ubd tools for effective unit design

133
UbD as a Tool for UbD as a Tool for Effective Unit Design Effective Unit Design Presented by Presented by Connie Petner, Libby Skinner, Gina Connie Petner, Libby Skinner, Gina Venezia, Bob Cashill, Tom White, Venezia, Bob Cashill, Tom White, Glenn Cesa, Anthony Lanzo, Rich Glenn Cesa, Anthony Lanzo, Rich Rampolla Rampolla

Upload: cashill

Post on 12-Jan-2015

23.249 views

Category:

Technology


5 download

DESCRIPTION

Understanding by Design Workshop

TRANSCRIPT

Page 1: UbD Tools For Effective Unit Design

UbD as a Tool forUbD as a Tool forEffective Unit DesignEffective Unit Design

UbD as a Tool forUbD as a Tool forEffective Unit DesignEffective Unit Design

Presented byPresented by

Connie Petner, Libby Skinner, Gina Connie Petner, Libby Skinner, Gina Venezia, Bob Cashill, Tom White,Venezia, Bob Cashill, Tom White,

Glenn Cesa, Anthony Lanzo, Rich RampollaGlenn Cesa, Anthony Lanzo, Rich Rampolla

Page 2: UbD Tools For Effective Unit Design

Something toThink About

Page 3: UbD Tools For Effective Unit Design

What’s the BIG Picture?

Using the UbD Framework, develop a unit for October 10th follow-up professional day

Receive related training in Curriculum Mapping from Rubicon Atlas

Participate in follow-up professional development meetings with other staff & today’s trainers

Utilize the UbD wikihttp://www.veronaubd.wetpaint.com

You can do it – We can help!

Page 4: UbD Tools For Effective Unit Design

Rank the followingin order of importance in developing your lessons:

• New Jersey Core Curriculum Content Standards

• Teacher Editions• Assessments• District Curriculum• Taught Curriculum

Page 5: UbD Tools For Effective Unit Design

UbD…huh???• UbD stands for Understanding by

Design.• It is a recommendation for

effective unit design in education.• It was developed by Grant Wiggins

and Jay McTighe.

Page 6: UbD Tools For Effective Unit Design

By design, UbD addresses

these key areas• Teachers who teach the textbook• Courses with no transparent

priorities or goals• Courses that have no clear relation

to state standards, program goals, and/or school mission

Page 7: UbD Tools For Effective Unit Design

The BIG ideas of UbDUbD Big Idea Why important? If

not… Backward Plans need to be Aimless activity

or`Design well aligned to be coverage

effective

Understanding The essence of Students fail to

Transfer understanding & the applypoint of schooling Poor test

results

Understanding How transfer happens Learning is more

via Big Ideas Makes learning more difficult, lessconnected engaging, and

fragmented

Page 8: UbD Tools For Effective Unit Design

Two Key Understandings

• You must design “backward” from understanding if you want to achieve understanding “by design”

• Without transparent and important priorities - stated as performance, not content - neither teacher nor student can be effective; nor can they make wise decisions when inevitable adjustments

have to be made

Page 9: UbD Tools For Effective Unit Design

Example:Teacher 1

In late April, a history teacher begins to panicbecause he cannot finish the textbook unless heaverages 40 pages per day. He decides to eliminatea unit on Latin America and a few time-consumingactivities such as a mock UN debate and discussionsof how current international events impact theworld history topics they have been studying. Hispriority becomes moving to a fast-forward lecturemode to be sure his students are prepared for thedepartmental final exam.

Comment?

Page 10: UbD Tools For Effective Unit Design

Example:Teacher 2

A third grade unit on apples features a readingabout Johnny Appleseed, the writing of a creativestory about an apple and the illustration of an appleusing tempura paints. Students collect leaves fromapple trees and make an apple leaf collage. Themusic teacher teaches songs about apples. In math,the teacher shows students how to scale up anapplesauce recipe to make enough for the entirethird grade. The students take a trip to an appleorchard where they go on a hayride and watch ciderbeing made. During the culminating “Apple Fest”students do a number of activities including bob for

apples, make applesauce, do apple word searches and read their apple stories to the whole group.

Comment?

Page 11: UbD Tools For Effective Unit Design

Twin Sins of Unit Design:“Coverage-focused”

teaching“Activity-focused” teaching Teacher 1 is focused on “getting through” thematerial; Teacher 2 is focused on keepingstudents active and engaged.

Neither method reveals any clear intellectualgoals. Any understanding that happens isessentially a piece of good luck.

Understanding is not a part of the design.

Page 12: UbD Tools For Effective Unit Design

Exercise #1:What is Understanding?

Please refer to the sheet

for Exercise #1 in your binder.

Page 13: UbD Tools For Effective Unit Design

The BIG ideas of UbDUbD Big Idea Why important? If not…

`Backward Plans need to be Aimless activity or`Design well aligned to be coverage

effective

Understanding The essence of Students fail to

Transfer understanding & the applypoint of schooling Poor test results

Understanding How transfer happens Learning is more

via Big Ideas Makes learning more difficult, lessconnected engaging, and

fragmented

Page 14: UbD Tools For Effective Unit Design

The course is not the content

Don’t confuse inputs with outputs:• Thousands of car parts with the ability to

drive• Drills & skills with playing the game well• List of ingredients and kitchen skills with

the ability to prepare and cook meals• The 700 page computer book with the

ability to use the software to write letters and reports

Page 15: UbD Tools For Effective Unit Design

Are you confusing …

“the textbook” with “the course designed to cause a few results”?

“teaching” with “having learned”?

Page 16: UbD Tools For Effective Unit Design

Teaching vs. LearningTeaching does not cause learning.

Successful attempts by the learner tolearn and use what they have learnedto achieve causes learning

Page 17: UbD Tools For Effective Unit Design

I taught spot to whistle.

I can’t hear him whistling.

I said I taught him. I didn’t say he learned it!

Page 18: UbD Tools For Effective Unit Design

Backward Design from“Content Coverage”

I want students to understand -The ConstitutionThe three branches of government

This is not a learning goal - this juststates what the content is.

Page 19: UbD Tools For Effective Unit Design

Backward Design from the Understanding Sought

I want students to leave my course havingunderstood that: the Constitution was a solution based on

compromise to real and pressing problems and disagreements in governance; not an idea out of thin air

the Constitution was a brilliant balance and limit of powers but was grounded in a long and sometimes bitter history, with many fights that are and always will be with us

Page 20: UbD Tools For Effective Unit Design

Backward Design from the

Understanding Sought (continued)

I then want students to transfer thatunderstanding to a modern relevantsituation:The problem of designing a

government for IraqA system of governance for our

school

Page 21: UbD Tools For Effective Unit Design

Backward Design fromUnderstanding

Content mastery is the means, and thus, a short term goal of instruction.

Ask yourself: If content mastery is the means, what is the desired end? In other words, WHY do we teach this?

Teacher to class:“I want you to learn a,b,c, so that, in the long run, you will be able to do x,y,z, , on your own.”

Page 22: UbD Tools For Effective Unit Design

Backward Design fromUnderstanding

Implications to the teacher:You have to design your courses backward from the kinds of problems, tasks, situations, and conditions you want students to be able to eventually handle on their own (student autonomy).

Page 23: UbD Tools For Effective Unit Design

Content mastery = the meansPhysical Education ExampleIf content mastery is the means, what is the end?

I want you to learn the game of basketball so that, in the long run, you are able, on your own, to understand that implementing an effective offense, defense and cooperative strategies is important for success in all game situations.

SOYou (teacher) have to design your course BACKWARD from the kinds of cooperative strategies and offense/defense strategies that are necessary for success in this and other activities.

This is only one transfer example in a basketball unit. Other examples?

Page 24: UbD Tools For Effective Unit Design

Content mastery = the meansWorld Language ExampleIf content mastery is the means, what is the end?

I want you to learn the culture of the Spanish people so that, in the long run, you are able, on your own, to gain a cultural perspective of the Spanish people by experiencing their products and practices.

SOYou (teacher) have to design your course BACKWARD from the products and practices of the Spanish culture that will elicit an understanding of the culture.

This is only one transfer example in a World Language unit. Other examples?

Page 25: UbD Tools For Effective Unit Design

Content mastery = the meansEnglish ExampleIf content mastery is the means, what is the end?

I want you to learn grammar so that, in the long run, you are able, on your own, to speak and write in any situation with precision, clarity, and maximum impact.

SOYou (teacher) have to design your course BACKWARD from the kinds of communication challenges that depend upon precise grammar.

This is only one transfer example in an English unit. Other examples?

Page 26: UbD Tools For Effective Unit Design

What are the implicationsfor teachers?

Usually, teachers lose sight of long term goals for understanding as they focus on short term planning, teaching, and assessing.

We say we value critical thinking and genuine problem solving but focus almost exclusively on short term content mastery that runs counter to this belief.

Page 27: UbD Tools For Effective Unit Design

Exercise #2:Content

Please refer to the sheet

for Exercise #2 in your binder.

Page 28: UbD Tools For Effective Unit Design

Research on Curriculum

A guaranteed and viable curriculum

is the #1 school-level factorimpacting student achievement.(Marzano, What Works in Schools)

Page 29: UbD Tools For Effective Unit Design

Key Understanding

Verona currently does not have a curriculum that meets the criteria for understanding. UbD is the solution to this unseen and misunderstood problem.

Page 30: UbD Tools For Effective Unit Design

“Brutal” Factsabout Curriculum

(Wiggins Conference, Summer 2008)

* Many teachers have no explicit course goals/priorities.* Teachers mistakenly treat the textbook as the syllabus* In almost no school is anyone required to publish adefendable course syllabus in which they show howMission and program goals will be achieved.* There is little or no collaboration when writingcurriculum.* When we “write” curriculum, we mistakenly write itas content & activities instead of backward from desiredaccomplishments.

Page 31: UbD Tools For Effective Unit Design

Exercise #3: Prairie Day Activity

Please read the pages on the Westward Movement (Prairie Day) unit and

refer to the sheet for Exercise #3,

UbD vs. Typical Unit, in your binder.

Page 32: UbD Tools For Effective Unit Design

Sample Student Responsesto Prairie Day

I liked the punching because you could make your own design or follow other designs. You can see the sunlight through the holes.

I liked the station where you wrote a letter. I liked it because you put wax to seal it.

It was fun to design an outfit for myself on the computer.

I liked the prairie games. My favorite was the sack race because I like jumping.

Only 2 out of 78 students responded to the “I learned …” prompt

Page 33: UbD Tools For Effective Unit Design

Exercise #3: Verona Chemistry Activity

Please refer to the Verona Chemistry unit in your binder.

Page 34: UbD Tools For Effective Unit Design

The BIG ideas of UbDUbD big idea Why important? If

not…Backward Plans need to be Aimless activity orDesign well aligned to be coverage

effective

Understanding The essence of Students fail to

Transfer understanding & the applypoint of schooling Poor test

results

Understanding How transfer happens Learning is more

via Big Ideas Makes learning more difficult, lessconnected engaging, and

fragmented

Page 35: UbD Tools For Effective Unit Design

Transfer:Defined & Justified

What is transfer of learning?Transfer of learning is the use of knowledgeand skills, acquired in an earlier context, in anew context. It occurs when a person’slearning in one situation influences thatperson’s learning and performance in othersituations.

Page 36: UbD Tools For Effective Unit Design

The Transfer QuestionWhat should the student be able to

do effectively with a repertoire of knowledge and skills, increasingly on their own, in future tasks?

How will transfer ability be developed over the course of the course?

Page 37: UbD Tools For Effective Unit Design

The Transfer Question Example

CoachingDesign the transfer goal backward fromplaying the game.Desired Results:You are now able to attack any situationpresented to you during the game.

Page 38: UbD Tools For Effective Unit Design

Transfer - the real “game” of using

content on your own

Applying prior learning to* a novel and increasingly new and

unfamiliar looking task * an increasingly challenging context

and situation in terms of purpose,audience, dilemmas, etc.

Page 39: UbD Tools For Effective Unit Design

Student autonomy as a gradual release of responsibility:

I do, you watch.I do, you help.You do, I help.You do, I watch. (Teacher as

facilitator)

Page 40: UbD Tools For Effective Unit Design

Textbooks & Transfer

The textbook almost never focuses on transfer; rather it provides mostly logically organized content and drills only.

Page 41: UbD Tools For Effective Unit Design

Exercise #4: Transfer Draft Template

Please refer to the sheet

for Exercise #4 in your binder.

You will also need your topic unit

from Exercise #2.

Page 42: UbD Tools For Effective Unit Design

LUNCH TIME!!!!Complete an EXIT card

&Enjoy Lunch on your own

Be back and ready to start one hour from now!

Page 43: UbD Tools For Effective Unit Design

Post Lunch Q & A• Are there any burning questions?• Answers to exit cards.

Page 44: UbD Tools For Effective Unit Design

Teachers, do you get frustrated by students

who:• fail to recall last week’s or even yesterday’s

lessons?• cannot transfer their learning?• don’t have any idea what they are to do?• don’t “get it” and ask “dumb questions’?• are bored yet otherwise seem bright?

Then UbD may be able to help you!

Page 45: UbD Tools For Effective Unit Design

Irony: The most difficult problems on State and AP

exams are TRANSFER problems.

• Unfamiliar reading passages and writing prompts

• Unfamiliar-looking versions of math and science problems

• No obvious prompts or clues as to which content applies (since there is no teacher or textbook available to refer to).

Page 46: UbD Tools For Effective Unit Design

The items most wrong require transfer and

meaning making

The following examples are from:Released MCAS tests (Massachusetts) New York Regents examsThe National Assessment of EducationalProgress (NAEP) from “The Nation’s

ReportCard”

Page 47: UbD Tools For Effective Unit Design

I have a Gumble Cat in mind, her name is Jennyanydots;Her coat is of the tabby kind, with tiger stripes and leopard

spots.All day she sits upon the stair or on the steps or on the mat;She sits and sits and sits and sits – and that’s what makes a

Gumble Cat.But when the day’s hustle and bustle is done,Then the Gumble Cat’s work is but hardly begun…

She thinks that the mice just need employmentTo prevent them from idle and wonton destroyment.So she’s formed, from that lot of disorderly louts,A troop of well-disciplined helpful boy-scouts,With a purpose in life and a good deed to doAnd she’s even created a Beetles’ Tatoo.So for Old Gumble Cat let us now give three cheersOn whom well-ordered households depend, it appears.

Page 48: UbD Tools For Effective Unit Design

6th GradeEnglish/Language Arts

I have a Gumble Cat in mind, her name is Jennyanydots;Her coat is of the tabby kind, with tiger stripes and leopard spots.All day she sits upon the stair or on the steps or on the mat;She sits and sits and sits and sits – and that’s what makes a Gumble Cat.But when the day’s hustle and bustle is done,Then the Gumble Cat’s work is but hardly begun…

What do lines 1-6 suggest about the cat during the day?A. She is lazy. C. She is lonely.B. She is angry. D. She is annoyed.

Correct Answer: AState Average Correct: 94%

Page 49: UbD Tools For Effective Unit Design

6th GradeEnglish/Language Arts

She thinks that the mice just need employmentTo prevent them from idle and wonton destroyment.So she’s formed, from that lot of disorderly louts,A troop of well-disciplined helpful boy-scouts,With a purpose in life and a good deed to doAnd she’s even created a Beetles’ Tatoo.So for Old Gumble Cat let us now give three cheersOn whom well-ordered households depend, it appears.

In lines 7-14, how does the cat attempt to improve the manners of themice?

A. By keeping them busy C. by giving them a lectureB. By chasing them around D. by teaching them to cook

Correct Answer: AState Average Correct: 75%

Page 50: UbD Tools For Effective Unit Design

6th GradeEnglish/Language Arts

Summary “what’s the point” question?

Based on the poem, what’s the cat’s work?A. To sleep away hours in the sunB. To create an organized householdC. To surprise the humans in the houseD. To make friends with other creatures

Correct Answer: BState Average Correct: 59%

Page 51: UbD Tools For Effective Unit Design

10th Grade MCAS (Massachusetts Example)

Of the people in attendance at a recent baseballgame, one third had grandstand tickets, one fourthhad bleacher seats, and the remaining 11,250 peoplein attendance had other tickets. What was the totalattendance at this game?A. 16,000 C. 20,000B. 18,000 D. 27,000

Correct Answer: D

Half of the nearly 72,000 test takers got thisquestion wrong, making it the toughest on the exam.

Page 52: UbD Tools For Effective Unit Design

NAEP Grade 4 MathMulti-step problem

(Calculator available)

There will be 58 people at breakfastand each person will eat 2 eggs. Thereare 12 eggs in each carton. How manycartons will be needed for the breakfast?A. 9 B. 10 C. 72 D. 116

Correct Answer: BOnly 21% answered correctly.

Page 53: UbD Tools For Effective Unit Design

The Transfer Question

What should the students be able to do, on their own, effectively with a repertoire of knowledge, skill, and expertise on future tasks?

Page 54: UbD Tools For Effective Unit Design

The BIG ideas of UbDUbD big idea Why important? If not…Backward Plans need to be Aimless activity orDesign well aligned to be coverage

effective

Understanding The essence of Students fail to

Transfer understanding & the applypoint of schooling Poor test

results

Understanding How transfer happens Learning is more

via Big Ideas Makes learning more difficult, lessconnected engaging, and

fragmented

Page 55: UbD Tools For Effective Unit Design

Transfer based on BIG Ideas permits

future learning

Page 56: UbD Tools For Effective Unit Design

Big Ideas are Linchpins

•Hold together related concepts•Help facts and skills stick together and stick in our minds•At the heart of expert understanding of the subject

Example: Effective writers hook and hold their readers.

Page 57: UbD Tools For Effective Unit Design

Understanding –Anyone? Anyone?

Page 58: UbD Tools For Effective Unit Design

Connections Are Key

The DingleyTariff

The Hawley-SmootTariffHow do you balance

the goal of freetrade with protectionof US industries and

workers? WTO&

NAFTA

Page 59: UbD Tools For Effective Unit Design

Big Ideas have to be Uncovered

* Not obvious and often counterintuitive.* Like “guiding conjectures” – subject to refinement and adjustment as learning goes on.* Require consideration and reconsideration -

Inquiry.* Have great transfer value.

Page 60: UbD Tools For Effective Unit Design

You’ve got to go below the surface...

Page 61: UbD Tools For Effective Unit Design

to uncover the really ‘big ideas.’

Page 62: UbD Tools For Effective Unit Design

Transfer is VitalTransfer is Vital

In each subject field there are some basic ideas which summarize much of what scholars have learned…These ideas give meaning to much that has been learned, and they provide the basic ideas for dealing with many new problems… We believe that this is a primary obligation of the scholars (and) teachers to search constantly for these abstractions, to find ways of helping students learn them, and especially to help students learn how to use them in a great variety of problem situations…

Bloom, 1981, p.235

Page 63: UbD Tools For Effective Unit Design

A BIG Idea is a working theory, schema, or

themeThink of:* a detective sifting through clues tofind the best fit, or story, of the facts.* the BIG idea presented by “Deep Throat”in the movie All the President’s Men basedon the Watergate scandal: “Follow the

money!”

Page 64: UbD Tools For Effective Unit Design

Big Ideas – 3 Examples•You need to “converse with” and “question” the text and its author –to understand.

• Success in ball games depends upon making unpredictable and confusing moves.

• Language and culture are mutually dependent

Page 65: UbD Tools For Effective Unit Design

Consider: Which are the Big Ideas?

1. Offense and Defense in Sports

2. Good Triumphs over Evil

3. Natural Selection

4. Four Basic Operations

5. Fact vs. Opinion

6. Ecosystem

7. “Read Between the Lines”

8. Is that fair?

Page 66: UbD Tools For Effective Unit Design

Tips to Find Big IdeasRevealed Through…

•Concepts – pioneer, migration, adaptation

•Themes– the pioneer spirit, hardships forged a nation

•Issues and Debates – progress? –settling the land vs. unsettling the Native Americans

• Theories – Native Americans as “noble savages”

Page 67: UbD Tools For Effective Unit Design

Tips to Find Big Ideas•Assumptions – the West as a land of opportunity•Paradoxes – pioneer illusion of freedom and prosperity, indentured servants in the land of the free• Processes – historical inquiry ( how do we find out what pioneer life was really like?• Challenges – surviving the harsh frontier, culture clash

Page 68: UbD Tools For Effective Unit Design

BIG ideas in skills areas

* Does this piece of writing work for thisaudience and purpose? (Language Arts)* Create space and uncertainty in youropponent in sports. (Phys Ed)* Communication is the ability to understandand be understood in real world contexts.(Foreign Language)

Page 69: UbD Tools For Effective Unit Design

Geography Unit Example -Why there?

(1)Give each student a large topographicalmap of the U.S., your state, or an ancientregion. Ask students to identify where bigcities are most and least likely to be andexplain why.Now give students a road map and ask,

“Whythere? What’s your theory about

settlementand geography?”

Page 70: UbD Tools For Effective Unit Design

Geography Unit Example -Why

there? (2)

Acquire knowledge: have students readthe relevant textbook sections on therelation between geography andpopulation settlement.

Quiz: regions, settlement, geography

Page 71: UbD Tools For Effective Unit Design

Tools for UncoveringBIG Ideas

Please refer to the sheets

in your binder.

Page 72: UbD Tools For Effective Unit Design

Big Ideas are at our fingertips…

UbDAs related to

NJCCCShttp://www.nj.gov/education/aps/njscp/

Page 73: UbD Tools For Effective Unit Design

New JerseyCore Curriculum

Content Standards

What do you know?Time for a short pre-assessment

quiz…(in your binder)

Page 74: UbD Tools For Effective Unit Design

New Jersey Core Curriculum Content Standards (NJCCCS)

http://www.nj.gov/education/cccs/• Key Terms: Standards, Strands, and

Cumulative Progress Indicators (CPI)• NJCCCS Activity

(please refer to Language Arts Literacy

Standards in your binder) • NJCCCS Framework Activities for LA, PE,

and World Language(also in your binder)

Page 75: UbD Tools For Effective Unit Design

Try Unpackingfor Big Ideas

As you review Standards:

Circle key nouns to highlight Big Ideas.

Underline key verbs to identify core transfertasks.

All students will speak in clear, concise,organized language that varies in contentand form for different audiences and purposes.

NJCCCS 3.3

Page 76: UbD Tools For Effective Unit Design

Consider: Westward Movement and Pioneer LifeUnit Established Goals: National Standards forUnited States History

2D- Explain the lure of the West while comparing the illusions of migrants with the reality of the frontier.

5A- Demonstrate understanding of the movements of large groups of people in the US now and long ago.

2D- Analyze cultural interactions among diverse groups and consider multiple perspectives.

Page 77: UbD Tools For Effective Unit Design

Quote of the day…

“Rarely is the question asked, Is our children learning?” George Bush

Page 78: UbD Tools For Effective Unit Design

What is your comfort level after Day 1?

Enter 1 = Got it.

Enter 2 = Sort of.

Enter 3 = WTF?

What’s this foolishness?

Page 79: UbD Tools For Effective Unit Design

Questions?Anyone?

Anyone?

Page 80: UbD Tools For Effective Unit Design

WELCOME BACKDAY 2

• Are there any burning questions or comments from Day 1?

• Answers to the exit cards…

Page 81: UbD Tools For Effective Unit Design

Misunderstandingby Design

Page 82: UbD Tools For Effective Unit Design

What is UbD? & Who is it for?

What - It is a model for unit design that begins withfiguring out the end result first. Basically, it is“backward design”.

Who - “…educators, new or veteran, interested inenhancing student understanding and in designingmore effective curricula and assessments toachieve that end.”

(Wiggins & McTighe, 2005)

Page 83: UbD Tools For Effective Unit Design

3 Stages ofBackward Design

1. Identify desired accomplishments

2. Determine acceptable evidence

3. Plan learning experiences & instruction

Then and only then

Page 84: UbD Tools For Effective Unit Design

What we typically (incorrectly) do

Identify content

Brainstorm activities & methods

Come up with an assessment

WithoutChecking forAlignment

WithoutChecking forAlignment

Page 85: UbD Tools For Effective Unit Design

Refer to Template Sheets in your

binder

Page 86: UbD Tools For Effective Unit Design

Stage 1Design Questions

What are the Long Term transfer Goals? G

In the end, students should be able, on their own, to …

What are the desired Understandings? UStudents will understand that…

What are the essential Questions to becontinually explored? QWhat Knowledge & Skills should studentsLeave with? K S

Page 87: UbD Tools For Effective Unit Design

What we are hoping you can achieve?

• At the VERY least we hope you can walk away with 3 pieces of the unit design completed!

• See examples…

Page 88: UbD Tools For Effective Unit Design

Stage 1: Enduring Understandings

What are they? EU

• Sentences that specify what we want students to come to understand about the unit.

• Have enduring value beyond the classroom.• The anchors of the unit and establish the

rationale for teaching it.• Give meaning and importance to facts.

Page 89: UbD Tools For Effective Unit Design

How Enduring Understandings are Written?

• Build the understandings from the Big Ideas. • Write them as statements that the learner

will come to understand as the unit unfolds.• Write understandings that summarize the

insights we want students to come to realize; the “ah-hahs” of the unit or content.

Page 90: UbD Tools For Effective Unit Design

Things to keep in mind…

• Enduring understandings are written for the designer, not the learner.

• Don’t state the obvious. (Triangles have 3 sides) Facts go into the knowledge box

• Think of it as “the moral of the story”. (Kind of like the moral of the lesson)

• Sometimes the understanding is that there is no single, agreed upon understanding. (Ex. Historians disagree about the causes of the civil war.)

Page 91: UbD Tools For Effective Unit Design

Most Importantly…

• The understandings require “uncoverage” because they are not obvious facts!

• Since it requires uncoverage the understanding should not be understood simply by being stated.

• Anticipate the misunderstandings!

Page 92: UbD Tools For Effective Unit Design

Framing the understandings…

• Each understanding should begin with the statement:

The student will understand that…

(This format prevents fact statements from being generated!)

Page 93: UbD Tools For Effective Unit Design

Refer to the examples in your binder…

• Concept attainment sheet• Samples of E. U.’s• Types of E.U.’s• Description sheet

Page 94: UbD Tools For Effective Unit Design

Group Activity Time• Let’s see some examples.• Brainstorm with your content area

and develop 2-4 enduring understandings for your selected unit.

• Share with all!

Page 95: UbD Tools For Effective Unit Design

Stage 1: Essential Questions EQ

What do you know?Time for a short pre-assessment

quiz…(in the binder)

Page 96: UbD Tools For Effective Unit Design

Essential Questions“Essential Questions provide a focus for the lessonor the unit of study. They pull together skills andencourage teachers and students to go much deeperin to the content. Continually posing these guidedquestions provides opportunities for students tothink out of the box and encourages their naturalcuriosity to surface. This type of inquiry helpsstudents to think about how they personally relateto the topic.”

Wiggins and McTighe (1998)

Page 97: UbD Tools For Effective Unit Design

Essential QuestionsSee Binder• 2 examples• Grade level examples (Chapter 10)

All focus on pages 85&86Primary focus on pages 88, 89, and 93Elementary/Intermediate pages 89, 90, and 93Middle School focus on pages 90, 91, and 93High School focus on 91, 92, and 93

Page 98: UbD Tools For Effective Unit Design

Essential Questions(continued)

See Binder• Partner Activity• More Examples (David Jakes)• Essential Question samples (Wiggins)• Review of quiz• Group Activity

Page 99: UbD Tools For Effective Unit Design

E.Q. Group Activity

At your table, develop a set (3-5) ofessential questions. Please include thefollowing:• Course• Unit• Grade Level• 3-5 questions• Be prepared to share with all!

Page 100: UbD Tools For Effective Unit Design

Enduring Understandings Vs. Essential Questions

• “An enduring understanding is a big idea that resides at the heart of a discipline and has lasting value outside the classroom. An essential question is a question that can be answered when the enduring understanding is achieved. “

(http://www.montclair.edu/Detectives/project/EQandEUSummary.htm)

Page 101: UbD Tools For Effective Unit Design

Enduring Understandings

vs Essential Questions

There does not need to be an essential question for each identified understanding, BUT, there should be a clear connection between the Essential Question and the Enduring Understanding.

Page 102: UbD Tools For Effective Unit Design

How are E.U’s and E.Q’s related?

• For more information we turn to the expert himself….. Grant Wiggins!

• http://www.authenticeducationonline.org/course/view.php?id=14

Page 103: UbD Tools For Effective Unit Design

What is the N.J. Clarifications Project?

• Grant Wiggins worked with the New Jersey Department of Education to create the E.U.’s and E.Q.’s for all of the content area standards!!!

• http://www.nj.gov/education/aps/njscp/

Page 104: UbD Tools For Effective Unit Design

Stage 1:Knowledge K

• Knowledge Box - key facts and details students will know at the end of the unit

• Preface this box with the sentence: What we want students to know:

• Examples (see sample units)

Page 105: UbD Tools For Effective Unit Design

Stage 1:Skills S

• These are the actions students will take to uncover the understandings and arrive at answering the questions

• Think of these as the action verbs (ie. decode, write, analyze, compare..)

• Preface this box with the sentence: Students will be able to…

• Examples (see sample units)

Page 106: UbD Tools For Effective Unit Design

Stage 2 ofBackward Design

1. Identify desired accomplishments

2. Determine acceptable evidence

3. Plan learning experiences & instruction

Then and only then

Page 107: UbD Tools For Effective Unit Design

Stage 2:Assessment EvidenceGiven the essential questions, what evidence would show that the learner had deeply considered them?

Given the understandings, what would show that the learner “got it”.

(Wiggins & McTighe 2005)

Page 108: UbD Tools For Effective Unit Design

Just because the student “knows it” …

Evidence of understanding is a greaterchallenge than evidence that the studentknows a correct or valid answer.

Page 109: UbD Tools For Effective Unit Design

THINK LIKE AN ASSESSOR…

http://www.authenticeducationonline.org/course/view.php?id=14

Page 110: UbD Tools For Effective Unit Design

Stage 2 Design Questions

•What authentic evidence/task for assessment is required by our Stage 1 goals? T

•What performances are indicative of understanding - transfer of learning and understanding of content via big ideas?

•What other evidence is required by the goals? OE•What scoring rubrics/criteria/indicators will be used to assess student work against the goals?

Page 111: UbD Tools For Effective Unit Design

Not the format that mattersbut what we are looking for!

Regardless of the type of test (quiz, essay, observation)

– what should we look for?– where should we look?

in order to say - they got it (or didn’t)?

Page 112: UbD Tools For Effective Unit Design

We often confuse the drillswith the game

‘Drills’ - test items– Short-term objective– Out of context– Discrete, isolated

element– set up and

prompted for initial simplified learning

– Doesn’t transfer to new situations on its

own

The ‘game’ - real task– The point of the drills– In context, with all its

messiness and interest value

– Requires a repertoire, used wisely

– Not prompted: you judge what to do, when

Page 113: UbD Tools For Effective Unit Design

Refer to Examplesin your binder

Page 114: UbD Tools For Effective Unit Design

Assess Transfer Through Performance

http://www.authenticeducationonline.org/course/view.php?id=14

Page 115: UbD Tools For Effective Unit Design

It only assesses transfer if...

• The student must draw from a repertoire for a task requiring multiple skills and an array of knowledge

• The test-giver provides minimal cues, prompts, graphic organizers, etc.

• The learner must navigate a context - this particular setting, audience, purpose, ‘noise’, etc.

Page 116: UbD Tools For Effective Unit Design

Scenarios forAuthentic Tasks

Build assessments anchored in authentic tasks using GRASPS: G What is the Goal in the scenario? R What is the Role? A Who is the Audience?

S What is your Situation (context)?

P What is the Performance challenge?

S By what Standards will work be judged in the scenario?

T

Page 117: UbD Tools For Effective Unit Design

Refer to Examplein your binder

Page 118: UbD Tools For Effective Unit Design

Use a Variety of Assessments

http://www.authenticeducationonline.org/course/view.php?id=14

Page 119: UbD Tools For Effective Unit Design

2 validity questions for a practical ‘test of the test’

1. Could the test be passed but without deep understanding?

2. Could the specific test performance be poor but the student still reveal understanding in various ways before, during, and after?

The goal is to answer NO to both. !

Page 120: UbD Tools For Effective Unit Design

04/10/23

Reliability:Snapshot vs. Photo

Album

We need patterns that overcomeinherent measurement error.

Sound assessment requires multiple evidence over time - a photo album vs. a single snapshot

Page 121: UbD Tools For Effective Unit Design

For Reliability & Sufficiency:

Use a Variety of Assessments

Varied types, over time:– authentic tasks and projects

– academic exam questions, prompts, and problems

– quizzes and test items

– informal checks for understanding

– student self-assessments

Page 122: UbD Tools For Effective Unit Design

Backward Design Process

• Three Stages of Backward Design

Stage 1: Identify desired results

Stage 2: Determineacceptable evidence

Stage 3: ???

Page 123: UbD Tools For Effective Unit Design

NOW…

What do we do?What do we do?

Page 124: UbD Tools For Effective Unit Design

Final Thoughts….

Page 125: UbD Tools For Effective Unit Design

Teachers, do you get frustrated by students

who:• fail to recall last week’s or even yesterday’s

lessons?• cannot transfer their learning?• don’t have any idea what they are to do?• don’t “get it” and ask “dumb questions’?• are bored yet otherwise seem bright?

Then UbD may be able to help you!

Page 126: UbD Tools For Effective Unit Design

Using UbD as an effective tool forunit design should help teachers toteach more efficiently and moreeffectively.

Page 127: UbD Tools For Effective Unit Design

Work Smarter – Not Harder!

Page 128: UbD Tools For Effective Unit Design

Curriculum Mapping & Why It’s Important

• Curriculum mapping can help us all collectively

• We can “see” what all Verona teachers are doing in their classrooms.

• Here is the new Verona Curriculum Mapping website:

• http://veronaschools.rubiconatlas.org/

Page 129: UbD Tools For Effective Unit Design

Where do we gofrom here?

Using the UbD Framework, develop a unit for our follow-up professional day on October 10th

Receive related training in Curriculum Mapping from Rubicon Atlas

Participate in follow-up professional development meetings with other staff & today’s trainers

Utilize the UbD wikihttp://www.veronaubd.wetpaint.com

You can do it – We can help!

Page 130: UbD Tools For Effective Unit Design

Final Thoughts or Questions

• Questions? Anyone, anyone?• Thanks for being such a great

group of professional learners!• Utilize the resources! We are in

this together!

Page 131: UbD Tools For Effective Unit Design

UbD as a Tool forUbD as a Tool forEffective Unit DesignEffective Unit Design

Day 3Day 3

UbD as a Tool forUbD as a Tool forEffective Unit DesignEffective Unit Design

Day 3Day 3Presented byPresented by

Connie Petner, Libby Skinner, Gina Connie Petner, Libby Skinner, Gina Venezia, Venezia,

Bob Cashill, Tom White,Bob Cashill, Tom White,

Glenn Cesa, Anthony Lanzo, Rich RampollaGlenn Cesa, Anthony Lanzo, Rich Rampolla

Page 132: UbD Tools For Effective Unit Design

Welcome Back!

Would anyone like to share anything you have experienced as you have

worked on your units?

Page 133: UbD Tools For Effective Unit Design

Quick Review: Stage 1• What are the 5 parts of stage 1?• What are some qualities you must

consider when create E.U’s?• What are some key characteristics

of E.Q.’s?• Is there an entry point for stage 1?