unearthed arcana: the mystic class - wizards...

28
©2017 Wizards of the Coast LLC 1 Unearthed Arcana: The Mystic Class The mystic is an entire class to try out in your D&D games. This version of the class arose out of playtest feedback on two previous versions. This Is Playtest Material The material here is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by design iterations or full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events. As is typical in Unearthed Arcana, the options here haven’t been tuned for multiclassing. If we decide to make this material official, it will be refined based on your feedback, and then it will appear in a D&D book. Mystic A human clad in simple robes walks along a forest path. A gang of goblins emerges from the brush, arrows trained on him, their smiles wide at their good fortune of finding such easy prey for the legion’s slave pens. Their smiles turn to shrieks of terror as the traveler grows to giant size and leaps at them, his staff now a deadly cudgel. The militia forms in ranks to prepare for the orcs’ charge. The growling brutes howl their battle cries and surge forward. To their surprise, the human rabble holds its ground and fights with surprising ferocity. Suddenly, mindless fear clings to the orcs’ minds and they, despite facing a far inferior foe, turn and run, never noticing the calm half-elf standing amid the militia and directing its efforts. Baron von Ludwig was always proud of his grand library. Little did he know that each evening, a gnome laden with blank scrolls slipped past his guards each night and dutifully copied his most heavily guarded archives. When the duke’s men arrived to arrest him for dealing with demons, he never guessed that the gnome scribe traveling with them had spent more time in his keep than he had over the past year. These heroes are all mystics, followers of a strange and mysterious form of power. Mystics shun the world to turn their eyes inward, mastering the full potential of their minds and exploring their psyches before turning to face the world. Mystics are incredibly rare, and most prefer to keep the nature of their abilities secret. Using their inner, psychic strength, they can read minds, fade into invisibility, transform their bodies into living iron, and seize control of the physical world and bend it to their will. Hermits and Outcasts Mystics are loners. Most discover the secrets of their power through vague references in tomes of lore or by ingratiating themselves to a master of the power. In order to master their power, mystics must first master themselves. They spend months and years in quiet contemplation, exploring their minds and leaving nothing uncovered. During this time, they shun society and typically live as hermits at the edge of society. A mystic who studied under a master worked as a virtual slave, toiling away at mundane tasks in return for the occasional lesson or cryptic insight. When mystics finally master their power, they return to the world to broaden their horizons and practice their craft. Some mystics prefer to remain isolated, but those who become adventurers aren’t content to remain on the fringe of the world. Eccentric Minds In order to maintain the strict discipline and intense self-knowledge needed to tap into their power, mystics develop a variety of practices to keep their focus sharp. These practices are reflected in taboos and quirks, strange little behaviors that govern a mystic’s actions. These quirks are oaths or behavioral tics that help keep mystics in the proper frame of mind while maintaining perfect control over their minds and bodies. While these taboos are harmless, they help cast mystics as outsiders. Few feel accepted by society, and fewer still care to become integrated with it. To mystics, the life of the mind is where they feel most at home. Selecting Quirks To add some texture to your mystic, consider the quirks your character has acquired. These behaviors have no game effect, but your character might become irritated or upset if forced to break them. They’re a great roleplaying tool to add

Upload: phungdung

Post on 06-Mar-2018

238 views

Category:

Documents


2 download

TRANSCRIPT

©2017WizardsoftheCoastLLC 1

UnearthedArcana:TheMysticClassThemysticisanentireclasstotryoutinyourD&Dgames.Thisversionoftheclassaroseoutofplaytestfeedbackontwopreviousversions.

ThisIsPlaytestMaterialThematerialhereispresentedforplaytestingandtosparkyourimagination.Thesegamemechanicsareindraftform,usableinyourcampaignbutnotrefinedbydesigniterationsorfullgamedevelopmentandediting.Theyaren’tofficiallypartofthegameandaren’tpermittedinD&DAdventurersLeagueevents. AsistypicalinUnearthedArcana,theoptionsherehaven’tbeentunedformulticlassing. Ifwedecidetomakethismaterialofficial,itwillberefinedbasedonyourfeedback,andthenitwillappearinaD&Dbook.

MysticAhumancladinsimplerobeswalksalongaforestpath.Agangofgoblinsemergesfromthebrush,arrowstrainedonhim,theirsmileswideattheirgoodfortuneoffindingsucheasypreyforthelegion’sslavepens.Theirsmilesturntoshrieksofterrorasthetravelergrowstogiantsizeandleapsatthem,hisstaffnowadeadlycudgel. Themilitiaformsinrankstopreparefortheorcs’charge.Thegrowlingbruteshowltheirbattlecriesandsurgeforward.Totheirsurprise,thehumanrabbleholdsitsgroundandfightswithsurprisingferocity.Suddenly,mindlessfearclingstotheorcs’mindsandthey,despitefacingafarinferiorfoe,turnandrun,nevernoticingthecalmhalf-elfstandingamidthemilitiaanddirectingitsefforts. BaronvonLudwigwasalwaysproudofhisgrandlibrary.Littledidheknowthateachevening,agnomeladenwithblankscrollsslippedpasthisguardseachnightanddutifullycopiedhismostheavilyguardedarchives.Whentheduke’smenarrivedtoarresthimfordealingwithdemons,heneverguessedthatthegnomescribetravelingwiththemhadspentmoretimeinhiskeepthanhehadoverthepastyear. Theseheroesareallmystics,followersofastrangeandmysteriousformofpower.Mysticsshuntheworldtoturntheireyesinward,masteringthefullpotentialoftheirmindsandexploringtheirpsychesbeforeturningtofacetheworld.Mysticsareincrediblyrare,andmostprefertokeepthenatureoftheirabilitiessecret.Using

theirinner,psychicstrength,theycanreadminds,fadeintoinvisibility,transformtheirbodiesintolivingiron,andseizecontrolofthephysicalworldandbendittotheirwill.

HermitsandOutcastsMysticsareloners.Mostdiscoverthesecretsoftheirpowerthroughvaguereferencesintomesofloreorbyingratiatingthemselvestoamasterofthepower. Inordertomastertheirpower,mysticsmustfirstmasterthemselves.Theyspendmonthsandyearsinquietcontemplation,exploringtheirmindsandleavingnothinguncovered.Duringthistime,theyshunsocietyandtypicallyliveashermitsattheedgeofsociety.Amysticwhostudiedunderamasterworkedasavirtualslave,toilingawayatmundanetasksinreturnfortheoccasionallessonorcrypticinsight. Whenmysticsfinallymastertheirpower,theyreturntotheworldtobroadentheirhorizonsandpracticetheircraft.Somemysticsprefertoremainisolated,butthosewhobecomeadventurersaren’tcontenttoremainonthefringeoftheworld.

EccentricMindsInordertomaintainthestrictdisciplineandintenseself-knowledgeneededtotapintotheirpower,mysticsdevelopavarietyofpracticestokeeptheirfocussharp. Thesepracticesarereflectedintaboosandquirks,strangelittlebehaviorsthatgovernamystic’sactions.Thesequirksareoathsorbehavioralticsthathelpkeepmysticsintheproperframeofmindwhilemaintainingperfectcontrolovertheirmindsandbodies. Whilethesetaboosareharmless,theyhelpcastmysticsasoutsiders.Fewfeelacceptedbysociety,andfewerstillcaretobecomeintegratedwithit.Tomystics,thelifeofthemindiswheretheyfeelmostathome.

SelectingQuirksToaddsometexturetoyourmystic,considerthequirksyourcharacterhasacquired.Thesebehaviorshavenogameeffect,butyourcharactermightbecomeirritatedorupsetifforcedtobreakthem.They’reagreatroleplayingtooltoadd

©2017WizardsoftheCoastLLC 2

charactertothegame.Youcanrollonorpickfromthetablebelow,orcreateyourownquirks.Aimtocreatetwoquirks,togivethemmoreofachancetocomeintoplay.Finally,considerwhyyourcharacterchosethesebehaviors.Whatdotheysayaboutyourcharacter’spersonalityorbackground?Aretheybasedonaspecificincidentorabelief?

MysticQuirksd20 Quirk1 Younevercutyourhair.2 Yourefusetowearclothesofaspecific

color.3 Youneversayyourname.4 Youneverwearfootwear.5 Youalwayswearamask.6 Youdyeyourhairbrightblueorgreen.7 Youpickanewnameeachday.8 Youneverimmerseyourselfinwater.9 Yousleeponbareearth.10 Youneverconsumealcohol.11 Youwearaveiltoconcealyourface.12 Youalwayswearaspecificpieceof

clothing.13 Yourefusetolightfires.14 Yourefusetowritethingsdown,instead

usingpictograms.15 Youneversitonachair,preferringtostand

orsitonthefloor.16 Youneveranswertoanynamebutyour

own.17 Youwritedownthenameofeachcreature

youslay,andnameonesthatareunnamed.18 Youconsumeonlywaterandraw

vegetables.19 Youspendanymoneyyouearnwithin1

weekofgainingit.20 Youoftenspeaktoanimaginary

companion,andactonlywithitsblessing.

CreatingaMysticWhencreatingamystic,consideryourcharacter’sbackground.Howdidyoubecomeamystic?Whatfirstdrewyoutothispractice?Areyouself-taught,ordidyouhaveamaster?Ifyouhadamaster,whatisthatrelationshiplike?

Consideralsowhyyoureturnedtotheworldfromyourhermitage.Didyouleavesomeoneorsomethingbehindwhenyoutookupyourstudies?Areyoudrivenbyrevengeorsomeothermotivation?

QuickBuildYoucanmakeamysticquicklybyfollowingthesesuggestions.First,makeIntelligenceyourhighestabilityscore,followedbyDexterityorConstitution.Second,choosethehermitbackground.

ClassFeaturesAsamystic,yougainthefollowingclassfeatures.

HitPointsHitDice:1d8permysticlevelHitPointsat1stLevel:8+yourConstitutionmodifier

HitPointsatHigherLevels:1d8(or5)+yourConstitutionmodifierpermysticlevelafter1st

ProficienciesArmor:LightarmorWeapons:SimpleweaponsTools:NoneSavingThrows:Intelligence,WisdomSkills:ChoosetwoskillsfromArcana,History,Insight,Medicine,Nature,Perception,andReligion

EquipmentYoustartwiththefollowingequipment,inadditiontotheequipmentgrantedbyyourbackground:

• (a)aspearor(b)amace• (a)leatherarmoror(b)studdedleatherarmor• (a)alightcrossbowand20boltsor(b)anysimpleweapon

• (a)ascholar’spackor(b)anexplorer’spack

Alternatively,youcanignoretheequipmenthereandinyourbackground,andbuy5d4×10gpworthofequipmentfromchapter5inthePlayer’sHandbook.

©2017WizardsoftheCoastLLC 3

TheMystic

LevelProficiency

Bonus FeaturesTalentsKnown

DisciplinesKnown

PsiPoints PsiLimit

1st +2 Psionics,MysticOrder 1 1 4 22nd +2 MysticalRecovery,Telepathy 1 1 6 23rd +2 MysticOrderfeature 2 2 14 34th +2 AbilityScoreImprovement,Strengthof

Mind2 2 17 3

5th +3 — 2 3 27 56th +3 MysticOrderfeature 2 3 32 57th +3 — 2 4 38 68th +3 AbilityScoreImprovement,PotentPsionics

(1d8)2 4 44 6

9th +4 — 2 5 57 710th +4 ConsumptivePower 3 5 64 711th +4 PsionicMastery(1/day) 3 5 64 712th +4 AbilityScoreImprovement 3 6 64 713th +5 PsionicMastery(2/day) 3 6 64 714th +5 MysticOrderfeature,PotentPsionics(2d8) 3 6 64 715th +5 PsionicMastery(3/day) 3 7 64 716th +5 AbilityScoreImprovement 3 7 64 717th +6 PsionicMastery(4/day) 4 7 64 718th +6 — 4 8 71 719th +6 AbilityScoreImprovement 4 8 71 720th +6 PsionicBody 4 8 71 7

PsionicsAsastudentofpsionics,youcanmasterandusepsionictalentsanddisciplines,therulesforwhichappearattheendofthisdocument.Psionicsisaspecialformofmagicuse,distinctfromspellcasting.

PsionicTalentsApsionictalentisaminorpsioniceffectyouhavemastered.At1stlevel,youknowonepsionictalentofyourchoice.Youlearnadditionaltalentsofyourchoiceathigherlevels.TheTalentsKnowncolumnoftheMystictableshowsthetotalnumberoftalentsyouknowateachlevel;whenthatnumbergoesupforyou,chooseanewtalent.

PsionicDisciplinesApsionicdisciplineisarigidsetofmentalexercisesthatallowsamystictomanifestpsionicpower.Amysticmastersonlyafewdisciplinesatatime.

At1stlevel,youknowonepsionicdisciplineofyourchoice.TheDisciplinesKnowncolumnoftheMystictableshowsthetotalnumberofdisciplinesyouknowateachlevel;whenthatnumbergoesupforyou,chooseanewdiscipline. Inaddition,wheneveryougainalevelinthisclass,youcanreplaceonedisciplineyouknowwithadifferentoneofyourchoice.

PsiPointsYouhaveaninternalreservoirofenergythatcanbedevotedtopsionicdisciplinesyouknow.Thisenergyisrepresentedbypsipoints.Eachpsionicdisciplinedescribeseffectsyoucancreatewithitbyspendingacertainnumberofpsipoints.Apsionictalentrequiresnopsipoints. Thenumberofpsipointsyouhaveisbasedonyourmysticlevel,asshowninthePsiPointscolumnoftheMystictable.Thenumbershownforyourlevelisyourpsipointmaximum.Yourpsipointtotalreturnstoitsmaximumwhenyoufinishalongrest.Thenumberofpsipointsyouhavecan’tgobelow0oroveryourmaximum.

©2017WizardsoftheCoastLLC 4

PsiLimitThoughyouhaveaccesstoapotentamountofpsionicenergy,ittakestrainingandpracticetochannelthatenergy.Thereisalimitonthenumberofpsipointsyoucanspendtoactivateapsionicdiscipline.Thelimitisbasedonyourmysticlevel,asshowninthePsiLimitcolumnoftheMystictable.Forexample,asa3rd-levelmystic,youcanspendnomorethan3psipointsonadisciplineeachtimeyouuseit,nomatterhowmanypsipointsyouhave.

PsychicFocusYoucanfocuspsionicenergyononeofyourpsionicdisciplinestodrawongoingbenefitsfromit.Asabonusaction,youcanchooseoneofyourpsionicdisciplinesandgainitspsychicfocusbenefit,whichisdetailedinthatdiscipline’sdescription.Thebenefitlastsuntilyouareincapacitatedoruntilyouuseanotherbonusactiontochooseadifferentfocusbenefit. Youcanhaveonlyonepsychicfocusbenefitatatime,andusingthepsychicfocusofonedisciplinedoesn’tlimityourabilitytouseotherdisciplines.

PsionicAbilityIntelligenceisyourpsionicabilityforyourpsionicdisciplines.YouuseyourIntelligencemodifierwhensettingthesavingthrowDCforapsionicdisciplineorwhenmakinganattackrollwithone.

DisciplinesaveDC=8+yourproficiencybonus+yourIntelligencemodifier

Disciplineattackmodifier=yourproficiencybonus+yourIntelligencemodifier

MysticOrderAt1stlevel,youchooseaMysticOrder:theOrderoftheAvatar,theOrderoftheAwakened,theOrderoftheImmortal,theOrderoftheNomad,theOrderoftheSoulKnife,ortheOrderoftheWuJen,eachofwhichisdetailedattheendoftheclassdescription.Eachorderspecializesinaspecificapproachtopsionics. Yourordergivesyoufeatureswhenyouchooseitat1stlevelandadditionalfeaturesat3rd,6th,and14thlevel.

MysticalRecoveryStartingat2ndlevel,youcandrawvigorfromthepsienergyyouusetopoweryourpsionicdisciplines. Immediatelyafteryouspendpsipointsonapsionicdiscipline,youcantakeabonusactiontoregainhitpointsequaltothenumberofpsipointsyouspent.

TelepathyAt2ndlevel,yourmindawakenstotheabilitytocommunicateviatelepathy.Youcantelepathicallyspeaktoanycreatureyoucanseewithin120feetofyouinthismanner.Youdon’tneedtosharealanguagewiththecreatureforittounderstandyourtelepathicmessages,butthecreaturemustbeabletounderstandatleastonelanguageorbetelepathicitself.

AbilityScoreImprovementWhenyoureach4thlevel,andagainat8th,12th,16th,and19thlevel,youcanincreaseoneabilityscoreofyourchoiceby2,oryoucanincreasetwoabilityscoresofyourchoiceby1.Asnormal,youcan’tincreaseanabilityscoreabove20usingthisfeature.

StrengthofMindEventhesimplestpsionictechniquerequiresadeepunderstandingofhowpsionicenergycanaugmentmindandbody.Thisunderstandingallowsyoutoalteryourdefensestobetterdealwiththreats. Startingat4thlevel,youcanreplaceyourproficiencyinWisdomsavingthrowswheneveryoufinishashortorlongrest.Todoso,chooseStrength,Dexterity,Constitution,orCharisma.Yougainproficiencyinsavesusingthatability,insteadofWisdom.Thischangelastsuntilyoufinishyournextshortorlongrest.

PotentPsionicsAt8thlevel,yougaintheabilitytoinfuseyourweaponattackswithpsychicenergy.Onceoneachofyourturnswhenyouhitacreaturewithaweapon,youcandealanextra1d8psychicdamagetothattarget.Whenyoureach14thlevel,thisextradamageincreasesto2d8.

©2017WizardsoftheCoastLLC 5

Inaddition,youaddyourIntelligencemodifiertoanydamagerollyoumakeforapsionictalent.

ConsumptivePowerAt10thlevel,yougaintheabilitytosacrificeyourphysicaldurabilityinexchangeforpsionicpower.Whenactivatingapsionicdiscipline,youcanpayitspsipointcostwithyourhitpoints,insteadofusinganypsipoints.Yourcurrenthitpointsandhitpointmaximumarebothreducedbythenumberofhitpointsyouspend.Thisreductioncan’tbelessenedinanyway,andthereductiontoyourhitpointmaximumlastsuntilyoufinishalongrest. Onceyouusethisfeature,youcan’tuseitagainuntilyoufinishalongrest.

PsionicMasteryBeginningat11thlevel,yourmasteryofpsionicenergyallowsyoutopushyourmindbeyonditsnormallimits.Asanaction,yougain9specialpsipointsthatyoucanspendonlyondisciplinesthatrequireanactionorabonusactiontouse.Youcanuseall9pointsononediscipline,oryoucanspreadthemacrossmultipledisciplines.Youcan’talsospendyournormalpsipointsonthesedisciplines;youcanspendonlythespecialpointsgainedfromthisfeature.Whenyoufinishalongrest,youloseanyofthesespecialpointsthatyouhaven’tspent. Ifmorethanoneofthedisciplinesyouactivatewiththesepointsrequireconcentration,youcanconcentrateonallofthem.Activatingoneofthemendsanyeffectyouwerealreadyconcentratingon,andifyoubeginconcentratingonaneffectthatdoesn’tusethesespecialpoints,thedisciplinesendthatyou’reconcentratingon. At15thlevel,thepoolofpsipointsyougainfromthisfeatureincreasesto11. Youhaveoneuseofthisfeature,andyouregainanyexpendeduseofitwithalongrest.Yougainoneadditionaluseofthisfeatureat13th,15th,and17thlevel.

PsionicBodyAt20thlevel,yourmasteryofpsionicpowercausesyourmindtotranscendthebody.Yourphysicalformisinfusedwithpsionicenergy.Yougainthefollowingbenefits:

• Yougainresistancetobludgeoning,piercing,andslashingdamage.

• Younolongerage.• Youareimmunetodisease,poisondamage,andthepoisonedcondition.

• Ifyoudie,rollad20.Ona10orhigher,youdiscorporatewith0hitpoints,insteadofdying,andyoufallunconscious.Youandyourgeardisappear.Youappearataspotofyourchoice1d3dayslaterontheplaneofexistencewhereyoudied,havinggainedthebenefitsofonelongrest.

MysticOrdersPsionicsisamysteriousformofpowerwithinmostD&Dworlds.Secretiveordersstudyitsoriginsandapplications,whilepushingtheboundariesofwhatpsionicpowercanachieve. Eachoftheseorderspursuesaspecificgoalforpsionicpower.Thatgoalshapeshowthemembersofanorderunderstandpsionics.

OrderoftheAvatarMysticsoftheOrderoftheAvatardelveintotheworldofemotion,masteringtheirinnerlifetosuchanextentthattheycanmanipulateandamplifytheemotionsofotherswiththesameeasethatanartistshapesclay.KnownasAvatars,thesemysticsvaryfromtyrantstoinspiringleaderswhoarelovedbytheirfollowers. Avatarscanbringoutextremeemotionsinthepeoplearoundthem.Fortheirallies,theycanlendhope,ferocity,andcourage,transformingafightingbandintoadeadly,unifiedforce.Fortheirenemies,theybringfear,disgust,andtrepidationthatcanmakeeventhemosthardenedveteranactlikeashakyrookie.

BonusDisciplinesAt1stlevel,youlearntwoadditionalpsionicdisciplinesofyourchoice.TheymustbechosenfromamongtheAvatardisciplines.

ArmorTrainingAt1stlevel,yougainproficiencywithmediumarmorandshields.

AvatarofBattleStartingat3rdlevel,youprojectaninspiringaura.Whileyouaren’tincapacitated,eachally

©2017WizardsoftheCoastLLC 6

within30feetofyouwhocanseeyougainsa+2bonustoinitiativerolls.

AvatarofHealingBeginningat6thlevel,youprojectanauraofresilience.Whileyouaren’tincapacitated,eachallywithin30feetofyouwhocanseeyouregainsadditionalhitpointsequaltoyourIntelligencemodifier(minimumof0)whenevertheyregainhitpointsfromapsionicdiscipline.

AvatarofSpeedStartingat14thlevel,youprojectanauraofspeed.Whileyouaren’tincapacitated,anyallywithin30feetofyouwhocanseeyoucantaketheDashactionasabonusaction.

OrderoftheAwakenedMysticsdedicatedtotheOrderoftheAwakenedseektounlockthefullpotentialofthemind.Bytranscendingthephysical,theAwakenedhopetoattainastateofbeingfocusedonpureintellectandmentalenergy. TheAwakenedareskilledatbendingmindsandunleashingdevastatingpsionicattacks,andtheycanreadthesecretsoftheworldthroughpsionicenergy.Awakenedmysticswhotaketoadventuringexcelatunravelingmysteries,solvingpuzzles,anddefeatingmonstersbyturningthemintounwillingpawns.

BonusDisciplinesAt1stlevel,youlearntwoadditionalpsionicdisciplinesofyourchoice.TheymustbechosenfromamongtheAwakeneddisciplines.

AwakenedTalentAt1stlevel,yougainproficiencywithtwoofthefollowingskillsofyourchoice:AnimalHandling,Deception,Insight,Intimidation,Investigation,Perception,andPersuasion.

PsionicInvestigationStartingat3rdlevel,youcanfocusyourmindtoreadthepsionicimprintleftonanobject.Ifyouholdanobjectandconcentrateonitfor10minutes(asifconcentratingonapsionicdiscipline),youlearnafewbasicfactsaboutit.Yougainamentalimagefromtheobject’spointofview,showingthelastcreaturetoholdtheobjectwithinthepast24hours.

Youalsolearnofanyeventsthathaveoccurredwithin20feetoftheobjectwithinthepasthour.Theeventsyouperceiveunfoldfromtheobject’sperspective.Youseeandhearsucheventsasifyouwerethere,butcan’tuseothersenses. Additionally,youcanembedanintangiblepsionicsensorwithintheobject.Forthenext24hours,youcanuseanactiontolearntheobject’slocationrelativetoyou(itsdistanceanddirection)andtolookattheobject’ssurroundingsfromitspointofviewasifyouwerethere.Thisperceptionlastsuntilthestartofyournextturn. Onceyouusethisfeature,youcan’tuseitagainuntilyoufinishashortorlongrest.

PsionicSurgeStartingat6thlevel,youcanoverloadyourpsychicfocustobatterdownanopponent’sdefenses.Youcanimposedisadvantageonatarget’ssavingthrowagainstadisciplineortalentyouuse,butatthecostofusingyourpsychicfocus.Yourpsychicfocusimmediatelyendsifit’sactive,andyoucan’tuseituntilyoufinishashortorlongrest. Youcan’tusethisfeatureifyoucan’tuseyourpsychicfocus.

SpectralFormAt14thlevel,yougaintheabilitytobecomeaghostlyfigureofpsionicenergy.Asanaction,youcantransformintoatransparent,ghostlyversionofyourself.Whileinthisform,youhaveresistancetoalldamage,moveathalfspeed,andcanpassthroughobjectsandcreatureswhilemovingbutcan’twillinglyendyourmovementintheirspaces.Theformlastsfor10minutesoruntilyouuseanactiontoendit. Onceyouusethisfeature,youcan’tuseitagainuntilyoufinishalongrest.

OrderoftheImmortalTheOrderoftheImmortalusespsionicenergytoaugmentandmodifythephysicalform.FollowersofthisorderareknownasImmortals.Theyusepsionicenergytomodifytheirbodies,strengtheningthemagainstattackandturningthemselvesintolivingweapons. Theirmasteryofthephysicalformgrantsthemtheirname,forImmortalsarenotoriouslydifficulttokill.

©2017WizardsoftheCoastLLC 7

BonusDisciplinesAt1stlevel,youlearntwoadditionalpsionicdisciplinesofyourchoice.TheymustbechosenfromamongtheImmortaldisciplines.

ImmortalDurabilityStartingat1stlevel,yourhitpointmaximumincreasesby1permysticlevel. Inaddition,whileyouaren’twearingarmororwieldingashield,yourbaseACequals10+yourDexteritymodifier+yourConstitutionmodifier.

PsionicResilienceStartingat3rdlevel,yourpsionicenergygrantsyouextraordinaryfortitude.Atthestartofeachofyourturns,yougaintemporaryhitpointsequaltoyourIntelligencemodifier(minimumof0)ifyouhaveatleast1hitpoint.

SurgeofHealthStartingat6thlevel,youcandrawonyourpsychicfocustoescapedeath’sgrasp.Asareactionwhenyoutakedamage,youcanhalvethatdamageagainstyou.Yourpsychicfocusimmediatelyendsifit’sactive,andyoucan’tuseituntilyoufinishashortorlongrest. Youcan’tusethisfeatureifyoucan’tuseyourpsychicfocus.

ImmortalWillStartingat14thlevel,youcandrawonyourreservesofpsionicpowertosurvivebeyonddeath.Attheendofyourturnwhileat0hitpoints,youcanspend5psipointstoimmediatelyregainanumberofhitpointsequaltoyourmysticlevel+yourConstitutionmodifier.

OrderoftheNomadMysticsoftheOrderoftheNomadkeeptheirmindsinastrange,rarifiedstate.Theyseektoaccumulateasmuchknowledgeaspossible,astheyquesttounravelthemysteriesofthemultiverseandseektheunderlyingstructureofallthings.Atthesametime,theyperceiveabizarre,livingwebofknowledgetheycallthenoosphere. Nomads,astheirnameindicates,delightintravel,exploration,anddiscovery.Theydesiretoaccumulateasmuchknowledgeaspossible,andthepursuitofsecretsandhiddenlorecanbecomeanobsessionforthem.

BonusDisciplinesAt1stlevel,youlearntwoadditionalpsionicdisciplinesofyourchoice.TheymustbechosenfromamongtheNomaddisciplines.

BreadthofKnowledgeAt1stlevel,yougaintheabilitytoextendyourknowledge.Whenyoufinishalongrest,yougaintwoproficienciesofyourchoice:twotools,twoskills,oroneofeach.Youcanreplaceoneorbothoftheseselectionswithlanguages.Thisbenefitlastsuntilyoufinishalongrest.

MemoryofOneThousandStepsAt3rdlevel,yougaintheabilitytousepsionicstorecallyoursteps.Asareactionwhenyouarehitbyanattack,youcanteleporttoanunoccupiedspacethatyouoccupiedsincethestartofyourlastturn,andtheattackmissesyou.Onceyouusethisfeature,youcan’tuseitagainuntilyoufinishashortorlongrest.

SuperiorTeleportationAt6thlevel,yougainasuperiortalentforteleportation.Whenyouuseapsionicdisciplinetoteleportanydistance,youcanincreasethatdistancebyupto10feet.

EffortlessJourneyStartingat14thlevel,yourmindcanmysticallymoveyourbody.Onceoneachofyourturns,youcanforfeitupto30feetofyourmovementtoteleportthedistanceyouforfeited.Youmustteleporttoanunoccupiedspaceyoucansee.

OrderoftheSoulKnifeTheOrderoftheSoulKnifesacrificesthebreadthofknowledgeothermysticsgaintofocusonaspecificpsionictechnique.Thesemysticslearntomanifestadeadlyweaponofpurepsychicenergythattheycanusetocleavethroughfoes. Soulknivesvarywidelyintheirapproachtothispath.Somefollowitoutofadesiretoachievemartialperfection.Othersareruthlessassassinswhoseektobecometheperfectkiller.

MartialTrainingAt1stlevel,yougainproficiencywithmediumarmorandmartialweapons.

©2017WizardsoftheCoastLLC 8

SoulKnifeStartingat1stlevel,yougaintheabilitytomanifestabladeofpsychicenergy.Asabonusaction,youcreatescintillatingknivesofenergythatprojectfrombothofyourfists.Youcan’tholdanythinginyourhandswhilemanifestingtheseblades.Youcandismissthemasabonusaction. Foryou,asoulknifeisamartialmeleeweaponwiththelightandfinesseproperties.Itdeals1d8psychicdamageonahit. Asabonusaction,youcanpreparetousethebladestoparry;yougaina+2bonustoACuntilthestartofyournextturnoruntilyouareincapacitated.

HonetheBladeStartingat3rdlevel,youcanspendpsipointstoaugmentyoursoulknife’sattackrollsanddamage.Yougainabonustoattackanddamagerollswithyoursoulknivesdependingonthenumberofpsipointsspent,asshownonthetablebelow.Thisbonuslastsfor10minutes.

PsiPointsAttackandDamage

Bonus2 +15 +27 +4

ConsumptiveKnifeStartingat6thlevel,wheneveryouslayanenemycreaturewithasoulknifeattack,youimmediatelyregain2psipoints.

PhantomKnifeStartingat14thlevel,youcanmakeanattackthatphasesthroughmostdefenses.Asanaction,youcanmakeoneattackwithyoursoulknife.Treatthetarget’sACas10againstthisattack,regardlessofthetarget’sactualAC.

OrderoftheWuJenTheOrderoftheWuJenfeaturessomeofthemostdevotedmystics.Thesemysticsseektolockthemselvesawayfromtheworld,denyingthelimitsofthephysicalworldandreplacingitwitharealitythattheycreateforthemselves.Knownaswujens,thesemysticscasttheirmindsintotheworld,seizecontrolofitsfundamentalprinciples,andrebuildit.

Inpracticalterms,wujensexcelatcontrollingtheforcesofthenaturalworld.Theycanhurlobjectswiththeirminds,controlthefourelements,andalterrealitytofittheirdesires.

BonusDisciplinesAt1stlevel,youlearntwoadditionalpsionicdisciplinesofyourchoice.TheymustbechosenfromamongtheWuJendisciplines.

Hermit’sStudyAt1stlevel,yougainproficiencywithtwoofthefollowingskillsofyourchoice:AnimalHandling,Arcana,History,Insight,Medicine,Nature,Perception,Religion,orSurvival.

ElementalAttunementStartingat3rdlevel,whenacreature’sresistancereducesthedamagedealtbyapsionicdisciplineofyours,youcanspend1psipointtocausethatuseofthedisciplinetoignorethecreature’sresistance.Youcan’tspendthispointifdoingsowouldincreasethediscipline’scostaboveyourpsilimit.

ArcaneDabblerAt6thlevel,youlearnthreewizardspellsofyourchoiceandalwayshavethemprepared.Thespellsmustbeof1stthrough3rdlevel. Asabonusaction,youcanspendpsipointstocreatespellslotsthatyoucanusetocastthesespells,aswellasotherspellsyouarecapableofcasting.Thepsi-pointcostofeachspellslotisdetailedonthetablebelow.

SpellSlotLevel PsiCost1st 22nd 33rd 54th 65th 7

Thespellslotremainsuntilyouuseitorfinishalongrest.Youmustobserveyourpsilimitwhenspendingpsipointstocreateaspellslot. Wheneveryougainalevelinthisclass,youcanreplaceoneofthechosenwizardspellswithadifferentwizardspellof1stthrough3rdlevel.

ElementalMasteryStartingat14thlevel,ifyouhaveresistancetoatypeofdamage,youcanspend2psipointsasareactionwhenyoutakedamageofthattypeto

©2017WizardsoftheCoastLLC 9

ignorethatdamage;yougainimmunitytothatdamagetypeuntiltheendofyournextturn.

PsionicDisciplinesandTalentsPsionictalentsanddisciplinesaretheheartofamystic’scraft.Theyarethementalexercisesandpsionicformulaeusedtoforgewillintotangible,magicaleffects. Psionicdisciplineswereeachdiscoveredbydifferentordersandtendtoreflecttheircreators’specialties.However,amysticcanlearnanydisciplineregardlessofitsassociatedorder.

UsingaDisciplineEachpsionicdisciplinehasseveralwaysyoucanuseit,allcontainedinitsdescription.Thedisciplinespecifiesthetypeofactionandnumberofpsipointsitrequires.Italsodetailswhetheryoumustconcentrateonitseffects,howmanytargetsitaffects,whatsavingthrowsitrequires,andsoon. Thefollowingsectionsgointomoredetailonusingadiscipline.Psionicdisciplinesaremagicalandfunctionsimilarlytospells.

PsychicFocusThePsychicFocussectionofadisciplinedescribesthebenefityougainwhenyouchoosethatdisciplineforyourpsychicfocus.

EffectOptionsandPsiPointsAdisciplineprovidesdifferentoptionsforhowtouseitwithyourpsipoints.Eacheffectoptionhasaname,andthepsipointcostofthatoptionappearsinparenthesesafteritsname.Youmustspendthatnumberofpsipointstousethatoption,whileabidingbyyourpsilimit.Ifyoudon’thaveenoughpsipointsleft,orthecostisaboveyourpsilimit,youcan’tusetheoption. Someoptionsshowarangeofpsipoints,ratherthanaspecificcost.Tousethatoption,youmustspendanumberofpointswithinthatpointrange,stillabidingbyyourpsilimit.Someoptionsletyouspendadditionalpsipointstoincreaseadiscipline’spotency.Again,youmustabidebyyourpsilimit,andyoumustspendallthepointswhenyoufirstusethediscipline;youcan’tdecidetospendadditionalpointsonceyouseethedisciplineinaction.

Eachoptionnotesspecificinformationaboutitseffect,includinganyactionrequiredtouseitanditsrange.

ComponentsDisciplinesdon’trequirethecomponentsthatmanyspellsrequire.Usingadisciplinerequiresnospokenwords,gestures,ormaterials.Thepowerofpsionicscomesfromthemind.

DurationAneffectoptioninadisciplinespecifieshowlongitseffectlasts. Instantaneous.Ifnodurationisspecified,theeffectoftheoptionisinstantaneous. Concentration.Someoptionsrequireconcentrationtomaintaintheireffects.Thisrequirementisnotedwith“conc.”aftertheoption’spsipointcost.The“conc.”notationisfollowedbythemaximumdurationoftheconcentration.Forexample,ifanoptionsays“conc.,1min.,”youcanconcentrateonitseffectforupto1minute. Concentratingonadisciplinefollowsthesamerulesasconcentratingonaspell.Thisrulemeansyoucan’tconcentrateonaspellandadisciplineatthesametime,norcanyouconcentrateontwodisciplinesatthesametime.Seechapter10,“Spellcasting,”inthePlayer’sHandbookforhowconcentrationworks.

TargetsandAreasofEffectPsionicdisciplinesusethesamerulesasspellsfordeterminingtargetsandareasofeffect,aspresentedinchapter10,“Spellcasting,”ofthePlayer’sHandbook.

SavingThrowsandAttackRollsIfadisciplinerequiresasavingthrow,itspecifiesthetypeofsaveandtheresultsofasuccessfulorfailedsavingthrow.TheDCisdeterminedbyyourpsionicability. Somedisciplinesrequireyoutomakeanattackrolltodeterminewhetherthediscipline’seffecthitsitstarget.Theattackrollusesyourpsionicability.

CombiningPsionicEffectsTheeffectsofdifferentpsionicdisciplinesaddtogetherwhilethedurationsofthedisciplinesoverlap.Likewise,differentoptionsfromapsionicdisciplinecombineiftheyareactiveatthesametime.However,aspecificoptionfroma

©2017WizardsoftheCoastLLC 10

psionicdisciplinedoesn’tcombinewithitselfiftheoptionisusedmultipletimes.Instead,themostpotenteffect—usuallydependentonhowmanypsipointswereusedtocreatetheeffect—applieswhilethedurationsoftheeffectsoverlap. Psionicsandspellsareseparateeffects,andthereforetheirbenefitsanddrawbacksoverlap.Apsioniceffectthatreproducesaspellisanexceptiontothisrule.

PsionicDisciplinesbyOrderEachpsionicdisciplineisassociatedwithaMysticOrder.Thefollowinglistsorganizethedisciplinesbythoseorders.

AvatarDisciplinesCrownofDespairCrownofDisgustCrownofRageMantleofCommandMantleofCourageMantleofFearMantleofFuryMantleofJoy

AwakenedDisciplinesAuraSightIntellectFortressMantleofAwePrecognitionPsychicAssaultPsychicDisruptionPsychicInquisitionPsychicPhantomsTelepathicContact

ImmortalDisciplinesAdaptiveBodyBestialFormBruteForceCelerityCorrosiveMetabolismDiminutionGiantGrowthIronDurabilityPsionicRestorationPsionicWeapon

NomadDisciplinesNomadicArrowNomadicChameleonNomadicMindNomadicStep

ThirdEye

WuJenDisciplinesMasteryofAirMasteryofFireMasteryofForceMasteryofIceMasteryofLightandDarknessMasteryofWaterMasteryofWeatherMasteryofWoodandEarth

DisciplineDescriptionsThepsionicdisciplinesarepresentedhereinalphabeticalorder.

AdaptiveBodyImmortalDiscipline

Youcanalteryourbodytomatchyoursurroundings,allowingyoutowithstandpunishingenvironments.Withgreaterpsienergy,youcanextendthisprotectiontoothers. PsychicFocus.Whilefocusedonthisdiscipline,youdon’tneedtoeat,breathe,orsleep.Togainthebenefitsofalongrest,youcanspend8hoursengagedinlightactivity,ratherthansleepingduringanyofit. EnvironmentalAdaptation(2psi).Asanaction,youoracreatureyoutouchignorestheeffectsofextremeheatorcold(butnotcoldorfiredamage)forthenexthour. AdaptiveShield(3psi).Whenyoutakeacid,cold,fire,lightning,orthunderdamage,youcanuseyourreactiontogainresistancetodamageofthattype—includingthetriggeringdamage—untiltheendofyournextturn. EnergyAdaptation(5psi;conc.,1hr.).Asanaction,youcantouchonecreatureandgiveitresistancetoacid,cold,fire,lightning,orthunderdamage(yourchoice),whichlastsuntilyourconcentrationends. EnergyImmunity(7psi;conc.,1hr.).Asanaction,youcantouchonecreatureandgiveitimmunitytoacid,cold,fire,lightning,orthunderdamage(yourchoice),whichlastsuntilyourconcentrationends.

AuraSightAwakenedDiscipline

Yourefocusyoursighttoseetheenergythatsurroundsallcreatures.Youperceiveauras,

©2017WizardsoftheCoastLLC 11

energysignaturesthatcanrevealkeyelementsofacreature’snature. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonWisdom(Insight)checks. AssessFoe(2psi).Asabonusaction,youanalyzetheauraofonecreatureyousee.Youlearnitscurrenthitpointtotalandallitsimmunities,resistances,andvulnerabilities. ReadMoods(2psi).Asabonusaction,youlearnaone-wordsummaryoftheemotionalstateofuptosixcreaturesyoucansee,suchashappy,confused,afraid,orviolent. ViewAura(3psi;conc.,1hr.).Asanaction,youstudyonecreature’saura.Untilyourconcentrationends,whileyoucanseethetarget,youlearnifit’sundertheeffectofanymagicalorpsioniceffects,itscurrenthitpointtotal,anditsbasicemotionalstate.Whilethiseffectlasts,youhaveadvantageonWisdom(Insight)andCharismachecksyoumakeagainstit. PerceivetheUnseen(5psi;conc.,1min.).Asabonusaction,yougaintheabilitytoseeaurasevenofinvisibleorhiddencreatures.Untilyourconcentrationends,youcanseeallcreatures,includinghiddenandinvisibleones,regardlessoflightingconditions.

BestialFormImmortalDiscipline

Youtransformyourbody,gainingtraitsofdifferentbeasts. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonWisdom(AnimalHandling)checks. BestialClaws(1–7psi).Youmanifestlongclawsforaninstantandmakeameleeweaponattackagainstonecreaturewithin5feetofyou.Onahit,thisattackdeals1d10slashingdamageperpsipointspent. BestialTransformation.Asabonusaction,youalteryourphysicalformtogaindifferentcharacteristics.Whenyouusethisability,youcanchooseoneormoreofthefollowingeffects.Eacheffecthasitsownpsipointcost.Addthemtogethertodeterminethetotalcost.Thistransformationlastsfor1hour,untilyoudie,oruntilyouenditasabonusaction.

Amphibious(2psi).Yougaingills;youcanbreatheairandwater.

Climbing(2psi).Yougrowtinyhookedclawsthatgiveyougainaclimbingspeedequaltoyourwalkingspeed.

Flight(5psi).Wingssproutfromyourback.Yougainaflyingspeedequaltoyourwalkingspeed.

KeenSenses(2psi).Youreyesandearsbecomemoresensitive.YougainadvantageonWisdom(Perception)checks.

PerfectSenses(3psi).Yougainakeensenseofsmellandaninstincttodetectprey.Youcanseeinvisiblecreaturesandobjectswithin10feetofyou,evenifyouareblinded.

Swimming(2psi).Yougainfinsandwebbingbetweenyourfingersandtoes;yougainaswimmingspeedequaltoyourwalkingspeed.

ToughHide(2psi).Yourskinbecomesastoughasleather;yougaina+2bonustoAC.

BruteForceImmortalDiscipline

Youaugmentyournaturalstrengthwithpsionicenergy,grantingyoutheabilitytoachieveincrediblefeatsofmight. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonStrength(Athletics)checks. BruteStrike(1–7psi).Asabonusaction,yougainabonustoyournextdamagerollagainstatargetyouhitwithameleeattackduringthecurrentturn.Thebonusequals+1d6perpsipointspent,andthebonusdamageisthesametypeastheattack.Iftheattackhasmorethanonedamagetype,youchoosewhichonetouseforthebonusdamage. KnockBack(1–7psi).Whenyouhitatargetwithameleeattack,youcanactivatethisabilityasareaction.ThetargetmustsucceedonaStrengthsavingthroworbeknocked10feetawayfromyouperpsipointspent.Thetargetmovesinastraightline.Ifithitsanobject,thismovementimmediatelyendsandthetargettakes1d6bludgeoningdamageperpsipointspent. MightyLeap(1–7psi).Aspartofyourmovement,youjumpinanydirectionupto20feetperpsipointspent. FeatofStrength(2psi).Asabonusaction,yougaina+5bonustoStrengthchecksuntiltheendofyournextturn.

©2017WizardsoftheCoastLLC 12

CelerityImmortalDiscipline

Youchannelpsionicpowerintoyourbody,honingyourreflexesandagilitytoanincredibledegree.Theworldseemstoslowdownwhileyoucontinuetomoveasnormal. PsychicFocus.Whilefocusedonthisdiscipline,yourwalkingspeedincreasesby10feet. RapidStep(1–7psi).Asabonusaction,youincreaseyourwalkingspeedby10feetperpsipointspentuntiltheendofthecurrentturn.Ifyouhaveaclimbingorswimmingspeed,thisincreaseappliestothatspeedaswell. AgileDefense(2psi).Asabonusaction,youtaketheDodgeaction. BlurofMotion(2psi).Asanaction,youcauseyourselftobeinvisibleduringanyofyourmovementduringthecurrentturn. SurgeofSpeed(2psi).Asabonusaction,yougaintwobenefitsuntiltheendofthecurrentturn:youdon’tprovokeopportunityattacks,andyouhaveaclimbingspeedequaltoyourwalkingspeed. SurgeofAction(5psi).Asabonusaction,youcanDashormakeoneweaponattack.

CorrosiveMetabolismImmortalDiscipline

Yourcontroloveryourbodyallowsyoutodeliveracidorpoisonattacks. PsychicFocus.Whilefocusedonthisdiscipline,youhaveresistancetoacidandpoisondamage. CorrosiveTouch(1–7psi).Asanaction,youdeliveratouchofacidtoonecreaturewithinyourreach.ThetargetmustmakeaDexteritysavingthrow,taking1d10aciddamageperpsipointspentonafailedsave,orhalfasmuchdamageonasuccessfulone. VenomStrike(1–7psi).Asanaction,youcreateapoisonspraythattargetsonecreatureyoucanseewithin30feetofyou.ThetargetmustmakeaConstitutionsavingthrow.Onafailedsave,ittakes1d6poisondamageperpsipointspentandispoisoneduntiltheendofyournextturn.Onasuccessfulsave,thetargettakeshalfasmuchdamageandisn’tpoisoned. AcidSpray(2psi).Asareactionwhenyoutakepiercingorslashingdamage,youcauseacidtosprayfromyourwound;eachcreaturewithin5feetofyoutakes2d6aciddamage.

BreathoftheBlackDragon(5psi).Youexhaleawaveofacidina60-footlinethatis5feetwide.EachcreatureinthelinemustmakeaConstitutionsavingthrow,taking6d6aciddamageonafailedsave,orhalfasmuchonasuccessfulone.Youcanincreasethedamageby1d6peradditionalpsipointspentonit. BreathoftheGreenDragon(7psi).Youexhaleacloudofpoisonina90-footcone.EachcreatureinthelinemustmakeaConstitutionsavingthrow,taking10d6poisondamageonafailedsave,orhalfasmuchdamageonasuccessfulone.

CrownofDespairAvatarDiscipline

Youhavelearnedtoharvestseedsofdespairinacreature’spsyche,wrackingitwithself-doubtandinaction. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonCharisma(Intimidation)checks. CrownedinSorrow(1–7psi).Asanaction,onecreatureyoucanseewithin60feetofyoumustmakeaCharismasavingthrow.Onafailedsave,ittakes1d8psychicdamageperpsipointspent,anditcan’ttakereactionsuntilthestartofitsnextturn.Onasuccessfulsave,ittakeshalfasmuchdamage. CalltoInaction(2psi;conc.,10min.).Ifyouspend1minuteconversingwithacreature,youcanattempttoseeditwithoverwhelmingennui.Attheendoftheminute,youcanuseanactiontoforcethecreaturetomakeaWisdomsavingthrow.Thesaveautomaticallysucceedsifthetargetisimmunetobeingcharmed.Onafailedsave,itsitsandisincapacitateduntilyourconcentrationends.Thiseffectimmediatelyendsifthetargetoranyallyitcanseeisattackedortakesdamage.Onasuccessfulsave,thecreatureisunaffectedandhasnoinklingofyourattempttobenditswill. VisionsofDespair(3psi).Asanaction,youforceonecreatureyoucanseewithin60feetofyoutomakeaCharismasavingthrow.Onafailedsave,ittakes3d6psychicdamage,anditsspeedisreducedto0untiltheendofitsnextturn.Onasuccessfulsave,ittakeshalfasmuchdamage.Youcanincreasethedamageby1d6peradditionalpsipointspentonit. DolorousMind(5psi;conc.,1min.).Asanaction,youchooseonecreatureyoucanseewithin60feetofyou.Itmustsucceedona

©2017WizardsoftheCoastLLC 13

Charismasavingthrow,oritisincapacitatedandhasaspeedof0untilyourconcentrationends.Itcanrepeatthissavingthrowattheendofeachofitsturns,endingtheeffectonitselfonasuccess.

CrownofDisgustAvatarDiscipline

Youcauseacreaturetobefloodedwithemotionsofdisgust. PsychicFocus.Whileyouarefocusedonthisdiscipline,theareaina5-footradiusaroundyouisdifficultterrainforanyenemythatisn’timmunetobeingfrightened. EyeofHorror(1–7psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeaCharismasavingthrow.Onafailedsave,ittakes1d6psychicdamageperpsipointspentandcan’tmoveclosertoyouuntiltheendofitsnextturn.Onasuccessfulsave,ittakeshalfasmuchdamage. WallofRepulsion(3psi;conc.,10min.).Asanaction,youcreateaninvisible,insubstantialwallofenergywithin60feetofyouthatisupto30feetlong,10feethigh,and1footthick.Thewalllastsuntilyourconcentrationends.AnycreatureattemptingtomovethroughitmustmakeaWisdomsavingthrow.Onafailedsave,acreaturecan’tmovethroughthewalluntilthestartofitsnextturn.Onasuccessfulsave,thecreaturecanpassthroughit.Acreaturemustmakethissavewheneveritattemptstopassthroughthewall,whetherwillinglyorunwillingly. VisionsofDisgust(5psi;conc.,1min.).Youcauseacreaturetoregardallotherbeingsashorrid,alienentities.Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeaWisdomsavingthrow.Onafailedsave,ittakes5d6psychicdamage,anduntilyourconcentrationends,ittakes1d6psychicdamagepercreaturewithin5feetofitattheendofeachofitsturns.Onasuccessfulsave,thetargettakesonlyhalftheinitialdamageandsuffersnoneoftheothereffects. WorldofHorror(7psi;conc.,1min.).Asanaction,chooseuptosixcreatureswithin60feetofyou.EachtargetmustmakeaCharismasavingthrow.Onafailedsave,atargettakes8d6psychicdamage,anditisfrighteneduntilyourconcentrationends.Onasuccessfulsave,atargettakeshalfasmuchdamage. Whilefrightenedbythiseffect,atarget’sspeedisreducedto0,andthetargetcanuseitsaction,

andanybonusactionitmighthave,onlytomakemeleeattacks.Thefrightenedtargetcanrepeatthesavingthrowattheendofeachofitsturns,endingtheeffectonitselfonasuccess.

CrownofRageAvatarDiscipline

Youplaceamoteofpurefurywithinacreature’smind,causingitsbloodlusttoovercomeitssensesandforittoactasyouwishitto. PsychicFocus.Whileyouarefocusedonthisdiscipline,anyenemywithin5feetofyouthatmakesameleeattackrollagainstcreaturesotherthanyoudoessowithdisadvantage. PrimalFury(1–7psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustsucceedonaCharismasavingthrowortake1d6psychicdamageperpsipointspentonthisabilityandimmediatelyuseitsreactiontomoveitsspeedinastraightlinetowarditsnearestenemy.Thesaveautomaticallysucceedsifthetargetisimmunetobeingcharmed. FightingWords(2psi;conc.,10min.).Ifyouspend1minuteconversingwithacreature,youcanattempttoleaveasimmeringviolenceinitsmind.Attheendoftheminute,youcanuseanactiontoforcethecreaturetomakeaWisdomsavingthrowtoresistfeelingviolenturgesagainstonecreatureyoudescribetoitorname.Thesaveautomaticallysucceedsifthetargetisimmunetobeingcharmed.Onafailedsave,thetargetattacksthechosencreatureifitseesthatcreaturebeforeyourconcentrationends,usingweaponsorspellsagainstacreatureitwasalreadyhostiletowardorunarmedstrikesagainstanallyoracreatureitwasneutraltoward.Oncethefightstarts,itcontinuestoattackfor5roundsbeforethiseffectends.Thiseffectimmediatelyendsifthetargetoranyallyitcanseeisattackedortakesdamagefromanycreatureotherthantheoneithasbeenincitedagainst.Onasuccessfulsave,thecreatureisunaffectedandhasnoinklingofyourattempttobenditswill. MindlessCourage(2psi).Youcauseacreature'sbloodlusttoovercomeitssenseofpreservation.Asabonusaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustsucceedonaWisdomsavingthrowor,untiltheendofyournextturn,itcan’twillinglymoveunlessitsmovementbringsitclosertoitsnearestenemythatitcansee.The

©2017WizardsoftheCoastLLC 14

saveautomaticallysucceedsifthetargetisimmunetobeingcharmed. PunishingFury(5psi;conc.,1min.).Youcauseacreature'sragetogrowsohotthatitattackswithoutheedingitsownsafety.Asabonusaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustsucceedonaWisdomsavingthrowor,untilyourconcentrationends,anycreaturewithin5feetofitcanuseareactiontomakeameleeattackagainstitwheneverthetargetmakesameleeattack.Thesaveautomaticallysucceedsifthetargetisimmunetobeingcharmed.

DiminutionImmortalDiscipline

Youmanipulatethematterthatcomposesyourbody,drasticallyreducingyoursizewithoutsurrenderinganyofyourmight. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonDexterity(Stealth)checks. MiniatureForm(2psi;conc.,10min.).Asabonusaction,youbecomeTinyuntilyourconcentrationends.Whilethissize,yougaina+5bonustoDexterity(Stealth)checksandcanmovethroughgapsupto6inchesacrosswithoutsqueezing. TopplingShift(2psi).Asabonusaction,youshifttoanincrediblysmallsizeandthensuddenlyreturntonormal,sendinganopponentflyingbackward.Chooseonecreatureyoucanseewithin5feetofyou.ItmustsucceedonaStrengthsavingthroworbeknockedprone. SuddenShift(5psi).Asareactionwhenyouarehitbyanattack,youshiftdowntominutesizetoavoidtheattack.Theattackmisses,andyoumoveupto5feetwithoutprovokingopportunityattacksbeforereturningtonormalsize. MicroscopicForm(7psi;conc.,10min.).Asabonusaction,youbecomesmallerthanTinyuntilyourconcentrationends.Whilethissize,yougaina+10bonustoDexterity(Stealth)checksanda+5bonustoAC,youcanmovethroughgapsupto1inchacrosswithoutsqueezing,andyoucan’tmakeweaponattacks.

GiantGrowthImmortalDiscipline

Youinfuseyourselfwithpsionicenergytogrowtotremendoussize,bolsteringyourstrengthanddurability. PsychicFocus.Whilefocusedonthisdiscipline,yourreachincreasesby5feet. OgreForm(2psi;conc.,1min.).Asabonusaction,yougain10temporaryhitpoints.Inaddition,untilyourconcentrationends,yourmeleeweaponattacksdealanextra1d4bludgeoningdamageonahit,andyourreachincreasesby5feet.Ifyou’resmallerthanLarge,youalsobecomeLargefortheduration. GiantForm(7psi;conc.,1min.).Asabonusaction,yougain30temporaryhitpoints.Inaddition,untilyourconcentrationends,yourmeleeweaponattacksdealanextra2d6bludgeoningdamageonahit,andyourreachincreasesby10feet.Ifyou’resmallerthanHuge,youalsobecomeHugefortheduration.

IntellectFortressAwakenedDiscipline

Youforgeanindomitablewallofpsionicenergyaroundyourmind—onethatallowsyoutolaunchcounterattacksagainstyouropponents. PsychicFocus.Whilefocusedonthisdiscipline,yougainresistancetopsychicdamage. PsychicBacklash(2psi).Asareaction,youcanimposedisadvantageonanattackrollagainstyouifyoucanseetheattacker.Iftheattackstillhitsyou,theattackertakes2d10psychicdamage. PsychicParry(1–7psi).AsareactionwhenyoumakeanIntelligence,aWisdom,oraCharismasavingthrow,yougaina+1bonustothatsavingthrowforeachpsipointyouspendonthisability.Youcanusethisabilityafterrollingthediebutbeforesufferingtheresults. PsychicRedoubt(5psi;conc.,10min.).Asanaction,youcreateafieldofprotectivepsychicenergy.Chooseanynumberofcreatureswithin30feetofyou.Untilyourconcentrationends,eachtargethasresistancetopsychicdamageandadvantageonIntelligence,Wisdom,andCharismasavingthrows.

©2017WizardsoftheCoastLLC 15

IronDurabilityImmortalDiscipline

Youtransformyourbodytobecomealivingmetal,allowingyoutoshrugoffattacksthatwouldcrippleweakercreatures. PsychicFocus.Whilefocusedonthisdiscipline,yougaina+1bonustoAC. IronHide(1–7psi).Asareactionwhenyouarehitbyanattack,yougaina+1bonustoACforeachpsipointyouspendonthisability.Thebonuslastsuntiltheendofyournextturn.Thisbonusappliesagainstthetriggeringattack. SteelHide(2psi).Asabonusaction,yougainresistancetobludgeoning,piercing,andslashingdamageuntiltheendofyournextturn. IronResistance(7psi;conc.,1hr.).Asanaction,yougainresistancetobludgeoning,piercing,orslashingdamage(yourchoice),whichlastsuntilyourconcentrationends.

MantleofAweAwakenedDiscipline

Youlearntousepsionicenergytomanipulateotherswithasubtlecombinationofpsiandyourown,naturalcharm. PsychicFocus.Whilefocusedonthisdiscipline,yougainabonustoCharismachecks.ThebonusequalshalfyourIntelligencemodifier(minimumof+1). CharmingPresence(1–7psi).Asanaction,youexertanauraofsympatheticpower.Roll2d8perpsipointspentonthisability;thetotalishowmanyhitpointsworthofcreaturesthisoptioncanaffect.Creatureswithin30feetofyouareaffectedinascendingorderoftheirhitpointmaximums,ignoringincapacitatedcreatures,creaturesimmunetobeingcharmed,andcreaturesengagedincombat. Startingwiththecreaturethathasthelowesthitpointmaximum,eachcreatureaffectedbythisoptionischarmedbyyoufor10minutes,regardingyouasafriendlyacquaintance.Subtracteachcreature’shitpointmaximumfromthetotalbeforemovingontothenextcreature.Acreature’shitpointmaximummustbeequaltoorlessthantheremainingtotalforthatcreaturetobeaffected. CenterofAttention(2psi;conc.,1min.).Asanaction,youexertanauraofpowerthatgrabsacreature'sattention.Chooseonecreatureyoucanseewithin60feetofyou.ItmustmakeaCharismasavingthrow.Onafailedsave,the

creatureissothoroughlydistractedbyyouthatallothercreaturesareinvisibletoituntilyourconcentrationends.Thiseffectendsifthecreaturecannolongerseeorhearyouorifittakesdamage. InvokeAwe(7psi;conc.,10min.).Asanaction,youexertanaurathatinspiresaweinothers.Chooseupto5creaturesyoucanseewithin60feetofyou.EachtargetmustsucceedonanIntelligencesavingthroworbecharmedbyyouuntilyourconcentrationends.Whilecharmed,thetargetobeysallyourverbalcommandstothebestofitsabilityandwithoutdoinganythingobviouslyself-destructive.Thecharmedtargetwillattackonlycreaturesthatithasseenattackyousinceitwascharmedorthatitwasalreadyhostiletoward.Attheendofeachofitsturns,itcanrepeatthesavingthrow,endingtheeffectonitselfonasuccess.

MantleofCommandAvatarDiscipline

Youexertanauraoftrustandauthority,enhancingthecoordinationamongyourallies. PsychicFocus.Whilefocusedonthisdiscipline,whenyouendyourturnanddidn’tmoveduringit,youcanuseyourreactiontoallowoneallyyoucanseewithin30feetofyoutomoveuptohalftheirspeed,followingapathofyourchoice.Tomoveinthisway,theallymustn’tbeincapacitated. CoordinatedMovement(2psi).Asabonusaction,chooseuptofivealliesyoucanseewithin60feetofyou.Eachofthosealliescanusetheirreactiontomoveuptohalftheirspeed,followingapathofyourchoice. Commander’sSight(2psi;conc.,1rnd.).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.Untilthestartofyournextturn,yourallieshaveadvantageonattackrollsagainstthattarget. CommandtoStrike(3psi).Asanaction,chooseoneallyyoucanseewithin60feetofyou.ThatallycanusetheirreactiontoimmediatelytaketheAttackaction.Youchoosethetargets. StrategicMind(5psi;conc.,1min.).Asanaction,youexertanauraoftrustandcommandthatunitesyouralliesintoacohesiveunit.Untilyourconcentrationends,anyallywithin60feetofyouontheirturncan,asabonusaction,taketheDashorDisengageactionorrollad4andaddthenumberrolledtoeachattackrolltheymakethatturn.

©2017WizardsoftheCoastLLC 16

OverwhelmingAttack(7psi).Asanaction,chooseuptofivealliesyoucanseewithin60feetofyou.EachofthosealliescanusetheirreactiontotaketheAttackaction.Youchoosethetargetsoftheattacks.

MantleofCourageAvatarDiscipline

Youfocusyourmindoncourage,radiatingconfidenceandbravadotoyourallies. PsychicFocus.Whilefocusedonthisdiscipline,youandallieswithin10feetofyouwhocanseeyouhaveadvantageonsavingthrowsagainstbeingfrightened. InciteCourage(2psi).Asabonusaction,chooseuptosixcreaturesyoucanseewithin60feetofyou.Ifanyofthosecreaturesisfrightened,thatconditionendsonthatcreature. AuraofVictory(1–7psi;conc.,10min.).Asabonusaction,youprojectpsionicenergyuntilyourconcentrationends.Theenergyfortifiesyouandyourallieswhenyourenemiesarefelled;wheneveranenemyyoucanseeisreducedto0hitpoints,youandeachofyourallieswithin30feetofyougaintemporaryhitpointsequaltodoublethepsipointsspenttoactivatethiseffect. PillarofConfidence(6psi;conc.,1rnd.).Asanaction,youanduptofivecreaturesyoucanseewithin60feetofyoueachgainoneextraactiontouseonyourindividualturns.Theactiongoesawayifnotusedbeforetheendofyournextturn.theactioncanbeusedonlytomakeoneweaponattackortotaketheDashorDisengageaction.

MantleofFearAvatarDiscipline

Youtapintoawellofprimalfearandturnyourselfintoabeaconofterrortoyourenemies. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonCharisma(Intimidation)checks. InciteFear(2psi;conc.,1min.).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustsucceedonaWisdomsavingthroworbecomefrightenedofyouuntilyourconcentrationends.Wheneverthefrightenedtargetendsitsturninalocationwhereitcan’tseeyou,itcanrepeatthesavingthrow,endingtheeffectonitselfonasuccess.

UnsettlingAura(3psi;conc.,1hr.).Asabonusaction,youcloakyourselfinunsettlingpsychicenergy.Untilyourconcentrationends,anyenemywithin60feetofyouthatcanseeyoumustspend1extrafootofmovementforeveryfootitmovestowardyou.Acreatureignoresthiseffectifimmunetobeingfrightened. IncitePanic(5psi;conc.,1min.).Asanaction,chooseuptoeightcreaturesyoucanseewithin90feetofyouthatcanseeyou.Atthestartofeachofatarget’sturnsbeforeyourconcentrationends,thetargetmustmakeaWisdomsavingthrow.Onafailedsave,thetargetisfrighteneduntilthestartofitsnextturn,andyourolladie.Ifyourollanoddnumber,thefrightenedtargetmoveshalfitsspeedinarandomdirectionandtakesnoactiononthatturn,otherthantoscreaminterror.Ifyourollanevennumber,thefrightenedtargetmakesonemeleeattackagainstarandomtargetwithinitsreach.Ifthereisnosuchtarget,itmoveshalfitsspeedinarandomdirectionandtakesnoactiononthatturn.Thiseffectendsonatargetifitsucceedsonthreesavingthrowsagainstit.

MantleofFuryAvatarDiscipline

Youallowtheprimalfurylurkingdeepwithinyourmindtoburstforth,catchingyouandyouralliesinanimplacablebloodthirst. PsychicFocus.Whilefocusedonthisdisciplineincombat,youandanyallywhostartstheirturnwithin10feetofyougainsa5-footincreasetotheirwalkingspeedduringthatturn. InciteFury(2psi;conc.,1min.).Asabonusaction,chooseuptothreealliesyoucanseewithin60feetofyou(youcanchooseyourselfinplaceofoneoftheallies).Untilyourconcentrationends,eachtargetcanrollad4whenrollingdamageforameleeweaponattackandaddthenumberrolledtothedamageroll. MindlessCharge(2psi).Asabonusaction,chooseuptothreecreaturesyoucanseewithin60feetofyou.Eachtargetcanimmediatelyuseitsreactiontomoveuptoitsspeedinastraightlinetowarditsnearestenemy. AuraofBloodletting(3psi;conc.,1min.).Asabonusaction,youunleashanauraofrage.Untilyourconcentrationends,youandanycreaturewithin60feetofyouhasadvantageonmeleeattackrolls. OverwhelmingFury(5psi;conc.,1min.).Asanaction,youfloodrageintoonecreatureyou

©2017WizardsoftheCoastLLC 17

canseewithin60feetofyou.ThetargetmustsucceedonaCharismasavingthrow,oritcanuseitsactionsonlytomakemeleeattacksuntilyourconcentrationends.Itcanrepeatthesavingthrowattheendofeachofitsturns,endingtheeffectonitselfonasuccess.

MantleofJoyAvatarDiscipline

Youtapintothejoywithinyou,radiatingitoutwardinsoothing,psychicenergythatbringshopeandcomforttocreaturesaroundyou. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonCharisma(Persuasion)checks. SoothingPresence(1–7psi).Asabonusaction,chooseuptothreecreaturesyoucanseewithin60feetofyou.Eachtargetgains3temporaryhitpointsperpsipointspentonthiseffect. ComfortingAura(2psi;conc.,1min.).Asabonusaction,chooseuptothreealliesyoucansee(youcanchooseyourselfinplaceofoneoftheallies).Untilyourconcentrationends,eachtargetcanrollad4whenmakingasavingthrowandaddthenumberrolledtothetotal. AuraofJubilation(3psi;conc.,1min.).Asabonusaction,youradiateadistractingmirthuntilyourconcentrationends.Eachcreaturewithin60feetofyouthatcanseeyousuffersdisadvantageonanychecksusingthePerceptionandInvestigationskills. BeaconofRecovery(5psi).Asabonusaction,youanduptofivealliesyoucanseewithin60feetofyoucanimmediatelymakesavingthrowsagainsteveryeffectthey’resufferingthatallowsasaveatthestartorendoftheirturns.

MasteryofAirWuJenDiscipline

Youbecomeonewiththepowerofelementalair. PsychicFocus.Whilefocusedonthisdiscipline,youtakenofallingdamage,andyouignoredifficultterrainwhenwalking. WindStep(1–7psi).Aspartofyourmoveonyourturn,youcanflyupto20feetforeachpsipointspent.Ifyouendthisflightintheair,youfallunlesssomethingelseholdsyoualoft. WindStream(1–7psi).Asanaction,youcreatealineoffocusedairthatis30feetlongand5feetwide.EachcreatureinthatareamustmakeaStrengthsavingthrow,taking1d8

bludgeoningdamageperpsipointspentandbeingknockedproneonafailedsave,orhalfasmuchdamageonasuccessfulone. CloakofAir(3psi;conc.,10min.).Asabonusaction,youseizecontroloftheairaroundyoutocreateaprotectiveveil.Untilyourconcentrationends,attackrollsagainstyouhavedisadvantage,andwhenacreatureyoucanseemissesyouwithameleeattack,youcanuseyourreactiontoforcethecreaturetorepeattheattackrollagainstitself. WindForm(5psi;conc.,10min.).Asabonusaction,yougainaflyingspeedof60feet,whichlastsuntilyourconcentrationends. MistyForm(6psi;conc.,1min.).Asanaction,yourbodybecomeslikeamistyclouduntilyourconcentrationends.Inthisform,yougainresistancetobludgeoning,piercing,andslashingdamage,andyoucan’ttakeactionsotherthantheDashaction.Youcanpassthroughopeningsthatarenomorethan1inchwidewithoutsqueezing. AnimateAir(7psi;conc.,1hr.).Asanaction,youcauseanairelementaltoappearinanunoccupiedspaceyoucanseewithin120feetofyou.Theelementallastsuntilyourconcentrationends,anditobeysyourverbalcommands.Incombat,rollforitsinitiative,andchooseitsbehaviorduringitsturns.Whenthiseffectends,theelementaldisappears.SeetheMonsterManualforitsstatblock.

MasteryofFireWuJenDiscipline

Youalignyourmindwiththeenergyofelementalfire. PsychicFocus.Whilefocusedonthisdiscipline,yougainresistancetofiredamage,andyougaina+2bonustorollsforfiredamage. Combustion(1–7psi;conc.,1min.).Asanaction,chooseonecreatureorobjectyoucanseewithin120feetofyou.ThetargetmustmakeaConstitutionsave.Onafailedsave,thetargettakes1d10firedamageperpsipointspent,anditcatchesonfire,taking1d6firedamageattheendofeachofitsturnsuntilyourconcentrationendsoruntilitoracreatureadjacenttoitextinguishestheflameswithanaction.Onasuccessfulsave,thetargettakeshalfasmuchdamageanddoesn’tcatchonfire. RollingFlame(3psi;conc.,1min.).Asanaction,youcreatefireina20-foot-by-20-footcubewithin5feetofyou.Thefirelastsuntilyour

©2017WizardsoftheCoastLLC 18

concentrationends.Anycreatureinthatareawhenyouusethisabilityandanycreaturethatendsitsturntheretakes5firedamage. Detonation(5psi).Asanaction,youcreateafieryexplosionatapointyoucanseewithin120feetofyou.Eachcreatureina20-foot-radiusspherecenteredonthatpointmustmakeaConstitutionsavingthrow,taking7d6firedamageandbeingknockedproneonafailedsave,orhalfasmuchdamageonasuccessfulone. FireForm(5psi;conc.,1min.).Asabonusaction,youbecomewreathedinflamesuntilyourconcentrationends.Anycreaturethatenditsturnwithin5feetofyoutakes3d6firedamage. AnimateFire(7psi;conc.,1hr.).Asanaction,youcauseafireelementaltoappearinanunoccupiedspaceyoucanseewithin120feetofyou.Theelementallastsuntilyourconcentrationends,anditobeysyourverbalcommands.Incombat,rollforitsinitiative,andchooseitsbehaviorduringitsturns.Whenthiseffectends,theelementaldisappears.SeetheMonsterManualforitsstatblock.

MasteryofForceWuJenDiscipline

Asastudentofpsionicpower,youperceivethepotentialenergythatflowsthroughallthings.Youreachoutwithyourmind,transformingthepotentialintotheactual.Objectsandcreaturesmoveatyourcommand. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonStrengthchecks. Push(1–7psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeaStrengthsavingthrow.Onafailedsave,ittakes1d8forcedamageperpsipointspentandispushedupto5feetperpointspentinastraightlineawayfromyou.Onasuccessfulsave,ittakeshalfasmuchdamage. Move(2–7psi).Chooseoneobjectyoucanseewithin60feetofyouthatisn’tbeingwornorcarriedbyanothercreatureandthatisn’tsecuredinplace.Itcan’tbelargerthan20feetonaside,anditsmaximumweightdependsonthepsipointsspentonthisability,asshownbelow. Asanaction,youmovetheobjectupto60feet,andyoumustkeeptheobjectwithinsightduringthismovement.Iftheobjectendsthismovementintheair,itfalls.Iftheobjectwouldfallona

creature,thecreaturemustsucceedonaDC10Dexteritysavingthrowortakedamageaslistedonthetablebelow.

PsiSpent MaximumWeightBludgeoningDamage

2 25lbs. 2d63 50lbs. 4d65 250lbs. 6d66 500lbs. 7d67 1,000lbs. 8d6

InertialArmor(2psi).Asanaction,yousheatheyourselfinanintangiblefieldofmagicalforce.For8hours,yourbaseACis14+yourDexteritymodifier,andyougainresistancetoforcedamage.Thiseffectendsifyouarewearingordonarmor. TelekineticBarrier(3psi;conc.,10min.).Asanaction,youcreateatransparentwalloftelekineticenergy,atleastoneportionofwhichmustbewithin60feetofyou.Thewallis40feetlong,10feethigh,and1inchthick.Thewalllastsuntilyourconcentrationends.Each10-footsectionofthewallhasanACof10and10hitpoints. Grasp(3psi;conc.,1min.).Youattempttograspacreatureintelekineticenergyandholditcaptive.Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustsucceedonaStrengthsavingthroworbegrappledbyyouuntilyourconcentrationendsoruntilthetargetleavesyourreach,whichis60feetforthisgrapple. ThegrappledtargetcanescapebysucceedingonaStrength(Athletics)orDexterity(Acrobatics)checkcontestedbyyourpsionicabilityplusyourproficiencybonus.Whenatargetattemptstoescapeinthisway,youcanspendpsipointstoboostyourcheck,abidingbyyourpsilimit.Yougaina+1bonusperpsipointspent. Whileatargetisgrappledinthismanner,youcreateoneofthefollowingeffectsasanaction:

Crush(1–7psi).Thetargettakes1d6bludgeoningdamageperpsipointspent.

Move(1–7psi).Youmovethetargetupto5feetperpsipointspent.Youcanmoveitintheairandholditthere.Itfallsifthegrappleends.

©2017WizardsoftheCoastLLC 19

MasteryofIceWuJenDiscipline

Youmasterthepowerofice,shapingittomeetyoudemands. PsychicFocus.Whilefocusedonthisdiscipline,youhaveresistancetocolddamage. IceSpike(1–7psi).Asanaction,youhurlamoteoficeatonecreatureyoucanseewithin120feetofyou.ThetargetmustmakeaDexteritysavingthrow.Onafailedsave,thetargettakes1d8colddamageperpsipointspentandhasitsspeedhalveduntilthestartofyournextturn.Onasuccessfulsave,thetargettakeshalfasmuchdamage. IceSheet(2psi).Asanaction,chooseapointonthegroundyoucanseewithin60feetofyou.Thegroundina20-footradiuscenteredonthatpointbecomescoveredinicefor10minutes.Itisdifficultterrain,andanycreaturethatmovesmorethan10feetonitmustsucceedonaDexteritysavingthroworfallprone.Ifthesurfaceissloped,acreaturethatfallsproneintheareaimmediatelyslidestothebottomoftheslope. FrozenSanctuary(3psi).Asabonusaction,yousheatheyourselfwithicyresilience.Yougain20temporaryhitpoints. FrozenRain(5psi;conc.,1min.).Asanaction,chooseapointyoucanseewithin120feetofyou.Theairina20-foot-radiusspherecenteredonthatpointbecomesdeathlycoldandsaturatedwithmoisture.EachcreatureinthatareamustmakeaConstitutionsavingthrow.Onafailedsave,atargettakes6d6colddamage,anditsspeedisreducedto0untilyourconcentrationends.Onasuccessfulsave,atargettakeshalfasmuchdamage. Asanaction,atargetthathasitsspeedreducedcanendtheeffectearlyifitsucceedsonaStrength(Athletics)checkwithaDCequaltothiseffect’ssaveDC. Youcanincreasethiseffect’sdamageby1d6pereachadditionalpsipointspentonit. IceBarrier(6psi;conc.,10min.).Asanaction,youcreateawallofice,atleastoneportionofwhichmustbewithin60feetofyou.Thewallis60feetlong,15feethigh,and1footthick.Thewalllastsuntilyourconcentrationends.Each10-footsectionofthewallhasAC12and30hitpoints.Acreaturethatdamagesthewallwithameleeattacktakescolddamageequaltothedamagethecreaturedealttothewall.

MasteryofLightandDarknessWuJenDiscipline

Youclaimdominionoverlightanddarknesswithyourmind. PsychicFocus.Whilefocusedonthisdiscipline,naturalandmagicaldarknesswithin30feetofyouhasnoeffectonyourvision. Darkness(1–7psi).Asanaction,youcreateanareaofmagicaldarkness,whichfoilsdarkvision.Chooseaspotyoucanseewithin60feetofyou.Magicaldarknessradiatesfromthatpointinaspherewitha10-footradiusperpsipointspentonthisability.Thelightproducedbyspellsof2ndlevelorlessissuppressedinthisarea. Light(2psi;conc.,1min.).Asanaction,anobjectyoutouchradiateslightina20-footradiusanddimlightforanadditional20feet.Thelightlastsuntilyourconcentrationends.Alternatively,acreatureyoutouchradiateslightinthesamemannerifitfailsaDexteritysavingthrow.Whilelitinthismanner,itcan’thide,andattackrollsagainstitgainadvantage. ShadowBeasts(3psi;conc.,1min.).Asanaction,youcausetwoshadowstoappearinunoccupiedspacesyoucanseewithin60feetofyou.Theshadowslastuntilyourconcentrationends,andtheyobeyyourverbalcommands.Incombat,rollfortheirinitiative,andchoosetheirbehaviorduringtheirturns.Whenthiseffectends,theshadowsdisappear.SeetheMonsterManualfortheirstatblock. RadiantBeam(5psi;conc.,1min.).Asanaction,youprojectabeamoflightatonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeaDexteritysavingthrow.Onafailedsave,ittakes6d6radiantdamageandisblindeduntilyourconcentrationends.Onasuccessfulsave,ittakeshalfasmuchdamage.Ablindedtargetcanrepeatthesavingthrowattheendofeachofitsturns,endingtheeffectonitselfonasuccess. Youcanincreasethiseffect’sdamageby1d6pereachadditionalpsipointspentonit.

MasteryofWaterWuJenDiscipline

Yourmindbecomesonewithelementalwater,attuningyourthoughtstoitsebbandflow. PsychicFocus.Whilefocusedonthisdiscipline,youhaveaswimmingspeedequalto

©2017WizardsoftheCoastLLC 20

yourwalkingspeed,andyoucanbreatheunderwater. Desiccate(1–7psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeaConstitutionsavingthrow,taking1d10necroticdamageperpsipointspentonthisability,orhalfasmuchdamageonasuccessfulone. WateryGrasp(2psi).Asanaction,youunleashawavethatsurgesforthandthenretreatstoyouliketherisingtide.Youcreateawaveina20-foot-by-20-footsquare.Atleastsomeportionofthesquare’sbordermustbewithin5feetofyou.AnycreatureinthatsquaremustmakeaStrengthsavingthrow.Onafailedsave,atargettakes2d6bludgeoningdamage,isknockedprone,andispulledupto10feetclosertoyou.Onasuccessfulsave,atargettakeshalfasmuchdamage.Youcanincreasethisability’sdamageby1d6peradditionalpsipointspentonit. WaterWhip(3psi).Asanaction,youunleashajetofwaterinalinethatis60feetlongand5feetwide.EachcreatureinthelinemustmakeaStrengthsavingthrow,taking3d6bludgeoningdamageonafailedsave,orhalfasmuchdamageonasuccessfulone.Inaddition,youcanmoveeachtargetthatfailsitssavingthrowtoanyunoccupiedspacetouchingtheline.Youcanincreasethisability’sdamageby1d6peradditionalpsipointspentonit. WaterBreathing(5psi).Asanaction,yougrantyourselfanduptotenwillingcreaturesyoucanseewithin60feetofyoutheabilitytobreatheunderwaterforthenext24hours. WaterSphere(6psi;conc.,1min.).Asanaction,youcauseasphereofwatertoformaroundacreature.Chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeaDexteritysavingthrow.Onafailedsave,itbecomestrappedinthesphereofwateruntilyourconcentrationends.Whilethetargetistrapped,itsspeedishalved,itsuffersdisadvantageonattackrolls,anditcan’tseeanythingmorethan10feetawayfromit.However,attackrollsagainstitalsosufferdisadvantage.Thetargetcanrepeatthesavingthrowattheendofeachofitsturns,endingtheeffectonitselfonasuccessfulone. AnimateWater(7psi;conc.,1hr.).Asanaction,youcauseawaterelementaltoappearinanunoccupiedspaceyoucanseewithin120feetofyou.Theelementallastsuntilyourconcentrationends,anditobeysyourverbal

commands.Incombat,rollforitsinitiative,andchooseitsbehaviorduringitsturns.Whenthiseffectends,theelementaldisappears.SeetheMonsterManualforitsstatblock.

MasteryofWeatherWuJenDiscipline

Yourmindreachesintothesky,reshapingthestuffofstormstoserveyourneeds. PsychicFocus.Whilefocusedonthisdiscipline,youhaveresistancetolightningandthunderdamage. CloudSteps(1–7psi;conc.,10min.).Asanaction,youconjureforthcloudstocreateasolid,translucentstaircasethatlastsuntilyourconcentrationends.Thestairsformaspiralthatfillsa10-foot-by-10-footareaandreachesupward20feetperpsipointspent. HungryLightning(1–7psi).Asanaction,youlashoutatonecreatureyoucanseewithin60feetofyouwithtendrilsoflightning.ThetargetmustmakeaDexteritysavingthrow,withdisadvantageifit’swearingheavyarmor.Thetargettakes1d8lightningdamageperpsipointspentonafailedsave,orhalfasmuchdamageonasuccessfulone. WallofClouds(2psi;conc.,10min.).Asanaction,youcreateawallofclouds,atleastoneportionofwhichmustbewithin60feetofyou.Thewallis60feetlong,15feethigh,and1footthick.Thewalllastsuntilyourconcentrationends.Creaturescanpassthroughitwithouthindrance,butthewallblocksvision. Whirlwind(2psi).Asanaction,chooseapointyoucanseewithin60feetofyou.Windshowlina20-foot-radiusspherecenteredonthatpoint.EachcreatureinthespheremustsucceedonaStrengthsavingthrowortake1d6bludgeoningdamageandbemovedtoanunoccupiedspaceofyourchoiceinthesphere.Anylooseobjectinthesphereismovedtoanunoccupiedspaceofyourchoicewithinitiftheobjectweighsnomorethan100pounds. LightningLeap(5psi).Asanaction,youletloosealineoflightningthatis60feetlongand5feetwide.EachcreatureinthelinemustmakeaDexteritysavingthrow,taking6d6lightningdamageonafailedsave,orhalfasmuchdamageonasuccessfulone.Youcanthenteleporttoanunoccupiedspacetouchedbytheline. Youcanincreasethisability’sdamageby1d6peradditionalpsipointspentonit.

©2017WizardsoftheCoastLLC 21

WallofThunder(6psi;conc.,10min.).Asanaction,youcreateawallofthunder,atleastoneportionofwhichmustbewithin60feetofyou.Thewallis60feetlong,15feethigh,and1footthick.Thewalllastsuntilyourconcentrationends.Everyfootmovedthroughthewallcosts1extrafootofmovement.Whenacreaturemovesintothewall’sspaceforthefirsttimeonaturnorstartsitsturnthere,thatcreaturemustsucceedonaStrengthsavingthrow,orittakes6d6thunderdamage,ispushedinastraightlineupto30feetawayfromthewall,andisknockedprone. ThunderClap(7psi).Asanaction,chooseapointyoucanseewithin60feetofyou.Thunderenergyeruptsina20-foot-radiusspherecenteredonthatpoint.EachcreatureinthatareamustmakeConstitutionsavingthrow.Onafailedsave,atargettakes8d6thunderdamage,anditisstunneduntiltheendofyournextturn.Onasuccessfulsave,atargettakeshalfasmuchdamage.

MasteryofWoodandEarthWuJenDiscipline

Youattuneyourmindtoseizecontrolofwoodandearth. PsychicFocus.Whilefocusedonthisdiscipline,youhavea+1bonustoAC. AnimateWeapon(1–7psi).Asanaction,yourmindseizescontrolofaone-handedmeleeweaponyou’reholding.Theweaponfliestowardonecreatureyoucanseewithin30feetofyouandmakesaone-handedmeleeweaponattackagainstit,usingyourdisciplineattackmodifierfortheattackanddamagerolls.Onahit,theweapondealsitsnormaldamage,plusanextra1d10forcedamageperpsipointspentonthisability.Theweaponreturnstoyourgraspafteritattacks. WarpWeapon(2psi).Asanaction,chooseonenonmagicalweaponheldbyonecreatureyoucanseewithin60feetofyou.ThatcreaturemustsucceedonaStrengthsavingthrow,orthechosenweaponcan’tbeusedtoattackuntiltheendofyournextturn. WarpArmor(3psi).Asanaction,chooseanonmagicalsuitofarmorwornbyonecreatureyoucanseewithin60feetofyou.ThatcreaturemustsucceedonaConstitutionsavingthrow,orthecreature’sACbecomes10+itsDexteritymodifieruntiltheendofyournextturn.

WallofWood(3psi;conc.,1hr.).Asanaction,youcreateawallofwoodatleastoneportionofwhichmustbewithin60feetofyou.Thewallis60feetlong,15feethigh,and1footthick.Thewalllastsuntilyourconcentrationends.Each5-footwidesectionofthewallhasAC12and100hitpoints.Breakingonesectioncreatesa5-footby5-footholeinit,butthewallotherwiseremainsintact. ArmoredForm(6psi;conc.,1min.).Asabonusaction,yougainresistancetobludgeoning,piercing,andslashingdamage,whichlastsuntilyourconcentrationends. AnimateEarth(7psi;conc.,1hr.).Asanaction,youcauseanearthelementaltoappearinanunoccupiedspaceyoucanseewithin120feetofyou.Theelementallastsuntilyourconcentrationends,anditobeysyourverbalcommands.Incombat,rollforitsinitiative,andchooseitsbehaviorduringitsturns.Whenthiseffectends,theelementaldisappears.SeetheMonsterManualforitsstatblock.

NomadicArrowNomadDiscipline

Youimbuearangedweaponwithastrangesemblanceofsentience,allowingittounerringlyfinditsmark. PsychicFocus.Whileyouarefocusedonthisdiscipline,anyattackrollyoumakeforarangedweaponattackignoresdisadvantage.Ifdisadvantagewouldnormallyapplytotheroll,thatrollalsocan’tbenefitfromadvantage. SpeedDart(1–7psi).Asabonusaction,youimbueonerangedweaponyouholdwithpsionicpower.Thenextattackyoumakewithitthathitsbeforetheendofthecurrentturndealsanextra1d10psychicdamageperpsipointspent. SeekingMissile(2psi).Asareactionwhenyoumisswitharangedweaponattack,youcanrepeattheattackrollagainstthesametarget. FaithfulArcher(5psi;conc.,1min.).Asabonusaction,youimbuearangedweaponwithalimitedsentience.Untilyourconcentrationends,youcanmakeanextraattackwiththeweaponatthestartofeachofyourturns(noactionrequired).Ifitisathrownweapon,itreturnstoyourgraspeachtimeyoumakeanyattackwithit.

©2017WizardsoftheCoastLLC 22

NomadicChameleonNomadDiscipline

Youcreateascreenofpsychicpowerthatdistortsyourappearance,allowingyoutoblendintothebackgroundoreventurninvisible. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonDexterity(Stealth)checks. Chameleon(2psi).Asanaction,youcanattempttohideevenifyoufailtomeettherequirementsneededtodoso.Attheendofthecurrentturn,youremainhiddenonlyifyouthenmeetthenormalrequirementsforhiding. StepfromSight(3psi;conc.,1min.).Asabonusaction,cloakyourselffromsight.Youcantargetoneadditionalcreatureforeveryadditionalpsipointyouspendonthisability.Theaddedtargetsmustbevisibletoyouandwithin60feetofyou. Eachtargetturnsinvisibleandremainssountilyourconcentrationendsoruntilimmediatelyafterittargets,damages,orotherwiseaffectsanycreaturewithanattack,aspell,oranotherability. EnduringInvisibility(7psi;conc.,1min.).Asabonusaction,youturninvisibleandremainsountilyourconcentrationends.

NomadicMindNomadDiscipline

Youdispatchpartofyourpsycheintothenoosphere,thecollectivevistaofmindsandknowledgepossessedbylivingthings. PsychicFocus.Wheneveryoufocusonthisdiscipline,youchooseoneskillortoolandhaveproficiencywithituntilyourfocusends.Alternatively,yougaintheabilitytoreadandwriteonelanguageofyourchoiceuntilyourfocusends. WanderingMind(2–6psi;conc.,10min.).Youenteradeepcontemplation.Ifyouconcentrateforthisoption’sfullduration,youthengainproficiencywithuptothreeofthefollowingskills(oneskillforevery2psipointsspent):AnimalHandling,Arcana,History,Medicine,Nature,Performance,Religion,andSurvival.Thebenefitlastsfor1hour,noconcentrationrequired. FindCreature(2psi;conc.,1hr.).Youcastyourmindaboutforinformationaboutaspecificcreature.Ifyouconcentrateforthisoption’sfullduration,youthengainageneralunderstanding

ofthecreature’scurrentlocation.Youlearntheregion,city,town,village,ordistrictwhereitis,pinpointinganareabetween1and3milesonaside(DM’schoice).Ifthecreatureisonanotherplaneofexistence,youinsteadlearnwhichplane. ItemLore(3psi;conc.,1hr.).Youcarefullystudyanitem.Ifyouconcentrateforthisoption’sfulldurationwhileremainingwithin5feetoftheitem,youthengainthebenefitsofanidentifyspellcastonthatitem. PsychicSpeech(5psi).Asanaction,youattuneyourmindtothepsychicimprintofalllanguage.For1hour,yougaintheabilitytounderstandanylanguageyouhearorattempttoread.Inaddition,whenyouspeak,allcreaturesthatcanunderstandalanguageunderstandwhatyousay,regardlessofwhatlanguageyouuse. WanderingEye(6psi;conc.,1hr.).Asanaction,youcreateapsychicsensorwithin60feetofyou.Thesensorlastsuntilyourconcentrationends.Thesensorisinvisibleandhoversintheair.Youmentallyreceivevisualinformationfromit,whichhasnormalvisionanddarkvisionwitharangeof60feet.Thesensorcanlookinalldirections.Asanaction,youcanmovethesensorupto30feetinanydirection.Thereisnolimittohowfarawayfromyoutheeyecanmove,butitcan’tenteranotherplaneofexistence.Asolidbarrierblockstheeye’smovement,buttheeyecanpassthroughanopeningassmallas1inchindiameter. PhasingEye(7psi;conc.,1hr.).AsWanderingEyeabove,excepttheeyecanmovethroughsolidobjectsbutcan’tenditsmovementinone.Ifitdoesso,theeffectimmediatelyends.

NomadicStepNomadDiscipline

Youexertyourmindontheareaaroundyou,twistingtheintraplanarpathwaysyouperceivetoallowinstantaneoustravel. PsychicFocus.Afteryouteleportonyourturnwhilefocusedonthisdiscipline,yourwalkingspeedincreasesby10feetuntiltheendoftheturn,asyouarepropelledbythemagicofyourteleportation.Youcanreceivethisincreaseonlyonceperturn. StepofaDozenPaces(1–7psi).Ifyouhaven’tmovedyetonyourturn,youtakeabonusactiontoteleportupto20feetperpsipointspenttoanunoccupiedspaceyoucansee,andyourspeedisreducedto0untiltheendoftheturn.

©2017WizardsoftheCoastLLC 23

NomadicAnchor(1psi).Asanaction,youcreateaninvisible,intangibleteleportationanchorina5-footcubeyoucanseewithin120feetofyou.Forthenext8hours,wheneveryouusethispsionicdisciplinetoteleport,youcaninsteadteleporttotheanchor,evenifyoucan’tseeit,butitmustbewithinrangeoftheteleportationability. DefensiveStep(2psi).Whenyouarehitbyanattack,youcanuseyourreactiontogaina+4bonustoACagainstthatattack,possiblyturningitintoamiss.Youthenteleportupto10feettoanunoccupiedspaceyoucansee. ThereandBackAgain(2psi).Asabonusaction,youteleportupto20feettoanunoccupiedspaceyoucanseeandthenmoveuptohalfyourspeed.Attheendofyourturn,youcanteleportbacktothespotyouoccupiedbeforeteleporting,unlessitisnowoccupiedoronadifferentplaneofexistence. Transposition(3psi).Ifyouhaven’tmovedyetonyourturn,chooseanallyyoucanseewithin60feetofyou.Asabonusaction,youandthatcreatureteleport,swappingplaces,andyourspeedisreducedto0untiltheendoftheturn.Thisabilityfailsandiswastedifeitherofyoucan’tfitinthedestinationspace. BalefulTransposition(5psi).Asanaction,chooseonecreatureyoucanseewithin120feetofyou.ThatcreaturemustmakeaWisdomsavingthrow.Onafailedsave,youandthatcreatureteleport,swappingplaces.Thisabilityfailsandiswastedifeitherofyoucan’tfitinthedestinationspace. PhantomCaravan(6psi).Asanaction,youanduptosixwillingcreaturesofyourchoicethatyoucanseewithin60feetofyouteleportupto1miletoaspotyoucansee.Ifthereisn’tanopenspaceforallthetargetstooccupyatthearrivalpoint,thisabilityfailsandiswasted. Nomad’sGate(7psi;conc.,1hr.).Asanaction,youcreatea5-footcubeofdim,graylightwithin5feetofyou.Youcreateanidenticalcubeatanypointofyourchoicewithin1milethatyouhaveviewedwithinthepast24hours.Untilyourconcentrationends,anyoneenteringoneofthecubesimmediatelyteleportstotheotherone,appearinginanunoccupiedspacenexttoit.Theteleportationfailsifthereisnospaceforthecreaturetoappearin.

PrecognitionAwakenedDiscipline

Byanalyzinginformationaroundyou,fromsubtlehintstoseeminglydisconnectedfacts,youlearntoweaveastringofprobabilitiesinaninstantthatgivesyouextraordinaryinsights. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageoninitiativerolls. PrecognitiveHunch(2psi;conc.,1min.).Asabonusaction,youopenyourselftoreceivemomentaryinsightsthatimproveyouroddsofsuccess;untilyourconcentrationends,wheneveryoumakeanattackroll,asavingthrow,oranabilitycheck,yourollad4andaddittothetotal. All-AroundSight(3psi).Inresponsetoanattackhittingyou,youuseyourreactiontoimposedisadvantageonthatattackroll,possiblycausingittomiss. DangerSense(5psi;conc.,8hr.).Asanaction,youcreateapsychicmodelofrealityinyourmindandsetittoshowyouafewsecondsintothefuture.Untilyourconcentrationends,youcan’tbesurprised,attackrollsagainstyoucan’tgainadvantage,andyougaina+10bonustoinitiative. VictoryBeforeBattle(7psi).Whenyourollinitiative,youcanusethisabilitytograntyourselfanduptofivecreaturesofyourchoicewithin60feetofyoua+10bonustoinitiative.

PsionicRestorationImmortalDiscipline

Youwieldpsionicenergytocurewoundsandrestorehealthtoyourselfandothers. PsychicFocus.Whilefocusedonthisdiscipline,youcanuseabonusactiontotouchacreaturethathas0hitpointsandstabilizeit. MendWounds(1–7psi).Asanaction,youcanspendpsipointstorestorehitpointstoonecreatureyoutouch.Thecreatureregains1d8hitpointsperpsipointspent. RestoreHealth(3psi).Asanaction,youtouchonecreatureandremoveoneofthefollowingconditionsfromit:blinded,deafened,paralyzed,orpoisoned.Alternatively,youremoveonediseasefromthecreature. RestoreLife(5psi).Asanaction,youtouchonecreaturethathasdiedwithinthelastminute.Thecreaturereturnstolifewith1hitpoint.Thisabilitycan’treturntolifeacreature

©2017WizardsoftheCoastLLC 24

thathasdiedofoldage,norcanitrestoreacreaturemissinganyvitalbodyparts. RestoreVigor(7psi).Asanaction,youcantouchonecreatureandchooseoneofthefollowing:removeanyreductionstooneofitsabilityscores,removeoneeffectthatreducesitshitpointmaximum,orreduceitsexhaustionlevelbyone.

PsionicWeaponImmortalDiscipline

Youhavelearnedhowtochannelpsionicenergyintoyourattacks,lendingthemdevastatingpower. PsychicFocus.Wheneveryoufocusonthisdiscipline,chooseoneweaponyou’reholdingoryourunarmedstrike.Whenyouattackwithitwhilefocusedonthisdiscipline,itsdamageispsychicandmagical,ratherthanitsnormaldamagetype.Untilyoureach6thlevelasamystic,youdon’taddyourStrengthorDexteritymodifiertothepsychicattack’sdamagerolls. EtherealWeapon(1psi).Asabonusaction,youtemporarilytransformoneweaponyou’reholdingoryourunarmedstrikeintopurepsionicenergy.Thenextattackyoumakewithitbeforetheendofyourturnignoresthetarget’sarmor,requiringnoattackroll.Instead,thetargetmakesaDexteritysavingthrowagainstthisdiscipline.Onafailedsave,thetargettakestheattack’snormaldamageandsuffersitsadditionaleffects.Onasuccessfulsave,thetargettakeshalfdamagefromtheattackbutsuffersnoadditionaleffectsthatwouldnormallybeimposedonahit. LethalStrike(1–7psi).Asabonusaction,youimbueaweaponyou’reholdingoryourunarmedstrikewithpsychicenergy.Thenexttimeyouhitwithitbeforetheendofyourturn,itdealsanextra1d10psychicdamageperpsipointspent. AugmentedWeapon(5psi;conc.,10min.).Asabonusaction,touchonesimpleormartialweapon.Untilyourconcentrationends,thatweaponbecomesamagicweaponwitha+3bonustoitsattackanddamagerolls.

PsychicAssaultAwakenedDiscipline

Youwieldyourmindlikeaweapon,unleashingsalvosofpsionicenergy. PsychicFocus.Whilefocusedonthisdiscipline,yougaina+2bonustodamagerollswithpsionictalentsthatdealpsychicdamage.

PsionicBlast(1–7psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.Thetargettakes1d8psychicdamageperpsipointspentonthisability. EgoWhip(3psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeanIntelligencesavingthrow.Onafailedsave,thecreaturetakes3d8psychicdamage,anditisfilledwithself-doubt,leavingitabletouseitsactiononitsnextturnonlytotaketheDodge,Disengage,orHideaction.Onasuccessfulsavingthrow,ittakeshalfasmuchdamage. IdInsinuation(5psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeanIntelligencesavingthrow.Onafailedsave,thecreaturetakes5d8psychicdamage,anditgoesintoafury,asitsidrunsrampant.Onitsnextturn,itcanuseitsactiononlytotaketheDodgeorAttackaction.Onasuccessfulsave,ittakeshalfasmuchdamage. PsychicBlast(6psi).Asanaction,youunleashdevastatingpsychicenergyina60-footcone.EachcreatureinthatareamustmakeanIntelligencesavingthrow,taking8d8psychicdamageonafailedsave,orhalfasmuchdamageonasuccessfulone.Youcanincreasethedamageby2d8ifyouspend1morepsipointonthisability. PsychicCrush(7psi).Asanaction,youcreatea20-footcubeofpsychicenergywithin120feetofyou.EachcreatureinthatareamustmakeanIntelligencesavingthrow.Onafailedsave,atargettakes8d8psychicdamageandisstunneduntiltheendofyournextturn.Onasuccessfulsave,atargettakeshalfasmuchdamage.

PsychicDisruptionAwakenedDiscipline

Youcreatepsychicstaticthatdisruptsothercreatures’abilitytothinkclearly. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonCharisma(Deception)checks. DistractingHaze(1–7psi;conc.,1min.).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThatcreaturemustmakeanIntelligencesavingthrow.Onafailedsave,ittakes1d10psychicdamageperpsipointspentandcan’tseeanythingmorethan10feetfromituntilyourconcentrationends.Onasuccessfulsave,ittakeshalfasmuchdamage.

©2017WizardsoftheCoastLLC 25

Daze(3psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThatcreaturemustmakeanIntelligencesavingthrow.Onafailedsave,thetargetisincapacitateduntiltheendofyournextturnoruntilittakesanydamage. MindStorm(5psi).Asanaction,chooseapointyoucanseewithin60feetofyou.Eachcreatureina20-foot-radiusspherecenteredonthatpointmustmakeaWisdomsavingthrow.Onafailedsave,atargettakes6d8psychicdamageandsuffersdisadvantageonallsavingthrowsuntiltheendofyournextturn.Onasuccessfulsave,acreaturetakeshalfasmuchdamage.Youcanincreasethedamageby1d6peradditionalpsipointspentonthisability.

PsychicInquisitionAwakenedDiscipline

Youreachintoacreature’smindtouncoverinformationorplantideaswithinit. PsychicFocus.Whilefocusedonthisdiscipline,youknowwhenacreaturecommunicatingwithyouviatelepathyislying. HammerofInquisition(1–7psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeanIntelligencesavingthrow.Onafailedsave,ittakes1d10psychicdamageperpsipointspentandsuffersdisadvantageonitsnextWisdomsavingthrowbeforetheendofyournextturn.Onasuccessfulsave,ittakeshalfasmuchdamage. ForcefulQuery(2psi).Asanaction,youaskaquestionofonecreaturethatcanseeandhearyouwithin30feetofyou.Thequestionmustbephrasedsothatitcanbeansweredwithayesorno,otherwisethisabilityfails.ThetargetmustsucceedonaWisdomsavingthrow,oritreplieswithatruthfulanswer.Acreatureisimmunetothisabilityifitisimmunetobeingcharmed. RansackMind(5psi;conc.,1hr.).Whileyouconcentrateonthisability,youprobeonecreature’smind.Thecreaturemustremainwithin30feetofyou,andyoumustbeabletoseeit.Ifyoureachtheability’sfullduration,thetargetmustmakethreeIntelligencesavingthrows,andyoulearninformationfromitbasedonthenumberofsavingthrowsitfails. Withonefailedsavingthrow,youlearnitskeymemoriesfromthepast12hours. Withtwofailedsavingthrows,youlearnitskeymemoriesfromthepast24hours.

Withthreefailedsavingthrows,youlearnitskeymemoriesfromthepast48hours. PhantomIdea(6psi;conc.,1hr.).Whileyouconcentrateonthisability,youprobeonecreature’smind.Thecreaturemustremainwithin30feetofyou,andyoumustbeabletoseeit.Ifyoureachtheability’sfullduration,thetargetmustmakethreeIntelligencesavingthrows,andyouplantamemoryoranideainit,whichlastsforanumberofhoursbasedonthenumberofsavingthrowsitfails.Youchoosewhethertheideaormemoryistrivial(suchas“Ihadporridgeforbreakfast”or“Aleistheworst”)orpersonality-defining(“Ifailedtosavemyvillagefromorcmaraudersandamthereforeacoward”or“Magicisascourge,soIrenounceit”). Withonefailedsavingthrow,theideaormemorylastsforthenext4hours.Withtwofailedsavingthrows,itlastsfor24hours.Withthreefailedsavingthrows,itlastsfor48hours.

PsychicPhantomsAwakenedDiscipline

Yourpowerreachesintoacreature’smindandcausesitfalseperceptions. PsychicFocus.Whilefocusedonthisdiscipline,youhaveadvantageonCharisma(Deception)checks. DistractingFigment(1–7psi).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeanIntelligencesavingthrow.Onafailedsave,ittakes1d10psychicdamageperpsipointspentandthinksitperceivesathreateningcreaturejustoutofitssight;untiltheendofyournextturn,itcan’tusereactions,andmeleeattackrollsagainstithaveadvantage.Onasuccessfulsave,ittakeshalfasmuchdamage. PhantomFoe(3psi;conc.,1min.).Asanaction,chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeanIntelligencesavingthrow.Onafailedsave,itperceivesahorridcreatureadjacenttoituntilyourconcentrationends.Duringthistime,thetargetcan’ttakereactions,andittakes1d8psychicdamageatthestartofeachofitsturns.Thetargetcanrepeatthesavingthrowattheendofeachofitsturns,endingtheeffectonitselfonasuccess.Youcanincreasethedamageby1d8foreachadditionalpsipointspentontheability.

©2017WizardsoftheCoastLLC 26

PhantomBetrayal(5psi;conc.,1min.).Asanaction,youplantdelusionalparanoiainacreature’smind.Chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustsucceedonanIntelligencesavingthrow,oruntilyourconcentrationends,itmusttargetitsallieswithattacksandotherdamagingeffects.Thetargetcanrepeatthesavingthrowattheendofeachofitsturns,endingtheeffectonitselfonasuccess.Acreatureisimmunetothisabilityifitisimmunetobeingcharmed. PhantomRiches(7psi;conc.,1min.).Asanaction,youplantthephantomofagreatlydesiredobjectinacreature’smind.Chooseonecreatureyoucanseewithin60feetofyou.ThetargetmustmakeanIntelligencesavingthrow.Onafailedsave,yougainpartialcontroloverthetarget’sbehavioruntilyourconcentrationends;thetargetmovesasyouwishoneachofitsturns,asitthinksitpursuesthephantomobjectitdesires.Ifithasn’ttakendamagesinceitslastturn,itcanuseitsactiononlytoadmiretheobjectyoucreatedinitsperception.Thetargetcanrepeatthesavingthrowattheendofeachofitsturns,endingtheeffectonitselfonasuccess.

TelepathicContactAwakenedDiscipline

Bychannelingpsionicpower,yougaintheabilitytocontrolothercreaturesbysubstitutingyourwillfortheirown. PsychicFocus.Whilefocusedonthisdiscipline,yougaintheabilitytouseyourTelepathyclassfeaturewithuptosixcreaturesatonce.Ifyoudon’thavethatfeaturefromthemysticclass,youinsteadgainitwhilefocusedonthisdiscipline. ExactingQuery(2psi).Asanaction,youtargetonecreatureyoucancommunicatewithviatelepathy.ThetargetmustmakeanIntelligencesavingthrow.Onafailedsave,thetargettruthfullyanswersonequestionyouaskitviatelepathy.Onasuccessfulsave,thetargetisunaffected,andyoucan’tusethisabilityonitagainuntilyoufinishalongrest.Acreatureisimmunetothisabilityifitisimmunetobeingcharmed. OccludedMind(2psi).Asanaction,youtargetonecreatureyoucancommunicatewithviatelepathy.ThetargetmustmakeanIntelligencesavingthrow.Onafailedsave,thetargetbelievesonestatementofyourchoiceforthenext5minutesthatyoucommunicatetoit

viatelepathy.Thestatementcanbeuptotenwordslong,anditmustdescribeyouoracreatureoranobjectthetargetcansee.Onasuccessfulsave,thetargetisunaffected,andyoucan’tusethisabilityonitagainuntilyoufinishalongrest.Acreatureisimmunetothisabilityifitisimmunetobeingcharmed. BrokenWill(5psi).Asanaction,youtargetonecreatureyoucancommunicatewithviatelepathy.ThetargetmustmakeanIntelligencesavingthrow.Onafailedsave,youchoosethetarget’smovementandactiononitsnextturn.Onasuccessfulsave,thetargetisunaffected,andyoucan’tusethisabilityonitagainuntilyoufinishalongrest.Acreatureisimmunetothisabilityifitisimmunetobeingcharmed. PsychicGrip(6psi;conc.,1min.).Asanaction,youtargetonecreatureyoucanseewithin60feetofyou.ThetargetmustsucceedonanIntelligencesavingthrow,oritisparalyzeduntilyourconcentrationends.Attheendofeachofitsturns,itcanrepeatthesavingthrow.Onasuccess,thiseffectends.Onafailure,youcanuseyourreactiontoforcethetargettomoveuptohalfitsspeed,eventhoughit’sparalyzed. PsychicDomination(7psi;conc.,1min.).Asanaction,youtargetonecreatureyoucanseewithin60feetofyou.ThetargetmustsucceedonanIntelligencesavingthrow,oryouchoosethecreature’sactionsandmovementonitsturnsuntilyourconcentrationends.Attheendofeachofitsturns,itcanrepeatthesavingthrow,endingtheeffectonitselfonasuccess.Acreatureisimmunetothisabilityifitisimmunetobeingcharmed.

ThirdEyeNomadDiscipline

Youcreateathird,psychiceyeinyourmind,whichyoucastoutintotheworld.Itchannelsthoughtsandknowledgebacktoyou,greatlyenhancingyoursenses. PsychicFocus.Whilefocusedonthisdiscipline,youhavedarkvisionwitharangeof60feet.Ifyoualreadyhavedarkvisionwiththatrangeorgreater,increaseitsrangeby10feet. Tremorsense(2psi;conc.,1min.).Asabonusaction,yougaintremorsensewitharadiusof30feet,whichlastsuntilyourconcentrationends. UnwaveringEye(2psi).Asabonusaction,yougainadvantageonWisdomchecksfor1minute.

©2017WizardsoftheCoastLLC 27

PiercingSight(3psi;conc.,1min.).Asabonusaction,yougaintheabilitytoseethroughobjectsthatareupto1footthickwithin30feetofyou.Thissightlastsuntilyourconcentrationends Truesight(5psi;conc.,1min.).Asabonusaction,yougaintruesightwitharadiusof30feet,whichlastsuntilyourconcentrationends.

PsionicTalentsPsionictalentsareminorabilitiesthatrequirepsionicaptitudebutdon’tdrainamystic’sreservoirofpsionicpower.Talentsaresimilartodisciplinesandusethesamerules,butwiththreeimportantexceptions:

• Youcanneveruseyourpsychicfocusonatalent.

• Talentsdon’trequireyoutospendpsipointstousethem.

• Talentsaren’tlinkedtoMysticOrders.

Thetalentsarepresentedbelowinalphabeticalorder.

BeaconPsionicTalent

Asabonusaction,youcausebrightlighttoradiatefromyourbodyina20-footradiusanddimlightforanadditional20feet.Thelightcanbecoloredasyoulike.Thelightlastsfor1hour,andyoucanextinguishitearlierasabonusaction.

BladeMeldPsionicTalent

Asabonusaction,aone-handedmeleeweaponyouholdbecomesonewithyourhand.Forthenextminute,youcan’tletgooftheweaponnorcanitbeforcedfromyourgrasp.

BlindSpotPsionicTalent

Asanaction,youeraseyourimagefromthemindofonecreatureyoucanseewithin120feetofyou;thetargetmustsucceedonaWisdomsavingthrow,oryouareinvisibletoituntiltheendofyournextturn.

DelusionPsionicTalent

Asanaction,youplantafalsebeliefinthemindofonecreaturethatyoucanseewithin60feetofyou.Youcancreateasoundoranimage.Onlythetargetofthistalentperceivesthesoundorimageyoucreate. Ifyoucreateasound,itsvolumecanrangefromawhispertoascream.Itcanbeyourvoice,someoneelse'svoice,acreature'sroar,amusicalinstrument,oranyothersoundyoupick.Itlastsfor1minute. Ifyoucreateanobject,itmustfitwithina5-footcubeandcan’tmoveorbereflective.Theimagecan'tcreateanyeffectthatinfluencesasenseotherthansight.Theimagelastsfor1minute,anditdisappearsifthecreaturetouchesit.

EnergyBeamPsionicTalent

Asanaction,youtargetonecreatureyoucanseewithin90feetofyou.ThetargetmustsucceedonaDexteritysavingthrowortake1d8acid,cold,fire,lightning,orthunderdamage(yourchoice). Thetalent’sdamageincreasesby1d8whenyoureach5thlevel(2d8),11thlevel(3d8),and17thlevel(4d8).

LightStepPsionicTalent

Asabonusaction,youalteryourdensityandweighttoimproveyourmobility.Fortherestofyourturn,yourwalkingspeedincreasesby10feet,andthefirsttimeyoustandupthisturn,youdosowithoutexpendinganyofyourmovementifyourspeedisgreaterthan0.

MindMeldPsionicTalent

Asabonusaction,youcancommunicatetelepathicallywithonewillingcreatureyoucanseewithin120feetofyou.ThetargetmusthaveanIntelligenceofatleast2,otherwisethistalentfailsandtheactioniswasted. Thiscommunicationcanoccuruntiltheendofthecurrentturn.Youdon’tneedtosharealanguagewiththetargetforittounderstandyourtelepathicutterances,anditunderstandsyouevenifitlacksalanguage.Youalsogain

©2017WizardsoftheCoastLLC 28

accesstoonememoryofthetarget’schoice,gainingperfectrecallofonethingitsawordid.

MindSlamPsionicTalent

Asanaction,youtargetonecreatureyoucanseewithin60feetofyou.ThetargetmustsucceedonaConstitutionsavingthrowortake1d6forcedamage.IfittakesanyofthisdamageandisLargeorsmaller,itisknockedprone. Thetalent’sdamageincreasesby1d6whenyoureach5thlevel(2d6),11thlevel(3d6),and17thlevel(4d6).

MindThrustPsionicTalent

Asanaction,youtargetonecreatureyoucanseewithin120feetofyou.ThetargetmustsucceedonanIntelligencesavingthrowortake1d10psychicdamage. Thetalent’sdamageincreasesby1d10whenyoureach5thlevel(2d10),11thlevel(3d10),and17thlevel(4d10).

MysticCharmPsionicTalent

Asanaction,youbeguileonehumanoidyoucanseewithin120feetofyou.ThetargetmustsucceedonaCharismasavingthroworbecharmedbyyouuntiltheendofyournextturn.

MysticHandPsionicTalent

Youcanuseyouractiontomanipulateormoveoneobjectwithin30feetofyou.Theobjectcan’tweighmorethan10pounds,andyoucan’taffectanobjectbeingwornorcarriedbyanothercreature.Iftheobjectisloose,youcanmoveitupto30feetinanydirection. Thistalentallowsyoutoopenanunlockeddoor,pouroutabeerstein,andsoon. Theobjectfallstothegroundattheendofyourturnifyouleaveitsuspendedinmidair.

PsychicHammerPsionicTalent

Asanaction,youtrytograsponecreatureyoucanseewithin120feetofyou,withahandcraftedfromtelekineticenergy.ThetargetmustsucceedonaStrengthsavingthrowortake1d6forcedamage.Ifittakesanyofthisdamageand

isLargeorsmaller,youcanmoveitupto10feetinastraightlineinadirectionofyourchoice.Youcan’tliftthetargetoffthegroundunlessitisalreadyairborneorunderwater. Thetalent’sdamageincreasesby1d6whenyoureach5thlevel(2d6),11thlevel(3d6),and17thlevel(4d6).