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UBISS 2016 - 7 TH INTERNATIONAL UBI SUMMER SCHOOL 2016 JUNE 13-18, 2016 OULU, FINLAND www.ubioulu.fi/en/UBISS2016

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UBISS 2016

-

7TH

INTERNATIONAL

UBI SUMMER SCHOOL

2016

JUNE 13-18, 2016

OULU, FINLAND

www.ubioulu.fi/en/UBISS2016

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

2

WORKSHOPS

A UBICOMP IN THE WILD: DEVELOPING AND DEPLOYING PERVASIVE DISPLAYS

Prof. Nigel Davies Lancaster University, UK

Dr. Sarah Clinch

Lancaster University, UK

B EYEWORK: DESIGNING INTERACTIONS WITH EYE MOVEMENTS

Prof. Hans Gellersen Lancaster University, UK

Dr. Eduardo Velloso University of Melbourne, Australia

C COLLABORATION AND PERSONAL DEVICES AROUND INTERACTIVE DISPLAYS

Prof. Giulio Jacucci University of Helsinki, Finland

Petri Savolainen HIIT, Finland

D NEXT GENERATION VIRTUAL REALITY: PERCEPTION MEETS ENGINEERING Prof. Steve LaValle UIUC, USA

Dr. Anna Yershova UIUC, USA

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

3

PROGRAM AT A GLANCE

Monday June 13

9:00-13:00 8TH INTERNATIONAL UBI SEMINAR 2016

Location: Oulu City Library, Kaarlenväylä 3, Pakkala Hall

13:00-14:30 Lunch break

14:30-15:00 Summer School Kick Off

Location: Oulu School of Architecture, Rantakatu 2, auditorium

15:00-16:30 Workshops Kick Off

Location: Oulu School of Architecture, Rantakatu 2, workshop forts

16:30-19:30 Oulu City Tour & Visit to Center for Ubiquitous Computing

Bus departs from summer school site at 16:30

Bus goes to Get Together Party (via Nallikari camping)

19:30-24:00 Get Together Party

Program includes mandatory 30 second madness session for students

Location: Johteenhovi, Kansankentäntie 4

Tuesday June 14

10:00-18:00 Hard work at workshops

18:15- City Knights Tournament

Wednesday June 15

10:00-18:00 Hard work at workshops

19:00-22:00

Dinner Boat Cruise on Gulf of Bothnia Pier: Toppilansalmi, Pitkänmöljäntie 32

Bus to pier departs from summer school site at 18:15 (via Nallikari Camping)

After cruise bus transportation from pier to downtown (via Nallikari Camping)

Thursday June 16

10:00-18:00 Hard work at workshops

Friday June 17

10:00-18:00 Hard work at workshops

Saturday June 18

9:00-12:00 Final exam

Location: Oulu School of Architecture, Rantakatu 2, auditorium 12:00-13:00 Lunch break

13:00-18:30 Result seminar

Location: Oulu School of Architecture, Rantakatu 2, auditorium

Bus to Nallikari Camping departs from summer school site at 18:30

20:00-24:00 School Dinner

Location: Walhalla, Jaalakuja 1

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

4

8TH INTERNATIONAL UBI SEMINAR 2016

Date: Monday, June 13, 2016

Time: 9:00 – 13:00

Location: Oulu City Library, Kaarlenväylä 3, Pakkala Hall

Web: http://www.ubioulu.fi/en/8th-UBI-Seminar-2016

Program: 9:00 Opening words

9:10 UBICOMP IN THE WILD: DEVELOPING AND DEPLOYING PERVASIVE DISPLAYS Professor Nigel Davies, Lancaster University, UK

9:40 COLLABORATION AND PERSONAL DEVICES AROUND INTERACTIVE DISPLAYS Petri Savolainen, Helsinki Institute for Information Technology, Finland

10:10 EYEWORK: DESIGNING INTERACTIONS WITH EYE MOVEMENTS Professor Hans Gellersen, Lancaster University, UK

10:40 NEXT GENERATION VIRTUAL REALITY: PERCEPTION MEETS ENGINEERING Professor Steve LaValle, University of Illinois at Urbana-Champaign, USA

11:10 Coffee break

11:30 OPEN UBI OULU: STATUS REPORT Professor Timo Ojala, University of Oulu, Finland

12:00 Q&A WITH THE SPEAKER PANEL

12:45 Closing words

Q&A with the speaker panel ongoing in the 2nd International UBI Seminar 2010.

Panelists from left: Anind Dey (Carnegie Mellon University, USA), Marcus Foth (Queensland University of Technology, Australia),

Zach Shelby (Sensinode Ltd.), Jürgen Scheible (Aalto University, Finland), Vassilis Kostakos (University of Madeira, Portugal),

Adam Greenfield (Urbanscale, USA), Mikael Wiberg (Uppsala University, Sweden), moderator Timo Ojala (University of Oulu,

Finland).

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

5

WORKSHOP A

UBICOMP IN THE WILD: DEVELOPING AND DEPLOYING PERVASIVE DISPLAYS

Instructors: Prof. Nigel Davies, Lancaster University, UK, +358 44 951 0018

Dr. Sarah Clinch, Lancaster University, UK, +358 44 951 0022

Liaison student: Aku Visuri, University of Oulu, [email protected], +358 40 485 1190

Fort: Apaja2

SCHEDULE

DATE TIME TOPIC LOCATION

Monday June 13

9:00-13:00 8th International UBI Seminar 2016 City Library

13:00-14:30 Lunch break

14:30-15:00 Summer School Kick Off Auditorium

15:00-16:30 Lecture: Introduction to pervasive displays Apaja2

16:30-19:30 Oulu City Tour & Visit to Center for Ubiquitous Computing

19:30-24:00 Get Together Party Johteenhovi

Tuesday June 14

10:00-11:30 Lecture: Applications of Future Display Networks Apaja2

11:30-13:00 Lecture: Understanding Audience Behaviour Apaja2

13:00-14:00 Lunch break

14:00-16:00 Project: Observations at downtown Oulu UBI Café

16:00-18:00 Project: Application Brainstorming Apaja2

Wednesday June 15

10:00-11:30 Lecture: Introduction to Systems Software for Pervasive Displays Apaja2

11:30-13:00 Lecture: Interactive Displays Apaja2

13:00-14:00 Lunch break

14:00-16:00 Project: Creating a Deployable Display Application (1/2) Apaja2

16:00-18:00 Lecture: Understanding Scheduling for Pervasive Displays Apaja2

19:00-22:00 Dinner Boat Cruise Toppilansalmi

Thursday June 16

10:00-11:30 Project: Creating a Deployable Display Application (2/2) Apaja2

11:30-13:00 Lecture: Monitoring the Success of Display Deployments Using Analytics Apaja2

13:00-14:00 Lunch break

14:00-16:00 Project: Distributing and Scheduling Novel Applications (1/2) Apaja2

14:00-18:00 Lecture: Research Tools and Techniques Apaja2

Friday June 17

10:00-10:30 Lecture: Creating Deployable Ubicomp Systems Apaja2

10:30-11:30 Project: Distributing and Scheduling Novel Applications (2/2) Apaja2

13:00-14:00 Lunch break

14:00-16:00 Project: Evaluating Applications and Deployments Apaja2

14:00-18:00 Project: Discussion of The Future of Pervasive Display Systems Apaja2

Saturday June 18

9:00-12:00 Final exam Auditorium

12:00-13:00 Lunch break

13:00-18:30 Result seminar Auditorium

20:00-24:00 School Dinner Walhalla

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

6

INSTRUCTORS

Nigel Davies is a Professor in the School of Computing and Communications at

Lancaster University and co-director of Lancaster’s new multidisciplinary Data Science

Institute. His research focuses on experimental mobile and ubiquitous systems and his

projects include the MOST, GUIDE, e-Campus and PD-NET projects that have been

widely reported on in the academic literature and the popular press. Professor Davies

has held visiting positions at SICS, Sony's Distributed Systems Lab in San Jose, the Bonn

Institute of Technology, ETH Zurich, CMU and most recently Google Research in

Mountain View, CA. Nigel is active in the research community and has co-chaired both

Ubicomp and MobiSys conferences. He is a former editor-in-chief of IEEE Pervasive

Magazine, chair of the steering committee for HotMobile and one of the founders of

the ACM PerDis Symposium on Pervasive Displays.

Sarah Clinch is a post-doctoral researcher at Lancaster University, UK. She completed her

PhD (Lancaster) on the appropriation of public displays and has published extensively on

the topic of next generation pervasive display networks. She has been a visiting

researcher at Carnegie Mellon University working on novel cloudlet systems. Sarah’s

research focuses on the development of architectures for pervasive computing and

personalisation in ubiquitous computing systems. She currently works on the European

FET-Open RECALL project that aims to re-think and re-define the notion of memory

augmentation to develop new paradigms for memory augmentation technologies that

are technically feasible, desired by users, and beneficial to society. Sarah is an active

member of the research community and is currently serving as publicity co-chair for both

IEEE Percom and ACM HotMobile.

SYNOPSIS

Fueled by falling display hardware costs and rising demand, digital signage and pervasive displays are becoming ever

more ubiquitous. Such displays are now a common feature of many public spaces and serve a range of purposes

including signage, entertainment, advertising and information provision. Beyond traditional broadcast media, recent

developments in sensing and interaction technologies are enabling entirely new classes of display applications that

tailor content to the situation and audience of the display. The time is right for researchers to consider how to create

the world’s future pervasive display networks.

The workshop will explore the challenges of designing, developing and deploying pervasive display systems in the

wild through a combination of short lectures, discussions and hands-on activities. Students will be introduced to

both technical issues (systems software, scheduling behaviours, evaluation techniques) and the human/social/ethical

issues that arise from the embedding of pervasive displays in real world environments (audience behaviours,

stakeholder concerns).

We welcome participants from different areas of expertise, including computer science and design and no specific

hw/sw skills are required. Although the workshop will have a strong focus on the study of pervasive display systems,

many of the topics covered will have applications to ubicomp research in the wild more broadly and participants will

become skilled in creating and evaluating systems in challenging public contexts. Lecture material will draw on both

theoretical models and understanding, and a wealth of real-world examples and experiences from long-term display

deployments.

At the end of the workshop students will have produced a comprehensive plan for creating a future pervasive display

deployment in their domain of choice as well as having engaged in a number of development tasks as part of their

studies.

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

7

STUDENTS

Lastname Firstname Organization Country

Aslam Muhammad Awais University of Oulu Finland

Dong Haejong University of Oulu Finland

Gentile Vito University of Palermo Italy

Kettner Romina University of Stuttgart Germany

Korhonen Olli University of Oulu Finland

Manzoor Ahsan University of Oulu Finland

Matviienko Andrii University of Oldenburg Germany

Montoya Freire Maria Lorena Aalto University Finland

Mylonopoulou Vasiliki University of Oulu Finland

Parker Callum University of Sydney Australia

Sarabadani Tafreshi Amir Esmaeil ETH Zürich Switzerland

Wang Kai University of Oulu Finland

Visuri Aku University of Oulu Finland

PERSONAL EQUIPMENT

Mandatory: laptop.

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

8

WORKSHOP B

EYEWORK: DESIGNING INTERACTIONS WITH EYE MOVEMENTS

Instructors: Prof. Hans Gellersen, Lancaster University, UK, +358 44 951 0036

Dr. Eduardo Velloso, University of Melbourne, Australia, +358 44 958 7468

Liaison student: Teemu Leppänen, University of Oulu, [email protected], +358 45 853 9945

Fort: Art Class

SCHEDULE

DATE TIME TOPIC LOCATION

Monday June 13

9:00-13:00 8th International UBI Seminar 2016 City Library

13:00-14:30 Lunch break

14:30-15:00 Summer School Kick Off Auditorium

15:00-15:20 Lecture: Eye Control for Games Art Class

15:20-16:30 Project: EyePlay Game Jam Art Class

16:30-19:30 Oulu City Tour & Visit to Center for Ubiquitous Computing

19:30-24:00 Get Together Party Johteenhovi

Tuesday June 14

10:00-11:15 Project: Group match making & Interaction Techniques Card Sorting Art Class

11:15-11:30 Coffee Break UBI Café

11:30-12:15 Lecture: Principles of Gaze Interaction Design (Part I) Art Class

12:15-13:00 Project: Ideation (Part I) Art Class

13:00-14:00 Lunch break

14:00-14:45 Lecture: Principles of Gaze Interaction Design (Part II) Art Class

14:45-15:30 Project: Ideation (Part II) Art Class

15:30-15:45 Coffee Break UBI Café

15:45-18:00 Project: Mockup Prototyping Art Class

Wednesday June 15

10:00-11:15 Tutorial: Eye Movements & Analysis Tools Art Class

11:15-11:30 Coffee Break UBI Café

11:30-13:00 Tutorial: Programming Interaction Techniques Art Class

13:00-14:00 Lunch Break

14:00-15:30 Project: Interactive Prototyping (Part I) Art Class

15:30-15:45 Coffee Break UBI Café

15:45-16:00 Lecture: Eye Tracking Methods Art Class

16:00-18:00 Project: Interactive Prototyping (Part II) Art Class

19:00-22:00 Dinner Boat Cruise Toppilansalmi

Thursday June 16

10:00-11:15 Project: HCI Challenges for Eye Tracking Art Class

11:15-11:30 Coffee Break UBI Café

11:30-11:50 Lecture: Bottom-Up and Top-Down Perception Art Class

11:50-12:40 Project: Interactive Prototyping (Part III) Art Class

12:40-13:00 Lecture: Eye Typing Art Class

13:00-14:00 Lunch Break

14:00-15:30 Project: Interactive Prototyping (Part IV) Art Class

15:30-15:45 Coffee Break UBI Café

15:45-16:00 Lecture: Social Gaze Art Class

16:00-18:00 Project: Interactive Prototyping (Part V) Art Class

Friday June 17

10:00-11:15 Lecture: Emerging Topics Art Class

11:15-11:30 Coffee Break UBI Café

11:30-12:30 Lecture: Eye Tracking Studies Art Class

12:30-13:00 Project: User Testing Art Class

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

9

13:00-14:00 Lunch break

14:00-15:30 Project: Polishing the Prototype (Part I) Art Class

15:30-15:45 Lecture: Pre-Exam Review Art Class

15:00-18:00 Project: Polishing the Prototype (Part II) Art Class

Saturday June 18

9:00-12:00 Final exam Auditorium

12:00-13:00 Lunch break

13:00-18:30 Result seminar Auditorium

20:00-24:00 School Dinner Walhalla

INSTRUCTORS

Hans Gellersen is Professor of Interactive Systems at Lancaster University. Hans'

research interest is in sensors and devices for ubiquitous computing and human-

computer interaction. He has worked on systems that blend physical and digital

interaction, methods that infer context and human activity, and techniques for

spontaneous interaction across devices. In recent work he is focussing on eye

movement, and leading research that breaks new ground in how we can use our eyes

for interaction pervasively. Hans’ work is published in over 200 articles, and has been

recognised with Best Paper Awards in CHI, Pervasive, and TEI amongst others. He is one

of the founders of the UbiComp conference series, and an Associate Editor of ACM

Transactions Computer-Human Interaction (TOCHI) and the Journal on Personal and

Ubiquitous Computing (PUC). He holds a PhD in Computer Science from the University

of Karlsruhe, Germany.

Eduardo Velloso is a Research Fellow at the Microsoft Research Centre for Social Natural

User Interfaces at the University of Melbourne in Australia. Eduardo holds a PhD in

Computer Science from Lancaster University and a BSc in Computer Engineering from

the Pontifical Catholic University of Rio de Janeiro. His research aims at creating future

social user experiences combining novel input modalities such as gaze, body movement,

touch gestures, etc. His latest work has investigated eye-based interaction with smart

watches, multimodal combinations of gaze, and eye control of video games. He has

designed and conducted multiple courses and workshops, including the EyePlay

workshop at CHI Play 2014, the .NET Gadgeteer Workshop at the iCareNet Summer

School 2012, at PUC-Rio, and at the Rio de Janeiro State University.

SYNOPSIS

Almost everything we do involves our eyes, and our eyes are central to how we engage with our environments and

interact with each other as humans. We can’t speak with our ears and hear with our mouths but we can both see

and ‘talk’ by gaze - observing the world, following each other’s gaze, and expressing ourselves through the

movement of our eyes. How our eye movement can be tracked and interfaced for interaction with computers has

been studied for many decades but we are now for the first time seeing developments that enable the widespread

adoption of eye tracking as an input device. Further, in a world where computers and displays are ubiquitous, it is

compelling to consider what might be possible if the many kinds of computers and smart devices in our lives are able

to respond to our eyes.

In recent years, we have witnessed a revolution in eye tracking technologies. Eye trackers that used to cost tens of

thousands of dollars, requiring awkward head-mounts and convoluted calibration procedures now cost less than a

hundred dollars and are simple to set up and easy to use. As technology decreases in size and cost, we envision a

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

10

world in which eye trackers will ship by default with interactive appliances, similarly to how any phone or laptop

comes with an integrated webcam nowadays.

In this workshop, you will gain all the necessary skills to design and build systems for the exciting future of pervasive

eye tracking. The sessions will consist of short lectures followed by practical hands-on activities. In the lectures you

will understand how the eyes see and move; you will gain a thorough understanding of how eye tracking works; and

you will learn about a wide range of interaction techniques that use the eyes only and that combine the eyes with

novel input modalities, such as gestures, touch, game controllers, etc. The hands-on sessions will employ a design

thinking methodology to gain empathy with users to understand how the eyes can help to solve their problems,

generate creative interaction design ideas, build system prototypes using modern eye trackers such as the Tobii EyeX

and the Pupil Pro, and test the prototypes to receive feedback on your designs. At the end of the week, you will have

a novel, fully functional eye-controlled application that solves a problem or a game that explores an interesting new

mechanic.

We welcome participants from different areas of expertise, including Computer Science, Design, and Engineering. No

previous experience with eye tracking is required, but an interest in designing and building interactive systems is

essential. The following skills are useful, but not required: C# programming, Unity programming, Interface design

tools (e.g. Photoshop, Illustrator).

STUDENTS

Lastname Firstname Organization Country

Ahmed Zaheer IT University of Copenhagen Denmark

Bace Mihai ETH Zürich Switzerland

Firouzian Aryan University of Oulu Finland

Gil de Gómez Pérez David University of Eastern Finland Finland

Kosch Thomas University of Stuttgart Germany

Lappalainen Tuomas University of Lapland Finland

Leppänen Teemu University of Oulu Finland

Narcizo Fabricio IT University of Copenhagen Denmark

Navarro Diego Blekinge Institute of Technology Sweden

Newn Joshua University of Melbourne Australia

Ramirez Gomez Argenis Lancaster University UK

Xu Yingyue University of Oulu Finland

Zuo Yifei University of Oulu Finland

PERSONAL EQUIPMENT Mandatory: laptop that is recommended to have Windows (7, 8 or 10) OS and USB 3.0 port.

Optional: students are highly encouraged to bring devices that they think would be interesting to combine with gaze

tracking or that they have expertise with, including mobile phones, tablets, brain-computer interfaces, gesture

trackers (e.g. Myo, Kinect), smart watches, smart objects, prototyping toolkits (e.g. Arduino, Gadgeteer), gamepads

(e.g. Wiimote, XBox) and other eye trackers (e.g. Eye Tribe, SMI).

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

11

WORKSHOP C

COLLABORATION AND PERSONAL DEVICES AROUND INTERACTIVE DISPLAYS

Instructors: Prof. Giulio Jacucci, University of Helsinki, Finland, +358 294 151 153

Petri Savolainen, Helsinki Institute for Information Technology, Finland, +358 50 384 1525

Liaison student: Zhanna Sarsenbayeva, University of Oulu, [email protected], +358 50 436 3610

Fort: Showroom

SCHEDULE

DATE TIME TOPIC LOCATION

Monday June 13

9:00-13:00 8th International UBI Seminar 2016 City Library

13:00-14:30 Lunch break

14:30-15:00 Summer School Kick Off Auditorium

15:00-15:30 Lecture: Introduction to Social Interaction using Smartphones and

Public Screens Showroom

15:30-16:00 Lecture: Introducing the Spaceify Connectivity Library Showroom

16:00-16:30 Project: Forming groups, initial project ideation Showroom

16:30-19:30 Oulu City Tour & Visit to Center for Ubiquitous Computing

19:30-24:00 Get Together Party Johteenhovi

Tuesday June 14

10:00-11:15 Project: Project ideation in groups Showroom

11:15-11:30 Coffee break UBI Café

11:30-12:10 Project: Preparing to pitch the project idea Showroom

12:10-13:00 Presentation: Project idea pitching and feedback Showroom

13:00-14:00 Lunch break

14:00-15:30 Tutorial: Programming “Hello World” with the Spaceify library Showroom

15:30-15:45 Coffee break UBI Café

15:45-18:00 Project: Prototyping in groups Showroom

Wednesday June 15

10:00-11:15 Project: Prototyping in groups Showroom

11:15-11:30 Coffee break UBI Café

11:30-13:00 Project: Prototyping in groups Showroom

13:00-14:00 Lunch break

14:00-15:30 Project: Presenting the work done so far, feedback Showroom

15:30-15:45 Coffee break UBI Café

15:45-18:00 Project: Prototyping in groups Showroom

19:00-22:00 Dinner Boat Cruise Toppilansalmi

Thursday June 16

10:00-11:15 Lecture: Design for Collocated Interaction Showroom

11:15-11:30 Coffee break UBI Café

11:30-12:30 Project: Interaction Design Work in Groups Showroom

12:30-13:00 Project: Presentation of Design and Feedback of Each Group Showroom

13:00-14:00 Lunch break

14:00-15:30 Project: Interactive Prototyping Showroom

15:30-15:45 Coffee break UBI Café

15:45-17:00 Project: Interactive Prototyping Showroom

17:30-18:00 Project: Performative Demonstration of Prototypes Showroom

Friday June 17

10:00-11:15 Lecture: Evaluating Collocated Interaction Showroom

11:15-11:30 Coffee break UBI Café

11:30-12:30 Project: Finalising Prototype Showroom

12:30-13:00 Project: User Testing Showroom

13:00-14:00 Lunch break

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

12

14:00-15:30 Project: Cross group testing Showroom

15:30-15:45 Lecture: Pre-Exam Review of Literature Showroom

15:45-18:00 Project: Polishing the Prototype Showroom

Saturday June 18

9:00-12:00 Final exam Auditorium

12:00-13:00 Lunch break

13:00-18:30 Result seminar Auditorium

20:00-24:00 School Dinner Walhalla

INSTRUCTORS

Giulio Jacucci is Professor of Computer Science at the University of Helsinki and director

of the Network Society Programme at the Helsinki Institute for Information Technology

(HIIT). He has been Professor at the Aalto University, Department of Design 2009-2010

and is co-author of “Design Things” by MIT press. His research field and competencies

are in human-computer interaction including: mobile social computing, multimodal and

implicit interaction, haptics and tangible computing, mixed reality, and persuasive

technologies. He has chaired ACM ITS in 2013, has served as chair for program NordiCHI,

full papers AVI, CHI Design subcommittee. Prof Jacucci has coordinated the european

project BeAware FP7 ICT that created award winning EnergyLife featured in Euronews, a

playful and pervasive application to empower families in saving energy. He currently

coordinates MindSee on “Symbiotic Mind Computer Interaction for Information Seeking”

He founded an international Workshop series on Symbiotic Interaction, which he chaired in 2014 in Helsinki.

Recently he contributed to invent Interactive Intent Modelling a new interaction paradigm for information

discovery published in Communication of the ACM, ACM CIKM and other publications and commercialised in a start

up etsimo.com where he serves as a chairman of teh board. He is also co-founder and member of the board of

directors of MultiTaction.com MultiTouch Ltd. the leading developer of interactive display systems, based on

proprietary software and hardware designs.

Petri Savolainen is a researcher at Helsinki Institute for Information Technology. He is

one of the inventors and lead developers of Spaceify, an edge computing ecosystem for

smart spaces that fuses smart spaces together with the Web. He is also a co-founder, and

CEO of Spaceify Ltd., a newly-founded startup company that aims at commercializing the

Spaceify ecosystem. He is currently working in the Street Smart Retail high impact

initiative project of EIT Digital, developing Spaceify Games, a zero-configuration big-

screen gaming platform, where the mobile web browser acts as the game controller.

SYNOPSIS

Large displays in combination with personal devices can offer a variety of opportunities for collaboration for example

in stand presentation at exhibitions, as public game platforms, or for meetings, and collective exploration of

information. Designing applications for such situations requires considering collaboration practice and sought

outcome, walk-up-and-use readiness, interaction design considering available interaction techniques.

The topics covered in this workshop include analysing collaborative activities and opportunities around large

displays, walk-up-and-use connection of multiple devices to the web and interaction techniques across screens and

devices. The workshop will be conducted in form of prototyping collaborative multi device applications at a large

screen. The participants will learn about identification and analysis of collaborative scenarios around large displays,

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

13

using a client-edge-server architecture (spaceify.org) for web for integrating of screen and devices, and cross

device/large screen interaction design.

The workshops welcomes participants with diverse backgrounds that will be grouped into multidisciplinary project

teams. Engineering students should have prior experience of several programming projects. For designers and

students from social or human sciences, understanding the basics of programming will be of advantage, but not

required.

STUDENTS

Lastname Firstname Organization Country

Ahmed Furqan University of Oulu Finland

Coutinho Pedro University of Minho Portugal

Du Guiying University of Münster Germany

Grønbæk Jens Emil Aarhus University Denmark

Haque Sanaul University of Oulu Finland

Klakegg Simon University of Oulu Finland

Lischke Lars University of Stuttgart Germany

Luo Chu University of Oulu Finland

Mayer Sven University of Stuttgart Germany

Müller Maximilian Linnaeus University Sweden

Oduor Michael University of Oulu Finland

Pender Hanna-Liisa Trinidad Consulting Estonia

Sarsenbayeva Zhanna University of Oulu Finland

Vahida Mitra University of Oulu Finland

Vestergaard Lasse Alexandra Institute Ltd. & Aarhus University Denmark

PERSONAL EQUIPMENT Mandatory: laptop.

Optional: smartphone (iOS, Android or Sailfish) if available.

UBISS 2016 - 7TH INTERNATIONAL UBI SUMMER SCHOOL 2016

14

WORKSHOP D

NEXT GENERATION VIRTUAL REALITY: PERCEPTION MEETS ENGINEERING

Instructors: Prof. Steve LaValle, UIUC, USA, +358 44 958 4929

Dr. Anna Yershova, UIUC, USA, +358 44 958 7471

Teaching assistant: Dr. Matti Pouke, University of Oulu, [email protected], +358 40 546 0916

Liaison student: Paula Alavesa, University of Oulu, [email protected], +358 44 511 6477

Fort: PC Lab

SCHEDULE

DATE TIME TOPIC LOCATION

Monday June 13

9:00-13:00 8th International Open Ubiquitous City Seminar 2016 City Library

13:00-14:30 Lunch break

14:30-15:00 Summer School Kick Off Auditorium

15:00-16:30 Lecture: Introduction and bird’s eye view PC Lab

16:30-19:30 Oulu City Tour & Visit to Center for Ubiquitous Computing

18:30-24:00 Get Together Party Johteenhovi

Tuesday June 14

10:00-11:20 Lecture: Geometric modeling; transforming rigid bodies PC Lab

11:20-11:40 Coffee break UBI Café

11:40-13:00 Lecture: 3D rotation spaces; viewpoint transforms PC Lab

13:00-14:00 Lunch break

14:00-15:20 Lecture: Light and optical systems PC Lab

15:20-15:40 Coffee break UBI Café

15:40-18:00 Design lab: Make a simple VR experience PC Lab

Wednesday June 15

10:00-11:20 Lecture: The human eye; photoreceptors to the visual cortex PC Lab

11:20-11:40 Coffee break UBI Café

11:20-11:40 Lecture: Eye movements; depth perception PC Lab

13:00-14:00 Lunch break

14:00-15:20 Lecture: Motion perception; display limitations PC Lab

15:20-15:30 Coffee break UBI Café

15:30-18:00 Design lab: Tweaking the transforms PC Lab

19:00-22:00 Dinner Boat Cruise Toppilansalmi

Thursday June 16

10:00-11:20 Lecture: More perception; tracking systems PC Lab

11:20-11:40 Coffee break UBI Café

11:40-13:00 Lecture: IMUs, visibility methods, sensor fusion PC Lab

13:00-14:00 Lunch break

14:00-15:20 Lecture: Graphical rendering PC Lab

15:20-15:30 Coffee break UBI Café

15:30-18:00 Design lab: Victory over vection PC Lab

Friday June 17

10:00-11:20 Lecture: More rendering; VR-specific problems PC Lab

11:20-11:40 Coffee break UBI Café

11:40-13:00 Lecture: Audio; human hearing to synthetic sound PC Lab

13:00-14:00 Lunch break

14:00-15:20 Lecture: Interfaces for locomotion, manipulation, socializing PC Lab

15:20-15:30 Coffee break UBI Café

15:30-18:00 Design lab: Create a fun, comfortable experience PC Lab

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Saturday June 18

9:00-12:00 Final exam Auditorium

12:00-13:00 Lunch break

13:00-18:30 Result seminar Auditorium

20:00-24:00 School Dinner Walhalla

INSTRUCTORS

Steve LaValle started working with Oculus VR in September 2012, a few days after

their successful Kickstarter campaign, and was the head scientist up until the

Facebook acquisition in March 2014. He developed patented, perceptually tuned

head tracking methods based on IMUs and computer vision. He also led a team of

perceptual psychologists to provide principled approaches to virtual reality system

calibration and the design of comfortable user experiences. In addition to his work

at Oculus, he is also Professor of Computer Science at the University of Illinois,

where he joined in 2001. He has worked in robotics for over 20 years and is known

for his introduction of the Rapidly exploring Random Tree (RRT) algorithm of motion

planning and his 2006 book, Planning Algorithms.

Anna Yershova also started at Oculus in September 2012 and became a Research Scientist there until 2014. She

made fundamental contributions to the head tracking methods and core mathematical software used in the Oculus

Rift and Samsung Gear VR. Since 2011, she has been a Lecturer in the Department of Computer Science at the

University of Illinois, where she teaches virtual reality, C++, and data structures. From 2009 to 2011, she was a post-

doctoral researcher at Duke University, working on computational geometry. In 2009, she completed a PhD in

Computer Science from the University of Illinois. She has published over 20 research articles in the areas of robotics,

applied mathematics, computational biology, and virtual reality. She has also co-authored math textbooks that have

sold millions of copies and are used in schools throughout Russia and Ukraine.

SYNOPSIS

Virtual reality (VR) is a powerful technology that promises to change our lives unlike any other. By artificially

stimulating our senses, our bodies become tricked into accepting another version of reality. VR is like a waking

dream that could take place in a magical cartoon-like world, or could transport us to another part of the Earth or

universe. It is the next step along a path that includes many familiar media, from paintings to movies to video games.

We can even socialize with people inside of new worlds, either of which could be real or artificial. One of the

greatest challenges is that we as developers become part of the system we are developing, making extremely

challenging to objectively evaluate VR systems. Human perception and engineering become intertwined in a

complicated and fascinating way.

This workshop will be a week-long, condensed version of a new course offered at UIUC in recent semesters. It covers

the fundamentals of virtual reality systems, including geometric modeling, transformations, graphical rendering,

optics, the human vision, auditory, and vestibular systems, tracking systems, interface design, human factors,

developer recommendations, and technological issues.

Students are expected to complete an implementation project that demonstrates an understanding of the

fundamentals as well as following best practices recommendations. The learning outcomes are that students will

know how to build a good VR experience, understand how VR works, know how to critically evaluate VR systems,

and understand the fundamentals that are useful in shaping the future of VR. Students are expected to have basic

engineering or computer science background, but are not expected to be at advanced levels of software engineering

or mathematics. Prior experience with programming and matrix multiplication is minimally sufficient.

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STUDENTS

Lastname Firstname Organization Country

Abdrabo Mohamed University of Oulu Finland

Abid Zakari University of Oulu Finland

Alatalo Toni University of Oulu & Playsign Ltd. Finland

Alavesa Paula University of Oulu Finland

Ali Mahmoud University of Oulu Finland

Forsgren Carita Tampere University of Applied Sciences Finland

Garcia Juan Camilo University of Oulu Finland

Güneş Şan University of Oulu Finland

Juntunen Johan VTT Technical Research Center of Finland Finland

Knierim Pascal University of Stuttgart Germany

Kosiński Tomasz Chalmers University of Technology Sweden

Li Bo University of Oulu Finland

Matero Matti University of Oulu Finland

Mazouzi Mounib University of Oulu Finland

Minyaev Ilya University of Oulu Finland

Niemelä Arttu University of Oulu Finland

Nisula Pekka Oulu University of Applied Sciences Finland

Peltola Kari Virtual Reality Finland Finland

Reski Nico Linnaeus University Sweden

Samodelkin Alexander University of Oulu Finland

Speicher Marco German Research Center for Artificial Intelligence Germany

Vatjus-Anttila Jarkko Cyberlightning Ltd. Finland

Virtanen Lasse University of Lapland Finland

Virtanen Vesa University of Oulu Finland

Voroshilov Alexander University of Oulu Finland

Yoo Soojeong University of Sydney Australia

Zhou Junjie University of Oulu Finland

PERSONAL EQUIPMENT Mandatory: laptop, preferred configuration is Oculus Rift 0.8.0 runtime together with Unity 5.3.

Optional: Oculus Rift or Gear VR headset if available.

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SUMMER SCHOOL SITE

UNIVERSITY OF OULU, OULU SCHOOL OF ARCHITECTURE

Address: Rantakatu 2 (market place entrance) / Aleksanterinkatu 6 (downtown entrance)

UBI CAFÉ

Serves FREE coffee, tea, cold drinks, cookies and fruits

Opening hours

Tuesday - Friday 9:30 – 18:00

Saturday 8:45 – 18:00

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MAPS

OVERVIEW OF SUMMER SCHOOL LOCATIONS

UBI-postcard sent by students of Class 2010 students

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KEY LOCATIONS AT DOWNTOWN OULU

UBI-postcard sent during UBISS 2010

From left: Marcus Foth, Patrick Hofmann, Jaz Choi, Jürgen Scheible and Jan Seeburger

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SOCIAL PROGRAM

GET TOGETHER PARTY

Monday, June 13, 2016, at 19:30-24:00

Location: Johteenhovi, Kansankentäntie 4.

Transportation: The bus to the Oulu City Tour and the visit to Center for Ubiquitous Computing departs from the

summer school site at 16:30 and goes to the Get Together Party via Nallikari Camping. OBS! The bus stops at

Nallikari Camping for 10 MINUTES so that you can drop off your stuff – please make sure to be back on the bus in

time!

Program: Welcoming words, buffet, 30 Second Madness for students, Finnish Summer Olympics (weather allowing).

30 Second Madness: Remember to email your one slider to Denzil Ferreira ([email protected]) by Friday June

10. Memorable Madness Award(s) will be nominated by a distinguished jury and presented at the School Dinner.

Menu: Pizza, sushi, salad, drinks.

Dress code: Casual.

Pizza

Class 2014 lined up for madness

Boot throwing in the

Finnish Summer Olympics

‘Wife’ carrying relay in

the Finnish Summer Olympics

Sauna with refreshments

Swimming with mosquitoes

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DINNER BOAT CRUISE

Wednesday, June 15, 2016, at 19:00-22:00

Synopsis: 3-hour at cruise on M/S Casandra on Gulf of Bothnia.

Departure location: Toppilansalmi, Pitkänmöljäntie 32.

Transportation: The bus to cruise departs from summer school site at 18:15. OBS! The bus stops at Nallikari Camping

for 10 MINUTES so that you can drop off your stuff – please make sure to be back on the bus in time! After the cruise

the bus returns to Nallikari Camping via downtown.

Menu: Green Island Salad, Skipper’s Salmon / Kiikeli Chicken / Commodore’s Feta Salad, Ship Gal’s Temptation, red

and white wine, cash bar.

Dress code: Casual.

Nightly view on Gulf of Bothnia

M/S Casandra

Class 2011 safely back ashore

Aaron Quigley is busy taming the “big one”, while Jonna Häkkilä

and Keith Cheverst are selecting the next lucky lure

Class 2014 instructors enjoying dessert

No worries – the boat is not sinking ☺

Class 2014 enjoying dinner

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SCHOOL DINNER

Saturday, June 18, 2016, at 20:00-24:00

Location: Walhalla, Jaalakuja 1.

Program: Welcoming words, dinner buffet, speeches, presentation of awards, music, sauna (towels are provided),

late night sausages and Timppa’s famous pancakes at the outdoor fireplace.

Menu: Minute steak filled with red onion and fromage frais; grilled salmon with baked potatoes; vegetable lasagna;

green salad; bread; white/red wine; coffee and cake.

Dress code: Casual.

Class 2010 instructors

Class 2011 Best One Minute Madness Award Recipients

Class 2012 instructors skinny dipping at Nallikari Beach

Class 2013 instructors

Class 2015 project team “Lost Connection” posing with their

Distinguished Project Award along instructor Mark Shepard

Class 2014 enjoying dinner

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TOURNAMENT

Tuesday, June 14, 2016, at 18:15-

City Knights couples location-based mobile gaming on streets with situated displays serving as windows into pseudo-immersive virtual game world into a hybrid reality game.

We invite you to join the City Knights tournament that commences at the summer school site on Tuesday

June 14 at 18:15 with briefing and free food (pizza and sushi) and drinks as a reward for your participation.

To play you will need an Android phone (Android 4.4 or newer) – either bring your own or borrow one

from our limited pool of phones. We provide 4G data SIMs to all players. Research data will be collected

from the tournament. We can host up to 30 players.

More information and sign up at: http://www.student.oulu.fi/~paalaves/cityknights_en.html.

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ACCOMMODATION IN NALLIKARI CAMPING

Out of town students had the opportunity to purchase low-cost accommodation for just 30 EUR/day upon

registration. Students opting for this accommodation will share high quality holiday cottages of the 4-star

Nallikari Camping. It is located next to the Nallikari Beach, about 3 km scenic walk from the summer school site.

We provide bus transportation for summer school participants from Nallikari Camping to the summer school site

every morning.

INFORMATION ON NALLIKARI CAMPING • Check-in time is 15:00.

• Check-out time is 12:00.

• Address: Leiritie 10, Oulu.

• Web: http://www.nallikari.fi.

• Email: [email protected].

• Telephone: +358 44 703 1353.

• Reception open daily 8–23.

BICYCLE RENTAL IN NALLIKARI CAMPING • Daytime rental from 8:00 till 23:00 costs 15 EUR.

• 24-hour rental costs 20 EUR.

• Pre-booking of bicycles via telephone.

Sunset in Nallikari

Holiday cottages

Nallikari beach

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TRANSPORTATION

SUMMER SCHOOL CHARTER BUSES

DATE TIME DEPARTURE LOCATION DESTINATION

Mon June 13 8:20 Nallikari Camping City Library

Mon June 13 16:30 Summer School Site

Johteenhovi (Get Together Party)

(via City Tour, visit to Center for Ubiquitous Computing

and Nallikari Camping)

Tue June 14 9:30 Nallikari Camping Summer School Site

Wed June 15 9:30 Nallikari Camping Summer School Site

Wed June 15 18:15 Summer School Site Toppilansalmi (Dinner Boat Cruise) (via Nallikari Camping)

Wed June 15 22:00 Toppilansalmi Downtown (via Nallikari Camping)

Thu June 16 9:30 Nallikari Camping Summer School Site

Fri June 17 9:30 Nallikari Camping Summer School Site

Sat June 18 8:30 Nallikari Camping Summer School Site

Sat June 18 18:30 Summer School Site Nallikari Camping

DEPARTURE LOCATION OF CHARTER BUSES IN NALLIKARI CAMPING

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BUS #15: NALLIKARI ↔ DOWNTOWN OULU

Travel time ~15 minutes. One-time ticket valid for 1 hour costs 3.30 EUR (6.60 EUR at 11pm - 4am).

NALLIKARI → DOWNTOWN MON-FRI SAT SUN

6 00

7 00

8 00 00

9 00 00

10 00 00 00

11 00 00 00

12 00 00 00

13 00 00 00

14 00 00 00

15 00 00 00

16 00 00 00

17 00 00 00

18 00 00 00

19 00 00 00

20 00 00 00

21 00 00 00

22 00 00 00

exit bus at Toripakka E bus stop

DOWNTOWN → NALLIKARI MON-FRI SAT SUN

5 45

6 45

7 45 45

8 45 45

9 45 45 45

10 45 45 45

11 45 45 45

12 45 45 45

13 45 45 45

14 45 45 45

15 45 45 45

16 45 45 45

17 45 45 45

18 45 45 45

19 45 45 45

20 45 45 45

21 45 45 45

22 45 45 45

board bus at Toripakka P bus stop

LOCATIONS OF TORIPAKKA E/P BUS STOPS AT DOWNTOWN

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COMMUNICATION AND SOCIAL MEDIA

EMAIL LISTS

Everybody:

Students only:

Instructors:

Staff:

[email protected]

[email protected]

[email protected]

[email protected]

Workshop A:

Workshop B:

Workshop C:

Workshop D:

[email protected]

[email protected]

[email protected]

[email protected]

SOCIAL MEDIA

tiny.cc/ubiss

facebook.com/ubisummerschool

#UBISS2016

https://vimeo.com/groups/315324

#UBISS2016

#UBISS

USEFUL PHONE NUMBERS

Workshops

A

Instructor Nigel Davies +358 44 951 0018

Instructor Sarah Clinch +358 44 951 0022

Liaison student Aku Visuri +358 40 485 1190

B

Instructor Hans Gellersen +358 44 951 0036

Instructor Eduardo Velloso +358 44 958 7468

Liaison student Teemu Leppänen +358 45 853 9945

C

Instructor Giulio Jacucci +358 2941 51153

Instructor Petri Savolainen +358 50 384 1525

Liaison student Zhanna Sarsenbayeva +358 50 436 3610

D

Instructor Steve LaValle +358 44 958 4929

Instructor Anna Yershova +358 44 958 7471

Teaching assistant Matti Pouke +358 40 546 0916

Liaison student Paula Alavesa +358 44 511 6477

Summer school staff

Chair of the summer school Timo Ojala +358 40 567 6646

Co-chair of the organizing committee Denzil Ferreira +358 40 967 5202

Co-chair of the organizing committee Jorge Goncalves +358 40 414 0304

General services

Taxi (24 hours) +358 600 30081

City of Oulu tourist office (office hours) +358 44 703 1330

Directory services (24 hours) 0100100, 020202

Emergency (24 hours) 112

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ASSORTED PRACTICAL MATTERS

NO FREE LUNCHES • Students are expected to grab lunches in nearby restaurants or at the market place and workshops are most

welcome to agree on their lunch plans.

• UBI Café at the summer school site is open on Tue-Sat serving FREE coffee, tea, cold drinks, cookies and fruits.

PERSONAL LAPTOPS • Required for all students.

• If you are not able to bring your own laptop, contact your liaison student.

• Finland uses 220 V / 50 Hz electricity with plug types C and F shown right.

• Extension cords and adapters will be available in lecture halls.

WIRELESS INTERNET ACCESS

• panOULU WLAN (SSID panoulu, http://www.panoulu.net) providing open (no

user accounts) and free (no payment) wireless Internet access is available in

lecture halls and throughout the City of Oulu in a hotspot manner.

• At the University of Oulu campus WLAN access points also advertise SSID

eduroam that can be used with your home organization’s user account if your

home organization is a member of the Eduroam roaming agreement. eduroam provides a secure connection and

has higher bandwidth gateway to the public Internet.

PRINTING • Printers are available at the summer school site.

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ORGANIZERS

http://ubicomp.oulu.fi

CHAIR

Professor Timo Ojala

University of Oulu

Center for Ubiquitous Computing

ORGANIZING COMMITTEE Dr. Denzil Ferreira (co-chair)

Dr. Jorge Goncalves (co-chair)

Paula Alavesa

Jukka Kontinen

Teemu Leppänen

Mikko Pyykkönen

Hannu Rautio

Ossi Salmi

Zhanna Sarsenbayeva

Aku Visuri

SPONSORS