uni experience - visual syntax (part 02)

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  • 7/27/2019 Uni Experience - Visual Syntax (Part 02)

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    Basic Visual Syntax IIAnexerciseinbasicframingandcomposi2onal

    rulesfornewfilmmakers

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    SchoolofCrea2veArtsTownsville|Cairns

    NM330:VisualSyntaxII

    Perspec2ve

    DeepSpace

    Composi2onalRules

    PunchDrunkLove

    TheSopranos

    001:SpaceOdyssey|Kubrick|1968

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    "Some2mestheappropriateresponsetorealityistogoinsane."

    PhilipKDick

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    FramePlane

    Depth

    Plane

    Geographic

    Plane

    X

    ZY

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    One Point Perspective

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    Inessencetheframeplane(or frontalplane)hasnodepthbecauseitlacks

    perspec2ve.

    OnePointPerspec2veNM330|TimeBasedMedia(Video)

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    Depthcanbecreatedbymerelyshiingcameraposi2onandcrea2ngapoint

    ofperspec2ve.

    Thisisacommonformofonepointperspec2ve.

    OnePointPerspec2veNM330|TimeBasedMedia(Video)

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    Ifwenowfollowtheguidelinesoftheshape,theydisappeartoapointonthehorizon.

    Thisisknownasavanishingpoint.

    Whatisimportanthereisthecrea2onofalongitudinalplaneononesideoftheshape

    itappearsquitecloseontheoppositesideitappearstobefurtheraway,wheninfactitis

    justaDshapeonacompletelyflatsurface.

    OnePointPerspec2veNM330|TimeBasedMedia(Video)

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    Anotherdrama2cexampleofonepointperspec2veistherailwaytrack.

    Thisisagoodexampleofconvergencewhichagain-createsacuetoillusory

    depthonaDsurface.Themoretherailsconvergethefurtherawaytheyappear.

    OnePointPerspec2veNM330|TimeBasedMedia(Video)

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    Two Point Perspective

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    Thenextlevelofperspec2veistwopointperspec2ve,inwhichtherearetwovanishing

    points.(Toillustratethis,extralineshavebeenaddedtothediagramtomakethe

    convergencemoreobvious).

    NBThelongitudinalplanes2llhasonlyonevanishingpoint.

    TwoPointPerspec2veNM330|TimeBasedMedia(Video)

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    Thelongitudinalplanecanbegivenasecondvanishingpointifthecameraangleisthen

    raisedorlowered.

    Thesidesofthelongitudinalplanearenolongerparallel.

    TwoPointPerspec2veNM330|TimeBasedMedia(Video)

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    Therearenowtwo

    vanishingpoints:

    Thelongitudinallinesconvergetowardsapointabovetheframe.

    Whilethetopandbo_omoftheplane

    convergetowardsa

    vanishingpointbeyond

    framele.

    TwoPointPerspec2veNM330|TimeBasedMedia(Video)

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    Twopointperspec2vecan

    alsobeachievedbyu2lizing

    twoplanes.

    Inthisexampleweare

    usingthecornerofa

    building.

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    Thetopandbo_omofeachlongitudinalplaneconvergetoseparatevanishing

    points.

    TwoPointPerspec2veNM330|TimeBasedMedia(Video)

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    Twopointperspec2vecan

    alsobeachievedby

    inver2ngthetwoplanes.

    Inthisexampleweare

    usingthecornerofan

    interior.

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    Althoughthevanishingpointsarehiddenbehindthelongitudinalplanes,theyare

    s2llconverginglines.

    TwoPointPerspec2veNM330|TimeBasedMedia(Video)

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    Three Point Perspective

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    Inthisexample,allthevisiblelinesontheexteriorofthisbuildingareallconverging

    tooneofthreevanishingpoints.

    Threepointperspec2veisslightlymorecomplextoachieve.

    ThreePointPerspec2veNM330|TimeBasedMedia(Video)

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    Onevanishingpointwillappearabovethebuilding.Thendand3rdvanishingpoints

    willappearonthehorizontotheleandtherightofthebuilding.

    ThreePointPerspec2veNM330|TimeBasedMedia(Video)

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    Inthisexampleweares2llseeingthreepointperspec2ve;this2mefromanangle

    abovethebuilding.

    ThreePointPerspec2veNM330|TimeBasedMedia(Video)

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    Utilizing the Rules ofPerspective

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    Horizonlines,vanishingpointsandlongitudinalplanescanbeappliedtoanyobject,characterorframe.

    Ifthecameraisateyelevel,thehumanformcanappearflatanddimensional.

    U2lisingtheRulesofPerspec2veNM330|TimeBasedMedia(Video)

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    Whenthecamerais

    loweredand2lted

    up,theactor

    becomesa

    longitudinalplane.

    U2lisingtheRulesofPerspec2veNM330|TimeBasedMedia(Video)

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    Theconverseisalso

    trueahighangleis

    usedandthecamera

    is2lteddownonan

    actor.

    U2lisingtheRulesofPerspec2veNM330|TimeBasedMedia(Video)

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    Aviewersa_en2onwillusuallybedrawntoon-screenvanishingpoints.Thisisevident

    bytheplacementandourperspec2veofthetwowallsbelow.

    U2lisingtheRulesofPerspec2veNM330|TimeBasedMedia(Video)

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    Inthisexamplea_en2onissplitbetweentheactorandalsothevanishingpoints

    betweenthetwowalls.

    U2lisingtheRulesofPerspec2veNM330|TimeBasedMedia(Video)

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    Here,a_en2onisdrawntotheactorandisre-enforcedbythevanishingpointsofthe

    twowalls.Perspec2veinthissitua2onhelpstokeepanaudiencesa_en2onfocusedon

    theactor.

    U2lisingtheRulesofPerspec2veNM330|TimeBasedMedia(Video)

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    Deep Space

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    Thisshothasdepthbecausethethreeactorshavebeenplacedonthreedifferent

    planes.

    Asafamiliarobjectgetssmalleritappearsfurtheraway.Asafamiliarobjectgetslargeritappearscloser

    SizeDifferenceNM330|TimeBasedMedia(Video)

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    Separa2ngobjects(oractors)onFG,MG&BGplanescreatessizedifference.

    OneactorisplacedonFG(foreground)plane,oneontheMG(mid-ground)planeandthethirdontheBG(background)plane.

    SizeDifferenceNM330|TimeBasedMedia(Video)

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    Thisisanexampleoftextualdiffusion.ThecrowdmembersintheFGhavetextureand

    detail.ThecrowdinBGarereducedto2nydotsandhavelosttheirtextureanddetail.

    Objectswithmoredetailappearcloserandobjectswithlessdetailappearfurtheraway.

    Thisimagealsofeaturesotherdepthcues,suchassizechangeandperspec2ve.

    DiffusionNM330|TimeBasedMedia(Video)

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    Tonereferstoblackandwhiteandgreyscale.Thegreyscalecontainsno

    colour,itrepresentsthetonalstepsfromblacktowhite.

    Tonalsepara2ondealswithaviewerspercep2onofdepthduetothe

    brightnessofobjects.Usuallylighterobjectsappearcloseranddarker

    objectsappearfurtheraway.

    TonalSepara2onNM330|TimeBasedMedia(Video)

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    Eventhoughtwo

    objectsareof

    iden2calsize,the

    viewerwillseethe

    brighterobjectascloserandthedarker

    objectasfurther

    away

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    Inthisexample,even

    thoughtheredand

    bluerectanglesare

    exactlythesamesize,

    theredrectangleappearscloser.

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    Eventhoughthesetwoactorsarethesamesize,theviewerwillperceivetheactoronthelowerleveltobeintheFG

    Up/DownPosi2onNM330|TimeBasedMedia(Video)

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    Ifthereisahorizonlineinvolved,theup/downposi2onbecomesmorecomplex.

    Objectsneartothehorizonlineappearmoredistant,whileobjectsfurtherfromthe

    horizonlineappeartobecloser.

    Up/DownPosi2onNM330|TimeBasedMedia(Video)

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    Whenoneobjectoverlapsanotherillusorydepthiscreated.

    OverlapNM330|TimeBasedMedia(Video)

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    Focusanddepthoffieldcanalsoinfluenceaviewerspercep2onofdepth.

    Inthisexample,theFGisinsharpfocus,whiletheBGiss2llinrela2vefocustotheFG.

    Itlosesitsdeepspaceandbecomesflat.

    FocusNM330|TimeBasedMedia(Video)

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    Focusanddepthoffieldcanalsoinfluenceaviewerspercep2onofdepth.

    Inthisexample,theFGisinsharpfocus,whiletheBGisblurred.TheBGmayappear

    tocreatedepth,butthisisnotnecessarilydeepspace.Someobjectss2llneedtobein

    focustocreatecuesofdepth.

    FocusNM330|TimeBasedMedia(Video)

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    Inthesefollowingexamplestherearenumerousdepthcues,includingsizedifference,

    texturedifferenceandcoloursepara2on.

    Howeverthestrongestindicatorsofdepth,perspec2veandconvergentplanesare

    missing.Thisisanexampleoffrontalplanesepara2on.

    FrontalPlaneNM330|TimeBasedMedia(Video)

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    Inthesefollowingexamplestherearenumerousdepthcues,includingsizedifference,

    texturedifferenceandcoloursepara2on.

    Howeverthestrongestindicatorsofdepth,perspec2veandconvergentplanesare

    missing.Thisisanexampleoffrontalplanesepara2on.

    FrontalPlaneNM330|TimeBasedMedia(Video)

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    Herewecanseethe

    frontalplanesseparated

    intoFG,MG&BG.

    Usuallytherearetwoor

    threefrontalplanes,

    anymorethanthisandit

    canbedifficultforthe

    viewertodiscern

    betweentheplanesanddeterminedepth.

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    Herewecanseethe

    frontalplanesseparated

    intoMG&BG.

    Usuallytherearetwoor

    threefrontalplanes,

    anymorethanthisandit

    canbedifficultforthe

    viewertodiscern

    betweentheplanesanddeterminedepth.

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    REFRESHCompositional Rules

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    Goodcomposi2oncanbeobtainedbyplacingthecentreofinterestinthegeometricalcentreofthepicture.Thistechniqueistheexcep2ontotheruleand

    isoenusedasvisualmetaphororfordrama2ceffect.

    Generallyhowever,thisisnotagoodidea,becauseitdividesthepictureintoequalhalves,whichmakestheimageuninteres2ngandisdifficulttobalancewiththeplaneofdepth.

    Bydividingthepictureareainto

    thirds,bothver2callyand

    horizontally,andloca2ngthecenterofinterestatoneofthe

    intersec2onsoftheimaginarylines,

    youcanusuallycreateafeelingof

    balancetothecomposi2on

    TheRuleofThirdsNM330|TimeBasedMedia(Video)

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    DynamicSymmetry

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    Thecentreofinterestwhenappliedbytheruleof3rdsis

    denotedbythecircles.

    Abalanceofsymmetrycanbeachievedbydrawingalinefromonecorneroftheframe

    toanopposingcorner;and

    thendrawingasecondline

    perpendiculartothefirsttoan

    oppositecorner

    Wherethesetwolinesintersectisgenerallythecentre

    ofinterest.

    BalanceofSymetryNM330|TimeBasedMedia(Video)

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    PunchDrunkLove(PTAnderson),Revolu2onStudios,003.

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    PunchDrunkLove(PTAnderson),Revolu2onStudios,003.

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    PunchDrunkLove(PTAnderson),Revolu2onStudios,003.

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    PunchDrunkLove(PTAnderson),Revolu2onStudios,003.

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    PunchDrunkLove(PTAnderson),Revolu2onStudios,003.

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    PunchDrunkLove(PTAnderson),Revolu2onStudios,003.

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    PunchDrunkLove(PTAnderson),Revolu2onStudios,003.

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    PunchDrunkLove(PTAnderson),Revolu2onStudios,003.

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    PunchDrunkLove(PTAnderson),Revolu2onStudios,003.

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    FurtherReading:

    Block,B,(007)TheVisualStory:Crea9ngtheVisualStructureof

    Film,TVandDigitalMedia.NewYork:FocalPress