tkam go fish instructions

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TKAM Go-Fish Instructions Ages 3+/2-3 Players Objective The player with the most cause and effect pairs when all pairs are formed wins the game. Instructions 1. Each player starts by picking up six cards. 2. One player will ask if another player has the cause or effect card that matches one of his/her cause or effect cards by reading the card’s description out loud. 3. If the person asked has the matching card, then he/she must give the card to that player. 4. If the person asked believes that the card he/she has received does not match, he/she can return the card to the asker. The turn would then be over. 5. When a player obtains a pair, he/she sets the pair aside, and is given another turn. 6. The players take turns by proceeding in a clockwise motion.

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Page 1: TKAM Go Fish Instructions

TKAM Go-Fish Instructions

Ages 3+/2-3 Players

ObjectiveThe player with the most cause and effect pairs when

all pairs are formed wins the game.

Instructions1. Each player starts by picking up six cards.2. One player will ask if another player has the

cause or effect card that matches one of his/her cause or effect cards by reading the card’s description out loud.

3. If the person asked has the matching card, then he/she must give the card to that player.

4. If the person asked believes that the card he/she has received does not match, he/she can return the card to the asker. The turn would then be over.

5. When a player obtains a pair, he/she sets the pair aside, and is given another turn.

6. The players take turns by proceeding in a clockwise motion.

7. If a player does not have the matching card that is requested, then the person asked will say, “Go Fish,” and the asker must pick up another card.

8. The game ends when all pairs are formed.