Hao from FFOL2, Creating Destiny and

Sinhto from CF had great contributions to those exciting and unforgettable Final

competitions.

G&e vol. July / 2013. 7. 19.

By Pham Van Thanh

University e-Sports Championship 2013

- Increase intelligence, Achieve the glory