university of sunderland cdm105 session 6 dreamweaver and multimedia fireworks mx 2004 creating...
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University of Sunderland CDM105 Session 6
Dreamweaver and Dreamweaver and MultimediaMultimedia
Fireworks MX 2004
Creating Menus and Button images
University of Sunderland CDM105 Session 6
MultimediaMultimedia
The same issues (i.e. formats, different browsers) still apply as those discussed earlier in the course !
Sound and movie files are imported via the plugin object from the Special panel within the object panel
University of Sunderland CDM105 Session 6
Java Java AppletsApplets
Parameters required by theapplet are set by clicking theParameters button. This results in a dialog box appearing whichpermits parameters to be set
Java Applets are imported via
the Applet object from the
Special panel within the
object panel
University of Sunderland CDM105 Session 6
Macromedia Macromedia MultimediaMultimedia
- FlashVector based files sometimes called Flash Shockwave
-Director / Authorware Shockwaves
- Dreamweaver has some built-in Flash functions/objects
Flash ButtonsFlash Text
University of Sunderland CDM105 Session 6
Flash TextFlash Text• Inserts a small Flash movie which
contains user defined text (plus size, font, colour etc.)
Pro: The font used is not required to be installed on the end viewers computer
Con: User must have have the Flash player installed on their computer/browser plus many pieces of Flash text are pointless after you have learnt Flash itself ! Note: the movie is saved external to the page
just like over Web multimedia
University of Sunderland CDM105 Session 6
Flash ButtonsFlash Buttons
• Like Flash text but more ‘complex’
• Same pros and cons as Flash Text
Add your text and pick a button + colour etc.Then add the link
University of Sunderland CDM105 Session 6
The Assets PanelThe Assets Panel
• Management of all the Digital Media assets that make up the web site– Images– Colours– URLs– Flash / Shockwave (Director) Movies– Digital Video/Movies– Scripts– Templates
University of Sunderland CDM105 Session 6
Fireworks MX 2004Fireworks MX 2004
• An image editor made by Macromedia but closely integrated into Dreamweaver.
• Permits easy creation of Web graphics
• Like Dreamweaver it has a complex interface but once learnt the package is very powerful
University of Sunderland CDM105 Session 6
Firework ToolsPanels Interfacestyle used again likeDreamweaver
Fireworks Interface
Document Window
University of Sunderland CDM105 Session 6
The Document The Document WindowWindow
Original: the actualimage saved asPNG by Fireworks
Preview + 2-Up +4-Up used to test differentcompression algorithms
Aim: is to select theimage format that resultsin good quality outputand a smaller imagefile size
University of Sunderland CDM105 Session 6
The Optimize PanelThe Optimize PanelUse this panel to select an image format (e.g. GIF or JPG)
and then use File Export to save the image
The image type
University of Sunderland CDM105 Session 6
Buttons,Buttons,slicing and effectsslicing and effects
• Fireworks makes it easy to create button images and the required HTML (which can then be imported into Dreamweaver).
• Fireworks enables you to slice an image into smaller pieces and add interactivity to them.
• Plus Fireworks has many excellent effects that can be easily applied (and removed if you don’t like the result)
University of Sunderland CDM105 Session 6
Example 1:Example 1: Creating a button in Fireworks
Step 1: Create a new image File->NewStep 2: Select Edit -> Insert -> New Button
University of Sunderland CDM105 Session 6
Step 3: Draw an oval (ellipse) on the ‘Up’tab image
Step 4: Change the fillcolour/pattern using Properties panel
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
Step 5: Create a button effect using the effects properties.For example Try the Inner Glow effect
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
Step 6: Add text to the button using the text tool
Example 1:Example 1: Creating a button in Fireworks
Click the cursor onthe button image to enter text
University of Sunderland CDM105 Session 6
Step 7: Click on the ‘Over’ Taband click the Copy Up Graphic button to create a copy of the Up button image
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
Step 8: Select the Over image by clicking the mouse while the mouse pointer is over the image (a light blue outline should appear).Then apply an effect of your choice to the over state !Try Glow first …. and then experiment
Click on the tick to remove an effect or select it and click on the “-”icon. Clicking on the ‘i’ permits you to modifyeffect parameters.
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
Step 9: Click on the ‘Active Area’tab image
Note: You can create Down and Over states but this doubles the total download time for the button.Also, the JavaScript needed in the HTML fails to work in older Browsers.
You can set the URLfor the button using theProperties panel but thisis best done in Dreamweaver
The red lines show how the image will be sliced up and theactive area of the button
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
Step 10: Click the Done button.The button is now copied onto image.
The blue linesshow the selected slice
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
Step 11: To export just the selected slice (i.e. the buttonimages for the rollover) and the required HTML
i) First ensure you have selected the button slice and then
ii) select File -> Export
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
Step 12: Select a directory/folder to save the HTML and the graphic files.
Step 13: Input a file name
Step 14: Ensure you have chosen selected slice only. Also make sure the other options are not selected.
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
Step 15: Start Dreamweaver MX 2004.
Step 16: Select the Insert -> Image Objects -> Fireworks HTML
Step 17: Browse to the location of the HTML file created by Fireworks
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
The button loads in the Dreamweaver page
Step 18: Preview the page in a web browser
Example 1:Example 1: Creating a button in Fireworks
University of Sunderland CDM105 Session 6
Layers and Web MenusLayers and Web Menus
Example 2: Creating a Web menu using more than one button and demonstrating the use of layers
Step 1: We will use the button created in the first examplebut we will resize it.Select the slice (click on it) then select modify -> transform -> scale
Note: You can move the button after resizing using drop and drag
University of Sunderland CDM105 Session 6
Step 2: Copy and paste and the first button a couple of times.Note: the pasted objects will appear on top of the originalobject so you have to move them (drop and drag.)
Example 2:Example 2: Layers and menus
University of Sunderland CDM105 Session 6
Step 3: Click on each button in turn and modify the button text using the Properties panel
Example 2:Example 2: Layers and menus
University of Sunderland CDM105 Session 6
Add new layer
Step 4: Add a new ‘layer’ to the image using the layers panel
Example 2:Example 2: Layers and menus
University of Sunderland CDM105 Session 6
Step 5: Name the new layer ‘background’ by double clicking on the name of layer
Step 6: Move the background layer to bottom of the list.This way anything on this layer will be drawn first.Ensure the layer is selected (i.e. Pencil icon)
Example 2:Example 2: Layers and menus
University of Sunderland CDM105 Session 6
Step 7: Draw a background object and experiment will fills and blurs.
Example 2:Example 2: Layers and menus
University of Sunderland CDM105 Session 6
Step 8: Now export to the menu to Dreamweaverby using the Fireworks export to Dreamweaver method.
Example 2:Example 2: Layers and menus
University of Sunderland CDM105 Session 6
Step 9: Now load the example in Dreamweaverusing the method as in example 1Insert -> Image Objects -> Fireworks HTML
You can now select the buttonsin Dreamweaver and give themURLs to load when clicked
Example 2:Example 2: Layers and menus
University of Sunderland CDM105 Session 6
Machine Based TutorialMachine Based Tutorial
• The tutorial session requires you to learn how to use Fireworks to create images to build rollover buttons and graphical menu systems.
• Complete the online exercises.• Ensure you have read hours (11 to 18) of the
key text book (Bruce, B - Sams Teach Yourself Dreamweaver MX 2004 in 24 hours) before the next session.